//////////////////////////////////////////////////////////////////////////////////////// // GenerateStrips() // // in_indices: input index list, the indices you would use to render // in_numIndices: number of entries in in_indices // primGroups: array of optimized/stripified PrimitiveGroups // numGroups: number of groups returned // // Be sure to call delete[] on the returned primGroups to avoid leaking mem // bool GenerateStrips(const unsigned short* in_indices, const unsigned int in_numIndices, PrimitiveGroup** primGroups, unsigned short* numGroups, bool validateEnabled) { int i = 0; //put data in format that the stripifier likes WordVec tempIndices; tempIndices.resize(in_numIndices); unsigned short maxIndex = 0; unsigned short minIndex = 0xFFFF; for(i = 0; i < in_numIndices; i++) { tempIndices[i] = in_indices[i]; if (in_indices[i] > maxIndex) maxIndex = in_indices[i]; if (in_indices[i] < minIndex) minIndex = in_indices[i]; } NvStripInfoVec tempStrips; NvFaceInfoVec tempFaces; NvStripifier stripifier; //do actual stripification stripifier.Stripify(tempIndices, cacheSize, minStripSize, maxIndex, tempStrips, tempFaces); //stitch strips together IntVec stripIndices; unsigned int numSeparateStrips = 0; if(bListsOnly) { //if we're outputting only lists, we're done *numGroups = 1; (*primGroups) = new PrimitiveGroup[*numGroups]; PrimitiveGroup* primGroupArray = *primGroups; //count the total number of indices unsigned int numIndices = 0; for(i = 0; i < tempStrips.size(); i++) { numIndices += tempStrips[i]->m_faces.size() * 3; } //add in the list numIndices += tempFaces.size() * 3; primGroupArray[0].type = PT_LIST; primGroupArray[0].numIndices = numIndices; primGroupArray[0].indices = new unsigned short[numIndices]; //do strips unsigned int indexCtr = 0; for(i = 0; i < tempStrips.size(); i++) { for(int j = 0; j < tempStrips[i]->m_faces.size(); j++) { //degenerates are of no use with lists if(!NvStripifier::IsDegenerate(tempStrips[i]->m_faces[j])) { primGroupArray[0].indices[indexCtr++] = tempStrips[i]->m_faces[j]->m_v0; primGroupArray[0].indices[indexCtr++] = tempStrips[i]->m_faces[j]->m_v1; primGroupArray[0].indices[indexCtr++] = tempStrips[i]->m_faces[j]->m_v2; } else { //we've removed a tri, reduce the number of indices primGroupArray[0].numIndices -= 3; } } } //do lists for(i = 0; i < tempFaces.size(); i++) { primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v0; primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v1; primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v2; } } else { stripifier.CreateStrips(tempStrips, stripIndices, bStitchStrips, numSeparateStrips, bRestart, restartVal); //if we're stitching strips together, we better get back only one strip from CreateStrips() assert( (bStitchStrips && (numSeparateStrips == 1)) || !bStitchStrips); //convert to output format *numGroups = numSeparateStrips; //for the strips if(tempFaces.size() != 0) (*numGroups)++; //we've got a list as well, increment (*primGroups) = new PrimitiveGroup[*numGroups]; PrimitiveGroup* primGroupArray = *primGroups; //first, the strips int startingLoc = 0; for(int stripCtr = 0; stripCtr < numSeparateStrips; stripCtr++) { int stripLength = 0; if(!bStitchStrips) { int i; //if we've got multiple strips, we need to figure out the correct length for(i = startingLoc; i < stripIndices.size(); i++) { if(stripIndices[i] == -1) break; } stripLength = i - startingLoc; } else stripLength = stripIndices.size(); primGroupArray[stripCtr].type = PT_STRIP; primGroupArray[stripCtr].indices = new unsigned short[stripLength]; primGroupArray[stripCtr].numIndices = stripLength; int indexCtr = 0; for(int i = startingLoc; i < stripLength + startingLoc; i++) primGroupArray[stripCtr].indices[indexCtr++] = stripIndices[i]; //we add 1 to account for the -1 separating strips //this doesn't break the stitched case since we'll exit the loop startingLoc += stripLength + 1; } //next, the list if(tempFaces.size() != 0) { int faceGroupLoc = (*numGroups) - 1; //the face group is the last one primGroupArray[faceGroupLoc].type = PT_LIST; primGroupArray[faceGroupLoc].indices = new unsigned short[tempFaces.size() * 3]; primGroupArray[faceGroupLoc].numIndices = tempFaces.size() * 3; int indexCtr = 0; for(int i = 0; i < tempFaces.size(); i++) { primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v0; primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v1; primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v2; } } } //validate generated data against input if (validateEnabled) { const int NUMBINS = 100; std::vector<NvFaceInfo> in_bins[NUMBINS]; //hash input indices on first index for (i = 0; i < in_numIndices; i += 3) { NvFaceInfo faceInfo(in_indices[i], in_indices[i + 1], in_indices[i + 2]); in_bins[in_indices[i] % NUMBINS].push_back(faceInfo); } for (i = 0; i < *numGroups; ++i) { switch ((*primGroups)[i].type) { case PT_LIST: { for (int j = 0; j < (*primGroups)[i].numIndices; j += 3) { unsigned short v0 = (*primGroups)[i].indices[j]; unsigned short v1 = (*primGroups)[i].indices[j + 1]; unsigned short v2 = (*primGroups)[i].indices[j + 2]; //ignore degenerates if (NvStripifier::IsDegenerate(v0, v1, v2)) continue; if (!TestTriangle(v0, v1, v2, in_bins, NUMBINS)) { Cleanup(tempStrips, tempFaces); return false; } } break; } case PT_STRIP: { //int brokenCtr = 0; bool flip = false; for (int j = 2; j < (*primGroups)[i].numIndices; ++j) { unsigned short v0 = (*primGroups)[i].indices[j - 2]; unsigned short v1 = (*primGroups)[i].indices[j - 1]; unsigned short v2 = (*primGroups)[i].indices[j]; if (flip) { //swap v1 and v2 unsigned short swap = v1; v1 = v2; v2 = swap; } //ignore degenerates if (NvStripifier::IsDegenerate(v0, v1, v2)) { flip = !flip; continue; } if (!TestTriangle(v0, v1, v2, in_bins, NUMBINS)) { Cleanup(tempStrips, tempFaces); return false; } flip = !flip; } break; } case PT_FAN: default: break; } } } //clean up everything Cleanup(tempStrips, tempFaces); return true; }
/////////////////////////////////////////////////////////////////////////////////////////// // Build() // // Builds a strip forward as far as we can go, then builds backwards, and joins the two lists // void NvStripInfo::Build(NvEdgeInfoVec &edgeInfos, NvFaceInfoVec &faceInfos){ // used in building the strips forward and backward static WordVec scratchIndices; scratchIndices.resize(0); // build forward... start with the initial face NvFaceInfoVec forwardFaces, backwardFaces; forwardFaces.push_back(m_startInfo.m_startFace); MarkTriangle(m_startInfo.m_startFace); int v0 = (m_startInfo.m_toV1 ? m_startInfo.m_startEdge->m_v0 : m_startInfo.m_startEdge->m_v1); int v1 = (m_startInfo.m_toV1 ? m_startInfo.m_startEdge->m_v1 : m_startInfo.m_startEdge->m_v0); // easiest way to get v2 is to use this function which requires the // other indices to already be in the list. scratchIndices.push_back(u16(v0)); scratchIndices.push_back(u16(v1)); int v2 = NvStripifier::GetNextIndex(scratchIndices, m_startInfo.m_startFace); scratchIndices.push_back(u16(v2)); // // build the forward list // int nv0 = v1; int nv1 = v2; NvFaceInfo *nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, m_startInfo.m_startFace); while (nextFace != NULL && !IsMarked(nextFace)) { //this tests to see if a face is "unique", meaning that its vertices aren't already in the list // so, strips which "wrap-around" are not allowed if(!Unique(forwardFaces, nextFace)) break; // add this to the strip forwardFaces.push_back(nextFace); MarkTriangle(nextFace); // add the index nv0 = nv1; nv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace); scratchIndices.push_back(u16(nv1)); // and get the next face nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, nextFace); } // tempAllFaces is going to be forwardFaces + backwardFaces // it's used for Unique() NvFaceInfoVec tempAllFaces; for(int i = 0; i < forwardFaces.size(); i++) tempAllFaces.push_back(forwardFaces[i]); // // reset the indices for building the strip backwards and do so // scratchIndices.resize(0); scratchIndices.push_back(u16(v2)); scratchIndices.push_back(u16(v1)); scratchIndices.push_back(u16(v0)); nv0 = v1; nv1 = v0; nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, m_startInfo.m_startFace); while (nextFace != NULL && !IsMarked(nextFace)) { //this tests to see if a face is "unique", meaning that its vertices aren't already in the list // so, strips which "wrap-around" are not allowed if(!Unique(tempAllFaces, nextFace)) break; // add this to the strip backwardFaces.push_back(nextFace); //this is just so Unique() will work tempAllFaces.push_back(nextFace); MarkTriangle(nextFace); // add the index nv0 = nv1; nv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace); scratchIndices.push_back(u16(nv1)); // and get the next face nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, nextFace); } // Combine the forward and backwards stripification lists and put into our own face vector3 Combine(forwardFaces, backwardFaces); }
/////////////////////////////////////////////////////////////////////////////////////////// // Build() // // Builds a strip forward as far as we can go, then builds backwards, and joins the two lists // void NvStripInfo::Build(NvEdgeInfoVec &edgeInfos, NvFaceInfoVec &faceInfos) { // used in building the strips forward and backward WordVec scratchIndices; // build forward... start with the initial face NvFaceInfoVec forwardFaces, backwardFaces; forwardFaces.push_back(m_startInfo.m_startFace); MarkTriangle(m_startInfo.m_startFace); int v0 = (m_startInfo.m_toV1 ? m_startInfo.m_startEdge->m_v0 : m_startInfo.m_startEdge->m_v1); int v1 = (m_startInfo.m_toV1 ? m_startInfo.m_startEdge->m_v1 : m_startInfo.m_startEdge->m_v0); // easiest way to get v2 is to use this function which requires the // other indices to already be in the list. scratchIndices.push_back(v0); scratchIndices.push_back(v1); int v2 = NvStripifier::GetNextIndex(scratchIndices, m_startInfo.m_startFace); scratchIndices.push_back(v2); // // build the forward list // int nv0 = v1; int nv1 = v2; NvFaceInfo *nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, m_startInfo.m_startFace); while (nextFace != NULL && !IsMarked(nextFace)) { //check to see if this next face is going to cause us to die soon int testnv0 = nv1; int testnv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace); NvFaceInfo* nextNextFace = NvStripifier::FindOtherFace(edgeInfos, testnv0, testnv1, nextFace); if( (nextNextFace == NULL) || (IsMarked(nextNextFace)) ) { //uh, oh, we're following a dead end, try swapping NvFaceInfo* testNextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, testnv1, nextFace); if( ((testNextFace != NULL) && !IsMarked(testNextFace)) ) { //we only swap if it buys us something //add a "fake" degenerate face NvFaceInfo* tempFace = new NvFaceInfo(nv0, nv1, nv0, true); forwardFaces.push_back(tempFace); MarkTriangle(tempFace); scratchIndices.push_back(nv0); testnv0 = nv0; ++m_numDegenerates; } } // add this to the strip forwardFaces.push_back(nextFace); MarkTriangle(nextFace); // add the index //nv0 = nv1; //nv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace); scratchIndices.push_back(testnv1); // and get the next face nv0 = testnv0; nv1 = testnv1; nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, nextFace); } // tempAllFaces is going to be forwardFaces + backwardFaces // it's used for Unique() NvFaceInfoVec tempAllFaces; for(size_t i = 0; i < forwardFaces.size(); i++) tempAllFaces.push_back(forwardFaces[i]); // // reset the indices for building the strip backwards and do so // scratchIndices.resize(0); scratchIndices.push_back(v2); scratchIndices.push_back(v1); scratchIndices.push_back(v0); nv0 = v1; nv1 = v0; nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, m_startInfo.m_startFace); while (nextFace != NULL && !IsMarked(nextFace)) { //this tests to see if a face is "unique", meaning that its vertices aren't already in the list // so, strips which "wrap-around" are not allowed if(!Unique(tempAllFaces, nextFace)) break; //check to see if this next face is going to cause us to die soon int testnv0 = nv1; int testnv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace); NvFaceInfo* nextNextFace = NvStripifier::FindOtherFace(edgeInfos, testnv0, testnv1, nextFace); if( (nextNextFace == NULL) || (IsMarked(nextNextFace)) ) { //uh, oh, we're following a dead end, try swapping NvFaceInfo* testNextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, testnv1, nextFace); if( ((testNextFace != NULL) && !IsMarked(testNextFace)) ) { //we only swap if it buys us something //add a "fake" degenerate face NvFaceInfo* tempFace = new NvFaceInfo(nv0, nv1, nv0, true); backwardFaces.push_back(tempFace); MarkTriangle(tempFace); scratchIndices.push_back(nv0); testnv0 = nv0; ++m_numDegenerates; } } // add this to the strip backwardFaces.push_back(nextFace); //this is just so Unique() will work tempAllFaces.push_back(nextFace); MarkTriangle(nextFace); // add the index //nv0 = nv1; //nv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace); scratchIndices.push_back(testnv1); // and get the next face nv0 = testnv0; nv1 = testnv1; nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, nextFace); } // Combine the forward and backwards stripification lists and put into our own face vector Combine(forwardFaces, backwardFaces); }
//////////////////////////////////////////////////////////////////////////////////////// // GenerateStrips() // // in_indices: input index list, the indices you would use to render // in_numIndices: number of entries in in_indices // primGroups: array of optimized/stripified PrimitiveGroups // numGroups: number of groups returned // // Be sure to call delete[] on the returned primGroups to avoid leaking mem // void GenerateStrips(const U16* in_indices, const U32 in_numIndices, PrimitiveGroup** primGroups, U16* numGroups) { //put data in format that the stripifier likes WordVec tempIndices; tempIndices.resize(in_numIndices); U16 maxIndex = 0; U32 i; for(i = 0; i < in_numIndices; i++) { tempIndices[i] = in_indices[i]; if(in_indices[i] > maxIndex) maxIndex = in_indices[i]; } NvStripInfoVec tempStrips; NvFaceInfoVec tempFaces; NvStripifier stripifier; //do actual stripification stripifier.Stripify(tempIndices, cacheSize, minStripSize, maxIndex, tempStrips, tempFaces); //stitch strips together IntVec stripIndices; U32 numSeparateStrips = 0; if(bListsOnly) { //if we're outputting only lists, we're done *numGroups = 1; (*primGroups) = new PrimitiveGroup[*numGroups]; PrimitiveGroup* primGroupArray = *primGroups; //count the total number of indices U32 numIndices = 0; U32 i; for(i = 0; i < tempStrips.size(); i++) { numIndices += tempStrips[i]->m_faces.size() * 3; } //add in the list numIndices += tempFaces.size() * 3; primGroupArray[0].type = PT_LIST; primGroupArray[0].numIndices = numIndices; primGroupArray[0].indices = new U16[numIndices]; //do strips U32 indexCtr = 0; for(U32 k = 0; k < tempStrips.size(); k++) { for(U32 j = 0; j < tempStrips[i]->m_faces.size(); j++) { //degenerates are of no use with lists if(!NvStripifier::IsDegenerate(tempStrips[i]->m_faces[j])) { primGroupArray[0].indices[indexCtr++] = tempStrips[k]->m_faces[j]->m_v0; primGroupArray[0].indices[indexCtr++] = tempStrips[k]->m_faces[j]->m_v1; primGroupArray[0].indices[indexCtr++] = tempStrips[k]->m_faces[j]->m_v2; } else { //we've removed a tri, reduce the number of indices primGroupArray[0].numIndices -= 3; } } } //do lists for(i = 0; i < tempFaces.size(); i++) { primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v0; primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v1; primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v2; } } else { stripifier.CreateStrips(tempStrips, stripIndices, bStitchStrips, numSeparateStrips); //if we're stitching strips together, we better get back only one strip from CreateStrips() assert( (bStitchStrips && (numSeparateStrips == 1)) || !bStitchStrips); //convert to output format *numGroups = numSeparateStrips; //for the strips if(tempFaces.size() != 0) (*numGroups)++; //we've got a list as well, increment (*primGroups) = new PrimitiveGroup[*numGroups]; PrimitiveGroup* primGroupArray = *primGroups; //first, the strips S32 startingLoc = 0; for(U32 stripCtr = 0; stripCtr < numSeparateStrips; stripCtr++) { S32 stripLength = 0; if(!bStitchStrips) { //if we've got multiple strips, we need to figure out the correct length U32 i; for(i = startingLoc; i < stripIndices.size(); i++) { if(stripIndices[i] == -1) break; } stripLength = i - startingLoc; } else stripLength = stripIndices.size(); primGroupArray[stripCtr].type = PT_STRIP; primGroupArray[stripCtr].indices = new U16[stripLength]; primGroupArray[stripCtr].numIndices = stripLength; S32 indexCtr = 0; for(S32 i = startingLoc; i < stripLength + startingLoc; i++) primGroupArray[stripCtr].indices[indexCtr++] = stripIndices[i]; //we add 1 to account for the -1 separating strips //this doesn't break the stitched case since we'll exit the loop startingLoc += stripLength + 1; } //next, the list if(tempFaces.size() != 0) { S32 faceGroupLoc = (*numGroups) - 1; //the face group is the last one primGroupArray[faceGroupLoc].type = PT_LIST; primGroupArray[faceGroupLoc].indices = new U16[tempFaces.size() * 3]; primGroupArray[faceGroupLoc].numIndices = tempFaces.size() * 3; S32 indexCtr = 0; for(U32 i = 0; i < tempFaces.size(); i++) { primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v0; primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v1; primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v2; } } } //clean up everything //delete strips for(i = 0; i < tempStrips.size(); i++) { for(U32 j = 0; j < tempStrips[i]->m_faces.size(); j++) { delete tempStrips[i]->m_faces[j]; tempStrips[i]->m_faces[j] = NULL; } delete tempStrips[i]; tempStrips[i] = NULL; } //delete faces for(i = 0; i < tempFaces.size(); i++) { delete tempFaces[i]; tempFaces[i] = NULL; } }