MapInfoObject::MapInfoObject(ZCom_Control *_control, unsigned int zoidlevel, const MapInfo & minfo) { #ifndef _ZOID_USED_NEW_VERSION_ m_node->registerNodeDynamic(m_classid, _control); #else _control->ZCom_registerDynamicNode( m_node, m_classid ); #endif #ifdef _DEBUG LogHandler::getInstance()->LogToFile("New Node " + GetObjectName() + " of name " + minfo.Name); #endif // only do that on authority if(m_node->getRole() == eZCom_RoleAuthority) { // add announcement data ZCom_BitStream *adata = new ZCom_BitStream(); adata->addString(minfo.Name.c_str()); adata->addString(minfo.Type.c_str()); adata->addString(minfo.Music.c_str()); adata->addSignedInt(minfo.MusicLoop, 16); m_node->setAnnounceData(adata); // change zoidlevel m_node->applyForZoidLevel( zoidlevel ); //m_node->removeFromZoidLevel( 1 ); } }
void Client::requestPlayer(PlayerOptions const& playerOptions) { ZCom_BitStream *req = new ZCom_BitStream; req->addInt(Network::PLAYER_REQUEST,8); req->addString( playerOptions.name.c_str() ); req->addInt(playerOptions.colour, 24); req->addSignedInt(playerOptions.team, 8); req->addInt(playerOptions.uniqueID, 32); ZCom_sendData( network.getServerID(), req, eZCom_ReliableOrdered ); }