void ZONE_SETTINGS::ExportSetting( ZONE_CONTAINER& aTarget, bool aFullExport ) const { aTarget.SetFillMode( m_FillMode ); aTarget.SetZoneClearance( m_ZoneClearance ); aTarget.SetMinThickness( m_ZoneMinThickness ); aTarget.SetArcSegmentCount( m_ArcToSegmentsCount ); aTarget.SetThermalReliefGap( m_ThermalReliefGap ); aTarget.SetThermalReliefCopperBridge( m_ThermalReliefCopperBridge ); aTarget.SetPadConnection( m_PadConnection ); aTarget.SetCornerSmoothingType( m_cornerSmoothingType ); aTarget.SetCornerRadius( m_cornerRadius ); aTarget.SetIsKeepout( GetIsKeepout() ); aTarget.SetDoNotAllowCopperPour( GetDoNotAllowCopperPour() ); aTarget.SetDoNotAllowVias( GetDoNotAllowVias() ); aTarget.SetDoNotAllowTracks( GetDoNotAllowTracks() ); if( aFullExport ) { aTarget.SetPriority( m_ZonePriority ); aTarget.SetNet( m_NetcodeSelection ); aTarget.SetLayer( m_CurrentZone_Layer ); aTarget.Outline()->SetLayer( m_CurrentZone_Layer ); } // call SetHatch last, because hatch lines will be rebuilt, // using new parameters values aTarget.Outline()->SetHatch( m_Zone_HatchingStyle, Mils2iu( 20 ), true ); }
int PCB_EDIT_FRAME::Begin_Zone( wxDC* DC ) { ZONE_SETTINGS zoneInfo = GetZoneSettings(); // verify if s_CurrentZone exists (could be deleted since last selection) : int ii; for( ii = 0; ii < GetBoard()->GetAreaCount(); ii++ ) { if( s_CurrentZone == GetBoard()->GetArea( ii ) ) break; } if( ii >= GetBoard()->GetAreaCount() ) // Not found: could be deleted since last selection { s_AddCutoutToCurrentZone = false; s_CurrentZone = NULL; } // If no zone contour in progress, a new zone is being created: if( !GetBoard()->m_CurrentZoneContour ) { if( GetToolId() == ID_PCB_KEEPOUT_AREA_BUTT && getActiveLayer() >= FIRST_NON_COPPER_LAYER ) { DisplayError( this, _( "Error: a keepout area is allowed only on copper layers" ) ); return 0; } else GetBoard()->m_CurrentZoneContour = new ZONE_CONTAINER( GetBoard() ); } ZONE_CONTAINER* zone = GetBoard()->m_CurrentZoneContour; if( zone->GetNumCorners() == 0 ) // Start a new contour: init zone params (net, layer ...) { if( !s_CurrentZone ) // A new outline is created, from scratch { ZONE_EDIT_T edited; // Init zone params to reasonable values zone->SetLayer( getActiveLayer() ); // Prompt user for parameters: m_canvas->SetIgnoreMouseEvents( true ); if( zone->IsOnCopperLayer() ) { // Put a zone on a copper layer if( GetBoard()->GetHighLightNetCode() > 0 ) { zoneInfo.m_NetcodeSelection = GetBoard()->GetHighLightNetCode(); zone->SetNet( zoneInfo.m_NetcodeSelection ); zone->SetNetNameFromNetCode( ); } double tmp = ZONE_THERMAL_RELIEF_GAP_MIL; wxGetApp().GetSettings()->Read( ZONE_THERMAL_RELIEF_GAP_STRING_KEY, &tmp ); zoneInfo.m_ThermalReliefGap = KiROUND( tmp * IU_PER_MILS); tmp = ZONE_THERMAL_RELIEF_COPPER_WIDTH_MIL; wxGetApp().GetSettings()->Read( ZONE_THERMAL_RELIEF_COPPER_WIDTH_STRING_KEY, &tmp ); zoneInfo.m_ThermalReliefCopperBridge = KiROUND( tmp * IU_PER_MILS ); tmp = ZONE_CLEARANCE_MIL; wxGetApp().GetSettings()->Read( ZONE_CLEARANCE_WIDTH_STRING_KEY, &tmp ); zoneInfo.m_ZoneClearance = KiROUND( tmp * IU_PER_MILS ); tmp = ZONE_THICKNESS_MIL; wxGetApp().GetSettings()->Read( ZONE_MIN_THICKNESS_WIDTH_STRING_KEY, &tmp ); zoneInfo.m_ZoneMinThickness = KiROUND( tmp * IU_PER_MILS ); zoneInfo.m_CurrentZone_Layer = zone->GetLayer(); if( GetToolId() == ID_PCB_KEEPOUT_AREA_BUTT ) { zoneInfo.SetIsKeepout( true ); edited = InvokeKeepoutAreaEditor( this, &zoneInfo ); } else { zoneInfo.SetIsKeepout( false ); edited = InvokeCopperZonesEditor( this, &zoneInfo ); } } else // Put a zone on a non copper layer (technical layer) { zoneInfo.SetIsKeepout( false ); zoneInfo.m_NetcodeSelection = 0; // No net for non copper zones edited = InvokeNonCopperZonesEditor( this, zone, &zoneInfo ); } m_canvas->MoveCursorToCrossHair(); m_canvas->SetIgnoreMouseEvents( false ); if( edited == ZONE_ABORT ) return 0; // Switch active layer to the selected zone layer setActiveLayer( zoneInfo.m_CurrentZone_Layer ); SetZoneSettings( zoneInfo ); } else { // Start a new contour: init zone params (net and layer) from an existing // zone (add cutout or similar zone) zoneInfo.m_CurrentZone_Layer = s_CurrentZone->GetLayer(); setActiveLayer( s_CurrentZone->GetLayer() ); zoneInfo << *s_CurrentZone; SetZoneSettings( zoneInfo ); } // Show the Net for zones on copper layers if( zoneInfo.m_CurrentZone_Layer < FIRST_NO_COPPER_LAYER && ! zoneInfo.GetIsKeepout() ) { if( s_CurrentZone ) { zoneInfo.m_NetcodeSelection = s_CurrentZone->GetNet(); GetBoard()->SetZoneSettings( zoneInfo ); } if( GetBoard()->IsHighLightNetON() ) { HighLight( DC ); // Remove old highlight selection } GetBoard()->SetHighLightNet( zoneInfo.m_NetcodeSelection ); HighLight( DC ); } if( !s_AddCutoutToCurrentZone ) s_CurrentZone = NULL; // the zone is used only once ("add similar zone" command) } // if first segment if( zone->GetNumCorners() == 0 ) { zone->SetFlags( IS_NEW ); zone->SetTimeStamp( GetNewTimeStamp() ); zoneInfo.ExportSetting( *zone ); zone->m_Poly->Start( zoneInfo.m_CurrentZone_Layer, GetScreen()->GetCrossHairPosition().x, GetScreen()->GetCrossHairPosition().y, zone->GetHatchStyle() ); zone->AppendCorner( GetScreen()->GetCrossHairPosition() ); if( Drc_On && (m_drc->Drc( zone, 0 ) == BAD_DRC) && zone->IsOnCopperLayer() ) { zone->ClearFlags(); zone->RemoveAllContours(); // use the form of SetCurItem() which does not write to the msg panel, // SCREEN::SetCurItem(), so the DRC error remains on screen. // PCB_EDIT_FRAME::SetCurItem() calls DisplayInfo(). GetScreen()->SetCurItem( NULL ); DisplayError( this, _( "DRC error: this start point is inside or too close an other area" ) ); return 0; } SetCurItem( zone ); m_canvas->SetMouseCapture( Show_New_Edge_While_Move_Mouse, Abort_Zone_Create_Outline ); } else // edge in progress: { ii = zone->GetNumCorners() - 1; // edge in progress : the current corner coordinate was set // by Show_New_Edge_While_Move_Mouse if( zone->GetCornerPosition( ii - 1 ) != zone->GetCornerPosition( ii ) ) { if( !Drc_On || !zone->IsOnCopperLayer() || ( m_drc->Drc( zone, ii - 1 ) == OK_DRC ) ) { // Ok, we can add a new corner if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxPoint(0,0), false ); zone->AppendCorner( GetScreen()->GetCrossHairPosition() ); SetCurItem( zone ); // calls DisplayInfo(). if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxPoint(0,0), false ); } } } return zone->GetNumCorners(); }