Example #1
0
		/* 
		 * /help -
		 * 
		 * When executed without any arguments, the command displays general tips,
		 * tricks and hints about what the player can do in the server. Otherwise,
		 * it displays detailed information about the supplied command.
		 * 
		 * Permissions:
		 *   - command.info.help
		 *       To execute the command.
		 */
		void
		c_help::execute (player *pl, command_reader& reader)
		{
			if (!pl->perm ("command.info.help"))
				return;
			
			// we handle --help and --summary ourselves, instead of passing the work
			// to the command reader.
			reader.add_option ("help", "h", true);
			reader.add_option ("summary", "s");
			if (!reader.parse (this, pl, false))
				return;
			
			if (reader.opt ("summary")->found () && reader.no_args ())
				{ this->show_summary (pl); return; }
			else if (reader.opt ("help")->found ())
				{
					auto& opt = *reader.opt ("help");
					if (opt.got_args ())
						{
							auto& arg = opt.arg (0);
							if (!arg.is_int ())
								{ pl->message ("§c * §7Invalid page number§: §c" + arg.as_str ()); return; }
							int page = arg.as_int ();
							this->show_help (pl, page, 12);
						}
					else
						this->show_help (pl, 1, 12);
					return;
				}
			
			if (reader.arg_count () > 2)
				{ this->show_summary (pl); return; }
			else if (reader.arg_count () > 0)
				{
					command *cmd = pl->get_server ().get_commands ().find (reader.arg (0).c_str ());
					if (!cmd || !pl->has (cmd->get_exec_permission ()))
						{
							pl->message ("§c * §7Unable to find help for§f: §c" + reader.arg (0));
							return;
						}
					
					if (reader.opt ("summary")->found ())
						cmd->show_summary (pl);
					
					int page = 1;
					if (reader.arg_count () == 2)
						{
							if (!sutils::is_int (reader.arg (1)))
								{ pl->message ("§c * §7Invalid page number§: §c" + reader.arg (1)); return; }
							page = sutils::to_int (reader.arg (1));
						}
					cmd->show_help (pl, page, 12);
					
					return;
				}
			
			for (const std::string& str : pl->get_server ().msgs.help)
				pl->message (messages::compile (str, messages::environment (pl)));
		}
Example #2
0
/*
 * /ping -
 *
 * Displays to the player how much time it takes for the server to both
 * send and retreive a single keep alive (ping: 0x00) packet (in ms).
 *
 * Permissions:
 *   - command.misc.ping
 *       Needed to execute the command.
 */
void
c_ping::execute (player *pl, command_reader& reader)
{
    if (!pl->perm ("command.misc.ping"))
        return;

    if (!reader.parse (this, pl))
        return;

    if (reader.arg_count () > 1)
    {
        this->show_summary (pl);
        return;
    }

    if (reader.has_args ())
    {
        player *target = pl->get_server ().get_players ().find (reader.arg (0).c_str ());
        if (!target)
        {
            pl->message ("§c * §7No such player §f: §c" + reader.arg (0) + "§f.");
            return;
        }

        std::ostringstream ss;
        ss << "§a" << target->get_username () << "§e's ping§f: §c" << target->get_ping () << " §emilliseconds§f.";
        pl->message (ss.str ());
        return;
    }

    std::ostringstream ss;
    ss << "§ePing§f: §c" << pl->get_ping () << " §emilliseconds§f.";
    pl->message (ss.str ());
}
Example #3
0
		/* 
		 * /wunload -
		 * 
		 * Saves and removes a requested world from the server's online world world
		 * list, optionally removing it from the autoload list as well.
		 * 
		 * Permissions:
		 *   - command.world.wunload
		 *       Needed to execute the command.
		 */
		void
		c_wunload::execute (player *pl, command_reader& reader)
		{
			if (!pl->perm ("command.world.wunload"))
				return;
			
			reader.add_option ("autoload", "a");
			if (!reader.parse (this, pl))
				return;
			
			if (reader.no_args () || reader.arg_count () > 1)
				{ this->show_summary (pl); return; }
			
			std::string world_name = reader.arg (0);
			world *wr = pl->get_server ().find_world (world_name.c_str ());
			if (!wr)
				{
					if (reader.opt ("autoload")->found ())
						{
							if (remove_from_autoload (pl->get_server (), world_name))
								pl->message ("§eWorld §b" + world_name + " §ehas been removed from the autoload list§f.");
							else
								pl->message ("§cWorld §7" + world_name + " §cis not in the autoload list§7.");
						}
					else
						pl->message ("§c * §7World §b" + world_name + " §7is not loaded§f.");
					return;
				}
			else if (wr == pl->get_server ().get_main_world ())
				{
					pl->message ("§c * §7You can not unload the main world§f!");
					return;
				}
			
			world_name.assign (wr->get_name ());
			
			// transfer all players to the server's main world.
			std::vector<player *> to_transfer;
			wr->get_players ().populate (to_transfer);
			for (player *pl : to_transfer)
				pl->join_world (pl->get_server ().get_main_world ());
			pl->get_server ().remove_world (wr);
			
			if (reader.opt ("autoload")->found ())
				{
					if (remove_from_autoload (pl->get_server (), world_name))
						pl->message ("§eWorld §b" + world_name + " §ehas been removed from the autoload list§f.");
					else
						pl->message ("§cWorld §7" + world_name + " §cis not in the autoload list§7.");
				}
			pl->get_server ().get_players ().message (
				"§cWorld §4" + world_name + " §chas been unloaded§c!");
		}
Example #4
0
		/* 
		 * /wload -
		 * 
		 * Loads a world from disk onto the server's world list. Doing this enables
		 * players to go to that world using /w.
		 * 
		 * Permissions:
		 *   - command.world.wload
		 *       Needed to execute the command.
		 */
		void
		c_wload::execute (player *pl, command_reader& reader)
		{
			if (!pl->perm ("command.world.wload"))
				return;
			
			reader.add_option ("autoload", "a");
			if (!reader.parse_args (this, pl))
				return;
			
			if (reader.no_args () || reader.arg_count () > 1)
				{ this->show_usage (pl); return; }
			
			std::string& world_name = reader.arg (0);
			world *twr = pl->get_server ().find_world (world_name.c_str ());
			if (twr)
				{
					if (reader.opt ("autoload")->found ())
						{
							if (add_to_autoload (pl->get_server (), world_name))
								pl->message ("§eWorld §b" + world_name + " §ehas been added to the autoload list§f.");
							else
								pl->message ("§cWorld §7" + world_name + " §cis already autoloaded§7.");
						}
					else
						pl->message ("§c * §eWorld §b" + world_name + " §eis already loaded§f.");
					return;
				}
			
			std::string prov_name = world_provider::determine ("worlds", world_name.c_str ());
			if (prov_name.empty ())
				{
					pl->message ("§c * §eWorld §b" + world_name + " §edoes not exist§f.");
					return;
				}
			
			world_provider *prov = world_provider::create (prov_name.c_str (),
				"worlds", world_name.c_str ());
			if (!prov)
				{
					pl->message ("§c * ERROR§f: §eInvalid provider§f.");
					return;
				}
			
			const world_information& winf = prov->info ();
			world_generator *gen = world_generator::create (winf.generator.c_str (), winf.seed);
			if (!gen)
				{
					pl->message ("§c * ERROR§f: §eInvalid generator§f.");
					return;
				}
			
			pl->get_logger () () << "Loading world \"" << world_name << "\"" << std::endl;
			world *wr = new world (world_name.c_str (), gen, prov);
			wr->set_size (winf.width, winf.depth);
			wr->prepare_spawn (10);
			wr->start ();
			if (!pl->get_server ().add_world (wr))
				{
					pl->get_logger () (LT_ERROR) << "Failed to load world \"" << world_name << "\": Already loaded." << std::endl;
					pl->message ("§c * ERROR§f: §eFailed to load world§f.");
					delete wr;
					return;
				}
			
			// add to autoload list
			if (reader.opt ("autoload")->found ())
				{
					if (add_to_autoload (pl->get_server (), world_name))
						pl->message ("§eWorld §b" + world_name + " §ehas been added to the autoload list§f.");
					else
						pl->message ("§cWorld §7" + world_name + " §cis already autoloaded§7.");
				}
			
			wr->start ();
			pl->get_server ().get_players ().message (
				"§a * §6World §a" + world_name + " §6has been loaded§f.");
		}
Example #5
0
		/* 
		 * /wcreate -
		 * 
		 * Creates a new world, and if requested, loads it into the current world
		 * list.
		 * 
		 * Permissions:
		 *   - command.world.wcreate
		 *       Needed to execute the command.
		 */
		void
		c_wcreate::execute (player *pl, command_reader& reader)
		{
			if (!pl->perm ("command.world.wcreate"))
				return;
			
			reader.add_option ("load", "l");
			reader.add_option ("width", "w", true, true);
			reader.add_option ("depth", "d", true, true);
			reader.add_option ("provider", "p", true, true);
			reader.add_option ("generator", "g", true, true);
			reader.add_option ("seed", "s", true, true);
			if (!reader.parse (this, pl))
				return;
			
			if (reader.no_args () || reader.arg_count () > 1)
				{ this->show_summary (pl); return; }
			
		//----
			/* 
			 * Parse arguments:
			 */
			
			// world name
			std::string& world_name = reader.arg (0);
			if (!world::is_valid_name (world_name.c_str ()))
				{
					pl->message ("§c * §eWorld names must be under §a32 §echaracters long and "
											 "may only contain alpha§f-§enumeric characters§f, §edots§f, "
											 "§ehyphens and underscores§f.");
					return;
				}
			
			// world width
			int world_width = 0;
			auto opt_width = reader.opt ("width");
			if (opt_width->found ())
				{
					auto& arg = opt_width->arg (0);
					if (!arg.is_int ())
						{
							pl->message ("§c * §eArgument to flag §c--width §emust be an integer§f.");
							return;
						}
					world_width = arg.as_int ();
					if (world_width < 0)
						world_width = 0;
				}
			
			// world depth
			int world_depth = 0;
			auto opt_depth = reader.opt ("depth");
			if (opt_depth->found ())
				{
					auto& arg = opt_depth->arg (0);
					if (!arg.is_int ())
						{
							pl->message ("§c * §eArgument to flag §c--depth §emust be an integer§f.");
							return;
						}
					world_depth = arg.as_int ();
					if (world_depth < 0)
						world_depth = 0;
				}
			
			// world provider
			std::string provider_name ("hw");
			auto opt_prov = reader.opt ("provider");
			if (opt_prov->found ())
				{
					auto& arg = opt_prov->arg (0);
					provider_name.assign (arg.as_str ());
				}
			
			// world generator
			std::string gen_name ("flatgrass");
			auto opt_gen = reader.opt ("generator");
			if (opt_gen->found ())
				{
					auto& arg = opt_gen->arg (0);
					gen_name.assign (arg.as_str ());
				}
			
			// generator seed
			int gen_seed = std::chrono::duration_cast<std::chrono::milliseconds> (
				std::chrono::high_resolution_clock::now ().time_since_epoch ()).count ()
				& 0x7FFFFFFF;
			auto opt_seed = reader.opt ("seed");
			if (opt_seed->found ())
				{
					auto& arg = opt_seed->arg (0);
					if (arg.is_int ())
						gen_seed = arg.as_int ();
					else
						gen_seed = std::hash<std::string> () (arg.as_str ()) & 0x7FFFFFFF;
				}
			
			// load world
			bool load_world = reader.opt ("load")->found ();
			
		//----
			
			if (load_world && (pl->get_server ().find_world (world_name.c_str ()) != nullptr))
				{
					pl->message ("§c * §eA world with the same name is already loaded§f.");
					return;
				}
			
			world_generator *gen = world_generator::create (gen_name.c_str (), gen_seed);
			if (!gen)
				{
					pl->message ("§c * §eInvalid world generator§f: §c" + gen_name);
					return;
				}
			
			world_provider *prov = world_provider::create (provider_name.c_str (),
				"data/worlds", world_name.c_str ());
			if (!prov)
				{
					pl->message ("§c * §eInvalid world provider§f: §c" + provider_name);
					delete gen;
					return;
				}
			
			{
				std::ostringstream ss;
				
				pl->message ("§eCreating a new world with the name of §a" + world_name + "§f:");
				ss << "§eWorld dimensions§f: §c";
				if (world_width == 0)
					ss << "§binf";
				else
					ss << "§a" << world_width;
				ss << " §ex §a256 §ex ";
				if (world_depth == 0)
					ss << "§binf";
				else
					ss << "§a" << world_depth;
				pl->message (ss.str ());
				
				ss.clear (); ss.str (std::string ());
				if ((world_width == 0) || (world_depth == 0))
					ss << "§eEstimated size §f(§ewhen full§f): §cinfinite";
				else
					{
						double est_kb = ((world_width * world_depth) / 256) * 7.2375 + 49.7;
						ss.clear (); ss.str (std::string ());
						ss << "§eEstimated size §f(§ewhen full§f): §c~";
						if (est_kb >= 1024.0)
							ss << (est_kb / 1024.0) << "MB";
						else
							ss << est_kb << "KB";
					}
				pl->message (ss.str ());
				
				ss.clear (); ss.str (std::string ());
				ss << "§eGenerator§f: §b" << gen_name << "§f, §eProvider§f: §b" << provider_name;
				pl->message (ss.str ());
				
				ss.clear (); ss.str (std::string ());
				ss << "§eWorld seed§f: §a" << gen_seed;
				pl->message (ss.str ());
			}
			
			world *wr = new world (pl->get_server (), world_name.c_str (),
				pl->get_logger (), gen, prov);
			wr->set_width (world_width);
			wr->set_depth (world_depth);
			wr->prepare_spawn (10, true);
			
			wr->save_all ();
			
			if (load_world)
				{
					if (!pl->get_server ().add_world (wr))
						{
							delete wr;
							pl->message ("§cFailed to load world§7.");
						}
					
					wr->start ();
					pl->get_server ().get_players ().message (
						"§3World §b" + world_name + " §3has been loaded§b!");
				}
			else
				{
					delete wr;
				}
		}