void G2DTestSystemDriver::PixelClipTest () { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); int sx = w/4, sy = h / 2 + 60, sw = w/2, sh = h / 4 - 60; myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); WriteCentered (0,16*-12, white, -1, "PIXEL CLIP TEST"); SetFont (fontLarge); WriteCentered (0,16*-10, black, dsteel, "This will test if pixel clipping is being done properly"); WriteCentered (0,16*-8, black, dsteel, "For each of the following clip tests we will be drawing"); WriteCentered (0,16*-7, black, dsteel, "a 1 pixel wide green rectangle with a 1 pixel wide red rectangle"); WriteCentered (0,16*-6, black, dsteel, "inside of it."); WriteCentered (0,16*-4, black, dsteel, "The clipping rectangle has been set so the red rectangle is"); WriteCentered (0,16*-3, black, dsteel, "inside the clipping region. If any of the lines of the red rectangle"); WriteCentered (0,16*-2, black, dsteel, "are solid (not drawn over) then the clipping region is cutting off too much"); WriteCentered (0,16*0, black, dsteel, "The green rectangle is outside the clipping region. If any of the lines"); WriteCentered (0,16*1, black, dsteel, "of the green rectangle are being drawn over then the clipping region is"); WriteCentered (0,16*2, black, dsteel, "not clipping enough."); SetFont (fontCourier); DrawClipRect(sx, sy, sw, sh); myG2D->SetClipRect(sx + 1, sy + 1, sx + sw, sy + sh); // Test random pixel drawing csRandomGen rng (csGetTicks ()); csTicks start_time = csGetTicks (), delta_time; // widen the range where we try to draw pixels sx -= 10; sy -= 10; sw += 20; sh += 20; do { int i; for (i = 0; i < 1000; i++) { int x = int(sx + rng.Get () * sw); int y = int(sy + rng.Get () * sh); myG2D->DrawPixel(x,y,black); } delta_time = csGetTicks () - start_time; } while (delta_time < 100); }
void G2DTestSystemDriver::BoxClipTest() { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); int sx = w/4, sy = h / 2 + 60, sw = w/2, sh = h / 4 - 60; myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); WriteCentered (0,-16*4, white, -1, "BOX CLIP TEST"); SetFont (fontLarge); WriteCentered (0,-16*3, black, dsteel, "This will test if box clipping is being done properly"); WriteCentered (0,-16*2, black, dsteel, "You should see a thin green rectangle below"); WriteCentered (0,16*0, black, dsteel, "Again all the black should be contained inside the green"); WriteCentered (0,16*1, black, dsteel, "rectangle. The red rectangle should not be visible."); SetFont (fontCourier); DrawClipRect(sx, sy, sw, sh); myG2D->SetClipRect(sx + 1, sy + 1, sx + sw, sy + sh); // Test random box drawing csRandomGen rng (csGetTicks ()); csTicks start_time = csGetTicks (), delta_time; // widen the range where we try to draw sx -= 10; sy -= 10; sw += 20; sh += 20; do { int i; for (i = 0; i < 1000; i++) { int x = int(sx + rng.Get () * sw); int y = int(sy + rng.Get () * sh); int width = int(rng.Get () * sw); int height = int(rng.Get () * sh); myG2D->DrawBox(x,y,width,height,black); } delta_time = csGetTicks () - start_time; } while (delta_time < 100); }
void G2DTestSystemDriver::BlitTest () { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); WriteCentered (0,-16*8, white, -1, "BLIT() TEST"); SetFont (fontLarge); WriteCentered (0,-16*7, black, dsteel, "This will test whether iGraphics2D->Blit() works correctly"); WriteCentered (0,-16*6, black, dsteel, "on this canvas."); WriteCentered (0,-16*4, black, dsteel, "You should see an image of an arrow and the word %s.", CS::Quote::Double ("up")); WriteCentered (0,-16*3, black, dsteel, "It is surrounded by a green rectangle, and the image"); WriteCentered (0,-16*2, black, dsteel, "itself has a black border. No red should be visible"); WriteCentered (0,-16*1, black, dsteel, "and the border has to be complete, too."); if (blitTestImage.IsValid ()) { const int imW = blitTestImage->GetWidth (); const int imH = blitTestImage->GetHeight (); const int bx = (w - imW) / 2; const int by = h / 2; DrawClipRect (bx, by, imW + 1, imH + 1); myG2D->Blit (bx + 1, by + 1, imW, imH, (unsigned char*)blitTestImage->GetImageData ()); } }
void G2DTestSystemDriver::DrawFreetypeTest () { const char* fontFaces[] = {"DejaVuSans", "DejaVuSansBoldOblique", "DejaVuSansMono", "DejaVuSerif", 0}; const int fontSizes[] = {4, 8, 12, 24, 0}; int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); int tpos = -h / 2; WriteCentered (0, tpos, white, -1, "FREETYPE2 PLUGIN TEST"); SetFont (fontLarge); WriteCentered (0, tpos + 16*2, black, -1, "If the FreeType2 plugin was built and activated in the"); WriteCentered (0, tpos + 16*3, black, -1, "g2dtest.cfg file (it is by default), you should see text"); WriteCentered (0, tpos + 16*4, black, -1, "in various faces and sizes below."); csRefArray<iFont> fonts; // The used fonts are all kept until the end of this function, to provide // some more "stress" on the font cache. int y = tpos + 16*7; int i = 0; while (fontFaces[i] != 0) { csString str; int j = 0; while (fontSizes[j] != 0) { int fW, fH; csRef<iFont> font = GetFont (fontFaces[i], fontSizes[j]); if (font) { fonts.Push (font); SetFont (font); str.Clear (); str << fontFaces[i] << ", Size " << fontSizes[j]; WriteCentered (0, y, yellow, -1, str.GetData ()); font->GetDimensions (str.GetData (), fW, fH); y += fH + 4; } j++; } i++; } SetFont (fontCourier); WriteCentered (2, 0, green, -1, "press any key to continue"); }
void G2DTestSystemDriver::DrawAlphaTestScreen () { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); WriteCentered (1, 1, white, -1, "ALPHA COLOR TEST"); SetFont (fontLarge); WriteCentered (1, 16*2, black, -1, "If your current canvas is in 32-bit mode, you should"); WriteCentered (1, 16*3, black, -1, "see various text and geometry at various transparencies."); myG2D->DrawBox (190, 80, 50, 100, black); myG2D->DrawBox (20, 100, 150, 75, myG2D->FindRGB (205, 0, 125, 200)); myG2D->DrawBox (120, 100, 100, 50, myG2D->FindRGB (120, 50, 50, 100)); myG2D->DrawLine (30, 110, 120, 60, myG2D->FindRGB (255, 128, 128, 128)); myG2D->DrawLine (120, 60, 70, 120, myG2D->FindRGB (128, 255, 128, 128)); myG2D->DrawLine (70, 120, 30, 110, myG2D->FindRGB (128, 128, 255, 128)); if (alphaBlitImage.IsValid ()) { myG2D->Blit (20, 160, alphaBlitImage->GetWidth (), alphaBlitImage->GetHeight (), (unsigned char*)alphaBlitImage->GetImageData ()); } myG2D->Write (font, 50, 140, myG2D->FindRGB (255, 255, 255, 100), -1, L"Here is some partially transparent text"); myG2D->Write (font, 50, 150, myG2D->FindRGB (0, 0, 255, 150), -1, L"overlaying partially transparent boxes."); csString str; int i; int y = 140; int tw, th; font->GetMaxSize (tw, th); for (i = 0; i < 6; i++) { const uint8 alpha = (i * 51); str.Format ("FG has alpha %" PRIu8 , alpha); myG2D->Write (font, 320, y, MakeColor (255, 255, 255, alpha), black, str); y += th; str.Format ("BG has alpha %" PRIu8, alpha); myG2D->Write (font, 320, y, white, MakeColor (0, 0, 0, alpha), str); y += th; } }
void G2DTestSystemDriver::DrawCustomCursorScreen () { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); int tpos = -h / 2; WriteCentered (0, tpos, white, -1, "CUSTOM MOUSE CURSOR"); SetFont (fontLarge); WriteCentered (0, tpos + 16*2, black, -1, "If your current canvas supports custom mouse cursors"); WriteCentered (0, tpos + 16*3, black, -1, "you shouldn't see your systems default cursor now."); }
void G2DTestSystemDriver::DrawCustomIconScreen () { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); int tpos = -h / 2; WriteCentered (0, tpos, white, -1, "CUSTOM WINDOW ICON"); SetFont (fontLarge); WriteCentered (0, tpos + 16*2, black, -1, "If your current canvas supports custom window icons"); WriteCentered (0, tpos + 16*3, black, -1, "the window icon should have changed."); WriteCentered (0, tpos + 16*4, black, -1, "It should look like a %s of the Crystal Space logo.", CS::Quote::Double ("shard")); }
void G2DTestSystemDriver::DrawUnicodeTest1 () { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); int tpos = -h / 2; WriteCentered (0, tpos, white, -1, "UNICODE TEST 1"); SetFont (fontLarge); WriteCentered (0, tpos + 16*2, black, -1, "Below you see the equivalent of %s", CS::Quote::Double ("Quick brown fox")); WriteCentered (0, tpos + 16*3, black, -1, "in several languages."); WriteCentered (0, tpos + 16*4, black, -1, "In the ideal case, all characters should be displayed."); WriteCentered (0, tpos + 16*5, black, -1, "If you see a box in some places, a particular"); WriteCentered (0, tpos + 16*6, black, -1, "character is not available in the font."); int y = tpos + 16*8; int i = 0; while (quickBrownFox[i] != 0) { int fW, fH; SetFont (fontCourier); WriteCentered (0, y, yellow, -1, quickBrownFox[i + 1]); font->GetDimensions (quickBrownFox[i + 1], fW, fH); y += fH; SetFont (fontLarge); font->GetMaxSize (fW, fH); int h; WriteCenteredWrapped (0, y, h, white, -1, quickBrownFox[i]); y += h + fH; i += 2; } SetFont (fontCourier); WriteCentered (2, 0, green, -1, "press any key to continue"); }
void G2DTestSystemDriver::DrawUnicodeTest2 () { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); int tpos = -h / 2; WriteCentered (0, tpos, white, -1, "UNICODE TEST 2"); SetFont (fontLarge); WriteCentered (0, tpos + 16*2, black, -1, "Below you see some translations for %s.", CS::Quote::Double ("I can eat glass")); WriteCentered (0, tpos + 16*3, black, -1, "In the ideal case, all characters should be displayed."); WriteCentered (0, tpos + 16*4, black, -1, "If you see a box in some places, a particular"); WriteCentered (0, tpos + 16*5, black, -1, "character is not available in the font."); int y = tpos + 16*7; int i = 0; while (iCanEatGlass[i] != 0) { int fW, fH; SetFont (fontCourier); WriteCentered (0, y, yellow, -1, iCanEatGlass[i + 1]); font->GetDimensions (iCanEatGlass[i + 1], fW, fH); y += fH; SetFont (fontLarge); font->GetMaxSize (fW, fH); int h; WriteCenteredWrapped (0, y, h, white, -1, iCanEatGlass[i]); y += h + fH; i += 2; } SetFont (fontCourier); WriteCentered (2, 0, green, -1, "press any key to continue"); }
void G2DTestSystemDriver::SetupFrame () { if (state_sptr == 0) { EventOutlet->Broadcast (csevQuit (object_reg)); return; } appState curstate = state [state_sptr - 1]; switch (curstate) { case stInit: case stStartup: case stContextInfo: case stWindowFixed: case stWindowResize: case stCustomCursor: case stCustomIcon: case stAlphaTest: case stTestUnicode1: case stTestUnicode2: case stTestFreetype: case stTestLineDraw: case stTestLinePerf: case stTestTextDraw: case stTestTextDraw2: case stPixelClipTest: case stLineClipTest: case stBoxClipTest: case stFontClipTest: case stBlitTest: { if (!myG3D->BeginDraw (CSDRAW_2DGRAPHICS)) break; myG2D->Clear (black); LeaveState (); switch (curstate) { case stInit: fontLarge = GetFont (CSFONT_LARGE); fontItalic = GetFont (CSFONT_ITALIC); fontCourier = GetFont (CSFONT_COURIER); fontSmall = GetFont (CSFONT_SMALL); { csRef<iVFS> vfs = csQueryRegistry<iVFS> (object_reg); csRef<iImageIO> iio = csQueryRegistry<iImageIO> (object_reg); if (vfs.IsValid () && iio.IsValid ()) { csRef<iFile> testFile = vfs->Open ("/lib/g2dtest/up.png", VFS_FILE_READ); if (testFile.IsValid ()) { csRef<iDataBuffer> fileData = testFile->GetAllData (); blitTestImage = iio->Load (fileData, CS_IMGFMT_TRUECOLOR | CS_IMGFMT_ALPHA); } testFile = vfs->Open ("/lib/std/cslogo2.png", VFS_FILE_READ); if (testFile.IsValid ()) { csRef<iDataBuffer> fileData = testFile->GetAllData (); alphaBlitImage = iio->Load (fileData, CS_IMGFMT_TRUECOLOR | CS_IMGFMT_ALPHA); } } } EnterState (stStartup); break; case stStartup: DrawStartupScreen (); EnterState (stContextInfo); EnterState (stPause, 5000); break; case stContextInfo: DrawContextInfoScreen (); EnterState (stWindowFixed); EnterState (stWaitKey); break; case stWindowFixed: DrawWindowScreen (); EnterState (stWindowResize); EnterState (stWaitKey); break; case stWindowResize: DrawWindowResizeScreen (); EnterState (stCustomCursor); EnterState (stWaitKey); break; case stCustomCursor: DrawCustomCursorScreen (); SetCustomCursor (); if (lastkey9) EnterState (stCustomIcon); else EnterState (stCustomCursor); break; case stCustomIcon: SetNormalCursor (); SetCustomIcon (); DrawCustomIconScreen (); EnterState (stAlphaTest); EnterState (stWaitKey); break; case stAlphaTest: DrawAlphaTestScreen (); EnterState (stTestUnicode1); EnterState (stWaitKey); break; case stTestUnicode1: DrawUnicodeTest1 (); EnterState (stTestUnicode2); EnterState (stWaitKey); break; case stTestUnicode2: DrawUnicodeTest2 (); EnterState (stTestFreetype); EnterState (stWaitKey); break; case stTestFreetype: DrawFreetypeTest (); EnterState (stTestLineDraw); EnterState (stWaitKey); break; case stTestLineDraw: DrawLineTest (); EnterState (stTestLinePerf); EnterState (stWaitKey); break; case stTestLinePerf: DrawLinePerf (); if (lastkey2) EnterState (stTestTextDraw); else EnterState (stTestLinePerf); break; case stTestTextDraw: DrawTextTest (); if (lastkey3) EnterState (stTestTextDraw2); else EnterState (stTestTextDraw); break; case stTestTextDraw2: DrawTextTest2 (); if (lastkey4) EnterState (stPixelClipTest); else EnterState (stTestTextDraw2); break; case stPixelClipTest: PixelClipTest (); if (lastkey5) { myG2D->SetClipRect(0,0,myG2D->GetWidth(), myG2D->GetHeight()); EnterState (stLineClipTest); } else EnterState (stPixelClipTest); break; case stLineClipTest: LineClipTest (); if (lastkey6) { myG2D->SetClipRect(0,0,myG2D->GetWidth(), myG2D->GetHeight()); EnterState (stBoxClipTest); } else EnterState (stLineClipTest); break; case stBoxClipTest: BoxClipTest (); if (lastkey7) { myG2D->SetClipRect(0,0,myG2D->GetWidth(), myG2D->GetHeight()); EnterState (stFontClipTest); } else EnterState (stBoxClipTest); break; case stFontClipTest: FontClipTest (); if (lastkey8) EnterState (stBlitTest); else EnterState (stFontClipTest); break; case stBlitTest: BlitTest (); EnterState (stWaitKey); break; default: break; } break; } case stPause: if (int (csGetTicks () - timer) > 0) LeaveState (); else csSleep (1); break; case stWaitKey: if (lastkey) { LeaveState (); SwitchBB = false; } else { if (SwitchBB) { myG2D->Print (0); csSleep (200); } else csSleep (1); } break; } }
void G2DTestSystemDriver::FontClipTest() { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); int sx = w/10, sy = h / 2 + 60, sw = sx * 2, sh = h / 6 - 60; int sx1 = sx * 1, sx2 = sx * 4, sx3 = sx * 7; myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); WriteCentered (0,-16*8, white, -1, "FONT CLIP TEST"); SetFont (fontLarge); WriteCentered (0,-16*7, black, dsteel, "This will test if font clipping is being done properly"); WriteCentered (0,-16*6, black, dsteel, "You should see three thin green rectangles below"); WriteCentered (0,-16*4, black, dsteel, "Again all the black should be contained inside the first"); WriteCentered (0,-16*3, black, dsteel, "green rectangle. The red rectangle should not be visible."); WriteCentered (0,-16*1, black, dsteel, "The second and third green rectangles shouldn't be crossed as well,"); WriteCentered (0, 16*0, black, dsteel, "the text should only overdraw the red rectangle. Additionally,"); WriteCentered (0, 16*1, black, dsteel, "all the text should look the same (well, except for the parts cut off.)"); SetFont (fontCourier); const char* testText = "CrystalSpace"; int fW, fH; font->GetDimensions (testText, fW, fH); int fX = -fW /2, fY = -fH / 2; DrawClipRect(sx2, sy, sw, sh); myG2D->SetClipRect(sx2 + 1, sy + 1, sx2 + sw, sy + sh); myG2D->Write (font, sx2 + fX, sy + fY, black, -1, testText); myG2D->Write (font, sx2 + sw / 2 + fX, sy + fY, black, -1, testText); myG2D->Write (font, sx2 + sw + fX, sy + fY, black, -1, testText); myG2D->Write (font, sx2 + fX, sy + sh / 2 + fY, black, -1, testText); myG2D->Write (font, sx2 + sw / 2 + fX, sy + sh / 2 + fY, black, -1, testText); myG2D->Write (font, sx2 + sw + fX, sy + sh / 2 + fY, black, -1, testText); myG2D->Write (font, sx2 + fX, sy + sh + fY, black, -1, testText); myG2D->Write (font, sx2 + sw / 2 + fX, sy + sh + fY, black, -1, testText); myG2D->Write (font, sx2 + sw + fX, sy + sh + fY, black, -1, testText); myG2D->SetClipRect(0,0,w,h); DrawClipRect(sx3, sy, sw, sh); myG2D->SetClipRect(sx3 + 1, sy + 1, sx3 + sw, sy + sh); myG2D->Write (font, sx3 + fX, sy + fY, black, blue, testText); myG2D->Write (font, sx3 + sw / 2 + fX, sy + fY, black, blue, testText); myG2D->Write (font, sx3 + sw + fX, sy + fY, black, blue, testText); myG2D->Write (font, sx3 + fX, sy + sh / 2 + fY, black, blue, testText); myG2D->Write (font, sx3 + sw / 2 + fX, sy + sh / 2 + fY, black, blue, testText); myG2D->Write (font, sx3 + sw + fX, sy + sh / 2 + fY, black, blue, testText); myG2D->Write (font, sx3 + fX, sy + sh + fY, black, blue, testText); myG2D->Write (font, sx3 + sw / 2 + fX, sy + sh + fY, black, blue, testText); myG2D->Write (font, sx3 + sw + fX, sy + sh + fY, black, blue, testText); myG2D->SetClipRect(0,0,w,h); DrawClipRect(sx1, sy, sw, sh); myG2D->SetClipRect(sx1 + 1, sy + 1, sx1 + sw, sy + sh); // Test random text drawing csRandomGen rng (csGetTicks ()); csTicks start_time = csGetTicks (), delta_time; // widen the range where we try to draw sx -= fW; sy -= fH; sw += fW * 2; sh += fH * 2; do { int i; for (i = 0; i < 1000; i++) { int x = int(sx + rng.Get () * sw); int y = int(sy + rng.Get () * sh); myG2D->Write (font, x, y, black, blue, testText); } delta_time = csGetTicks () - start_time; } while (delta_time < 100); }
void G2DTestSystemDriver::LineClipTest () { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); WriteCentered (0,-16*4, white, -1, "LINE CLIP TEST"); SetFont (fontLarge); WriteCentered (0,-16*1, black, dsteel, "This will test if line clipping is being done properly"); WriteCentered (0,0, black, dsteel, "You should see 3 thin green rectangles below with black"); WriteCentered (0,16*1, black, dsteel, "inside each. Like before we want no black on the green while the"); WriteCentered (0,16*2, black, dsteel, "red should be covered. The first box is drawing horizontal lines, "); WriteCentered (0,16*3, black, dsteel, "the second, vertical lines, and the third, random diagonal lines."); SetFont (fontCourier); int sx1 = w/7, sx2 = 3*sx1, sx3 = 5*sx1, sy = h / 2 + 60, sw = w/7, sh = h / 4 - 60; DrawClipRect(sx1, sy, sw, sh); DrawClipRect(sx2, sy, sw, sh); DrawClipRect(sx3, sy, sw, sh); // Test random pixel drawing csRandomGen rng (csGetTicks ()); csTicks start_time = csGetTicks (), delta_time; // widen the range where we try to draw pixels int sx1_big = sx1 - 10; int sx2_big = sx2 - 10; int sx3_big = sx3 - 10; int sy_big = sy - 10; int sw_big = sw + 20; int sh_big = sh + 20; do { int i; myG2D->SetClipRect(sx1 + 1, sy + 1, sx1 + sw, sy + sh); for (i = 0; i < 10; i++) { float x1 = sx1_big + rng.Get () * sw_big; float x2 = sx1_big + rng.Get () * sw_big; float y = sy_big + rng.Get () * sh_big; myG2D->DrawLine(x1,y,x2,y,black); } myG2D->SetClipRect(sx2 + 1, sy + 1, sx2 + sw, sy + sh); for (i = 0; i < 100; i++) { float x = sx2_big + rng.Get () * sw_big; float y1 = sy_big + rng.Get () * sh_big; float y2 = sy_big + rng.Get () * sh_big; myG2D->DrawLine(x,y1,x,y2,black); } myG2D->SetClipRect(sx3 + 1, sy + 1, sx3 + sw, sy + sh); for (i = 0; i < 100; i++) { float x1 = sx3_big + rng.Get () * sw_big; float y1 = sy_big + rng.Get () * sh_big; float x2 = sx3_big + rng.Get () * sw_big; float y2 = sy_big + rng.Get () * sh_big; myG2D->DrawLine(x1,y1,x2,y2,black); } delta_time = csGetTicks () - start_time; } while (delta_time < 100); }