bool eUSPInstance::Init(uint32_t argc, const char* argn[], const char* argv[]) { RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE); RequestFilteringInputEvents(PP_INPUTEVENT_CLASS_KEYBOARD); LoadResources(this); audio.Init(this); return true; }
bool eUSPInstance::Init(uint32_t argc, const char* argn[], const char* argv[]) { LoadResources(this); audio.Init(this); return true; }