slicedFvPatchField<Type>::slicedFvPatchField ( const fvPatch& p, const DimensionedField<Type, volMesh>& iF, const gpuField<Type>& completeField ) : fvPatchField<Type>(p, iF, Field<Type>()) { // Set the fvPatchField to a slice of the given complete field gpuList<Type>::operator=(gpuList<Type>(completeField,p.size(),p.start())); }