void nsProgressFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsProgressFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_ASSERTION(mBarDiv, "Progress bar div must exist!"); NS_ASSERTION(!GetPrevContinuation(), "nsProgressFrame should not have continuations; if it does we " "need to call RegUnregAccessKey only for the first."); if (mState & NS_FRAME_FIRST_REFLOW) { nsFormControlFrame::RegUnRegAccessKey(this, true); } nsIFrame* barFrame = mBarDiv->GetPrimaryFrame(); NS_ASSERTION(barFrame, "The progress frame should have a child with a frame!"); ReflowBarFrame(barFrame, aPresContext, aReflowState, aStatus); aDesiredSize.SetSize(aReflowState.GetWritingMode(), aReflowState.ComputedSizeWithBorderPadding()); aDesiredSize.SetOverflowAreasToDesiredBounds(); ConsiderChildOverflow(aDesiredSize.mOverflowAreas, barFrame); FinishAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsGridContainerFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsGridContainerFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); if (IsFrameTreeTooDeep(aReflowState, aDesiredSize, aStatus)) { return; } #ifdef DEBUG SanityCheckAnonymousGridItems(); #endif // DEBUG LogicalMargin bp = aReflowState.ComputedLogicalBorderPadding(); bp.ApplySkipSides(GetLogicalSkipSides()); nscoord contentBSize = GetEffectiveComputedBSize(aReflowState); if (contentBSize == NS_AUTOHEIGHT) { contentBSize = 0; } WritingMode wm = aReflowState.GetWritingMode(); LogicalSize finalSize(wm, aReflowState.ComputedISize() + bp.IStartEnd(wm), contentBSize + bp.BStartEnd(wm)); aDesiredSize.SetSize(wm, finalSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsFormControlFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsFormControlFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsFormControlFrame::Reflow: aMaxSize=%d,%d", aReflowState.AvailableWidth(), aReflowState.AvailableHeight())); if (mState & NS_FRAME_FIRST_REFLOW) { RegUnRegAccessKey(static_cast<nsIFrame*>(this), true); } aStatus = NS_FRAME_COMPLETE; aDesiredSize.SetSize(aReflowState.GetWritingMode(), aReflowState.ComputedSizeWithBorderPadding()); if (nsLayoutUtils::FontSizeInflationEnabled(aPresContext)) { float inflation = nsLayoutUtils::FontSizeInflationFor(this); aDesiredSize.Width() *= inflation; aDesiredSize.Height() *= inflation; } NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsFormControlFrame::Reflow: size=%d,%d", aDesiredSize.Width(), aDesiredSize.Height())); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); FinishAndStoreOverflow(&aDesiredSize); }
/* virtual */ void nsRubyTextContainerFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsRubyTextContainerFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); // Although a ruby text container may have continuations, returning // NS_FRAME_COMPLETE here is still safe, since its parent, ruby frame, // ignores the status, and continuations of the ruby base container // will take care of our continuations. aStatus = NS_FRAME_COMPLETE; WritingMode lineWM = aReflowState.mLineLayout->GetWritingMode(); nscoord minBCoord = nscoord_MAX; nscoord maxBCoord = nscoord_MIN; // The container size is not yet known, so we use a dummy (0, 0) size. // The block-dir position will be corrected below after containerSize // is finalized. const nsSize dummyContainerSize; for (nsFrameList::Enumerator e(mFrames); !e.AtEnd(); e.Next()) { nsIFrame* child = e.get(); MOZ_ASSERT(child->GetType() == nsGkAtoms::rubyTextFrame); LogicalRect rect = child->GetLogicalRect(lineWM, dummyContainerSize); LogicalMargin margin = child->GetLogicalUsedMargin(lineWM); nscoord blockStart = rect.BStart(lineWM) - margin.BStart(lineWM); minBCoord = std::min(minBCoord, blockStart); nscoord blockEnd = rect.BEnd(lineWM) + margin.BEnd(lineWM); maxBCoord = std::max(maxBCoord, blockEnd); } LogicalSize size(lineWM, mISize, 0); if (!mFrames.IsEmpty()) { if (MOZ_UNLIKELY(minBCoord > maxBCoord)) { // XXX When bug 765861 gets fixed, this warning should be upgraded. NS_WARNING("bad block coord"); minBCoord = maxBCoord = 0; } size.BSize(lineWM) = maxBCoord - minBCoord; nsSize containerSize = size.GetPhysicalSize(lineWM); for (nsFrameList::Enumerator e(mFrames); !e.AtEnd(); e.Next()) { nsIFrame* child = e.get(); // We reflowed the child with a dummy container size, as the true size // was not yet known at that time. LogicalPoint pos = child->GetLogicalPosition(lineWM, dummyContainerSize); // Adjust block position to account for minBCoord, // then reposition child based on the true container width. pos.B(lineWM) -= minBCoord; // Relative positioning hasn't happened yet. // So MovePositionBy should not be used here. child->SetPosition(lineWM, pos, containerSize); nsContainerFrame::PlaceFrameView(child); } } aDesiredSize.SetSize(lineWM, size); }
void nsSVGForeignObjectFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MOZ_ASSERT(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY), "Should not have been called"); // Only InvalidateAndScheduleBoundsUpdate marks us with NS_FRAME_IS_DIRTY, // so if that bit is still set we still have a resize pending. If we hit // this assertion, then we should get the presShell to skip reflow roots // that have a dirty parent since a reflow is going to come via the // reflow root's parent anyway. NS_ASSERTION(!(GetStateBits() & NS_FRAME_IS_DIRTY), "Reflowing while a resize is pending is wasteful"); // ReflowSVG makes sure mRect is up to date before we're called. NS_ASSERTION(!aReflowState.parentReflowState, "should only get reflow from being reflow root"); NS_ASSERTION(aReflowState.ComputedWidth() == GetSize().width && aReflowState.ComputedHeight() == GetSize().height, "reflow roots should be reflowed at existing size and " "svg.css should ensure we have no padding/border/margin"); DoReflow(); WritingMode wm = aReflowState.GetWritingMode(); LogicalSize finalSize(wm, aReflowState.ComputedISize(), aReflowState.ComputedBSize()); aDesiredSize.SetSize(wm, finalSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); aStatus = NS_FRAME_COMPLETE; }
void nsRangeFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsRangeFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_ASSERTION(mTrackDiv, "::-moz-range-track div must exist!"); NS_ASSERTION(mProgressDiv, "::-moz-range-progress div must exist!"); NS_ASSERTION(mThumbDiv, "::-moz-range-thumb div must exist!"); NS_ASSERTION(!GetPrevContinuation() && !GetNextContinuation(), "nsRangeFrame should not have continuations; if it does we " "need to call RegUnregAccessKey only for the first."); if (mState & NS_FRAME_FIRST_REFLOW) { nsFormControlFrame::RegUnRegAccessKey(this, true); } WritingMode wm = aReflowState.GetWritingMode(); nscoord computedBSize = aReflowState.ComputedBSize(); if (computedBSize == NS_AUTOHEIGHT) { computedBSize = 0; } LogicalSize finalSize(wm, aReflowState.ComputedISize() + aReflowState.ComputedLogicalBorderPadding().IStartEnd(wm), computedBSize + aReflowState.ComputedLogicalBorderPadding().BStartEnd(wm)); aDesiredSize.SetSize(wm, finalSize); ReflowAnonymousContent(aPresContext, aDesiredSize, aReflowState); aDesiredSize.SetOverflowAreasToDesiredBounds(); nsIFrame* trackFrame = mTrackDiv->GetPrimaryFrame(); if (trackFrame) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, trackFrame); } nsIFrame* rangeProgressFrame = mProgressDiv->GetPrimaryFrame(); if (rangeProgressFrame) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, rangeProgressFrame); } nsIFrame* thumbFrame = mThumbDiv->GetPrimaryFrame(); if (thumbFrame) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, thumbFrame); } FinishAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsGridContainerFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsGridContainerFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); if (IsFrameTreeTooDeep(aReflowState, aDesiredSize, aStatus)) { return; } #ifdef DEBUG SanityCheckAnonymousGridItems(); #endif // DEBUG LogicalMargin bp = aReflowState.ComputedLogicalBorderPadding(); bp.ApplySkipSides(GetLogicalSkipSides()); const nsStylePosition* stylePos = aReflowState.mStylePosition; InitImplicitNamedAreas(stylePos); GridItemCSSOrderIterator normalFlowIter(this, kPrincipalList); mIsNormalFlowInCSSOrder = normalFlowIter.ItemsAreAlreadyInOrder(); PlaceGridItems(normalFlowIter, stylePos); nsAutoTArray<TrackSize, 32> colSizes; nsAutoTArray<TrackSize, 32> rowSizes; WritingMode wm = aReflowState.GetWritingMode(); const nscoord computedBSize = aReflowState.ComputedBSize(); const nscoord computedISize = aReflowState.ComputedISize(); LogicalSize percentageBasis(wm, computedISize, computedBSize == NS_AUTOHEIGHT ? 0 : computedBSize); CalculateTrackSizes(percentageBasis, stylePos, colSizes, rowSizes); nscoord bSize = 0; if (computedBSize == NS_AUTOHEIGHT) { for (uint32_t i = 0; i < mGridRowEnd - 1; ++i) { bSize += rowSizes[i].mBase; } } else { bSize = computedBSize; } bSize = std::max(bSize - GetConsumedBSize(), 0); LogicalSize desiredSize(wm, computedISize + bp.IStartEnd(wm), bSize + bp.BStartEnd(wm)); aDesiredSize.SetSize(wm, desiredSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); LogicalRect contentArea(wm, bp.IStart(wm), bp.BStart(wm), computedISize, bSize); normalFlowIter.Reset(); ReflowChildren(normalFlowIter, contentArea, colSizes, rowSizes, aDesiredSize, aReflowState, aStatus); FinishAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsTextControlFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsTextControlFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); // make sure that the form registers itself on the initial/first reflow if (mState & NS_FRAME_FIRST_REFLOW) { nsFormControlFrame::RegUnRegAccessKey(this, true); } // set values of reflow's out parameters WritingMode wm = aReflowState.GetWritingMode(); LogicalSize finalSize(wm, aReflowState.ComputedISize() + aReflowState.ComputedLogicalBorderPadding().IStartEnd(wm), aReflowState.ComputedBSize() + aReflowState.ComputedLogicalBorderPadding().BStartEnd(wm)); aDesiredSize.SetSize(wm, finalSize); // computation of the ascent wrt the input height nscoord lineHeight = aReflowState.ComputedBSize(); float inflation = nsLayoutUtils::FontSizeInflationFor(this); if (!IsSingleLineTextControl()) { lineHeight = nsHTMLReflowState::CalcLineHeight(GetContent(), StyleContext(), NS_AUTOHEIGHT, inflation); } RefPtr<nsFontMetrics> fontMet; nsLayoutUtils::GetFontMetricsForFrame(this, getter_AddRefs(fontMet), inflation); // now adjust for our borders and padding aDesiredSize.SetBlockStartAscent( nsLayoutUtils::GetCenteredFontBaseline(fontMet, lineHeight, wm.IsLineInverted()) + aReflowState.ComputedLogicalBorderPadding().BStart(wm)); // overflow handling aDesiredSize.SetOverflowAreasToDesiredBounds(); // perform reflow on all kids nsIFrame* kid = mFrames.FirstChild(); while (kid) { ReflowTextControlChild(kid, aPresContext, aReflowState, aStatus, aDesiredSize); kid = kid->GetNextSibling(); } // take into account css properties that affect overflow handling FinishAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsCanvasFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow"); // Initialize OUT parameter aStatus = NS_FRAME_COMPLETE; nsCanvasFrame* prevCanvasFrame = static_cast<nsCanvasFrame*> (GetPrevInFlow()); if (prevCanvasFrame) { AutoFrameListPtr overflow(aPresContext, prevCanvasFrame->StealOverflowFrames()); if (overflow) { NS_ASSERTION(overflow->OnlyChild(), "must have doc root as canvas frame's only child"); nsContainerFrame::ReparentFrameViewList(*overflow, prevCanvasFrame, this); // Prepend overflow to the our child list. There may already be // children placeholders for fixed-pos elements, which don't get // reflowed but must not be lost until the canvas frame is destroyed. mFrames.InsertFrames(this, nullptr, *overflow); } } // Set our size up front, since some parts of reflow depend on it // being already set. Note that the computed height may be // unconstrained; that's ok. Consumers should watch out for that. SetSize(nsSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight())); // Reflow our one and only normal child frame. It's either the root // element's frame or a placeholder for that frame, if the root element // is abs-pos or fixed-pos. We may have additional children which // are placeholders for continuations of fixed-pos content, but those // don't need to be reflowed. The normal child is always comes before // the fixed-pos placeholders, because we insert it at the start // of the child list, above. nsHTMLReflowMetrics kidDesiredSize(aReflowState); if (mFrames.IsEmpty()) { // We have no child frame, so return an empty size aDesiredSize.Width() = aDesiredSize.Height() = 0; } else { nsIFrame* kidFrame = mFrames.FirstChild(); bool kidDirty = (kidFrame->GetStateBits() & NS_FRAME_IS_DIRTY) != 0; nsHTMLReflowState kidReflowState(aPresContext, aReflowState, kidFrame, aReflowState.AvailableSize(kidFrame->GetWritingMode())); if (aReflowState.IsVResize() && (kidFrame->GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT)) { // Tell our kid it's being vertically resized too. Bit of a // hack for framesets. kidReflowState.SetVResize(true); } WritingMode wm = aReflowState.GetWritingMode(); WritingMode kidWM = kidReflowState.GetWritingMode(); nscoord containerWidth = aReflowState.ComputedWidth(); LogicalMargin margin = kidReflowState.ComputedLogicalMargin(); LogicalPoint kidPt(kidWM, margin.IStart(kidWM), margin.BStart(kidWM)); kidReflowState.ApplyRelativePositioning(&kidPt, containerWidth); // Reflow the frame ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState, kidWM, kidPt, containerWidth, 0, aStatus); // Complete the reflow and position and size the child frame FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, &kidReflowState, kidWM, kidPt, containerWidth, 0); if (!NS_FRAME_IS_FULLY_COMPLETE(aStatus)) { nsIFrame* nextFrame = kidFrame->GetNextInFlow(); NS_ASSERTION(nextFrame || aStatus & NS_FRAME_REFLOW_NEXTINFLOW, "If it's incomplete and has no nif yet, it must flag a nif reflow."); if (!nextFrame) { nextFrame = aPresContext->PresShell()->FrameConstructor()-> CreateContinuingFrame(aPresContext, kidFrame, this); SetOverflowFrames(nsFrameList(nextFrame, nextFrame)); // Root overflow containers will be normal children of // the canvas frame, but that's ok because there // aren't any other frames we need to isolate them from // during reflow. } if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } } // If the child frame was just inserted, then we're responsible for making sure // it repaints if (kidDirty) { // But we have a new child, which will affect our background, so // invalidate our whole rect. // Note: Even though we request to be sized to our child's size, our // scroll frame ensures that we are always the size of the viewport. // Also note: GetPosition() on a CanvasFrame is always going to return // (0, 0). We only want to invalidate GetRect() since Get*OverflowRect() // could also include overflow to our top and left (out of the viewport) // which doesn't need to be painted. nsIFrame* viewport = PresContext()->GetPresShell()->GetRootFrame(); viewport->InvalidateFrame(); } // Return our desired size. Normally it's what we're told, but // sometimes we can be given an unconstrained height (when a window // is sizing-to-content), and we should compute our desired height. LogicalSize finalSize(wm); finalSize.ISize(wm) = aReflowState.ComputedISize(); if (aReflowState.ComputedBSize() == NS_UNCONSTRAINEDSIZE) { finalSize.BSize(wm) = kidFrame->GetLogicalSize(wm).BSize(wm) + kidReflowState.ComputedLogicalMargin().BStartEnd(wm); } else { finalSize.BSize(wm) = aReflowState.ComputedBSize(); } aDesiredSize.SetSize(wm, finalSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); aDesiredSize.mOverflowAreas.UnionWith( kidDesiredSize.mOverflowAreas + kidFrame->GetPosition()); } if (prevCanvasFrame) { ReflowOverflowContainerChildren(aPresContext, aReflowState, aDesiredSize.mOverflowAreas, 0, aStatus); } FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus); NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsFieldSetFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsFieldSetFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_PRECONDITION(aReflowState.ComputedISize() != NS_INTRINSICSIZE, "Should have a precomputed inline-size!"); // Initialize OUT parameter aStatus = NS_FRAME_COMPLETE; nsOverflowAreas ocBounds; nsReflowStatus ocStatus = NS_FRAME_COMPLETE; if (GetPrevInFlow()) { ReflowOverflowContainerChildren(aPresContext, aReflowState, ocBounds, 0, ocStatus); } //------------ Handle Incremental Reflow ----------------- bool reflowInner; bool reflowLegend; nsIFrame* legend = GetLegend(); nsIFrame* inner = GetInner(); if (aReflowState.ShouldReflowAllKids()) { reflowInner = inner != nullptr; reflowLegend = legend != nullptr; } else { reflowInner = inner && NS_SUBTREE_DIRTY(inner); reflowLegend = legend && NS_SUBTREE_DIRTY(legend); } // We don't allow fieldsets to break vertically. If we did, we'd // need logic here to push and pull overflow frames. // Since we're not applying our padding in this frame, we need to add it here // to compute the available width for our children. WritingMode wm = GetWritingMode(); WritingMode innerWM = inner ? inner->GetWritingMode() : wm; WritingMode legendWM = legend ? legend->GetWritingMode() : wm; LogicalSize innerAvailSize = aReflowState.ComputedSizeWithPadding(innerWM); LogicalSize legendAvailSize = aReflowState.ComputedSizeWithPadding(legendWM); innerAvailSize.BSize(innerWM) = legendAvailSize.BSize(legendWM) = NS_UNCONSTRAINEDSIZE; NS_ASSERTION(!inner || nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext, inner, nsLayoutUtils::MIN_ISIZE) <= innerAvailSize.ISize(innerWM), "Bogus availSize.ISize; should be bigger"); NS_ASSERTION(!legend || nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext, legend, nsLayoutUtils::MIN_ISIZE) <= legendAvailSize.ISize(legendWM), "Bogus availSize.ISize; should be bigger"); // get our border and padding LogicalMargin border = aReflowState.ComputedLogicalBorderPadding() - aReflowState.ComputedLogicalPadding(); // Figure out how big the legend is if there is one. // get the legend's margin LogicalMargin legendMargin(wm); // reflow the legend only if needed Maybe<nsHTMLReflowState> legendReflowState; if (legend) { legendReflowState.emplace(aPresContext, aReflowState, legend, legendAvailSize); } if (reflowLegend) { nsHTMLReflowMetrics legendDesiredSize(aReflowState); // We'll move the legend to its proper place later, so the position // and containerSize passed here are unimportant. const nsSize dummyContainerSize; ReflowChild(legend, aPresContext, legendDesiredSize, *legendReflowState, wm, LogicalPoint(wm), dummyContainerSize, NS_FRAME_NO_MOVE_FRAME, aStatus); #ifdef NOISY_REFLOW printf(" returned (%d, %d)\n", legendDesiredSize.Width(), legendDesiredSize.Height()); #endif // figure out the legend's rectangle legendMargin = legend->GetLogicalUsedMargin(wm); mLegendRect = LogicalRect(wm, 0, 0, legendDesiredSize.ISize(wm) + legendMargin.IStartEnd(wm), legendDesiredSize.BSize(wm) + legendMargin.BStartEnd(wm)); nscoord oldSpace = mLegendSpace; mLegendSpace = 0; if (mLegendRect.BSize(wm) > border.BStart(wm)) { // center the border on the legend mLegendSpace = mLegendRect.BSize(wm) - border.BStart(wm); } else { mLegendRect.BStart(wm) = (border.BStart(wm) - mLegendRect.BSize(wm)) / 2; } // if the legend space changes then we need to reflow the // content area as well. if (mLegendSpace != oldSpace && inner) { reflowInner = true; } FinishReflowChild(legend, aPresContext, legendDesiredSize, legendReflowState.ptr(), wm, LogicalPoint(wm), dummyContainerSize, NS_FRAME_NO_MOVE_FRAME); } else if (!legend) { mLegendRect.SetEmpty(); mLegendSpace = 0; } else { // mLegendSpace and mLegendRect haven't changed, but we need // the used margin when placing the legend. legendMargin = legend->GetLogicalUsedMargin(wm); } // This containerSize is incomplete as yet: it does not include the size // of the |inner| frame itself. nsSize containerSize = (LogicalSize(wm, 0, mLegendSpace) + border.Size(wm)).GetPhysicalSize(wm); // reflow the content frame only if needed if (reflowInner) { nsHTMLReflowState kidReflowState(aPresContext, aReflowState, inner, innerAvailSize, nullptr, nsHTMLReflowState::CALLER_WILL_INIT); // Override computed padding, in case it's percentage padding kidReflowState.Init(aPresContext, nullptr, nullptr, &aReflowState.ComputedPhysicalPadding()); // Our child is "height:100%" but we actually want its height to be reduced // by the amount of content-height the legend is eating up, unless our // height is unconstrained (in which case the child's will be too). if (aReflowState.ComputedBSize() != NS_UNCONSTRAINEDSIZE) { kidReflowState.SetComputedBSize( std::max(0, aReflowState.ComputedBSize() - mLegendSpace)); } if (aReflowState.ComputedMinBSize() > 0) { kidReflowState.ComputedMinBSize() = std::max(0, aReflowState.ComputedMinBSize() - mLegendSpace); } if (aReflowState.ComputedMaxBSize() != NS_UNCONSTRAINEDSIZE) { kidReflowState.ComputedMaxBSize() = std::max(0, aReflowState.ComputedMaxBSize() - mLegendSpace); } nsHTMLReflowMetrics kidDesiredSize(kidReflowState, aDesiredSize.mFlags); // Reflow the frame NS_ASSERTION(kidReflowState.ComputedPhysicalMargin() == nsMargin(0,0,0,0), "Margins on anonymous fieldset child not supported!"); LogicalPoint pt(wm, border.IStart(wm), border.BStart(wm) + mLegendSpace); // We don't know the correct containerSize until we have reflowed |inner|, // so we use a dummy value for now; FinishReflowChild will fix the position // if necessary. const nsSize dummyContainerSize; ReflowChild(inner, aPresContext, kidDesiredSize, kidReflowState, wm, pt, dummyContainerSize, 0, aStatus); // Update containerSize to account for size of the inner frame, so that // FinishReflowChild can position it correctly. containerSize += kidDesiredSize.PhysicalSize(); FinishReflowChild(inner, aPresContext, kidDesiredSize, &kidReflowState, wm, pt, containerSize, 0); NS_FRAME_TRACE_REFLOW_OUT("FieldSet::Reflow", aStatus); } else if (inner) { // |inner| didn't need to be reflowed but we do need to include its size // in containerSize. containerSize += inner->GetSize(); } LogicalRect contentRect(wm); if (inner) { // We don't support margins on inner, so our content rect is just the // inner's border-box. (We don't really care about container size at this // point, as we'll figure out the actual positioning later.) contentRect = inner->GetLogicalRect(wm, containerSize); } // Our content rect must fill up the available width LogicalSize availSize = aReflowState.ComputedSizeWithPadding(wm); if (availSize.ISize(wm) > contentRect.ISize(wm)) { contentRect.ISize(wm) = innerAvailSize.ISize(wm); } if (legend) { // The legend is positioned inline-wards within the inner's content rect // (so that padding on the fieldset affects the legend position). LogicalRect innerContentRect = contentRect; innerContentRect.Deflate(wm, aReflowState.ComputedLogicalPadding()); // If the inner content rect is larger than the legend, we can align the // legend. if (innerContentRect.ISize(wm) > mLegendRect.ISize(wm)) { int32_t align = static_cast<nsLegendFrame*> (legend->GetContentInsertionFrame())->GetAlign(); if (!wm.IsBidiLTR()) { if (align == NS_STYLE_TEXT_ALIGN_LEFT || align == NS_STYLE_TEXT_ALIGN_MOZ_LEFT) { align = NS_STYLE_TEXT_ALIGN_END; } else if (align == NS_STYLE_TEXT_ALIGN_RIGHT || align == NS_STYLE_TEXT_ALIGN_MOZ_RIGHT) { align = NS_STYLE_TEXT_ALIGN_DEFAULT; } } switch (align) { case NS_STYLE_TEXT_ALIGN_END: mLegendRect.IStart(wm) = innerContentRect.IEnd(wm) - mLegendRect.ISize(wm); break; case NS_STYLE_TEXT_ALIGN_CENTER: case NS_STYLE_TEXT_ALIGN_MOZ_CENTER: // Note: rounding removed; there doesn't seem to be any need mLegendRect.IStart(wm) = innerContentRect.IStart(wm) + (innerContentRect.ISize(wm) - mLegendRect.ISize(wm)) / 2; break; default: mLegendRect.IStart(wm) = innerContentRect.IStart(wm); break; } } else { // otherwise make place for the legend mLegendRect.IStart(wm) = innerContentRect.IStart(wm); innerContentRect.ISize(wm) = mLegendRect.ISize(wm); contentRect.ISize(wm) = mLegendRect.ISize(wm) + aReflowState.ComputedLogicalPadding().IStartEnd(wm); } // place the legend LogicalRect actualLegendRect = mLegendRect; actualLegendRect.Deflate(wm, legendMargin); LogicalPoint actualLegendPos(actualLegendRect.Origin(wm)); // Note that legend's writing mode may be different from the fieldset's, // so we need to convert offsets before applying them to it (bug 1134534). LogicalMargin offsets = legendReflowState->ComputedLogicalOffsets(). ConvertTo(wm, legendReflowState->GetWritingMode()); nsHTMLReflowState::ApplyRelativePositioning(legend, wm, offsets, &actualLegendPos, containerSize); legend->SetPosition(wm, actualLegendPos, containerSize); nsContainerFrame::PositionFrameView(legend); nsContainerFrame::PositionChildViews(legend); } // Return our size and our result. LogicalSize finalSize(wm, contentRect.ISize(wm) + border.IStartEnd(wm), mLegendSpace + border.BStartEnd(wm) + (inner ? inner->BSize(wm) : 0)); aDesiredSize.SetSize(wm, finalSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); if (legend) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, legend); } if (inner) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, inner); } // Merge overflow container bounds and status. aDesiredSize.mOverflowAreas.UnionWith(ocBounds); NS_MergeReflowStatusInto(&aStatus, ocStatus); FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus); InvalidateFrame(); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsPageContentFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsPageContentFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); aStatus = NS_FRAME_COMPLETE; // initialize out parameter if (GetPrevInFlow() && (GetStateBits() & NS_FRAME_FIRST_REFLOW)) { nsresult rv = aPresContext->PresShell()->FrameConstructor() ->ReplicateFixedFrames(this); if (NS_FAILED(rv)) { return; } } // Set our size up front, since some parts of reflow depend on it // being already set. Note that the computed height may be // unconstrained; that's ok. Consumers should watch out for that. nsSize maxSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight()); SetSize(maxSize); // A PageContentFrame must always have one child: the canvas frame. // Resize our frame allowing it only to be as big as we are // XXX Pay attention to the page's border and padding... if (mFrames.NotEmpty()) { nsIFrame* frame = mFrames.FirstChild(); WritingMode wm = frame->GetWritingMode(); LogicalSize logicalSize(wm, maxSize); nsHTMLReflowState kidReflowState(aPresContext, aReflowState, frame, logicalSize); kidReflowState.SetComputedBSize(logicalSize.BSize(wm)); // Reflow the page content area ReflowChild(frame, aPresContext, aDesiredSize, kidReflowState, 0, 0, 0, aStatus); // The document element's background should cover the entire canvas, so // take into account the combined area and any space taken up by // absolutely positioned elements nsMargin padding(0,0,0,0); // XXXbz this screws up percentage padding (sets padding to zero // in the percentage padding case) kidReflowState.mStylePadding->GetPadding(padding); // This is for shrink-to-fit, and therefore we want to use the // scrollable overflow, since the purpose of shrink to fit is to // make the content that ought to be reachable (represented by the // scrollable overflow) fit in the page. if (frame->HasOverflowAreas()) { // The background covers the content area and padding area, so check // for children sticking outside the child frame's padding edge nscoord xmost = aDesiredSize.ScrollableOverflow().XMost(); if (xmost > aDesiredSize.Width()) { nscoord widthToFit = xmost + padding.right + kidReflowState.mStyleBorder->GetComputedBorderWidth(NS_SIDE_RIGHT); float ratio = float(maxSize.width) / widthToFit; NS_ASSERTION(ratio >= 0.0 && ratio < 1.0, "invalid shrink-to-fit ratio"); mPD->mShrinkToFitRatio = std::min(mPD->mShrinkToFitRatio, ratio); } } // Place and size the child FinishReflowChild(frame, aPresContext, aDesiredSize, &kidReflowState, 0, 0, 0); NS_ASSERTION(aPresContext->IsDynamic() || !NS_FRAME_IS_FULLY_COMPLETE(aStatus) || !frame->GetNextInFlow(), "bad child flow list"); } // Reflow our fixed frames nsReflowStatus fixedStatus = NS_FRAME_COMPLETE; ReflowAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, fixedStatus); NS_ASSERTION(NS_FRAME_IS_COMPLETE(fixedStatus), "fixed frames can be truncated, but not incomplete"); // Return our desired size WritingMode wm = aReflowState.GetWritingMode(); LogicalSize finalSize(wm); finalSize.ISize(wm) = aReflowState.ComputedISize(); if (aReflowState.ComputedBSize() != NS_UNCONSTRAINEDSIZE) { finalSize.BSize(wm) = aReflowState.ComputedBSize(); } aDesiredSize.SetSize(wm, finalSize); FinishAndStoreOverflow(&aDesiredSize); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsFirstLetterFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aReflowStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsFirstLetterFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aReflowStatus); // Grab overflow list DrainOverflowFrames(aPresContext); nsIFrame* kid = mFrames.FirstChild(); // Setup reflow state for our child WritingMode wm = aReflowState.GetWritingMode(); LogicalSize availSize = aReflowState.AvailableSize(); const LogicalMargin& bp = aReflowState.ComputedLogicalBorderPadding(); NS_ASSERTION(availSize.ISize(wm) != NS_UNCONSTRAINEDSIZE, "should no longer use unconstrained inline size"); availSize.ISize(wm) -= bp.IStartEnd(wm); if (NS_UNCONSTRAINEDSIZE != availSize.BSize(wm)) { availSize.BSize(wm) -= bp.BStartEnd(wm); } WritingMode lineWM = aMetrics.GetWritingMode(); nsHTMLReflowMetrics kidMetrics(lineWM); // Reflow the child if (!aReflowState.mLineLayout) { // When there is no lineLayout provided, we provide our own. The // only time that the first-letter-frame is not reflowing in a // line context is when its floating. WritingMode kidWritingMode = GetWritingMode(kid); LogicalSize kidAvailSize = availSize.ConvertTo(kidWritingMode, wm); nsHTMLReflowState rs(aPresContext, aReflowState, kid, kidAvailSize); nsLineLayout ll(aPresContext, nullptr, &aReflowState, nullptr, nullptr); ll.BeginLineReflow(bp.IStart(wm), bp.BStart(wm), availSize.ISize(wm), NS_UNCONSTRAINEDSIZE, false, true, kidWritingMode, nsSize(aReflowState.AvailableWidth(), aReflowState.AvailableHeight())); rs.mLineLayout = ≪ ll.SetInFirstLetter(true); ll.SetFirstLetterStyleOK(true); kid->Reflow(aPresContext, kidMetrics, rs, aReflowStatus); ll.EndLineReflow(); ll.SetInFirstLetter(false); // In the floating first-letter case, we need to set this ourselves; // nsLineLayout::BeginSpan will set it in the other case mBaseline = kidMetrics.BlockStartAscent(); // Place and size the child and update the output metrics LogicalSize convertedSize = kidMetrics.Size(lineWM).ConvertTo(wm, lineWM); kid->SetRect(nsRect(bp.IStart(wm), bp.BStart(wm), convertedSize.ISize(wm), convertedSize.BSize(wm))); kid->FinishAndStoreOverflow(&kidMetrics); kid->DidReflow(aPresContext, nullptr, nsDidReflowStatus::FINISHED); convertedSize.ISize(wm) += bp.IStartEnd(wm); convertedSize.BSize(wm) += bp.BStartEnd(wm); aMetrics.SetSize(wm, convertedSize); aMetrics.SetBlockStartAscent(kidMetrics.BlockStartAscent() + bp.BStart(wm)); // Ensure that the overflow rect contains the child textframe's // overflow rect. // Note that if this is floating, the overline/underline drawable // area is in the overflow rect of the child textframe. aMetrics.UnionOverflowAreasWithDesiredBounds(); ConsiderChildOverflow(aMetrics.mOverflowAreas, kid); FinishAndStoreOverflow(&aMetrics); } else { // Pretend we are a span and reflow the child frame nsLineLayout* ll = aReflowState.mLineLayout; bool pushedFrame; ll->SetInFirstLetter( mStyleContext->GetPseudo() == nsCSSPseudoElements::firstLetter); ll->BeginSpan(this, &aReflowState, bp.IStart(wm), availSize.ISize(wm), &mBaseline); ll->ReflowFrame(kid, aReflowStatus, &kidMetrics, pushedFrame); NS_ASSERTION(lineWM.IsVertical() == wm.IsVertical(), "we're assuming we can mix sizes between lineWM and wm " "since we shouldn't have orthogonal writing modes within " "a line."); aMetrics.ISize(lineWM) = ll->EndSpan(this) + bp.IStartEnd(wm); ll->SetInFirstLetter(false); nsLayoutUtils::SetBSizeFromFontMetrics(this, aMetrics, bp, lineWM, wm); } if (!NS_INLINE_IS_BREAK_BEFORE(aReflowStatus)) { // Create a continuation or remove existing continuations based on // the reflow completion status. if (NS_FRAME_IS_COMPLETE(aReflowStatus)) { if (aReflowState.mLineLayout) { aReflowState.mLineLayout->SetFirstLetterStyleOK(false); } nsIFrame* kidNextInFlow = kid->GetNextInFlow(); if (kidNextInFlow) { // Remove all of the childs next-in-flows kidNextInFlow->GetParent()->DeleteNextInFlowChild(kidNextInFlow, true); } } else { // Create a continuation for the child frame if it doesn't already // have one. if (!IsFloating()) { CreateNextInFlow(kid); // And then push it to our overflow list const nsFrameList& overflow = mFrames.RemoveFramesAfter(kid); if (overflow.NotEmpty()) { SetOverflowFrames(overflow); } } else if (!kid->GetNextInFlow()) { // For floating first letter frames (if a continuation wasn't already // created for us) we need to put the continuation with the rest of the // text that the first letter frame was made out of. nsIFrame* continuation; CreateContinuationForFloatingParent(aPresContext, kid, &continuation, true); } } } NS_FRAME_SET_TRUNCATION(aReflowStatus, aReflowState, aMetrics); }
void nsTableCellFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsTableCellFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); if (aReflowState.mFlags.mSpecialBSizeReflow) { FirstInFlow()->AddStateBits(NS_TABLE_CELL_HAD_SPECIAL_REFLOW); } // see if a special bsize reflow needs to occur due to having a pct height nsTableFrame::CheckRequestSpecialBSizeReflow(aReflowState); aStatus = NS_FRAME_COMPLETE; WritingMode wm = aReflowState.GetWritingMode(); LogicalSize availSize(wm, aReflowState.AvailableISize(), aReflowState.AvailableBSize()); LogicalMargin borderPadding = aReflowState.ComputedLogicalPadding(); LogicalMargin border = GetBorderWidth(wm); borderPadding += border; // reduce available space by insets, if we're in a constrained situation availSize.ISize(wm) -= borderPadding.IStartEnd(wm); if (NS_UNCONSTRAINEDSIZE != availSize.BSize(wm)) { availSize.BSize(wm) -= borderPadding.BStartEnd(wm); } // Try to reflow the child into the available space. It might not // fit or might need continuing. if (availSize.BSize(wm) < 0) { availSize.BSize(wm) = 1; } nsHTMLReflowMetrics kidSize(wm, aDesiredSize.mFlags); kidSize.ClearSize(); SetPriorAvailISize(aReflowState.AvailableISize()); nsIFrame* firstKid = mFrames.FirstChild(); NS_ASSERTION(firstKid, "Frame construction error, a table cell always has an inner cell frame"); nsTableFrame* tableFrame = GetTableFrame(); if (aReflowState.mFlags.mSpecialBSizeReflow) { const_cast<nsHTMLReflowState&>(aReflowState). SetComputedBSize(BSize(wm) - borderPadding.BStartEnd(wm)); DISPLAY_REFLOW_CHANGE(); } else if (aPresContext->IsPaginated()) { nscoord computedUnpaginatedBSize = CalcUnpaginatedBSize(aPresContext, (nsTableCellFrame&)*this, *tableFrame, borderPadding.BStartEnd(wm)); if (computedUnpaginatedBSize > 0) { const_cast<nsHTMLReflowState&>(aReflowState).SetComputedBSize(computedUnpaginatedBSize); DISPLAY_REFLOW_CHANGE(); } } else { SetHasPctOverBSize(false); } WritingMode kidWM = firstKid->GetWritingMode(); nsHTMLReflowState kidReflowState(aPresContext, aReflowState, firstKid, availSize.ConvertTo(kidWM, wm)); // Don't be a percent height observer if we're in the middle of // special-bsize reflow, in case we get an accidental NotifyPercentBSize() // call (which we shouldn't honor during special-bsize reflow) if (!aReflowState.mFlags.mSpecialBSizeReflow) { // mPercentBSizeObserver is for children of cells in quirks mode, // but only those than are tables in standards mode. NeedsToObserve // will determine how far this is propagated to descendants. kidReflowState.mPercentBSizeObserver = this; } // Don't propagate special bsize reflow state to our kids kidReflowState.mFlags.mSpecialBSizeReflow = false; if (aReflowState.mFlags.mSpecialBSizeReflow || FirstInFlow()->HasAnyStateBits(NS_TABLE_CELL_HAD_SPECIAL_REFLOW)) { // We need to force the kid to have mBResize set if we've had a // special reflow in the past, since the non-special reflow needs to // resize back to what it was without the special bsize reflow. kidReflowState.SetBResize(true); } nsSize containerSize = aReflowState.ComputedSizeAsContainerIfConstrained(); LogicalPoint kidOrigin(wm, borderPadding.IStart(wm), borderPadding.BStart(wm)); nsRect origRect = firstKid->GetRect(); nsRect origVisualOverflow = firstKid->GetVisualOverflowRect(); bool firstReflow = firstKid->HasAnyStateBits(NS_FRAME_FIRST_REFLOW); ReflowChild(firstKid, aPresContext, kidSize, kidReflowState, wm, kidOrigin, containerSize, 0, aStatus); if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { // Don't pass OVERFLOW_INCOMPLETE through tables until they can actually handle it //XXX should paginate overflow as overflow, but not in this patch (bug 379349) NS_FRAME_SET_INCOMPLETE(aStatus); printf("Set table cell incomplete %p\n", static_cast<void*>(this)); } // XXXbz is this invalidate actually needed, really? if (HasAnyStateBits(NS_FRAME_IS_DIRTY)) { InvalidateFrameSubtree(); } #ifdef DEBUG DebugCheckChildSize(firstKid, kidSize); #endif // 0 dimensioned cells need to be treated specially in Standard/NavQuirks mode // see testcase "emptyCells.html" nsIFrame* prevInFlow = GetPrevInFlow(); bool isEmpty; if (prevInFlow) { isEmpty = static_cast<nsTableCellFrame*>(prevInFlow)->GetContentEmpty(); } else { isEmpty = !CellHasVisibleContent(kidSize.Height(), tableFrame, firstKid); } SetContentEmpty(isEmpty); // Place the child FinishReflowChild(firstKid, aPresContext, kidSize, &kidReflowState, wm, kidOrigin, containerSize, 0); nsTableFrame::InvalidateTableFrame(firstKid, origRect, origVisualOverflow, firstReflow); // first, compute the bsize which can be set w/o being restricted by // available bsize LogicalSize cellSize(wm); cellSize.BSize(wm) = kidSize.BSize(wm); if (NS_UNCONSTRAINEDSIZE != cellSize.BSize(wm)) { cellSize.BSize(wm) += borderPadding.BStartEnd(wm); } // next determine the cell's isize cellSize.ISize(wm) = kidSize.ISize(wm); // at this point, we've factored in the cell's style attributes // factor in border and padding if (NS_UNCONSTRAINEDSIZE != cellSize.ISize(wm)) { cellSize.ISize(wm) += borderPadding.IStartEnd(wm); } // set the cell's desired size and max element size aDesiredSize.SetSize(wm, cellSize); // the overflow area will be computed when BlockDirAlignChild() gets called if (aReflowState.mFlags.mSpecialBSizeReflow) { if (aDesiredSize.BSize(wm) > BSize(wm)) { // set a bit indicating that the pct bsize contents exceeded // the height that they could honor in the pass 2 reflow SetHasPctOverBSize(true); } if (NS_UNCONSTRAINEDSIZE == aReflowState.AvailableBSize()) { aDesiredSize.BSize(wm) = BSize(wm); } } // If our parent is in initial reflow, it'll handle invalidating our // entire overflow rect. if (!GetParent()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW) && nsSize(aDesiredSize.Width(), aDesiredSize.Height()) != mRect.Size()) { InvalidateFrame(); } // remember the desired size for this reflow SetDesiredSize(aDesiredSize); // Any absolutely-positioned children will get reflowed in // nsFrame::FixupPositionedTableParts in another pass, so propagate our // dirtiness to them before our parent clears our dirty bits. PushDirtyBitToAbsoluteFrames(); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsFieldSetFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsFieldSetFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_PRECONDITION(aReflowState.ComputedWidth() != NS_INTRINSICSIZE, "Should have a precomputed width!"); // Initialize OUT parameter aStatus = NS_FRAME_COMPLETE; nsOverflowAreas ocBounds; nsReflowStatus ocStatus = NS_FRAME_COMPLETE; if (GetPrevInFlow()) { ReflowOverflowContainerChildren(aPresContext, aReflowState, ocBounds, 0, ocStatus); } //------------ Handle Incremental Reflow ----------------- bool reflowInner; bool reflowLegend; nsIFrame* legend = GetLegend(); nsIFrame* inner = GetInner(); if (aReflowState.ShouldReflowAllKids()) { reflowInner = inner != nullptr; reflowLegend = legend != nullptr; } else { reflowInner = inner && NS_SUBTREE_DIRTY(inner); reflowLegend = legend && NS_SUBTREE_DIRTY(legend); } // We don't allow fieldsets to break vertically. If we did, we'd // need logic here to push and pull overflow frames. // Since we're not applying our padding in this frame, we need to add it here // to compute the available width for our children. WritingMode innerWM = inner ? inner->GetWritingMode() : GetWritingMode(); WritingMode legendWM = legend ? legend->GetWritingMode() : GetWritingMode(); LogicalSize innerAvailSize = aReflowState.ComputedSizeWithPadding(innerWM); LogicalSize legendAvailSize = aReflowState.ComputedSizeWithPadding(legendWM); innerAvailSize.BSize(innerWM) = legendAvailSize.BSize(legendWM) = NS_UNCONSTRAINEDSIZE; NS_ASSERTION(!inner || nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext, inner, nsLayoutUtils::MIN_ISIZE) <= innerAvailSize.ISize(innerWM), "Bogus availSize.ISize; should be bigger"); NS_ASSERTION(!legend || nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext, legend, nsLayoutUtils::MIN_ISIZE) <= legendAvailSize.ISize(legendWM), "Bogus availSize.ISize; should be bigger"); // get our border and padding nsMargin border = aReflowState.ComputedPhysicalBorderPadding() - aReflowState.ComputedPhysicalPadding(); // Figure out how big the legend is if there is one. // get the legend's margin nsMargin legendMargin(0,0,0,0); // reflow the legend only if needed Maybe<nsHTMLReflowState> legendReflowState; if (legend) { legendReflowState.emplace(aPresContext, aReflowState, legend, legendAvailSize); } if (reflowLegend) { nsHTMLReflowMetrics legendDesiredSize(aReflowState); ReflowChild(legend, aPresContext, legendDesiredSize, *legendReflowState, 0, 0, NS_FRAME_NO_MOVE_FRAME, aStatus); #ifdef NOISY_REFLOW printf(" returned (%d, %d)\n", legendDesiredSize.Width(), legendDesiredSize.Height()); #endif // figure out the legend's rectangle legendMargin = legend->GetUsedMargin(); mLegendRect.width = legendDesiredSize.Width() + legendMargin.left + legendMargin.right; mLegendRect.height = legendDesiredSize.Height() + legendMargin.top + legendMargin.bottom; mLegendRect.x = 0; mLegendRect.y = 0; nscoord oldSpace = mLegendSpace; mLegendSpace = 0; if (mLegendRect.height > border.top) { // center the border on the legend mLegendSpace = mLegendRect.height - border.top; } else { mLegendRect.y = (border.top - mLegendRect.height)/2; } // if the legend space changes then we need to reflow the // content area as well. if (mLegendSpace != oldSpace && inner) { reflowInner = true; } FinishReflowChild(legend, aPresContext, legendDesiredSize, legendReflowState.ptr(), 0, 0, NS_FRAME_NO_MOVE_FRAME); } else if (!legend) { mLegendRect.SetEmpty(); mLegendSpace = 0; } else { // mLegendSpace and mLegendRect haven't changed, but we need // the used margin when placing the legend. legendMargin = legend->GetUsedMargin(); } // reflow the content frame only if needed if (reflowInner) { nsHTMLReflowState kidReflowState(aPresContext, aReflowState, inner, innerAvailSize, -1, -1, nsHTMLReflowState::CALLER_WILL_INIT); // Override computed padding, in case it's percentage padding kidReflowState.Init(aPresContext, -1, -1, nullptr, &aReflowState.ComputedPhysicalPadding()); // Our child is "height:100%" but we actually want its height to be reduced // by the amount of content-height the legend is eating up, unless our // height is unconstrained (in which case the child's will be too). if (aReflowState.ComputedHeight() != NS_UNCONSTRAINEDSIZE) { kidReflowState.SetComputedHeight( std::max(0, aReflowState.ComputedHeight() - mLegendSpace)); } if (aReflowState.ComputedMinHeight() > 0) { kidReflowState.ComputedMinHeight() = std::max(0, aReflowState.ComputedMinHeight() - mLegendSpace); } if (aReflowState.ComputedMaxHeight() != NS_UNCONSTRAINEDSIZE) { kidReflowState.ComputedMaxHeight() = std::max(0, aReflowState.ComputedMaxHeight() - mLegendSpace); } nsHTMLReflowMetrics kidDesiredSize(kidReflowState, aDesiredSize.mFlags); // Reflow the frame NS_ASSERTION(kidReflowState.ComputedPhysicalMargin() == nsMargin(0,0,0,0), "Margins on anonymous fieldset child not supported!"); nsPoint pt(border.left, border.top + mLegendSpace); ReflowChild(inner, aPresContext, kidDesiredSize, kidReflowState, pt.x, pt.y, 0, aStatus); FinishReflowChild(inner, aPresContext, kidDesiredSize, &kidReflowState, pt.x, pt.y, 0); NS_FRAME_TRACE_REFLOW_OUT("FieldSet::Reflow", aStatus); } LogicalRect contentRect(innerWM); if (inner) { // We don't support margins on inner, so our content rect is just the // inner's border-box. contentRect = inner->GetLogicalRect(aReflowState.ComputedWidth()); } // Our content rect must fill up the available width if (innerAvailSize.ISize(innerWM) > contentRect.ISize(innerWM)) { contentRect.ISize(innerWM) = innerAvailSize.ISize(innerWM); } //XXX temporary! nsRect physicalContentRect = contentRect.GetPhysicalRect(innerWM, aReflowState.ComputedWidth()); if (legend) { // the legend is postioned horizontally within the inner's content rect // (so that padding on the fieldset affects the legend position). nsRect innerContentRect = physicalContentRect; innerContentRect.Deflate(aReflowState.ComputedPhysicalPadding()); // if the inner content rect is larger than the legend, we can align the legend if (innerContentRect.width > mLegendRect.width) { int32_t align = static_cast<nsLegendFrame*> (legend->GetContentInsertionFrame())->GetAlign(); switch (align) { case NS_STYLE_TEXT_ALIGN_RIGHT: mLegendRect.x = innerContentRect.XMost() - mLegendRect.width; break; case NS_STYLE_TEXT_ALIGN_CENTER: // Note: rounding removed; there doesn't seem to be any need mLegendRect.x = innerContentRect.width / 2 - mLegendRect.width / 2 + innerContentRect.x; break; default: mLegendRect.x = innerContentRect.x; break; } } else { // otherwise make place for the legend mLegendRect.x = innerContentRect.x; innerContentRect.width = mLegendRect.width; physicalContentRect.width = mLegendRect.width + aReflowState.ComputedPhysicalPadding().LeftRight(); } // place the legend nsRect actualLegendRect(mLegendRect); actualLegendRect.Deflate(legendMargin); nsPoint actualLegendPos(actualLegendRect.TopLeft()); legendReflowState->ApplyRelativePositioning(&actualLegendPos); legend->SetPosition(actualLegendPos); nsContainerFrame::PositionFrameView(legend); nsContainerFrame::PositionChildViews(legend); } // Return our size and our result. WritingMode wm = aReflowState.GetWritingMode(); nsSize finalSize(physicalContentRect.width + border.LeftRight(), mLegendSpace + border.TopBottom() + (inner ? inner->GetRect().height : 0)); aDesiredSize.SetSize(wm, LogicalSize(wm, finalSize)); aDesiredSize.SetOverflowAreasToDesiredBounds(); if (legend) ConsiderChildOverflow(aDesiredSize.mOverflowAreas, legend); if (inner) ConsiderChildOverflow(aDesiredSize.mOverflowAreas, inner); // Merge overflow container bounds and status. aDesiredSize.mOverflowAreas.UnionWith(ocBounds); NS_MergeReflowStatusInto(&aStatus, ocStatus); FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus); InvalidateFrame(); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void BRFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("BRFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aStatus); WritingMode wm = aReflowState.GetWritingMode(); LogicalSize finalSize(wm); finalSize.BSize(wm) = 0; // BR frames with block size 0 are ignored in quirks // mode by nsLineLayout::VerticalAlignFrames . // However, it's not always 0. See below. finalSize.ISize(wm) = 0; aMetrics.SetBlockStartAscent(0); // Only when the BR is operating in a line-layout situation will it // behave like a BR. Additionally, we suppress breaks from BR inside // of ruby frames. To determine if we're inside ruby, we have to rely // on the *parent's* ShouldSuppressLineBreak() method, instead of our // own, because we may have custom "display" value that makes our // ShouldSuppressLineBreak() return false. nsLineLayout* ll = aReflowState.mLineLayout; if (ll && !GetParent()->StyleContext()->ShouldSuppressLineBreak()) { // Note that the compatibility mode check excludes AlmostStandards // mode, since this is the inline box model. See bug 161691. if ( ll->LineIsEmpty() || aPresContext->CompatibilityMode() == eCompatibility_FullStandards ) { // The line is logically empty; any whitespace is trimmed away. // // If this frame is going to terminate the line we know // that nothing else will go on the line. Therefore, in this // case, we provide some height for the BR frame so that it // creates some vertical whitespace. It's necessary to use the // line-height rather than the font size because the // quirks-mode fix that doesn't apply the block's min // line-height makes this necessary to make BR cause a line // of the full line-height // We also do this in strict mode because BR should act like a // normal inline frame. That line-height is used is important // here for cases where the line-height is less than 1. RefPtr<nsFontMetrics> fm = nsLayoutUtils::GetInflatedFontMetricsForFrame(this); if (fm) { nscoord logicalHeight = aReflowState.CalcLineHeight(); finalSize.BSize(wm) = logicalHeight; aMetrics.SetBlockStartAscent(nsLayoutUtils::GetCenteredFontBaseline( fm, logicalHeight, wm.IsLineInverted())); } else { aMetrics.SetBlockStartAscent(aMetrics.BSize(wm) = 0); } // XXX temporary until I figure out a better solution; see the // code in nsLineLayout::VerticalAlignFrames that zaps minY/maxY // if the width is zero. // XXX This also fixes bug 10036! // Warning: nsTextControlFrame::CalculateSizeStandard depends on // the following line, see bug 228752. // The code below in AddInlinePrefISize also adds 1 appunit to width finalSize.ISize(wm) = 1; } // Return our reflow status uint32_t breakType = aReflowState.mStyleDisplay->PhysicalBreakType(wm); if (NS_STYLE_CLEAR_NONE == breakType) { breakType = NS_STYLE_CLEAR_LINE; } aStatus = NS_INLINE_BREAK | NS_INLINE_BREAK_AFTER | NS_INLINE_MAKE_BREAK_TYPE(breakType); ll->SetLineEndsInBR(true); } else { aStatus = NS_FRAME_COMPLETE; } aMetrics.SetSize(wm, finalSize); aMetrics.SetOverflowAreasToDesiredBounds(); mAscent = aMetrics.BlockStartAscent(); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aMetrics); }
void nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext, nsHTMLReflowMetrics& aButtonDesiredSize, const nsHTMLReflowState& aButtonReflowState, nsIFrame* aFirstKid) { WritingMode wm = GetWritingMode(); bool isVertical = wm.IsVertical(); LogicalSize availSize = aButtonReflowState.ComputedSize(wm); availSize.BSize(wm) = NS_INTRINSICSIZE; // Buttons have some bonus renderer-determined border/padding, // which occupies part of the button's content-box area: const LogicalMargin focusPadding = LogicalMargin(wm, mRenderer.GetAddedButtonBorderAndPadding()); // shorthand for a value we need to use in a bunch of places const LogicalMargin& clbp = aButtonReflowState.ComputedLogicalBorderPadding(); // Indent the child inside us by the focus border. We must do this separate // from the regular border. availSize.ISize(wm) -= focusPadding.IStartEnd(wm); // See whether out availSize's inline-size is big enough. If it's smaller than // our intrinsic min iSize, that means that the kid wouldn't really fit; for a // better look in such cases we adjust the available iSize and our inline-start // offset to allow the kid to spill start-wards into our padding. nscoord ioffset = focusPadding.IStart(wm) + clbp.IStart(wm); nscoord extraISize = GetMinISize(aButtonReflowState.rendContext) - aButtonReflowState.ComputedISize(); if (extraISize > 0) { nscoord extraIStart = extraISize / 2; nscoord extraIEnd = extraISize - extraIStart; NS_ASSERTION(extraIEnd >=0, "How'd that happen?"); // Do not allow the extras to be bigger than the relevant padding const LogicalMargin& padding = aButtonReflowState.ComputedLogicalPadding(); extraIStart = std::min(extraIStart, padding.IStart(wm)); extraIEnd = std::min(extraIEnd, padding.IEnd(wm)); ioffset -= extraIStart; availSize.ISize(wm) = availSize.ISize(wm) + extraIStart + extraIEnd; } availSize.ISize(wm) = std::max(availSize.ISize(wm), 0); // Give child a clone of the button's reflow state, with height/width reduced // by focusPadding, so that descendants with height:100% don't protrude. nsHTMLReflowState adjustedButtonReflowState = CloneReflowStateWithReducedContentBox(aButtonReflowState, focusPadding.GetPhysicalMargin(wm)); nsHTMLReflowState contentsReflowState(aPresContext, adjustedButtonReflowState, aFirstKid, availSize); nsReflowStatus contentsReflowStatus; nsHTMLReflowMetrics contentsDesiredSize(aButtonReflowState); nscoord boffset = focusPadding.BStart(wm) + clbp.BStart(wm); ReflowChild(aFirstKid, aPresContext, contentsDesiredSize, contentsReflowState, isVertical ? boffset : ioffset, isVertical ? ioffset : boffset, 0, contentsReflowStatus); MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus), "We gave button-contents frame unconstrained available height, " "so it should be complete"); // Compute the button's content-box height: nscoord buttonContentBoxBSize = 0; if (aButtonReflowState.ComputedBSize() != NS_INTRINSICSIZE) { // Button has a fixed block-size -- that's its content-box bSize. buttonContentBoxBSize = aButtonReflowState.ComputedBSize(); } else { // Button is intrinsically sized -- it should shrinkwrap the // button-contents' bSize, plus any focus-padding space: buttonContentBoxBSize = contentsDesiredSize.BSize(wm) + focusPadding.BStartEnd(wm); // Make sure we obey min/max-bSize in the case when we're doing intrinsic // sizing (we get it for free when we have a non-intrinsic // aButtonReflowState.ComputedBSize()). Note that we do this before // adjusting for borderpadding, since mComputedMaxBSize and // mComputedMinBSize are content bSizes. buttonContentBoxBSize = NS_CSS_MINMAX(buttonContentBoxBSize, aButtonReflowState.ComputedMinBSize(), aButtonReflowState.ComputedMaxBSize()); } // Center child in the block-direction in the button // (technically, inside of the button's focus-padding area) nscoord extraSpace = buttonContentBoxBSize - focusPadding.BStartEnd(wm) - contentsDesiredSize.BSize(wm); boffset = std::max(0, extraSpace / 2); // Adjust boffset to be in terms of the button's frame-rect, instead of // its focus-padding rect: boffset += focusPadding.BStart(wm) + clbp.BStart(wm); // Place the child FinishReflowChild(aFirstKid, aPresContext, contentsDesiredSize, &contentsReflowState, isVertical ? boffset : ioffset, isVertical ? ioffset : boffset, 0); // Make sure we have a useful 'ascent' value for the child if (contentsDesiredSize.BlockStartAscent() == nsHTMLReflowMetrics::ASK_FOR_BASELINE) { WritingMode wm = aButtonReflowState.GetWritingMode(); contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm)); } // OK, we're done with the child frame. // Use what we learned to populate the button frame's reflow metrics. // * Button's height & width are content-box size + border-box contribution: aButtonDesiredSize.SetSize(wm, LogicalSize(wm, aButtonReflowState.ComputedISize() + clbp.IStartEnd(wm), buttonContentBoxBSize + clbp.BStartEnd(wm))); // * Button's ascent is its child's ascent, plus the child's block-offset // within our frame... unless it's orthogonal, in which case we'll use the // contents inline-size as an approximation for now. // XXX is there a better strategy? should we include border-padding? if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) { aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.ISize(wm)); } else { aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.BlockStartAscent() + boffset); } aButtonDesiredSize.SetOverflowAreasToDesiredBounds(); }
void nsNumberControlFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsNumberControlFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_ASSERTION(mOuterWrapper, "Outer wrapper div must exist!"); NS_ASSERTION(!GetPrevContinuation() && !GetNextContinuation(), "nsNumberControlFrame should not have continuations; if it does we " "need to call RegUnregAccessKey only for the first"); NS_ASSERTION(!mFrames.FirstChild() || !mFrames.FirstChild()->GetNextSibling(), "We expect at most one direct child frame"); if (mState & NS_FRAME_FIRST_REFLOW) { nsFormControlFrame::RegUnRegAccessKey(this, true); } const WritingMode myWM = aReflowState.GetWritingMode(); // The ISize of our content box, which is the available ISize // for our anonymous content: const nscoord contentBoxISize = aReflowState.ComputedISize(); nscoord contentBoxBSize = aReflowState.ComputedBSize(); // Figure out our border-box sizes as well (by adding borderPadding to // content-box sizes): const nscoord borderBoxISize = contentBoxISize + aReflowState.ComputedLogicalBorderPadding().IStartEnd(myWM); nscoord borderBoxBSize; if (contentBoxBSize != NS_INTRINSICSIZE) { borderBoxBSize = contentBoxBSize + aReflowState.ComputedLogicalBorderPadding().BStartEnd(myWM); } // else, we'll figure out borderBoxBSize after we resolve contentBoxBSize. nsIFrame* outerWrapperFrame = mOuterWrapper->GetPrimaryFrame(); if (!outerWrapperFrame) { // display:none? if (contentBoxBSize == NS_INTRINSICSIZE) { contentBoxBSize = 0; borderBoxBSize = aReflowState.ComputedLogicalBorderPadding().BStartEnd(myWM); } } else { NS_ASSERTION(outerWrapperFrame == mFrames.FirstChild(), "huh?"); nsHTMLReflowMetrics wrappersDesiredSize(aReflowState); WritingMode wrapperWM = outerWrapperFrame->GetWritingMode(); LogicalSize availSize = aReflowState.ComputedSize(wrapperWM); availSize.BSize(wrapperWM) = NS_UNCONSTRAINEDSIZE; nsHTMLReflowState wrapperReflowState(aPresContext, aReflowState, outerWrapperFrame, availSize); // Convert wrapper margin into my own writing-mode (in case it differs): LogicalMargin wrapperMargin = wrapperReflowState.ComputedLogicalMargin().ConvertTo(myWM, wrapperWM); // offsets of wrapper frame within this frame: LogicalPoint wrapperOffset(myWM, aReflowState.ComputedLogicalBorderPadding().IStart(myWM) + wrapperMargin.IStart(myWM), aReflowState.ComputedLogicalBorderPadding().BStart(myWM) + wrapperMargin.BStart(myWM)); nsReflowStatus childStatus; // We initially reflow the child with a dummy containerSize; positioning // will be fixed later. const nsSize dummyContainerSize; ReflowChild(outerWrapperFrame, aPresContext, wrappersDesiredSize, wrapperReflowState, myWM, wrapperOffset, dummyContainerSize, 0, childStatus); MOZ_ASSERT(NS_FRAME_IS_FULLY_COMPLETE(childStatus), "We gave our child unconstrained available block-size, " "so it should be complete"); nscoord wrappersMarginBoxBSize = wrappersDesiredSize.BSize(myWM) + wrapperMargin.BStartEnd(myWM); if (contentBoxBSize == NS_INTRINSICSIZE) { // We are intrinsically sized -- we should shrinkwrap the outer wrapper's // block-size: contentBoxBSize = wrappersMarginBoxBSize; // Make sure we obey min/max-bsize in the case when we're doing intrinsic // sizing (we get it for free when we have a non-intrinsic // aReflowState.ComputedBSize()). Note that we do this before // adjusting for borderpadding, since ComputedMaxBSize and // ComputedMinBSize are content heights. contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize, aReflowState.ComputedMinBSize(), aReflowState.ComputedMaxBSize()); borderBoxBSize = contentBoxBSize + aReflowState.ComputedLogicalBorderPadding().BStartEnd(myWM); } // Center child in block axis nscoord extraSpace = contentBoxBSize - wrappersMarginBoxBSize; wrapperOffset.B(myWM) += std::max(0, extraSpace / 2); // Needed in FinishReflowChild, for logical-to-physical conversion: nsSize borderBoxSize = LogicalSize(myWM, borderBoxISize, borderBoxBSize). GetPhysicalSize(myWM); // Place the child FinishReflowChild(outerWrapperFrame, aPresContext, wrappersDesiredSize, &wrapperReflowState, myWM, wrapperOffset, borderBoxSize, 0); nsSize contentBoxSize = LogicalSize(myWM, contentBoxISize, contentBoxBSize). GetPhysicalSize(myWM); aDesiredSize.SetBlockStartAscent( wrappersDesiredSize.BlockStartAscent() + outerWrapperFrame->BStart(aReflowState.GetWritingMode(), contentBoxSize)); } LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize); aDesiredSize.SetSize(myWM, logicalDesiredSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); if (outerWrapperFrame) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, outerWrapperFrame); } FinishAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
bool nsColumnSetFrame::ReflowChildren(nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus, const ReflowConfig& aConfig, bool aUnboundedLastColumn, nsCollapsingMargin* aBottomMarginCarriedOut, ColumnBalanceData& aColData) { aColData.Reset(); bool allFit = true; bool RTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL; bool shrinkingHeightOnly = !NS_SUBTREE_DIRTY(this) && mLastBalanceHeight > aConfig.mColMaxHeight; #ifdef DEBUG_roc printf("*** Doing column reflow pass: mLastBalanceHeight=%d, mColMaxHeight=%d, RTL=%d\n, mBalanceColCount=%d, mColWidth=%d, mColGap=%d\n", mLastBalanceHeight, aConfig.mColMaxHeight, RTL, aConfig.mBalanceColCount, aConfig.mColWidth, aConfig.mColGap); #endif DrainOverflowColumns(); const bool colHeightChanged = mLastBalanceHeight != aConfig.mColMaxHeight; if (colHeightChanged) { mLastBalanceHeight = aConfig.mColMaxHeight; // XXX Seems like this could fire if incremental reflow pushed the column set // down so we reflow incrementally with a different available height. // We need a way to do an incremental reflow and be sure availableHeight // changes are taken account of! Right now I think block frames with absolute // children might exit early. //NS_ASSERTION(aKidReason != eReflowReason_Incremental, // "incremental reflow should not have changed the balance height"); } // get our border and padding nsMargin borderPadding = aReflowState.ComputedPhysicalBorderPadding(); borderPadding.ApplySkipSides(GetSkipSides(&aReflowState)); nsRect contentRect(0, 0, 0, 0); nsOverflowAreas overflowRects; nsIFrame* child = mFrames.FirstChild(); nsPoint childOrigin = nsPoint(borderPadding.left, borderPadding.top); // For RTL, figure out where the last column's left edge should be. Since the // columns might not fill the frame exactly, we need to account for the // slop. Otherwise we'll waste time moving the columns by some tiny // amount unnecessarily. if (RTL) { nscoord availWidth = aReflowState.AvailableWidth(); if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) { availWidth = aReflowState.ComputedWidth(); } if (availWidth != NS_INTRINSICSIZE) { childOrigin.x += availWidth - aConfig.mColWidth; #ifdef DEBUG_roc printf("*** childOrigin.x = %d\n", childOrigin.x); #endif } } int columnCount = 0; int contentBEnd = 0; bool reflowNext = false; while (child) { // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't // skip if the next column is dirty, because the next column's first line(s) // might be pullable back to this column. We can't skip if it's the last child // because we need to obtain the bottom margin. We can't skip // if this is the last column and we're supposed to assign unbounded // height to it, because that could change the available height from // the last time we reflowed it and we should try to pull all the // content from its next sibling. (Note that it might be the last // column, but not be the last child because the desired number of columns // has changed.) bool skipIncremental = !aReflowState.ShouldReflowAllKids() && !NS_SUBTREE_DIRTY(child) && child->GetNextSibling() && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) && !NS_SUBTREE_DIRTY(child->GetNextSibling()); // If we need to pull up content from the prev-in-flow then this is not just // a height shrink. The prev in flow will have set the dirty bit. // Check the overflow rect YMost instead of just the child's content height. The child // may have overflowing content that cares about the available height boundary. // (It may also have overflowing content that doesn't care about the available height // boundary, but if so, too bad, this optimization is defeated.) // We want scrollable overflow here since this is a calculation that // affects layout. bool skipResizeHeightShrink = shrinkingHeightOnly && child->GetScrollableOverflowRect().YMost() <= aConfig.mColMaxHeight; nscoord childContentBEnd = 0; WritingMode wm = child->GetWritingMode(); if (!reflowNext && (skipIncremental || skipResizeHeightShrink)) { // This child does not need to be reflowed, but we may need to move it MoveChildTo(this, child, childOrigin); // If this is the last frame then make sure we get the right status nsIFrame* kidNext = child->GetNextSibling(); if (kidNext) { aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) ? NS_FRAME_OVERFLOW_INCOMPLETE : NS_FRAME_NOT_COMPLETE; } else { aStatus = mLastFrameStatus; } childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child); #ifdef DEBUG_roc printf("*** Skipping child #%d %p (incremental %d, resize height shrink %d): status = %d\n", columnCount, (void*)child, skipIncremental, skipResizeHeightShrink, aStatus); #endif } else { nsSize physicalSize(aConfig.mColWidth, aConfig.mColMaxHeight); if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) { physicalSize.height = GetAvailableContentHeight(aReflowState); } LogicalSize availSize(wm, physicalSize); LogicalSize computedSize = aReflowState.ComputedSize(wm); if (reflowNext) child->AddStateBits(NS_FRAME_IS_DIRTY); nsHTMLReflowState kidReflowState(PresContext(), aReflowState, child, availSize, availSize.ISize(wm), computedSize.BSize(wm)); kidReflowState.mFlags.mIsTopOfPage = true; kidReflowState.mFlags.mTableIsSplittable = false; kidReflowState.mFlags.mIsColumnBalancing = aConfig.mBalanceColCount < INT32_MAX; // We need to reflow any float placeholders, even if our column height // hasn't changed. kidReflowState.mFlags.mMustReflowPlaceholders = !colHeightChanged; #ifdef DEBUG_roc printf("*** Reflowing child #%d %p: availHeight=%d\n", columnCount, (void*)child,availSize.BSize(wm)); #endif // Note if the column's next in flow is not being changed by this incremental reflow. // This may allow the current column to avoid trying to pull lines from the next column. if (child->GetNextSibling() && !(GetStateBits() & NS_FRAME_IS_DIRTY) && !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) { kidReflowState.mFlags.mNextInFlowUntouched = true; } nsHTMLReflowMetrics kidDesiredSize(wm, aDesiredSize.mFlags); // XXX it would be cool to consult the float manager for the // previous block to figure out the region of floats from the // previous column that extend into this column, and subtract // that region from the new float manager. So you could stick a // really big float in the first column and text in following // columns would flow around it. // Reflow the frame ReflowChild(child, PresContext(), kidDesiredSize, kidReflowState, childOrigin.x + kidReflowState.ComputedPhysicalMargin().left, childOrigin.y + kidReflowState.ComputedPhysicalMargin().top, 0, aStatus); reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0; #ifdef DEBUG_roc printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d CarriedOutBottomMargin=%d\n", columnCount, (void*)child, aStatus, kidDesiredSize.Width(), kidDesiredSize.Height(), kidDesiredSize.mCarriedOutBEndMargin.get()); #endif NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus); *aBottomMarginCarriedOut = kidDesiredSize.mCarriedOutBEndMargin; FinishReflowChild(child, PresContext(), kidDesiredSize, &kidReflowState, childOrigin.x, childOrigin.y, 0); childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child); if (childContentBEnd > aConfig.mColMaxHeight) { allFit = false; } if (childContentBEnd > availSize.BSize(wm)) { aColData.mMaxOverflowingHeight = std::max(childContentBEnd, aColData.mMaxOverflowingHeight); } } contentRect.UnionRect(contentRect, child->GetRect()); ConsiderChildOverflow(overflowRects, child); contentBEnd = std::max(contentBEnd, childContentBEnd); aColData.mLastHeight = childContentBEnd; aColData.mSumHeight += childContentBEnd; // Build a continuation column if necessary nsIFrame* kidNextInFlow = child->GetNextInFlow(); if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) { NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted"); child = nullptr; break; } else { ++columnCount; // Make sure that the column has a next-in-flow. If not, we must // create one to hold the overflowing stuff, even if we're just // going to put it on our overflow list and let *our* // next in flow handle it. if (!kidNextInFlow) { NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW, "We have to create a continuation, but the block doesn't want us to reflow it?"); // We need to create a continuing column nsresult rv = CreateNextInFlow(child, kidNextInFlow); if (NS_FAILED(rv)) { NS_NOTREACHED("Couldn't create continuation"); child = nullptr; break; } } // Make sure we reflow a next-in-flow when it switches between being // normal or overflow container if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } } else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } if ((contentBEnd > aReflowState.ComputedMaxBSize() || contentBEnd > aReflowState.ComputedBSize()) && aConfig.mBalanceColCount < INT32_MAX) { // We overflowed vertically, but have not exceeded the number of // columns. We're going to go into overflow columns now, so balancing // no longer applies. aColData.mHasExcessHeight = true; } if (columnCount >= aConfig.mBalanceColCount) { // No more columns allowed here. Stop. aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY); // Move any of our leftover columns to our overflow list. Our // next-in-flow will eventually pick them up. const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child); if (continuationColumns.NotEmpty()) { SetOverflowFrames(continuationColumns); } child = nullptr; break; } } if (PresContext()->HasPendingInterrupt()) { // Stop the loop now while |child| still points to the frame that bailed // out. We could keep going here and condition a bunch of the code in // this loop on whether there's an interrupt, or even just keep going and // trying to reflow the blocks (even though we know they'll interrupt // right after their first line), but stopping now is conceptually the // simplest (and probably fastest) thing. break; } // Advance to the next column child = child->GetNextSibling(); if (child) { if (!RTL) { childOrigin.x += aConfig.mColWidth + aConfig.mColGap; } else { childOrigin.x -= aConfig.mColWidth + aConfig.mColGap; } #ifdef DEBUG_roc printf("*** NEXT CHILD ORIGIN.x = %d\n", childOrigin.x); #endif } } if (PresContext()->CheckForInterrupt(this) && (GetStateBits() & NS_FRAME_IS_DIRTY)) { // Mark all our kids starting with |child| dirty // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt, // because we might have interrupted while reflowing |child|, and since // we're about to add a dirty bit to |child| we need to make sure that // |this| is scheduled to have dirty bits marked on it and its ancestors. // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll // bail out immediately, since it'll already have a dirty bit. for (; child; child = child->GetNextSibling()) { child->AddStateBits(NS_FRAME_IS_DIRTY); } } aColData.mMaxHeight = contentBEnd; contentRect.height = std::max(contentRect.height, contentBEnd); mLastFrameStatus = aStatus; // contentRect included the borderPadding.left,borderPadding.top of the child rects contentRect -= nsPoint(borderPadding.left, borderPadding.top); WritingMode wm = aReflowState.GetWritingMode(); LogicalSize contentSize(wm, nsSize(contentRect.XMost(), contentRect.YMost())); // Apply computed and min/max values // (aConfig members need to be converted from Width/Height to ISize/BSize) if (aConfig.mComputedHeight != NS_INTRINSICSIZE) { if (aReflowState.AvailableHeight() != NS_INTRINSICSIZE) { contentSize.BSize(wm) = std::min(contentSize.BSize(wm), aConfig.mComputedHeight); } else { contentSize.BSize(wm) = aConfig.mComputedHeight; } } else { // We add the "consumed" height back in so that we're applying // constraints to the correct height value, then subtract it again // after we've finished with the min/max calculation. This prevents us from // having a last continuation that is smaller than the min height. but which // has prev-in-flows, trigger a larger height than actually required. contentSize.BSize(wm) = aReflowState.ApplyMinMaxHeight(contentSize.BSize(wm), aConfig.mConsumedHeight); } if (aReflowState.ComputedISize() != NS_INTRINSICSIZE) { contentSize.ISize(wm) = aReflowState.ComputedISize(); } else { contentSize.ISize(wm) = aReflowState.ApplyMinMaxWidth(contentSize.ISize(wm)); } LogicalMargin bp(wm, borderPadding); contentSize.ISize(wm) += bp.IStartEnd(wm); contentSize.BSize(wm) += bp.BStartEnd(wm); aDesiredSize.SetSize(wm, contentSize); aDesiredSize.mOverflowAreas = overflowRects; aDesiredSize.UnionOverflowAreasWithDesiredBounds(); #ifdef DEBUG_roc printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)); #endif return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus); }
void nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext, nsHTMLReflowMetrics& aButtonDesiredSize, const nsHTMLReflowState& aButtonReflowState, nsIFrame* aFirstKid) { WritingMode wm = GetWritingMode(); LogicalSize availSize = aButtonReflowState.ComputedSize(wm); availSize.BSize(wm) = NS_INTRINSICSIZE; // Buttons have some bonus renderer-determined border/padding, // which occupies part of the button's content-box area: LogicalMargin focusPadding = LogicalMargin(wm, mRenderer.GetAddedButtonBorderAndPadding()); // See whether out availSize's inline-size is big enough. If it's // smaller than our intrinsic min iSize, that means that the kid // wouldn't really fit. In that case, we overflow into our internal // focuspadding (which other browsers don't have) so that there's a // little more space for it. // Note that GetMinISize includes the focusPadding. nscoord IOverflow = GetMinISize(aButtonReflowState.rendContext) - aButtonReflowState.ComputedISize(); nscoord IFocusPadding = focusPadding.IStartEnd(wm); nscoord focusPaddingReduction = std::min(IFocusPadding, std::max(IOverflow, 0)); if (focusPaddingReduction > 0) { nscoord startReduction = focusPadding.IStart(wm); if (focusPaddingReduction != IFocusPadding) { startReduction = NSToCoordRound(startReduction * (float(focusPaddingReduction) / float(IFocusPadding))); } focusPadding.IStart(wm) -= startReduction; focusPadding.IEnd(wm) -= focusPaddingReduction - startReduction; } // shorthand for a value we need to use in a bunch of places const LogicalMargin& clbp = aButtonReflowState.ComputedLogicalBorderPadding(); // Indent the child inside us by the focus border. We must do this separate // from the regular border. availSize.ISize(wm) -= focusPadding.IStartEnd(wm); LogicalPoint childPos(wm); childPos.I(wm) = focusPadding.IStart(wm) + clbp.IStart(wm); availSize.ISize(wm) = std::max(availSize.ISize(wm), 0); // Give child a clone of the button's reflow state, with height/width reduced // by focusPadding, so that descendants with height:100% don't protrude. nsHTMLReflowState adjustedButtonReflowState = CloneReflowStateWithReducedContentBox(aButtonReflowState, focusPadding.GetPhysicalMargin(wm)); nsHTMLReflowState contentsReflowState(aPresContext, adjustedButtonReflowState, aFirstKid, availSize); nsReflowStatus contentsReflowStatus; nsHTMLReflowMetrics contentsDesiredSize(aButtonReflowState); childPos.B(wm) = 0; // This will be set properly later, after reflowing the // child to determine its size. // We just pass a dummy containerSize here, as the child will be // repositioned later by FinishReflowChild. nsSize dummyContainerSize; ReflowChild(aFirstKid, aPresContext, contentsDesiredSize, contentsReflowState, wm, childPos, dummyContainerSize, 0, contentsReflowStatus); MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus), "We gave button-contents frame unconstrained available height, " "so it should be complete"); // Compute the button's content-box size: LogicalSize buttonContentBox(wm); if (aButtonReflowState.ComputedBSize() != NS_INTRINSICSIZE) { // Button has a fixed block-size -- that's its content-box bSize. buttonContentBox.BSize(wm) = aButtonReflowState.ComputedBSize(); } else { // Button is intrinsically sized -- it should shrinkwrap the // button-contents' bSize, plus any focus-padding space: buttonContentBox.BSize(wm) = contentsDesiredSize.BSize(wm) + focusPadding.BStartEnd(wm); // Make sure we obey min/max-bSize in the case when we're doing intrinsic // sizing (we get it for free when we have a non-intrinsic // aButtonReflowState.ComputedBSize()). Note that we do this before // adjusting for borderpadding, since mComputedMaxBSize and // mComputedMinBSize are content bSizes. buttonContentBox.BSize(wm) = NS_CSS_MINMAX(buttonContentBox.BSize(wm), aButtonReflowState.ComputedMinBSize(), aButtonReflowState.ComputedMaxBSize()); } if (aButtonReflowState.ComputedISize() != NS_INTRINSICSIZE) { buttonContentBox.ISize(wm) = aButtonReflowState.ComputedISize(); } else { buttonContentBox.ISize(wm) = contentsDesiredSize.ISize(wm) + focusPadding.IStartEnd(wm); buttonContentBox.ISize(wm) = NS_CSS_MINMAX(buttonContentBox.ISize(wm), aButtonReflowState.ComputedMinISize(), aButtonReflowState.ComputedMaxISize()); } // Center child in the block-direction in the button // (technically, inside of the button's focus-padding area) nscoord extraSpace = buttonContentBox.BSize(wm) - focusPadding.BStartEnd(wm) - contentsDesiredSize.BSize(wm); childPos.B(wm) = std::max(0, extraSpace / 2); // Adjust childPos.B() to be in terms of the button's frame-rect, instead of // its focus-padding rect: childPos.B(wm) += focusPadding.BStart(wm) + clbp.BStart(wm); nsSize containerSize = (buttonContentBox + clbp.Size(wm)).GetPhysicalSize(wm); // Place the child FinishReflowChild(aFirstKid, aPresContext, contentsDesiredSize, &contentsReflowState, wm, childPos, containerSize, 0); // Make sure we have a useful 'ascent' value for the child if (contentsDesiredSize.BlockStartAscent() == nsHTMLReflowMetrics::ASK_FOR_BASELINE) { WritingMode wm = aButtonReflowState.GetWritingMode(); contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm)); } // OK, we're done with the child frame. // Use what we learned to populate the button frame's reflow metrics. // * Button's height & width are content-box size + border-box contribution: aButtonDesiredSize.SetSize(wm, LogicalSize(wm, aButtonReflowState.ComputedISize() + clbp.IStartEnd(wm), buttonContentBox.BSize(wm) + clbp.BStartEnd(wm))); // * Button's ascent is its child's ascent, plus the child's block-offset // within our frame... unless it's orthogonal, in which case we'll use the // contents inline-size as an approximation for now. // XXX is there a better strategy? should we include border-padding? if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) { aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.ISize(wm)); } else { aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.BlockStartAscent() + childPos.B(wm)); } aButtonDesiredSize.SetOverflowAreasToDesiredBounds(); }
void ViewportFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("ViewportFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_FRAME_TRACE_REFLOW_IN("ViewportFrame::Reflow"); // Initialize OUT parameters aStatus = NS_FRAME_COMPLETE; // Because |Reflow| sets ComputedBSize() on the child to our // ComputedBSize(). AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE); // Set our size up front, since some parts of reflow depend on it // being already set. Note that the computed height may be // unconstrained; that's ok. Consumers should watch out for that. SetSize(nsSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight())); // Reflow the main content first so that the placeholders of the // fixed-position frames will be in the right places on an initial // reflow. nscoord kidBSize = 0; WritingMode wm = aReflowState.GetWritingMode(); if (mFrames.NotEmpty()) { // Deal with a non-incremental reflow or an incremental reflow // targeted at our one-and-only principal child frame. if (aReflowState.ShouldReflowAllKids() || aReflowState.IsVResize() || NS_SUBTREE_DIRTY(mFrames.FirstChild())) { // Reflow our one-and-only principal child frame nsIFrame* kidFrame = mFrames.FirstChild(); nsHTMLReflowMetrics kidDesiredSize(aReflowState); WritingMode wm = kidFrame->GetWritingMode(); LogicalSize availableSpace = aReflowState.AvailableSize(wm); nsHTMLReflowState kidReflowState(aPresContext, aReflowState, kidFrame, availableSpace); // Reflow the frame kidReflowState.SetComputedBSize(aReflowState.ComputedBSize()); ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState, 0, 0, 0, aStatus); kidBSize = kidDesiredSize.BSize(wm); FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, nullptr, 0, 0, 0); } else { kidBSize = LogicalSize(wm, mFrames.FirstChild()->GetSize()).BSize(wm); } } NS_ASSERTION(aReflowState.AvailableISize() != NS_UNCONSTRAINEDSIZE, "shouldn't happen anymore"); // Return the max size as our desired size LogicalSize maxSize(wm, aReflowState.AvailableISize(), // Being flowed initially at an unconstrained block size // means we should return our child's intrinsic size. aReflowState.ComputedBSize() != NS_UNCONSTRAINEDSIZE ? aReflowState.ComputedBSize() : kidBSize); aDesiredSize.SetSize(wm, maxSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); if (HasAbsolutelyPositionedChildren()) { // Make a copy of the reflow state and change the computed width and height // to reflect the available space for the fixed items nsHTMLReflowState reflowState(aReflowState); if (reflowState.AvailableBSize() == NS_UNCONSTRAINEDSIZE) { // We have an intrinsic-height document with abs-pos/fixed-pos children. // Set the available height and mComputedHeight to our chosen height. reflowState.AvailableBSize() = maxSize.BSize(wm); // Not having border/padding simplifies things NS_ASSERTION(reflowState.ComputedPhysicalBorderPadding() == nsMargin(0,0,0,0), "Viewports can't have border/padding"); reflowState.SetComputedBSize(maxSize.BSize(wm)); } nsRect rect = AdjustReflowStateAsContainingBlock(&reflowState); nsOverflowAreas* overflowAreas = &aDesiredSize.mOverflowAreas; nsIScrollableFrame* rootScrollFrame = aPresContext->PresShell()->GetRootScrollFrameAsScrollable(); if (rootScrollFrame && !rootScrollFrame->IsIgnoringViewportClipping()) { overflowAreas = nullptr; } AbsPosReflowFlags flags = AbsPosReflowFlags::eCBWidthAndHeightChanged; // XXX could be optimized GetAbsoluteContainingBlock()->Reflow(this, aPresContext, reflowState, aStatus, rect, flags, overflowAreas); } if (mFrames.NotEmpty()) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, mFrames.FirstChild()); } // If we were dirty then do a repaint if (GetStateBits() & NS_FRAME_IS_DIRTY) { InvalidateFrame(); } // Clipping is handled by the document container (e.g., nsSubDocumentFrame), // so we don't need to change our overflow areas. bool overflowChanged = FinishAndStoreOverflow(&aDesiredSize); if (overflowChanged) { // We may need to alert our container to get it to pick up the // overflow change. nsSubDocumentFrame* container = static_cast<nsSubDocumentFrame*> (nsLayoutUtils::GetCrossDocParentFrame(this)); if (container && !container->ShouldClipSubdocument()) { container->PresContext()->PresShell()-> FrameNeedsReflow(container, nsIPresShell::eResize, NS_FRAME_IS_DIRTY); } } NS_FRAME_TRACE_REFLOW_OUT("ViewportFrame::Reflow", aStatus); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }
void nsSubDocumentFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsSubDocumentFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsSubDocumentFrame::Reflow: maxSize=%d,%d", aReflowState.AvailableWidth(), aReflowState.AvailableHeight())); NS_ASSERTION(aReflowState.ComputedWidth() != NS_UNCONSTRAINEDSIZE, "Shouldn't have unconstrained stuff here " "thanks to the rules of reflow"); NS_ASSERTION(NS_INTRINSICSIZE != aReflowState.ComputedHeight(), "Shouldn't have unconstrained stuff here " "thanks to ComputeAutoSize"); aStatus = NS_FRAME_COMPLETE; NS_ASSERTION(mContent->GetPrimaryFrame() == this, "Shouldn't happen"); // XUL <iframe> or <browser>, or HTML <iframe>, <object> or <embed> aDesiredSize.SetSize(aReflowState.GetWritingMode(), aReflowState.ComputedSizeWithBorderPadding()); // "offset" is the offset of our content area from our frame's // top-left corner. nsPoint offset = nsPoint(aReflowState.ComputedPhysicalBorderPadding().left, aReflowState.ComputedPhysicalBorderPadding().top); if (mInnerView) { const nsMargin& bp = aReflowState.ComputedPhysicalBorderPadding(); nsSize innerSize(aDesiredSize.Width() - bp.LeftRight(), aDesiredSize.Height() - bp.TopBottom()); // Size & position the view according to 'object-fit' & 'object-position'. nsIFrame* subDocRoot = ObtainIntrinsicSizeFrame(); IntrinsicSize intrinsSize; nsSize intrinsRatio; if (subDocRoot) { intrinsSize = subDocRoot->GetIntrinsicSize(); intrinsRatio = subDocRoot->GetIntrinsicRatio(); } nsRect destRect = nsLayoutUtils::ComputeObjectDestRect(nsRect(offset, innerSize), intrinsSize, intrinsRatio, StylePosition()); nsViewManager* vm = mInnerView->GetViewManager(); vm->MoveViewTo(mInnerView, destRect.x, destRect.y); vm->ResizeView(mInnerView, nsRect(nsPoint(0, 0), destRect.Size()), true); } aDesiredSize.SetOverflowAreasToDesiredBounds(); if (!ShouldClipSubdocument()) { nsIFrame* subdocRootFrame = GetSubdocumentRootFrame(); if (subdocRootFrame) { aDesiredSize.mOverflowAreas.UnionWith(subdocRootFrame->GetOverflowAreas() + offset); } } FinishAndStoreOverflow(&aDesiredSize); if (!aPresContext->IsPaginated() && !mPostedReflowCallback) { PresContext()->PresShell()->PostReflowCallback(this); mPostedReflowCallback = true; } NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsSubDocumentFrame::Reflow: size=%d,%d status=%x", aDesiredSize.Width(), aDesiredSize.Height(), aStatus)); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); }