void drawPolyline(pointList list) { if(list.size() < 2) return; glBegin(GL_LINE_STRIP); { pointList::const_iterator endIt = list.end(); for(pointList::const_iterator it = list.begin(); it != endIt; ++it) { glVertex2d(it->first, it->second); } } glEnd(); }
/* * find corners with maximal cornerness */ bool harrisCorners::findCornerMaxima(const channel& cornerness, channel& cornersOnly, pointList& cornerMax) const { if (cornerness.empty()) { cornersOnly.clear(); cornerMax.clear(); return true; } const parameters& par = getParameters(); const float corner = par.cornerValue/255.0f; const float noCorner = par.noCornerValue/255.0f; localMaxima<float> lmax; localMaxima<float>::parameters lmaxPar(par.localMaximaParameters); lmaxPar.noMaxValue = noCorner; lmaxPar.maxNumber = par.maximumCorners; lmax.setParameters(lmaxPar); if (lmax.apply(cornerness,cornersOnly,cornerMax)) { pointList::iterator it; int i; for (it=cornerMax.begin(),i=0; (it!=cornerMax.end()); ++it) { cornersOnly.at(*it) = corner; } for (;it!=cornerMax.end();++it) { cornersOnly.at(*it) = noCorner; } return true; } return false; }