void ttent::add_row_to_factions(tlistbox& list, const config& cfg) { // Add list item string_map list_item; std::map<std::string, string_map> list_item_item; int number = cfg["leader"].to_int(); list_item["label"] = heros_[number].image(); list_item_item.insert(std::make_pair("icon", list_item)); const config& art_cfg = cfg.child("artifical"); std::vector<std::string> vstr = utils::split(art_cfg["service_heros"].str()); list_item["label"] = lexical_cast_default<std::string>(vstr.size()); list_item_item.insert(std::make_pair("fresh", list_item)); vstr = utils::split(art_cfg["wander_heros"].str()); list_item["label"] = lexical_cast_default<std::string>(vstr.size()); list_item_item.insert(std::make_pair("wander", list_item)); number = art_cfg["heros_army"].to_int(); list_item["label"] = heros_[number].name(); list_item_item.insert(std::make_pair("city", list_item)); list.add_row(list_item_item); }
void add_row_to_stuff_list(const std::string& id, const std::string& label) { std::map<std::string, string_map> data; string_map item; item["id"] = id; item["label"] = label; data.insert(std::make_pair("name", item)); stuff_list->add_row(data); }
void tbrowse::add_row(twindow& window, tlistbox& list, const std::string& name, bool dir) { std::stringstream ss; string_map list_item; std::map<std::string, string_map> list_item_item; list_item["label"] = "misc/open.png~SCALE(32, 32)"; list_item_item.insert(std::make_pair("open", list_item)); ss << tintegrate::generate_img(get_browse_icon(dir) + "~SCALE(24, 24)") << name; list_item["label"] = ss.str(); list_item_item.insert(std::make_pair("name", list_item)); list_item["label"] = "---"; list_item_item.insert(std::make_pair("date", list_item)); list_item["label"] = dir? null_str: "---"; list_item_item.insert(std::make_pair("size", list_item)); list.add_row(list_item_item); int index = list.get_item_count() - 1; ttoggle_panel* panel = dynamic_cast<ttoggle_panel*>(list.get_row_panel(index)); tbutton* button = find_widget<tbutton>(panel, "open", false, true); if (dir) { connect_signal_mouse_left_click( *button , boost::bind( &tbrowse::open , this , boost::ref(window) , _3 , _4 , (int)true , (int)index)); panel->connect_signal<event::LEFT_BUTTON_DOUBLE_CLICK>(boost::bind( &tbrowse::open , this , boost::ref(window) , _3 , _4 , (int)true , (int)index) , event::tdispatcher::back_pre_child); } else { button->set_visible(twidget::HIDDEN); button->set_active(false); } }
void add_nick(const std::string& nick, const std::string& label) { DBG_GUI << "Nicks list: adding item (nick: \"" << nick << "\" label: \"" << label << "\")\n"; nicks.push_back(nick); std::map<std::string, string_map> data; string_map item; item["id"] = nick; item["label"] = label; item["use_markup"] = "true"; data.insert(std::make_pair("nick", item)); nicks_list->add_row(data); }
void add_side(int side_num, const std::string& label) { sides.push_back(side_num); DBG_GUI << "Sides list: adding item (side_num: \"" << side_num << "\" label: \"" << label << "\")\n"; std::map<std::string, string_map> data; string_map item; item["id"] = std::string("side_") + str_cast(side_num); item["label"] = label; item["use_markup"] = "true"; data.insert(std::make_pair("side", item)); sides_list->add_row(data); }
void ttent::add_row_to_heros(tlistbox& list, int h, int leader, int city, int stratum) { // Add list item string_map list_item; std::map<std::string, string_map> list_item_item; if (!rpg_mode_) { list_item["label"] = heros_[h].image(); list_item_item.insert(std::make_pair("icon", list_item)); } if (h != player_hero_->number_) { list_item["label"] = heros_[h].name(); } else { list_item["label"] = player_hero_->name(); } list_item_item.insert(std::make_pair("name", list_item)); if (leader != -1) { list_item["label"] = heros_[leader].name(); } else { list_item["label"] = "---"; } list_item_item.insert(std::make_pair("side", list_item)); if (city != -1) { list_item["label"] = heros_[city].name(); } else { list_item["label"] = "---"; } list_item_item.insert(std::make_pair("city", list_item)); list_item["label"] = hero::stratum_str(stratum); list_item_item.insert(std::make_pair("stratum", list_item)); list.add_row(list_item_item); if (rpg_mode_) { tgrid* grid_ptr = list.get_row_grid(mem_vsize_); tcontrol* control = dynamic_cast<tcontrol*>(grid_ptr->find("icon", true)); control->set_visible(twidget::INVISIBLE); } rows_mem_[mem_vsize_].hero_ = h; rows_mem_[mem_vsize_].leader_ = leader; rows_mem_[mem_vsize_].city_ = city; rows_mem_[mem_vsize_ ++].stratum_ = stratum; }
void tgame_load::fill_local(twindow& window, tlistbox& list) { find_widget<tcontrol>(&window, "delete", false).set_active(true); find_widget<tcontrol>(&window, "ok", false).set_active(true); std::string str = tintegrate::generate_format(_("Upload"), "blue"); find_widget<tcontrol>(&window, "xmit", false).set_label(str); { cursor::setter cur(cursor::WAIT); games_ = savegame::manager::get_saves_list(); } list.clear(); BOOST_FOREACH (const savegame::save_info game, games_) { std::map<std::string, string_map> data; string_map item; item["label"] = game.name; data.insert(std::make_pair("filename", item)); item["label"] = game.format_time_summary(); data.insert(std::make_pair("date", item)); list.add_row(data); }
void tside_report::fill_table(tlistbox& list, int catalog) { for (std::vector<artifical*>::const_iterator it = candidate_cities_.begin(); it != candidate_cities_.end(); ++ it) { artifical& city = **it; std::stringstream str; /*** Add list item ***/ string_map table_item; std::map<std::string, string_map> table_item_item; str.str(""); str << city.name(); str << "(Lv"; str << tintegrate::generate_format(city.level(), "green"); str << ")"; table_item["label"] = str.str(); table_item_item.insert(std::make_pair("name", table_item)); if (catalog == STATUS_PAGE) { str.str(""); if (city.hitpoints() < city.max_hitpoints() / 2) { str << tintegrate::generate_format(city.hitpoints(), "red"); } else if (city.hitpoints() < city.max_hitpoints()) { str << tintegrate::generate_format(city.hitpoints(), "yellow"); } else { str << city.hitpoints(); } str << "/" << city.max_hitpoints(); table_item["label"] = str.str(); table_item_item.insert(std::make_pair("hp", table_item)); str.str(""); str << city.experience() << "/"; if (city.can_advance()) { str << city.max_experience(); } else { str << "-"; } table_item["label"] = str.str(); table_item_item.insert(std::make_pair("xp", table_item)); str.str(""); str << tintegrate::generate_format(city.fresh_heros().size(), "green"); str << "/"; str << tintegrate::generate_format(city.finish_heros().size(), "red"); str << "/"; str << tintegrate::generate_format(city.wander_heros().size(), "yellow"); table_item["label"] = str.str(); table_item_item.insert(std::make_pair("hero", table_item)); str.str(""); str << tintegrate::generate_format(city.reside_troops().size(), "yellow"); str << "/"; str << city.field_troops().size(); table_item["label"] = str.str(); table_item_item.insert(std::make_pair("troop", table_item)); str.str(""); str << tintegrate::generate_format(city.total_gold_income(current_team_.market_increase_), "yellow"); str << "/"; str << tintegrate::generate_format(city.total_technology_income(current_team_.technology_increase_), "green"); table_item["label"] = str.str(); table_item_item.insert(std::make_pair("income", table_item)); size_t built = 0; size_t building = 0; const std::vector<map_location>& ea = city.economy_area(); for (std::vector<map_location>::const_iterator it2 = ea.begin(); it2 != ea.end(); ++ it2) { unit* u = units_.find_unit(*it2); if (!u || !hero::is_ea_artifical(u->type()->master())) { continue; } if (u->get_state(ustate_tag::BUILDING)) { building ++; } else { built ++; } } str.str(""); str << tintegrate::generate_format(building + built, building? "yellow": "green"); str << "/"; if (building + built != ea.size()) { str << tintegrate::generate_format(ea.size(), "red"); } else { str << ea.size(); } table_item["label"] = str.str(); table_item_item.insert(std::make_pair("ea", table_item)); } list.add_row(table_item_item); unsigned hero_index = list.get_item_count() - 1; twidget* grid_ptr = list.get_row_panel(hero_index); ttoggle_panel* toggle = dynamic_cast<ttoggle_panel*>(grid_ptr); toggle->set_data(hero_index); } }
void thero_selection::fill_table(tlistbox& list, int catalog) { std::vector<int> features; std::stringstream str; std::string color; hero& leader = *(*teams_)[side_ - 1].leader(); int hero_index = 0; for (std::vector<std::pair<int, unit*> >::iterator itor = pairs_.begin(); itor != pairs_.end(); ++ itor, hero_index ++) { /*** Add list item ***/ string_map table_item; std::map<std::string, string_map> table_item_item; hero& h = heros_[itor->first]; unit& u = *itor->second; int catalog_diff = posix_abs((int)leader.base_catalog_ - h.base_catalog_); if (catalog_diff > HERO_MAX_LOYALTY / 2) { catalog_diff = HERO_MAX_LOYALTY - catalog_diff; } if (catalog == OWNERSHIP_PAGE) { table_item["label"] = h.name(); table_item_item.insert(std::make_pair("name", table_item)); if (h.side_ != HEROS_INVALID_SIDE) { table_item["label"] = (*teams_)[h.side_].name(); } else { table_item["label"] = "---"; } table_item_item.insert(std::make_pair("side", table_item)); artifical* city = units_? units_->city_from_cityno(h.city_): NULL; if (city) { table_item["label"] = city->name(); } else { table_item["label"] = "---"; } table_item_item.insert(std::make_pair("city", table_item)); str.str(""); if (h.side_ != HEROS_INVALID_SIDE) { str << h.loyalty(leader); } else { str << "--"; } table_item["label"] = str.str(); table_item_item.insert(std::make_pair("loyalty", table_item)); str.str(""); str << (int)h.base_catalog_; if (HERO_MAX_LOYALTY - catalog_diff >= game_config::move_loyalty_threshold) { color = "green"; } else if (HERO_MAX_LOYALTY - catalog_diff >= game_config::wander_loyalty_threshold) { color = "yellow"; } else { color = "red"; } str << "(" << tintegrate::generate_format(catalog_diff, color) << ")"; table_item["label"] = str.str(); table_item_item.insert(std::make_pair("hero_catalog", table_item)); str.str(""); if (!u.is_artifical()) { str << u.name() << _("name^Troop"); } else if (u.is_city()) { str << u.name(); } else { str << u.name() << u.type_name(); } table_item["label"] = str.str(); table_item_item.insert(std::make_pair("position", table_item)); table_item["label"] = lexical_cast<std::string>(h.meritorious_); table_item_item.insert(std::make_pair("meritorious", table_item)); } else if (catalog == ABILITY_PAGE) { table_item["label"] = h.name(); table_item_item.insert(std::make_pair("name", table_item)); table_item["label"] = lexical_cast<std::string>(fxptoi9(h.leadership_)); table_item_item.insert(std::make_pair("leadership", table_item)); table_item["label"] = lexical_cast<std::string>(fxptoi9(h.force_)); table_item_item.insert(std::make_pair("force", table_item)); table_item["label"] = lexical_cast<std::string>(fxptoi9(h.intellect_)); table_item_item.insert(std::make_pair("intellect", table_item)); table_item["label"] = lexical_cast<std::string>(fxptoi9(h.spirit_)); table_item_item.insert(std::make_pair("spirit", table_item)); table_item["label"] = lexical_cast<std::string>(fxptoi9(h.charm_)); table_item_item.insert(std::make_pair("charm", table_item)); table_item["label"] = hero::status_str(h.status_); table_item_item.insert(std::make_pair("action", table_item)); } else if (catalog == FEATURE_PAGE) { table_item["label"] = h.name(); table_item_item.insert(std::make_pair("name", table_item)); table_item["label"] = hero::feature_str(h.feature_); table_item_item.insert(std::make_pair("feature", table_item)); table_item["label"] = hero::feature_desc_str(h.feature_); table_item_item.insert(std::make_pair("explain", table_item)); } else if (catalog == ADAPTABILITY_PAGE) { table_item["label"] = h.name(); table_item_item.insert(std::make_pair("name", table_item)); table_item["label"] = hero::adaptability_str2(h.arms_[0]); table_item_item.insert(std::make_pair("arm0", table_item)); table_item["label"] = hero::adaptability_str2(h.arms_[1]); table_item_item.insert(std::make_pair("arm1", table_item)); table_item["label"] = hero::adaptability_str2(h.arms_[2]); table_item_item.insert(std::make_pair("arm2", table_item)); table_item["label"] = hero::adaptability_str2(h.arms_[3]); table_item_item.insert(std::make_pair("arm3", table_item)); table_item["label"] = hero::adaptability_str2(h.arms_[4]); table_item_item.insert(std::make_pair("arm4", table_item)); } else if (catalog == COMMAND_PAGE) { table_item["label"] = h.name(); table_item_item.insert(std::make_pair("name", table_item)); table_item["label"] = "----"; table_item_item.insert(std::make_pair("command", table_item)); } else if (catalog == PERSONAL_PAGE) { table_item["label"] = h.name(); table_item_item.insert(std::make_pair("name", table_item)); table_item["label"] = hero::gender_str(h.gender_); table_item_item.insert(std::make_pair("gender", table_item)); } else if (catalog == RELATION_PAGE) { table_item["label"] = h.name(); table_item_item.insert(std::make_pair("name", table_item)); if (h.parent_[0].hero_ != HEROS_INVALID_NUMBER) { table_item["label"] = heros_[h.parent_[0].hero_].name(); } else { table_item["label"] = ""; } table_item_item.insert(std::make_pair("father", table_item)); if (h.parent_[1].hero_ != HEROS_INVALID_NUMBER) { table_item["label"] = heros_[h.parent_[1].hero_].name(); } else { table_item["label"] = ""; } table_item_item.insert(std::make_pair("mother", table_item)); str.str(""); for (uint32_t i = 0; i < HEROS_MAX_OATH; i ++) { if (h.oath_[i].hero_ != HEROS_INVALID_NUMBER) { if (i == 0) { str << heros_[h.oath_[i].hero_].name(); } else { str << " " << heros_[h.oath_[i].hero_].name(); } } } table_item["label"] = str.str(); table_item_item.insert(std::make_pair("oath", table_item)); str.str(""); for (uint32_t i = 0; i < HEROS_MAX_CONSORT; i ++) { if (h.consort_[i].hero_ != HEROS_INVALID_NUMBER) { if (i == 0) { str << heros_[h.consort_[i].hero_].name(); } else { str << " " << heros_[h.consort_[i].hero_].name(); } } } table_item["label"] = str.str(); table_item_item.insert(std::make_pair("consort", table_item)); str.str(""); for (uint32_t i = 0; i < HEROS_MAX_INTIMATE; i ++) { if (h.intimate_[i].hero_ != HEROS_INVALID_NUMBER) { if (i == 0) { str << heros_[h.intimate_[i].hero_].name(); } else { str << " " << heros_[h.intimate_[i].hero_].name(); } } } table_item["label"] = str.str(); table_item_item.insert(std::make_pair("intimate", table_item)); str.str(""); for (uint32_t i = 0; i < HEROS_MAX_HATE; i ++) { if (h.hate_[i].hero_ != HEROS_INVALID_NUMBER) { if (i == 0) { str << heros_[h.hate_[i].hero_].name(); } else { str << " " << heros_[h.hate_[i].hero_].name(); } } } table_item["label"] = str.str(); table_item_item.insert(std::make_pair("hate", table_item)); } list.add_row(table_item_item); twidget* grid_ptr = list.get_row_panel(hero_index); ttoggle_button* toggle = dynamic_cast<ttoggle_button*>(grid_ptr->find("prefix", true)); toggle->set_callback_state_change(boost::bind(&thero_selection::hero_toggled, this, _1)); toggle->set_data(hero_index); if (checked_pairs_.find(hero_index) != checked_pairs_.end()) { toggle->set_value(true); } bool enable = true; for (std::vector<std::string>::const_iterator it2 = disables_.begin(); it2 != disables_.end() && enable; ++ it2) { const std::string& tag = *it2; if (tag == "loyalty") { if (h.side_ != HEROS_INVALID_SIDE) { hero& ownership_leader = *(*teams_)[h.side_].leader(); if (ownership_leader.base_catalog_ == h.base_catalog_) { enable = false; } } } else if (tag == "hate") { if (leader.is_hate(h)) { enable = false; } } } if (enable && h.player_ == HEROS_INVALID_NUMBER && std::find(disables_.begin(), disables_.end(), "member") != disables_.end()) { if (runtime_groups::exist_member(h, leader)) { toggle->set_active(false); } } if (!enable) { // grid_ptr->set_active(false); toggle->set_active(false); } } }