#include#include int main() { std::vector force = {2.0, 3.0, 4.0}; std::vector lever_arm = {0.5, 0.0, 0.0}; std::vector torque(3); torque[0] = force[1] * lever_arm[2] - force[2] * lever_arm[1]; torque[1] = force[2] * lever_arm[0] - force[0] * lever_arm[2]; torque[2] = force[0] * lever_arm[1] - force[1] * lever_arm[0]; std::cout << "Torque: (" << torque[0] << ", " << torque[1] << ", " << torque[2] << ")" << std::endl; return 0; }
#includeThe vector cross product operation is part of the C++ standard library and does not require any additional packages or libraries.#include int main() { std::vector vec1 = {1.0, 2.0, 3.0}; std::vector vec2 = {4.0, 5.0, 6.0}; std::vector normal(3); normal[0] = vec1[1] * vec2[2] - vec1[2] * vec2[1]; normal[1] = vec1[2] * vec2[0] - vec1[0] * vec2[2]; normal[2] = vec1[0] * vec2[1] - vec1[1] * vec2[0]; std::cout << "Normal: (" << normal[0] << ", " << normal[1] << ", " << normal[2] << ")" << std::endl; return 0; }