#includeVector2 position(10.0f, 5.0f); Vector2 velocity(0.0f, -1.0f);
#includeVector2 a(1.0f, 2.0f); Vector2 b(2.0f, 3.0f); Vector2 result = a + b; // result = (3.0f, 5.0f)
#includeFrom these examples, it can be determined that the package library for Vector2 is most likely a custom library developed specifically for the project, or by a third-party for use in game development.#include Vector2 v(3.0f, 4.0f); v.normalize(); // v becomes (0.6f, 0.8f) std::cout << v.magnitude() << std::endl; // prints 1.0f