Example #1
0
// Test checking and unchecking items.
void TreeListCtrlTestCase::ItemCheck()
{
    CPPUNIT_ASSERT_EQUAL( wxCHK_UNCHECKED,
                          m_treelist->GetCheckedState(m_code) );

    m_treelist->CheckItemRecursively(m_code);
    CPPUNIT_ASSERT_EQUAL( wxCHK_CHECKED,
                          m_treelist->GetCheckedState(m_code) );
    CPPUNIT_ASSERT_EQUAL( wxCHK_CHECKED,
                          m_treelist->GetCheckedState(m_code_osx) );
    CPPUNIT_ASSERT_EQUAL( wxCHK_CHECKED,
                          m_treelist->GetCheckedState(m_code_osx_cocoa) );

    m_treelist->UncheckItem(m_code_osx_cocoa);
    CPPUNIT_ASSERT_EQUAL( wxCHK_UNCHECKED,
                          m_treelist->GetCheckedState(m_code_osx_cocoa) );

    m_treelist->UpdateItemParentStateRecursively(m_code_osx_cocoa);
    CPPUNIT_ASSERT_EQUAL( wxCHK_UNDETERMINED,
                          m_treelist->GetCheckedState(m_code_osx) );
    CPPUNIT_ASSERT_EQUAL( wxCHK_UNDETERMINED,
                          m_treelist->GetCheckedState(m_code) );

    m_treelist->CheckItemRecursively(m_code_osx, wxCHK_UNCHECKED);
    m_treelist->UpdateItemParentStateRecursively(m_code_osx_cocoa);
    CPPUNIT_ASSERT_EQUAL( wxCHK_UNCHECKED,
                          m_treelist->GetCheckedState(m_code_osx) );
    CPPUNIT_ASSERT_EQUAL( wxCHK_UNDETERMINED,
                          m_treelist->GetCheckedState(m_code) );
}
Example #2
0
void MyFrame::OnItemChecked(wxTreeListEvent& event)
{
    wxTreeListItem item = event.GetItem();

    wxLogMessage("Item \"%s\" toggled, now %s (was %s)",
                 DumpItem(item),
                 CheckedStateString(m_treelist->GetCheckedState(item)),
                 CheckedStateString(event.GetOldCheckedState()));
}