Example #1
0
int main(int argc, char** argv)
{
    std::string atlas_xml_path;
    char * srcdir_env = getenv("srcdir");
    if (srcdir_env != 0) {
        atlas_xml_path = srcdir_env;
        atlas_xml_path += "/";
    }
    atlas_xml_path += "../../protocol/spec/atlas.xml";
    try {
	Atlas::Objects::loadDefaults(atlas_xml_path);
    } catch(Atlas::Objects::DefaultLoadingException e) {
	std::cout << "DefaultLoadingException: "
             << e.getDescription() << std::endl;
    }
    Root root = Atlas::Objects::objectDefinitions.find("root")->second;
    Root root_inst;
    root_inst->setAttr("id", std::string("root_instantiation"));
    assert(root->getAttr("id").asString() == "root");
    assert(root_inst->getAttr("id").asString() == "root_instantiation");
    assert(root->getAttr("parents").asList().size() == 0);
    assert(root_inst->getAttr("parents").asList().size() == 1);
    assert((*root_inst->getAttr("parents").asList().begin()).asString() ==
            "root");

    Look look = smart_dynamic_cast<Look>(objectDefinitions.find("look")->second);
    Look look_inst;
    look_inst->setAttr("id", std::string("look_instantiation"));
    assert(look->getAttr("id").asString() == "look");
    assert(look_inst->getAttr("id").asString() == "look_instantiation");
    assert(look->getAttr("parents").asList().size() == 1);
    assert((*look->getAttr("parents").asList().begin()).asString() ==
            "perceive");
    assert(look_inst->getAttr("parents").asList().size() == 1);
    assert((*look_inst->getAttr("parents").asList().begin()).asString() ==
            "look");

    Account acct = smart_dynamic_cast<Account>(objectDefinitions.find("account")->second);
    Account acct_inst;
    acct_inst->setAttr("id", std::string("account_instantiation"));
    assert(acct->getAttr("id").asString() == "account");
    assert(acct_inst->getAttr("id").asString() == "account_instantiation");
    assert(acct->getAttr("parents").asList().size() == 1);
    assert((*acct->getAttr("parents").asList().begin()).asString() ==
            "admin_entity");
    assert(acct_inst->getAttr("parents").asList().size() == 1);
    assert((*acct_inst->getAttr("parents").asList().begin()).asString() ==
            "account");



    {

        Atlas::Objects::Entity::Anonymous anon;
        anon->setLoc("12345");
        ListType velocity;
        velocity.push_back(1.4);
        velocity.push_back(2.4);
        velocity.push_back(3.4);
        anon->setVelocityAsList(velocity);
        ListType bbox;
        bbox.push_back(1.4);
        bbox.push_back(2.4);
        bbox.push_back(3.4);
        bbox.push_back(2.4);
        anon->setAttr("bbox", bbox);

        Atlas::Objects::Operation::Move move;
        move->setFrom("123456");
        move->setTo("123456");
        move->setSeconds(12345678);
        move->setId("123456");
        move->setArgs1(anon);

        Atlas::Objects::Operation::Sight sight;
        sight->setFrom("123456");
        sight->setTo("123456");
        sight->setSeconds(12345678);
        sight->setId("123456");
        sight->setArgs1(move);

        Atlas::Message::MapType map;
        sight->addToMessage(map);
        std::cout << map.size() << std::flush;
        assert(map.size() == 7);
        assert(map["objtype"].String() == "op");
        assert(map["from"].String() == "123456");
        assert(map["to"].String() == "123456");
        assert(map["seconds"].Float() == 12345678);
        assert(map["id"].String() == "123456");
        assert(map["args"].List().size() == 1);


    }

}
Example #2
0
void StorageManager::restorePropertiesRecursively(LocatedEntity * ent)
{
    Database * db = Database::instance();
    PropertyManager * pm = PropertyManager::instance();
    DatabaseResult res = db->selectProperties(ent->getId());

    //Keep track of those properties that have been set on the instance, so we'll know what
    //type properties we should ignore.
    std::unordered_set<std::string> instanceProperties;

    DatabaseResult::const_iterator I = res.begin();
    DatabaseResult::const_iterator Iend = res.end();
    for (; I != Iend; ++I) {
        const std::string name = I.column("name");
        if (name.empty()) {
            log(ERROR, compose("No name column in property row for %1",
                               ent->getId()));
            continue;
        }
        const std::string val_string = I.column("value");
        if (name.empty()) {
            log(ERROR, compose("No value column in property row for %1,%2",
                               ent->getId(), name));
            continue;
        }
        MapType prop_data;
        db->decodeMessage(val_string, prop_data);
        MapType::const_iterator J = prop_data.find("val");
        if (J == prop_data.end()) {
            log(ERROR, compose("No property value data for %1:%2",
                               ent->getId(), name));
            continue;
        }
        assert(ent->getType() != 0);
        const Element & val = J->second;

        Element existingVal;
        if (ent->getAttr(name, existingVal) == 0) {
            if (existingVal == val) {
                //If the existing property, either on the instance or the type, is equal to the persisted one just skip it.
                continue;
            }
        }


        PropertyBase * prop = ent->modProperty(name);
        if (prop == nullptr) {
            prop = pm->addProperty(name, val.getType());
            prop->install(ent, name);
            //This transfers ownership of the property to the entity.
            ent->setProperty(name, prop);
        }

        //If we get to here the property either doesn't exists, or have a different value than the default or existing property.
        prop->set(val);
        prop->setFlags(per_clean | per_seen);
        prop->apply(ent);
        instanceProperties.insert(name);
    }

    if (ent->getType()) {
        for (auto& propIter : ent->getType()->defaults()) {
            if (!instanceProperties.count(propIter.first)) {
                PropertyBase * prop = propIter.second;
                // If a property is in the class it won't have been installed
                // as setAttr() checks
                prop->install(ent, propIter.first);
                // The property will have been applied if it has an overriden
                // value, so we only apply it the value is still default.
                prop->apply(ent);
            }
        }
    }


    //Now restore all properties of the child entities.
    if (ent->m_contains) {
        for (auto& childEntity : *ent->m_contains) {
            restorePropertiesRecursively(childEntity);
        }
    }

    //We must send a sight op to the entity informing it of itself before we send any thoughts.
    //Else the mind won't have any information about itself.
    {
        Atlas::Objects::Operation::Sight sight;
        sight->setTo(ent->getId());
        Atlas::Objects::Entity::Anonymous args;
        ent->addToEntity(args);
        sight->setArgs1(args);
        ent->sendWorld(sight);
    }
    //We should also send a sight op to the parent entity which owns the entity.
    //TODO: should this really be necessary or should we rely on other Sight functionality?
    if (ent->m_location.m_loc) {
        Atlas::Objects::Operation::Sight sight;
        sight->setTo(ent->m_location.m_loc->getId());
        Atlas::Objects::Entity::Anonymous args;
        ent->addToEntity(args);
        sight->setArgs1(args);
        ent->m_location.m_loc->sendWorld(sight);
    }

    restoreThoughts(ent);

}