//=============================================================================
void MainMenu::OnThink()
{
	// need to change state of flyout if user suddenly disconnects
	// while flyout is open
	BaseModUI::FlyoutMenu *flyout = dynamic_cast< FlyoutMenu* >( FindChildByName( "FlmCampaignFlyout" ) );
	if ( flyout )
	{
		BaseModHybridButton *pButton = dynamic_cast< BaseModHybridButton* >( flyout->FindChildButtonByCommand( "QuickMatchCoOp" ) );
		if ( pButton )
		{
			if ( !CUIGameData::Get()->SignedInToLive() )
			{
				pButton->SetText( "#L4D360UI_QuickStart" );
				if ( m_iQuickJoinHelpText != MMQJHT_QUICKSTART )
				{
					pButton->SetHelpText( "#L4D360UI_QuickMatch_Offline_Tip" );
					m_iQuickJoinHelpText = MMQJHT_QUICKSTART;
				}
			}
			else
			{
				pButton->SetText( "#L4D360UI_QuickMatch" );
				if ( m_iQuickJoinHelpText != MMQJHT_QUICKMATCH )
				{
					pButton->SetHelpText( "#L4D360UI_QuickMatch_Tip" );
					m_iQuickJoinHelpText = MMQJHT_QUICKMATCH;
				}
			}
		}
	}

	if ( IsPC() )
	{
		FlyoutMenu *pFlyout = dynamic_cast< FlyoutMenu* >( FindChildByName( "FlmOptionsFlyout" ) );
		if ( pFlyout )
		{
			const MaterialSystem_Config_t &config = materials->GetCurrentConfigForVideoCard();
			pFlyout->SetControlEnabled( "BtnBrightness", !config.Windowed() );
		}
	}

	BaseClass::OnThink();
}
Example #2
0
void InGameMainMenu::OnThink()
{
	int iSlot = GetGameUIActiveSplitScreenPlayerSlot();

	GAMEUI_ACTIVE_SPLITSCREEN_PLAYER_GUARD( iSlot );

	{
		BaseModHybridButton *button = dynamic_cast< BaseModHybridButton* >( FindChildByName( "BtnOptions" ) );
		if ( button )
		{
			BaseModUI::FlyoutMenu *flyout = dynamic_cast< FlyoutMenu* >( FindChildByName( "FlmOptionsFlyout" ) );

			if ( flyout )
			{
#ifdef _X360
				bool bIsSplitscreen = ( XBX_GetNumGameUsers() > 1 );
#else
				bool bIsSplitscreen = false;
#endif

				Button *pButton = flyout->FindChildButtonByCommand( "EnableSplitscreen" );
				if ( pButton )
				{
					pButton->SetVisible( !bIsSplitscreen );
				}

				pButton = flyout->FindChildButtonByCommand( "DisableSplitscreen" );
				if ( pButton )
				{
					pButton->SetVisible( bIsSplitscreen );
				}
			}
		}
	}

	if ( IsPC() )
	{
		FlyoutMenu *pFlyout = dynamic_cast< FlyoutMenu* >( FindChildByName( "FlmOptionsFlyout" ) );
		if ( pFlyout )
		{
			const MaterialSystem_Config_t &config = materials->GetCurrentConfigForVideoCard();
			pFlyout->SetControlEnabled( "BtnBrightness", !config.Windowed() );
		}
	}

	BaseClass::OnThink();

	if ( IsVisible() )
	{
		// Yield to generic wait screen or message box if one of those is present
		WINDOW_TYPE arrYield[] = { WT_GENERICWAITSCREEN, WT_GENERICCONFIRMATION };
		for ( int j = 0; j < ARRAYSIZE( arrYield ); ++ j )
		{
			CBaseModFrame *pYield = CBaseModPanel::GetSingleton().GetWindow( arrYield[j] );
			if ( pYield && pYield->IsVisible() && !pYield->HasFocus() )
			{
				pYield->Activate();
				pYield->RequestFocus();
			}
		}
	}
}