C4ChatControl::ChatSheet *C4ChatControl::GetSheetByTitle( const char *szTitle, C4ChatControl::ChatSheet::SheetType eType) { int32_t i = 0; C4GUI::Tabular::Sheet *pSheet; const char *szCheckTitle; while (pSheet = pTabChats->GetSheet(i++)) if (szCheckTitle = pSheet->GetTitle()) if (SEqualNoCase(szCheckTitle, szTitle)) { ChatSheet *pChatSheet = static_cast<ChatSheet *>(pSheet); if (eType == pChatSheet->GetSheetType()) return pChatSheet; } return NULL; }
void C4ChartDialog::AddChart(const StdStrBuf &rszName) { // get graph by name if (!Game.pNetworkStatistics || !pChartTabular) return; bool fOwnGraph = false; C4Graph *pGraph = Game.pNetworkStatistics->GetGraphByName(rszName, fOwnGraph); if (!pGraph) return; // add sheet for name C4GUI::Tabular::Sheet *pSheet = pChartTabular->AddSheet(rszName.getData()); if (!pSheet) { if (fOwnGraph) delete pGraph; return; } // add chart to sheet C4Chart *pNewChart = new C4Chart(pSheet->GetClientRect()); pNewChart->SetGraph(pGraph, fOwnGraph); pSheet->AddElement(pNewChart); }
void C4ChatControl::UpdateSize() { // parent update typedef C4GUI::Window ParentClass; ParentClass::UpdateSize(); // position child elements pTabMain->SetBounds(GetContainedClientRect()); pTabChats->SetBounds(pTabChats->GetParent()->GetContainedClientRect()); C4GUI::Tabular::Sheet *pSheetLogin = pTabMain->GetSheet(0); C4GUI::ComponentAligner caLoginSheet(pSheetLogin->GetContainedClientRect(), 0, 0, false); CStdFont *pUseFont = &C4GUI::GetRes()->TextFont; int32_t iIndent1 = C4GUI_DefDlgSmallIndent / 2, iIndent2 = C4GUI_DefDlgIndent / 2; int32_t iLoginHgt = pUseFont->GetLineHeight() * 8 + iIndent1 * 10 + iIndent2 * 10 + C4GUI_ButtonHgt + 20; int32_t iLoginWdt = iLoginHgt * 2 / 3; C4GUI::ComponentAligner caLogin( caLoginSheet.GetCentered( Min<int32_t>(iLoginWdt, caLoginSheet.GetInnerWidth()), Min<int32_t>(iLoginHgt, caLoginSheet.GetInnerHeight())), iIndent1, iIndent1); pLblLoginNick->SetBounds(caLogin.GetFromTop(pUseFont->GetLineHeight())); pEdtLoginNick->SetBounds( caLogin.GetFromTop(C4GUI::Edit::GetDefaultEditHeight())); caLogin.ExpandTop(2 * (iIndent1 - iIndent2)); pLblLoginPass->SetBounds(caLogin.GetFromTop(pUseFont->GetLineHeight())); pEdtLoginPass->SetBounds( caLogin.GetFromTop(C4GUI::Edit::GetDefaultEditHeight())); caLogin.ExpandTop(2 * (iIndent1 - iIndent2)); pLblLoginRealName->SetBounds(caLogin.GetFromTop(pUseFont->GetLineHeight())); pEdtLoginRealName->SetBounds( caLogin.GetFromTop(C4GUI::Edit::GetDefaultEditHeight())); caLogin.ExpandTop(2 * (iIndent1 - iIndent2)); pLblLoginChannel->SetBounds(caLogin.GetFromTop(pUseFont->GetLineHeight())); pEdtLoginChannel->SetBounds( caLogin.GetFromTop(C4GUI::Edit::GetDefaultEditHeight())); caLogin.ExpandTop(2 * (iIndent1 - iIndent2)); pBtnLogin->SetBounds(caLogin.GetFromTop(C4GUI_ButtonHgt, C4GUI_DefButtonWdt)); }
C4StartupNetDlg::C4StartupNetDlg() : C4StartupDlg(LoadResStr("IDS_DLG_NETSTART")) { // ctor // key bindings C4CustomKey::CodeList keys; keys.emplace_back(K_BACK); keys.emplace_back(K_LEFT); pKeyBack = new C4KeyBinding(keys, "StartupNetBack", KEYSCOPE_Gui, new C4GUI::DlgKeyCB<C4StartupNetDlg>(*this, &C4StartupNetDlg::KeyBack), C4CustomKey::PRIO_Dlg); pKeyRefresh = new C4KeyBinding(C4KeyCodeEx(K_F5), "StartupNetReload", KEYSCOPE_Gui, new C4GUI::DlgKeyCB<C4StartupNetDlg>(*this, &C4StartupNetDlg::KeyRefresh), C4CustomKey::PRIO_CtrlOverride); // screen calculations UpdateSize(); int32_t iIconSize = C4GUI_IconExWdt; int32_t iButtonWidth,iCaptionFontHgt, iSideSize = std::max<int32_t>(GetBounds().Wdt/6, iIconSize); int32_t iButtonHeight = C4GUI_ButtonHgt, iButtonIndent = GetBounds().Wdt/40; ::GraphicsResource.CaptionFont.GetTextExtent("<< BACK", iButtonWidth, iCaptionFontHgt, true); iButtonWidth *= 3; C4GUI::ComponentAligner caMain(GetClientRect(), 0,0, true); C4GUI::ComponentAligner caButtonArea(caMain.GetFromBottom(caMain.GetHeight()/7),0,0); int32_t iButtonAreaWdt = caButtonArea.GetWidth()*7/8; iButtonWidth = std::min<int32_t>(iButtonWidth, (iButtonAreaWdt - 8 * iButtonIndent)/4); iButtonIndent = (iButtonAreaWdt - 4 * iButtonWidth) / 8; C4GUI::ComponentAligner caButtons(caButtonArea.GetCentered(iButtonAreaWdt, iButtonHeight),iButtonIndent,0); C4GUI::ComponentAligner caLeftBtnArea(caMain.GetFromLeft(iSideSize), std::min<int32_t>(caMain.GetWidth()/20, (iSideSize-C4GUI_IconExWdt)/2), caMain.GetHeight()/40); C4GUI::ComponentAligner caConfigArea(caMain.GetFromRight(iSideSize), std::min<int32_t>(caMain.GetWidth()/20, (iSideSize-C4GUI_IconExWdt)/2), caMain.GetHeight()/40); // left button area: Switch between chat and game list if (C4ChatDlg::IsChatEnabled()) { btnGameList = new C4GUI::CallbackButton<C4StartupNetDlg, C4GUI::IconButton>(C4GUI::Ico_Ex_GameList, caLeftBtnArea.GetFromTop(iIconSize, iIconSize), '\0', &C4StartupNetDlg::OnBtnGameList); btnGameList->SetToolTip(LoadResStr("IDS_DESC_SHOWSAVAILABLENETWORKGAME")); btnGameList->SetText(LoadResStr("IDS_BTN_GAMES")); AddElement(btnGameList); btnChat = new C4GUI::CallbackButton<C4StartupNetDlg, C4GUI::IconButton>(C4GUI::Ico_Ex_Chat, caLeftBtnArea.GetFromTop(iIconSize, iIconSize), '\0', &C4StartupNetDlg::OnBtnChat); btnChat->SetToolTip(LoadResStr("IDS_DESC_CONNECTSTOANIRCCHATSERVER")); btnChat->SetText(LoadResStr("IDS_BTN_CHAT")); AddElement(btnChat); } else btnChat = nullptr; // main area: Tabular to switch between game list and chat pMainTabular = new C4GUI::Tabular(caMain.GetAll(), C4GUI::Tabular::tbNone); pMainTabular->SetDrawDecoration(false); pMainTabular->SetSheetMargin(0); AddElement(pMainTabular); // main area: game selection sheet C4GUI::Tabular::Sheet *pSheetGameList = pMainTabular->AddSheet(nullptr); C4GUI::ComponentAligner caGameList(pSheetGameList->GetContainedClientRect(), 0,0, false); C4GUI::WoodenLabel *pGameListLbl; int32_t iCaptHgt = C4GUI::WoodenLabel::GetDefaultHeight(&::GraphicsResource.TextFont); pGameListLbl = new C4GUI::WoodenLabel(LoadResStr("IDS_NET_GAMELIST"), caGameList.GetFromTop(iCaptHgt), C4GUI_Caption2FontClr, &::GraphicsResource.TextFont, ALeft); // search field C4GUI::WoodenLabel *pSearchLbl; const char *szSearchLblText = LoadResStr("IDS_NET_MSSEARCH"); int32_t iSearchWdt=100, iSearchHgt; ::GraphicsResource.TextFont.GetTextExtent(szSearchLblText, iSearchWdt, iSearchHgt, true); C4GUI::ComponentAligner caSearch(caGameList.GetFromTop(iSearchHgt), 0,0); pSearchLbl = new C4GUI::WoodenLabel(szSearchLblText, caSearch.GetFromLeft(iSearchWdt+10), C4GUI_Caption2FontClr, &::GraphicsResource.TextFont); const char *szSearchTip = LoadResStr("IDS_NET_MSSEARCH_DESC"); pSearchLbl->SetToolTip(szSearchTip); pSheetGameList->AddElement(pSearchLbl); pSearchFieldEdt = new C4GUI::CallbackEdit<C4StartupNetDlg>(caSearch.GetAll(), this, &C4StartupNetDlg::OnSearchFieldEnter); pSearchFieldEdt->SetToolTip(szSearchTip); pSheetGameList->AddElement(pSearchFieldEdt); pSheetGameList->AddElement(pGameListLbl); pGameSelList = new C4GUI::ListBox(caGameList.GetFromTop(caGameList.GetHeight() - iCaptHgt)); pGameSelList->SetDecoration(true, nullptr, true, true); pGameSelList->UpdateElementPositions(); pGameSelList->SetSelectionDblClickFn(new C4GUI::CallbackHandler<C4StartupNetDlg>(this, &C4StartupNetDlg::OnSelDblClick)); pGameSelList->SetSelectionChangeCallbackFn(new C4GUI::CallbackHandler<C4StartupNetDlg>(this, &C4StartupNetDlg::OnSelChange)); pSheetGameList->AddElement(pGameSelList); C4GUI::ComponentAligner caIP(caGameList.GetAll(), 0,0); C4GUI::WoodenLabel *pIPLbl; const char *szIPLblText = LoadResStr("IDS_NET_IP"); int32_t iIPWdt=100, Q; ::GraphicsResource.TextFont.GetTextExtent(szIPLblText, iIPWdt, Q, true); pIPLbl = new C4GUI::WoodenLabel(szIPLblText, caIP.GetFromLeft(iIPWdt+10), C4GUI_Caption2FontClr, &::GraphicsResource.TextFont); const char *szIPTip = LoadResStr("IDS_NET_IP_DESC"); pIPLbl->SetToolTip(szIPTip); pSheetGameList->AddElement(pIPLbl); pJoinAddressEdt = new C4GUI::CallbackEdit<C4StartupNetDlg>(caIP.GetAll(), this, &C4StartupNetDlg::OnJoinAddressEnter); pJoinAddressEdt->SetToolTip(szIPTip); pSheetGameList->AddElement(pJoinAddressEdt); // main area: chat sheet if (C4ChatDlg::IsChatEnabled()) { C4GUI::Tabular::Sheet *pSheetChat = pMainTabular->AddSheet(nullptr); C4GUI::ComponentAligner caChat(pSheetChat->GetContainedClientRect(), 0,0, false); pSheetChat->AddElement(pChatTitleLabel = new C4GUI::WoodenLabel("", caChat.GetFromTop(iCaptHgt), C4GUI_Caption2FontClr, &::GraphicsResource.TextFont, ALeft, false)); C4GUI::GroupBox *pChatGroup = new C4GUI::GroupBox(caChat.GetAll()); pChatGroup->SetColors(0u, C4GUI_CaptionFontClr, C4GUI_StandardBGColor); pChatGroup->SetMargin(2); pSheetChat->AddElement(pChatGroup); pChatCtrl = new C4ChatControl(&Application.IRCClient); pChatCtrl->SetBounds(pChatGroup->GetContainedClientRect()); pChatCtrl->SetTitleChangeCB(new C4GUI::InputCallback<C4StartupNetDlg>(this, &C4StartupNetDlg::OnChatTitleChange)); StdStrBuf sCurrTitle; sCurrTitle.Ref(pChatCtrl->GetTitle()); OnChatTitleChange(sCurrTitle); pChatGroup->AddElement(pChatCtrl); } // config area btnInternet = new C4GUI::CallbackButton<C4StartupNetDlg, C4GUI::IconButton>(Config.Network.MasterServerSignUp ? C4GUI::Ico_Ex_InternetOn : C4GUI::Ico_Ex_InternetOff, caConfigArea.GetFromTop(iIconSize, iIconSize), '\0', &C4StartupNetDlg::OnBtnInternet); btnInternet->SetToolTip(LoadResStr("IDS_DLGTIP_SEARCHINTERNETGAME")); btnInternet->SetText(LoadResStr("IDS_CTL_INETSERVER")); AddElement(btnInternet); btnRecord = new C4GUI::CallbackButton<C4StartupNetDlg, C4GUI::IconButton>(Game.Record ? C4GUI::Ico_Ex_RecordOn : C4GUI::Ico_Ex_RecordOff, caConfigArea.GetFromTop(iIconSize, iIconSize), '\0', &C4StartupNetDlg::OnBtnRecord); btnRecord->SetToolTip(LoadResStr("IDS_DLGTIP_RECORD")); btnRecord->SetText(LoadResStr("IDS_CTL_RECORD")); AddElement(btnRecord); #ifdef WITH_AUTOMATIC_UPDATE btnUpdate = new C4GUI::CallbackButton<C4StartupNetDlg, C4GUI::IconButton>(C4GUI::Ico_Ex_Update, caConfigArea.GetFromTop(iIconSize, iIconSize), '\0', &C4StartupNetDlg::OnBtnUpdate); btnUpdate->SetVisibility(false); // update only available if masterserver notifies it btnUpdate->SetToolTip(LoadResStr("IDS_DLGTIP_UPDATE")); btnUpdate->SetText(LoadResStr("IDS_CTL_UPDATE")); AddElement(btnUpdate); #endif // button area C4GUI::CallbackButton<C4StartupNetDlg> *btn; AddElement(btn = new C4GUI::CallbackButton<C4StartupNetDlg>(LoadResStr("IDS_BTN_BACK"), caButtons.GetFromLeft(iButtonWidth), &C4StartupNetDlg::OnBackBtn)); btn->SetToolTip(LoadResStr("IDS_DLGTIP_BACKMAIN")); AddElement(btnRefresh = new C4GUI::CallbackButton<C4StartupNetDlg>(LoadResStr("IDS_BTN_RELOAD"), caButtons.GetFromLeft(iButtonWidth), &C4StartupNetDlg::OnRefreshBtn)); btnRefresh->SetToolTip(LoadResStr("IDS_NET_RELOAD_DESC")); AddElement(btnJoin = new C4GUI::CallbackButton<C4StartupNetDlg>(LoadResStr("IDS_NET_JOINGAME_BTN"), caButtons.GetFromLeft(iButtonWidth), &C4StartupNetDlg::OnJoinGameBtn)); btnJoin->SetToolTip(LoadResStr("IDS_NET_JOINGAME_DESC")); AddElement(btn = new C4GUI::CallbackButton<C4StartupNetDlg>(LoadResStr("IDS_NET_NEWGAME"), caButtons.GetFromLeft(iButtonWidth), &C4StartupNetDlg::OnCreateGameBtn)); btn->SetToolTip(LoadResStr("IDS_NET_NEWGAME_DESC")); // initial dlg mode UpdateDlgMode(); // initial focus SetFocus(GetDlgModeFocusControl(), false); // initialize discovery DiscoverClient.Init(Config.Network.PortDiscovery); DiscoverClient.StartDiscovery(); iGameDiscoverInterval = C4NetGameDiscoveryInterval; // register timer Application.Add(this); // register as receiver of reference notifies Application.InteractiveThread.SetCallback(Ev_HTTP_Response, this); }
C4ChatControl::C4ChatControl(C4Network2IRCClient *pnIRCClient) : C4GUI::Window(), pTitleChangeBC(NULL), pIRCClient(pnIRCClient), fInitialMessagesReceived(false) { // create elements - positioned later C4Rect rcDefault(0, 0, 10, 10); // main tabular tabs between chat components (login and channels) pTabMain = new C4GUI::Tabular(rcDefault, C4GUI::Tabular::tbNone); pTabMain->SetDrawDecoration(false); pTabMain->SetSheetMargin(0); AddElement(pTabMain); C4GUI::Tabular::Sheet *pSheetLogin = pTabMain->AddSheet(NULL); C4GUI::Tabular::Sheet *pSheetChats = pTabMain->AddSheet(NULL); // login sheet CStdFont *pUseFont = &C4GUI::GetRes()->TextFont; pSheetLogin->AddElement(pLblLoginNick = new C4GUI::Label( LoadResStr("IDS_CTL_NICK"), rcDefault, ALeft, C4GUI_CaptionFontClr, pUseFont, false, true)); pSheetLogin->AddElement( pEdtLoginNick = new C4GUI::CallbackEdit<C4ChatControl>( rcDefault, this, &C4ChatControl::OnLoginDataEnter)); pSheetLogin->AddElement( pLblLoginPass = new C4GUI::Label(LoadResStr("IDS_CTL_PASSWORDOPTIONAL"), rcDefault, ALeft, C4GUI_CaptionFontClr, pUseFont, false, true)); pSheetLogin->AddElement( pEdtLoginPass = new C4GUI::CallbackEdit<C4ChatControl>( rcDefault, this, &C4ChatControl::OnLoginDataEnter)); pEdtLoginPass->SetPasswordMask('*'); pSheetLogin->AddElement(pLblLoginRealName = new C4GUI::Label( LoadResStr("IDS_CTL_REALNAME"), rcDefault, ALeft, C4GUI_CaptionFontClr, pUseFont, false, true)); pSheetLogin->AddElement( pEdtLoginRealName = new C4GUI::CallbackEdit<C4ChatControl>( rcDefault, this, &C4ChatControl::OnLoginDataEnter)); pSheetLogin->AddElement(pLblLoginChannel = new C4GUI::Label( LoadResStr("IDS_CTL_CHANNEL"), rcDefault, ALeft, C4GUI_CaptionFontClr, pUseFont, false, true)); pSheetLogin->AddElement( pEdtLoginChannel = new C4GUI::CallbackEdit<C4ChatControl>( rcDefault, this, &C4ChatControl::OnLoginDataEnter)); pSheetLogin->AddElement(pBtnLogin = new C4GUI::CallbackButtonEx<C4ChatControl>( LoadResStr("IDS_BTN_CONNECT"), rcDefault, this, &C4ChatControl::OnConnectBtn)); // channel/query tabular pTabChats = new C4GUI::Tabular(rcDefault, C4GUI::Tabular::tbTop); pTabChats->SetSheetMargin(0); pSheetChats->AddElement(pTabChats); // initial connection values const char *szNick = Config.IRC.Nick, *szRealName = Config.IRC.RealName; StdStrBuf sNick, sRealName; if (!*szNick) szNick = Config.Network.Nick.getData(); pEdtLoginNick->SetText(szNick, false); pEdtLoginRealName->SetText(szRealName, false); pEdtLoginChannel->SetText(Config.IRC.Channel, false); // initial sheets ClearChatSheets(); // set IRC event callback Application.InteractiveThread.SetCallback(Ev_IRC_Message, this); }