Example #1
0
void listFiles(Aurora::HERFFile &herf) {
	const Aurora::Archive::ResourceList &resources = herf.getResources();
	const size_t fileCount = resources.size();

	std::printf("Number of files: %u\n\n", (uint)fileCount);

	std::printf("               Filename                |    Size\n");
	std::printf("=======================================|===========\n");

	for (Aurora::Archive::ResourceList::const_iterator r = resources.begin(); r != resources.end(); ++r) {
		Common::UString fileName = r->name, fileExt = TypeMan.setFileType("", r->type);
		if (fileName.empty())
			findHashedName(r->hash, fileName, fileExt);

		std::printf("%32s%-6s | %10d\n", fileName.c_str(), fileExt.c_str(), herf.getResourceSize(r->index));
	}
}
Example #2
0
void Campaign::readManifest(const Common::UString &path) {
	if (path.empty())
		return;

	Common::ReadFile  manifest(path);
	Common::XMLParser xml(manifest, true);

	const Common::XMLNode &root = xml.getRoot();

	if ((root.getName() != "manifest") || (root.getProperty("type") != "AddIn"))
		throw Common::Exception("manifest.xml is not an AddIn manifest: \"%s\", \"%s\"",
				root.getName().c_str(), root.getProperty("type").c_str());

	const Common::XMLNode *addinList = root.findChild("addinslist");
	if (!addinList)
		throw Common::Exception("Manifest has no AddInList");

	const Common::XMLNode *addinItem = 0;

	const Common::XMLNode::Children &addinItems = addinList->getChildren();
	for (Common::XMLNode::Children::const_iterator c = addinItems.begin(); c != addinItems.end(); ++c) {
		if ((*c)->getName() == "addinitem") {
			if (addinItem)
				throw Common::Exception("Manifest has more than one AddInItem");

			addinItem = *c;
		}
	}

	if (!addinItem)
		throw Common::Exception("Manifest has no AddInItem");

	_uid     = addinItem->getProperty("uid");
	_tag     = addinItem->getProperty("name");
	_extends = addinItem->getProperty("extendedmoduleuid");

	Common::parseString(addinItem->getProperty("enabled"              , "0"), _enabled);
	Common::parseString(addinItem->getProperty("bioware"              , "0"), _bioware);
	Common::parseString(addinItem->getProperty("requiresauthorization", "0"), _needsAuth);

	Common::parseString(addinItem->getProperty("priority", "0xFFFFFFFF"), _priority);

	Common::parseString(addinItem->getProperty("state" , "0xFFFFFFFF"), _state);
	Common::parseString(addinItem->getProperty("format", "0xFFFFFFFF"), _format);
}
Example #3
0
void extractFiles(Aurora::ERFFile &erf, Aurora::GameID game,
                  std::set<Common::UString> &files, ExtractMode mode) {

    const Aurora::Archive::ResourceList &resources = erf.getResources();
    const size_t fileCount = resources.size();

    std::printf("Number of files: %u\n\n", (uint)fileCount);

    size_t i = 1;
    for (Aurora::Archive::ResourceList::const_iterator r = resources.begin(); r != resources.end(); ++r, ++i) {
        Common::UString name = r->name;
        if (name.empty())
            findHashedName(r->hash, name);

        name.replaceAll('\\', '/');

        if (mode == kExtractModeStrip)
            name = Common::FilePath::getFile(name);

        const Aurora::FileType type = TypeMan.aliasFileType(r->type, game);
        Common::UString fileName = TypeMan.addFileType(name, type);

        if (!files.empty() && (files.find(fileName) == files.end()))
            continue;

        if (mode == kExtractModeSubstitute)
            fileName.replaceAll('/', '=');

        std::printf("Extracting %u/%u: %s ... ", (uint)i, (uint)fileCount, fileName.c_str());

        Common::SeekableReadStream *stream = 0;
        try {
            stream = erf.getResource(r->index);

            dumpStream(*stream, fileName);

            std::printf("Done\n");
        } catch (Common::Exception &e) {
            Common::printException(e, "");
        }

        delete stream;
    }

}
Example #4
0
void Door::load(const Aurora::GFFStruct &door) {
	Common::UString temp = door.getString("TemplateResRef");

	Aurora::GFFFile *utd = 0;
	if (!temp.empty()) {
		try {
			utd = new Aurora::GFFFile(temp, Aurora::kFileTypeUTD, MKTAG('U', 'T', 'D', ' '));
		} catch (...) {
			delete utd;
		}
	}

	Situated::load(door, utd ? &utd->getTopLevel() : 0);

	delete utd;

	setModelState();
}
Example #5
0
bool ConsoleWindow::setRedirect(Common::UString redirect) {
	_redirect.flush();
	_redirect.close();

	if (redirect.empty())
		return true;

	redirect = Common::FilePath::makeAbsolute(redirect);
	if (!_redirect.open(redirect)) {
		Common::UString error =
			Common::UString::sprintf("Failed opening file \"%s\" for writing.", redirect.c_str());

		print(error);
		return false;
	}

	return true;
}
Example #6
0
void Trigger::load(const Aurora::GFF3Struct &trigger) {
	Common::UString temp = trigger.getString("ResRef");

	if (!temp.empty()) {
		try {
			Common::ScopedPtr<Aurora::GFF3File>
				trg(new Aurora::GFF3File(temp, Aurora::kFileTypeTRG, MKTAG('T', 'R', 'G', ' ')));

			loadBlueprint(trg->getTopLevel());

		} catch (Common::Exception &e) {
			e.add("Trigger \"%s\" has no blueprint", temp.c_str());
			throw;
		}
	}

	loadInstance(trigger);
}
Example #7
0
void GUIQuad::setTexture(const Common::UString &texture) {
	GfxMan.lockFrame();

	try {

		if (texture.empty())
			_texture.clear();
		else
			_texture = TextureMan.get(texture);

	} catch (...) {
		_texture.clear();

		_r = _g = _b = _a = 0.0;
	}

	GfxMan.unlockFrame();
}
Example #8
0
void Object::loadSSF() {
	if (_ssf || (_soundSet == Aurora::kFieldIDInvalid))
		return;

	const Aurora::TwoDAFile &soundSets = TwoDAReg.get("soundset");

	Common::UString ssfFile = soundSets.getRow(_soundSet).getString("RESREF");
	if (ssfFile.empty())
		return;

	try {
		_ssf = new Aurora::SSFFile(ssfFile);
	} catch (...) {
		warning("Failed to load SSF \"%s\" (object \"%s\")", ssfFile.c_str(), _tag.c_str());
		delete _ssf;
		_ssf = 0;
	}
}
Example #9
0
void Module::usePC(const Common::UString &bic, bool local) {
	unloadPC();

	if (bic.empty())
		throw Common::Exception("Tried to load an empty PC");

	try {
		_pc = new Creature(bic, local);
	} catch (Common::Exception &e) {
		e.add("Can't load PC \"%s\"", bic.c_str());
		throw e;
	}

	setPCTokens();
	LangMan.setCurrentGender(_pc->isFemale() ? Aurora::kLanguageGenderFemale : Aurora::kLanguageGenderMale);

	addObject(*_pc);
}
Example #10
0
Language LanguageManager::parseLanguage(Common::UString str) {
	if (str.empty())
		return kLanguageInvalid;

	str.makeLower();

	for (size_t i = 0; i < ARRAYSIZE(kLanguageStrings); i++) {
		for (size_t j = 0; j < ARRAYSIZE(kLanguageStrings[i].strings); j++) {
			if (!kLanguageStrings[i].strings[j])
				break;

			if (str == kLanguageStrings[i].strings[j])
				return kLanguageStrings[i].language;
		}
	}

	return kLanguageInvalid;
}
Example #11
0
Encoding parseEncoding(Common::UString str) {
	if (str.empty())
		return kEncodingInvalid;

	str.makeLower();

	for (size_t i = 0; i < ARRAYSIZE(kEncodingStrings); i++) {
		for (size_t j = 0; j < ARRAYSIZE(kEncodingStrings[i].strings); j++) {
			if (!kEncodingStrings[i].strings[j])
				break;

			if (str == kEncodingStrings[i].strings[j])
				return kEncodingStrings[i].encoding;
		}
	}

	return kEncodingInvalid;
}
Example #12
0
void Trigger::load(const Aurora::GFF3Struct &trigger) {
	Common::UString temp = trigger.getString("ResRef");

	if (!temp.empty()) {
		Aurora::GFF3File *trg = 0;
		try {
			trg = new Aurora::GFF3File(temp, Aurora::kFileTypeTRG, MKTAG('T', 'R', 'G', ' '));
			loadBlueprint(trg->getTopLevel());
		} catch (...) {
			warning("Trigger \"%s\" has no blueprint", temp.c_str());
			delete trg;
			throw;
		}
		delete trg;
	}

	loadInstance(trigger);
}
Example #13
0
void Dialog::updateBox() {
	GfxMan.lockFrame();

	_dlgBox->clear();

	// Entry


	const Aurora::DLGFile::Line *entry = _dlg->getCurrentEntry();
	if (entry) {
		// Name and portrait

		Object *speaker = getSpeaker();

		if (speaker) {
			_dlgBox->setPortrait(speaker->getPortrait());
			_dlgBox->setName(speaker->getName());
		} else
			_dlgBox->setName("[INVALID NPC]");

		// Text
		_dlgBox->setEntry(entry->text.getString());
	}

	// Replies

	const std::vector<const Aurora::DLGFile::Line *> &replies = _dlg->getCurrentReplies();
	if (!replies.empty()) {
		for (std::vector<const Aurora::DLGFile::Line *>::const_iterator r = replies.begin();
				 r != replies.end(); ++r) {

			Common::UString text = (*r)->text.getString();
			if (text.empty())
				text = TalkMan.getString((*r)->isEnd ? kEndDialog : kContinue);

			_dlgBox->addReply(text, (*r)->id);
		}
	} else
		_dlgBox->addReply(TalkMan.getString(kEndDialog), Aurora::DLGFile::kEndLine);

	_dlgBox->finishReplies();

	GfxMan.unlockFrame();
}
Example #14
0
void GUIQuad::setTexture(const Common::UString &texture) {
	lockFrameIfVisible();

	try {

		if (texture.empty())
			_texture.clear();
		else
			_texture = TextureMan.get(texture);

	} catch (...) {
		_texture.clear();

		_r = _g = _b = _a = 0.0f;
	}
	buildMaterial();

	unlockFrameIfVisible();
}
Example #15
0
void Creature::load(const Aurora::GFFStruct &creature) {
	Common::UString temp = creature.getString("TemplateResRef");

	Aurora::GFFFile *utc = 0;
	if (!temp.empty()) {
		try {
			utc = new Aurora::GFFFile(temp, Aurora::kFileTypeUTC, MKTAG('U', 'T', 'C', ' '));
		} catch (...) {
			delete utc;
		}
	}

	load(creature, utc ? &utc->getTopLevel() : 0);

	if (!utc)
		warning("Creature \"%s\" has no blueprint", _tag.c_str());

	delete utc;
}
Example #16
0
static bool resolveLangInvalid(const std::vector<Aurora::Language> &langs, Aurora::Language &lang,
                               const Common::UString &conf, const Common::UString &specifier,
                               bool find) {

	if (lang != Aurora::kLanguageInvalid)
		return true;

	if (!find || langs.empty())
		return false;

	if (!conf.empty())
		warning("Failed to parse \"%s\" into a language", conf.c_str());

	lang = langs.front();
	status("Using the first available language (%s)%s",
			Aurora::getLanguageName(lang).c_str(), specifier.c_str());

	return true;
}
Example #17
0
void Door::load(const Aurora::GFFStruct &door) {
	Common::UString temp = door.getString("TemplateResRef");

	Aurora::GFFFile *utd = 0;
	if (!temp.empty()) {
		try {
			utd = new Aurora::GFFFile(temp, Aurora::kFileTypeUTD, MKTAG('U', 'T', 'D', ' '));
		} catch (...) {
			delete utd;
		}
	}

	Situated::load(door, utd ? &utd->getTopLevel() : 0);

	if (!utd)
		warning("Door \"%s\" has no blueprint", _tag.c_str());

	delete utd;
}
Example #18
0
void Placeable::load(const Aurora::GFFStruct &placeable) {
	Common::UString temp = placeable.getString("TemplateResRef");

	Aurora::GFFFile *utp = 0;
	if (!temp.empty()) {
		try {
			utp = new Aurora::GFFFile(temp, Aurora::kFileTypeUTP, MKID_BE('UTP '));
		} catch (...) {
			delete utp;
		}
	}

	Situated::load(placeable, utp ? &utp->getTopLevel() : 0);

	if (!utp)
		warning("Placeable \"%s\" has no blueprint", _tag.c_str());

	delete utp;
}
Example #19
0
void NWNEngine::getModules(std::vector<Common::UString> &modules) {
	modules.clear();

	Common::UString moduleDir = ConfigMan.getString("NWN_extraModuleDir");
	if (moduleDir.empty())
		return;

	Common::FileList mods;
	mods.addDirectory(moduleDir);

	for (Common::FileList::const_iterator m = mods.begin(); m != mods.end(); ++m) {
		if (!Common::FilePath::getExtension(*m).equalsIgnoreCase(".mod"))
			continue;

		modules.push_back(Common::FilePath::getStem(*m));
	}

	std::sort(modules.begin(), modules.end(), Common::UString::iless());
}
Example #20
0
void Game::getCharacters(std::vector<Common::UString> &characters, bool local) {
	characters.clear();

	Common::UString pcDir = ConfigMan.getString(local ? "NWN2_localPCDir" : "NWN2_serverPCDir");
	if (pcDir.empty())
		return;

	Common::FileList chars;
	chars.addDirectory(pcDir);

	for (Common::FileList::const_iterator c = chars.begin(); c != chars.end(); ++c) {
		if (!Common::FilePath::getExtension(*c).equalsIgnoreCase(".bic"))
			continue;

		characters.push_back(Common::FilePath::getStem(*c));
	}

	std::sort(characters.begin(), characters.end(), Common::UString::iless());
}
void Functions::beginConversation(Aurora::NWScript::FunctionContext &ctx) {
	ctx.getReturn() = 0;

	// Get the script object parameters
	Aurora::NWScript::Object *obj1 = ctx.getCaller();
	Aurora::NWScript::Object *obj2 = getParamObject(ctx, 1);
	if (!obj2)
		obj2 = ctx.getTriggerer();
	if (!obj2)
		obj2 = _game->getModule().getPC();

	// Try to convert them to an NWN Creature and Object
	NWN::Creature *pc     = NWN::ObjectContainer::toPC(obj2);
	NWN::Object   *object = NWN::ObjectContainer::toObject(obj1);

	// Try the other way round, if necessary
	if (!pc || !object) {
		pc     = NWN::ObjectContainer::toPC(obj1);
		object = NWN::ObjectContainer::toObject(obj2);
	}

	// Fail
	if (!pc || !object)
		return;

	if (object->getPCSpeaker()) {
		if (object->getPCSpeaker() != pc) {
			Creature *otherPC = NWN::ObjectContainer::toPC(object->getPCSpeaker());

			warning("Functions::beginConversation(): "
			        "Object \"%s\" already in conversation with PC \"%s\"",
			        object->getTag().c_str(), otherPC ? otherPC->getName().c_str() : "");
			return;
		}
	}

	Common::UString conversation = ctx.getParams()[0].getString();
	if (conversation.empty())
		conversation = object->getConversation();

	ctx.getReturn() = _game->getModule().startConversation(conversation, *pc, *object);
}
Example #22
0
void Creature::load(const Aurora::GFF3Struct &creature) {
	Common::UString temp = creature.getString("TemplateResRef");

	Aurora::GFF3File *utc = 0;
	if (!temp.empty()) {
		try {
			utc = new Aurora::GFF3File(temp, Aurora::kFileTypeUTC, MKTAG('U', 'T', 'C', ' '));
		} catch (...) {
		}
	}

	try {
		load(creature, utc ? &utc->getTopLevel() : 0);
	} catch (...) {
		delete utc;
		throw;
	}

	delete utc;
}
Example #23
0
void Door::load(const Aurora::GFF3Struct &door) {
	Common::UString temp = door.getString("TemplateResRef");

	Common::ScopedPtr<Aurora::GFF3File> utd;
	if (!temp.empty())
		utd.reset(loadOptionalGFF3(temp, Aurora::kFileTypeUTD, MKTAG('U', 'T', 'D', ' ')));

	Situated::load(door, utd ? &utd->getTopLevel() : 0);

	if (!utd)
		warning("Door \"%s\" has no blueprint", _tag.c_str());

	if (!_modelName.empty()) {
		glm::mat4 transform;
		transform = glm::translate(transform, glm::make_vec3(_position));
		transform = glm::rotate(transform, Common::deg2rad(_orientation[3]), glm::make_vec3(_orientation));

		_walkmesh.load(_modelName + "0", ::Aurora::kFileTypeDWK, transform);
	}
}
Example #24
0
void Game::getCampaigns(std::vector<Common::UString> &campaigns) {
	campaigns.clear();

	const Common::UString directory = ConfigMan.getString("NWN2_campaignDir");

	const Common::FileList camFiles(directory, -1);

	for (Common::FileList::const_iterator c = camFiles.begin(); c != camFiles.end(); ++c) {
		if (!Common::FilePath::getFile(*c).equalsIgnoreCase("campaign.cam"))
			continue;

		const Common::UString cam = Common::FilePath::relativize(directory, Common::FilePath::getDirectory(*c));
		if (cam.empty() || (cam == "."))
			continue;

		campaigns.push_back(cam);
	}

	std::sort(campaigns.begin(), campaigns.end(), Common::UString::iless());
}
Example #25
0
void Dialog::playSound(bool greeting) {
	const Aurora::DLGFile::Line *entry = _dlg->getCurrentEntry();
	if (!entry)
		return;

	Common::UString sound = entry->sound;

	bool isSSF = false;
	if (sound.empty() && greeting) {
		const Aurora::SSFFile *ssf = _object->getSSF();

		if (ssf) {
			isSSF = true;

			sound = ssf->getSoundFile(kSSFHello);
		}
	}

	_object->playSound(sound, isSSF);
}
Example #26
0
void Placeable::load(const Aurora::GFF3Struct &placeable) {
	Common::UString temp = placeable.getString("TemplateResRef");

	Aurora::GFF3File *utp = 0;
	if (!temp.empty()) {
		try {
			utp = new Aurora::GFF3File(temp, Aurora::kFileTypeUTP, MKTAG('U', 'T', 'P', ' '));
		} catch (...) {
		}
	}

	try {
		Situated::load(placeable, utp ? &utp->getTopLevel() : 0);
	} catch (...) {
		delete utp;
		throw;
	}

	delete utp;
}
Example #27
0
GUIQuad::GUIQuad(const Common::UString &texture,
                 float x1 , float y1 , float x2 , float y2,
                 float tX1, float tY1, float tX2, float tY2) :
	_x1 (x1) , _y1 (y1) , _x2 (x2) , _y2 (y2) ,
	_tX1(tX1), _tY1(tY1), _tX2(tX2), _tY2(tY2),
	_r(1.0), _g(1.0), _b(1.0), _a(1.0), _xor(false) {

	try {

		if (!texture.empty())
			_texture = TextureMan.get(texture);

	} catch (...) {
		_texture.clear();

		_r = _g = _b = _a = 0.0;
	}

	_distance = -FLT_MAX;
}
Example #28
0
void NWNEngine::getCharacters(std::vector<Common::UString> &characters, bool local) {
	characters.clear();

	Common::UString pcDir = ConfigMan.getString(local ? "NWN_localPCDir" : "NWN_serverPCDir");
	if (pcDir.empty())
		return;

	Common::FileList pcDirList;
	pcDirList.addDirectory(pcDir);

	std::list<Common::UString> chars;
	uint n = pcDirList.getFileNames(chars);

	characters.reserve(n);
	for (std::list<Common::UString>::const_iterator c = chars.begin(); c != chars.end(); ++c) {
		if (!Common::FilePath::getExtension(*c).equalsIgnoreCase(".bic"))
			continue;

		characters.push_back(Common::FilePath::getStem(*c));
	}
}
Example #29
0
void dump2DA(Aurora::TwoDAFile &twoDA, const Common::UString &outFile, Format format) {
	Common::WriteStream *out = 0;
	if (!outFile.empty())
		out = new Common::WriteFile(outFile);
	else
		out = new Common::StdOutStream;

	try {
		if (format == kFormat2DA)
			twoDA.dumpASCII(*out);
		else
			twoDA.dumpCSV(*out);

	} catch (...) {
		delete out;
		throw;
	}

	out->flush();

	delete out;
}
Example #30
0
bool IngameGUI::startConversation(const Common::UString &conv,
                                  Creature &pc, Object &obj, bool playHello) {
	stopConversation();

	if (conv.empty())
		return true;

	try {
		_dialog = new Dialog(conv, pc, obj, *_module, playHello);

		_dialog->show();
	} catch (Common::Exception &e) {
		delete _dialog;
		_dialog = 0;

		e.add("Failed starting conversation \"%s\"", conv.c_str());
		Common::printException(e, "WARNING: ");
		return false;
	}

	return true;
}