Sky::Sky( DBCFile::Iterator data ) { pos = Vec3D( data->getFloat( LightDB::PositionX ) / skymul, data->getFloat( LightDB::PositionY ) / skymul, data->getFloat( LightDB::PositionZ ) / skymul ); r1 = data->getFloat( LightDB::RadiusInner ) / skymul; r2 = data->getFloat( LightDB::RadiusOuter ) / skymul; //gLog( "New sky (%i) at (%f,%f,%f) with (%f > %f).\n", data->getInt( LightDB::ID ), pos.x, pos.y, pos.z, r1, r2 ); for (int i=0; i<36; i++) mmin[i] = -2; global = ( pos.x == 0.0f && pos.y == 0.0f && pos.z == 0.0f ); int FirstId = data->getInt( LightDB::DataIDs ) * 18; for( int i = 0; i < 18; i++ ) { try { DBCFile::Record rec = gLightIntBandDB.getByID( FirstId + i ); int entries = rec.getInt( LightIntBandDB::Entries ); if ( entries == 0 ) mmin[i] = -1; else { mmin[i] = rec.getInt( LightIntBandDB::Times ); for( int l = 0; l < entries; l++ ) { SkyColor sc( rec.getInt( LightIntBandDB::Times + l ), rec.getInt( LightIntBandDB::Values + l ) ); colorRows[i].push_back( sc ); } } } catch (LightIntBandDB::NotFound) { } } }
void UIWaterTypeBrowser::buildTypeList() { removeChild( WaterTypeList ); WaterTypeList = new UIListView(4,24,width() - 8,height() - 28,20); WaterTypeList->clickable( true ); addChild(WaterTypeList); //LiquidTypeDB::getLiquidName(gWorld->getWaterType(tileX, tileY)); for( DBCFile::Iterator i = gLiquidTypeDB.begin(); i != gLiquidTypeDB.end(); ++i ) { UIFrame *curFrame = new UIFrame(1,1,1,1); std::stringstream ss; ss << i->getInt(LiquidTypeDB::ID) << "-" << LiquidTypeDB::getLiquidName(i->getInt(LiquidTypeDB::ID)); UIButton *tempButton = new UIButton(0.0f, 0.0f, 200.0f, 28.0f, ss.str(), "Interface\\DialogFrame\\UI-DialogBox-Background-Dark.blp", "Interface\\DialogFrame\\UI-DialogBox-Background-Dark.blp", boost::bind(&UIWaterTypeBrowser::setWaterTypeID, this, _1, _2), //steff: kidding me? we talked about this some h before u did this i->getInt(LiquidTypeDB::ID) ); tempButton->setLeft(); curFrame->addChild(tempButton); WaterTypeList->addElement(curFrame); } WaterTypeList->recalcElements(1); }
void Menu::createMapList() { for (DBCFile::Iterator i = gMapDB.begin(); i != gMapDB.end(); ++i) { MapEntry e; e.mapID = i->getInt(MapDB::MapID); e.name = i->getLocalizedString(MapDB::Name); e.areaType = i->getUInt(MapDB::AreaType); if (e.areaType == 3) e.name = i->getString(MapDB::InternalName); if (e.areaType < 0 || e.areaType > 3 || !World::IsEditableWorld(e.mapID)) continue; mMaps.push_back(e); } }
void Menu::loadMap(int mapID) { delete gWorld; gWorld = NULL; for (DBCFile::Iterator it = gMapDB.begin(); it != gMapDB.end(); ++it) { if (it->getInt(MapDB::MapID) == mapID) { gWorld = new World(it->getString(MapDB::InternalName)); mGUIMinimapWindow->show(); return; } } LogError << "Map with ID " << mapID << " not found. Failed loading." << std::endl; }
Sky::Sky(DBCFile::Iterator data) { pos = Vec3D(data->getFloat(LightDB::PositionX) / skymul, data->getFloat(LightDB::PositionY) / skymul, data->getFloat(LightDB::PositionZ) / skymul); r1 = data->getFloat(LightDB::RadiusInner) / skymul; r2 = data->getFloat(LightDB::RadiusOuter) / skymul; for (int i = 0; i<36; ++i) mmin[i] = -2; global = (pos.x == 0.0f && pos.y == 0.0f && pos.z == 0.0f); int FirstId = data->getInt(LightDB::DataIDs) * 18 - 17; // cromons light fix ;) Thanks for (int i = 0; i < 18; ++i) { try { DBCFile::Record rec = gLightIntBandDB.getByID(FirstId + i); int entries = rec.getInt(LightIntBandDB::Entries); if (entries == 0) mmin[i] = -1; else { mmin[i] = rec.getInt(LightIntBandDB::Times); for (int l = 0; l < entries; l++) { SkyColor sc(rec.getInt(LightIntBandDB::Times + l), rec.getInt(LightIntBandDB::Values + l)); colorRows[i].push_back(sc); } } } catch (...) { LogError << "When trying to intialize sky " << data->getInt(LightDB::ID) << ", there was an error with getting an entry in a DBC (" << i << "). Sorry." << std::endl; DBCFile::Record rec = gLightIntBandDB.getByID(i); int entries = rec.getInt(LightIntBandDB::Entries); if (entries == 0) mmin[i] = -1; else { mmin[i] = rec.getInt(LightIntBandDB::Times); for (int l = 0; l < entries; l++) { SkyColor sc(rec.getInt(LightIntBandDB::Times + l), rec.getInt(LightIntBandDB::Values + l)); colorRows[i].push_back(sc); } } } } /* unsigned int SKYFOG = data->getInt( LightDB::DataIDs ); unsigned int ID = data->getInt( LightDB::ID ); DBCFile::Record rec = gLightParamsDB.getByID( SKYFOG ); unsigned int skybox = rec.getInt( LightParamsDB::skybox); if ( skybox == 0 ) alt_sky=NULL; else{ DBCFile::Record rec = gLightSkyboxDB.getByID(skybox); std::string skyname= rec.getString(LightSkyboxDB::filename); alt_sky=new Model(skyname); // if this is ever uncommented, use ModelManager:: Log << "Loaded sky " << skyname << std::endl; } */ }
int main() { InitMPQs(); FILE* fo = fopen("display_bounding_boxes.sql", "w"); DBCFile displayInfo("DBFilesClient\\CreatureDisplayInfo.dbc"); DBCFile modelInfo("DBFilesClient\\CreatureModelData.dbc"); displayInfo.open(); modelInfo.open(); std::map<uint32, DBCFile::Record> modelInfoEntries; std::map<std::string, ModelCache> modelCache; for (DBCFile::Iterator itr = modelInfo.begin(); itr != modelInfo.end(); ++itr) { unsigned int entry = itr->getInt(0); modelInfoEntries.insert(std::make_pair(entry, *itr)); } for (DBCFile::Iterator itr = displayInfo.begin(); itr != displayInfo.end(); ++itr) { unsigned int displayid = itr->getInt(0); unsigned int modelentry = itr->getInt(1); float modelscale = itr->getFloat(4); std::map<uint32, DBCFile::Record>::iterator modelitr = modelInfoEntries.find(modelentry); if (modelitr == modelInfoEntries.end()) { printf("Cannot find model entry for display %u (entry %u)\n", displayid, modelentry); continue; } DBCFile::Record modelrec = modelitr->second; const char* modelname = modelrec.getString(2); std::string strmodelname(modelname); replace(strmodelname, ".mdx", ".m2", 0); replace(strmodelname, ".MDX", ".m2", 0); M2Header* header; M2Attachment* attachments; M2Bone* bones; uint16* bonelookups; std::map<std::string, ModelCache>::iterator cacheitr = modelCache.find(modelname); if (cacheitr == modelCache.end()) { MPQFile modelf(strmodelname.c_str()); if (modelf.isEof()) { printf("Error: cannot open %s\n", strmodelname.c_str()); continue; } printf("Processing %u", displayid); header = (M2Header*)malloc(sizeof(M2Header)); modelf.read(header, sizeof(M2Header)); printf(" %u attachments %u bone lookups %u bones\n", header->nAttachments, header->nBoneLookupTable, header->nBones); attachments = (M2Attachment*)malloc(header->nAttachments * sizeof(M2Attachment)); modelf.seek(header->ofsAttachments); modelf.read(attachments, header->nAttachments * sizeof(M2Attachment)); bonelookups = (uint16*)malloc(header->nBoneLookupTable * sizeof(uint16)); modelf.seek(header->ofsBoneLookupTable); modelf.read(bonelookups, header->nBoneLookupTable * sizeof(uint16)); bones = (M2Bone*)malloc(header->nBones * sizeof(M2Bone)); modelf.seek(header->ofsBones); modelf.read(bones, header->nBones * sizeof(M2Bone)); ModelCache cacheentry; cacheentry.attachments = attachments; cacheentry.bones = bones; cacheentry.bonelookups = bonelookups; cacheentry.header = header; modelCache.insert(std::make_pair(modelname, cacheentry)); } else { header = cacheitr->second.header; bones = cacheitr->second.bones; bonelookups = cacheitr->second.bonelookups; attachments = cacheitr->second.attachments; } //try and get the bone for (uint32 i = 0; i < header->nAttachments; ++i) { if (attachments[i].bone > header->nBoneLookupTable) { printf("Attachment %u requests bonelookup %u (too large, bonelookup table is only %u entries)\n", i, attachments[i].bone, header->nBoneLookupTable); continue; } uint16 boneindex = bonelookups[attachments[i].bone]; if (boneindex > header->nBones) { printf("Attachment %u requests bone %u (too large, bone table is only %u entries)\n", i, boneindex, header->nBones); continue; } M2Bone & bone = bones[boneindex]; //printf("Attachment %u (bone pivot %f %f %f offset %f %f %f)\n", attachments[i].id, bone.pivotpoint[0], bone.pivotpoint[1], bone.pivotpoint[2], attachments[i].pos[0], attachments[i].pos[1], attachments[i].pos[2]); float realpos[3]; realpos[0] = (/*bone.pivotpoint[0] +*/ attachments[i].pos[0]) * modelscale; realpos[1] = (/*bone.pivotpoint[1] +*/ attachments[i].pos[1]) * modelscale; realpos[2] = (/*bone.pivotpoint[2] +*/ attachments[i].pos[2]) * modelscale; //fix coord system // float tmp = realpos[2]; // realpos[2] = realpos[1]; // realpos[1] = -tmp; //fprintf(fo, "insert into `display_attachment_points` VALUES (%u, %u, %f, %f, %f);\n", displayid, attachments[i].id, attachments[i].pos[0], attachments[i].pos[1], attachments[i].pos[2]); //printf("Attachmnent %u point %f %f %f pivot %f %f %f\n", attachments[i].id, realpos[0], realpos[1], realpos[2], bone.pivotpoint[0], bone.pivotpoint[1], bone.pivotpoint[2]); } float boundlow[3]; boundlow[0] = header->boundingbox1[0] * modelscale; boundlow[1] = header->boundingbox1[1] * modelscale; boundlow[2] = header->boundingbox1[2] * modelscale; float boundhigh[3]; boundhigh[0] = header->boundingbox2[0] * modelscale; boundhigh[1] = header->boundingbox2[1] * modelscale; boundhigh[2] = header->boundingbox2[2] * modelscale; float boundradius = header->boundingradius * modelscale; fprintf(fo, "insert into `display_bounding_boxes` VALUES (%u, %f, %f, %f, %f, %f, %f, %f);\n", displayid, boundlow[0], boundlow[1], boundlow[2], boundhigh[0], boundhigh[1], boundhigh[2], boundradius); } fclose(fo); return 0; }