Example #1
0
void Hu_DrawMapTitle(float alpha, dd_bool mapIdInsteadOfAuthor)
{
    de::Uri const mapUri    = COMMON_GAMESESSION->mapUri();
    de::String const title  = G_MapTitle(mapUri);
    de::String const author = G_MapAuthor(mapUri, CPP_BOOL(cfg.common.hideIWADAuthor));

    float y = 0;

    DGL_Enable(DGL_TEXTURE_2D);
    DGL_Color4f(1, 1, 1, alpha);

    FR_SetFont(FID(GF_FONTB));
    FR_LoadDefaultAttrib();
    FR_SetColorAndAlpha(defFontRGB[0], defFontRGB[1], defFontRGB[2], alpha);

#if __JDOOM__ || __JDOOM64__
    patchid_t patchId = 0;
    de::Uri const titleImage = G_MapTitleImage(mapUri);
    if(!titleImage.isEmpty())
    {
        if(!titleImage.scheme().compareWithoutCase("Patches"))
        {
            patchId = R_DeclarePatch(titleImage.path().toUtf8().constData());
        }
    }
    WI_DrawPatch(patchId, Hu_ChoosePatchReplacement(PRM_ALLOW_TEXT, patchId, title),
                 de::Vector2i(), ALIGN_TOP, 0, DTF_ONLY_SHADOW);

    // Following line of text placed according to patch height.
    y += Hu_MapTitleFirstLineHeight();

#elif __JHERETIC__ || __JHEXEN__
    if(!title.isEmpty())
    {
        FR_DrawTextXY3(title.toUtf8().constData(), 0, 0, ALIGN_TOP, DTF_ONLY_SHADOW);
        y += 20;
    }
#endif

    if(mapIdInsteadOfAuthor)
    {
        FR_SetFont(FID(GF_FONTA));
#if defined(__JHERETIC__) || defined(__JHEXEN__)
        FR_SetColorAndAlpha(.85f, .85f, .85f, alpha);
#else
        FR_SetColorAndAlpha(.6f, .6f, .6f, alpha);
#endif
        FR_DrawTextXY3(mapUri.path().toUtf8().constData(), 0, y, ALIGN_TOP, DTF_ONLY_SHADOW);
    }
    else if(!author.isEmpty())
    {
        FR_SetFont(FID(GF_FONTA));
        FR_SetColorAndAlpha(.5f, .5f, .5f, alpha);
        FR_DrawTextXY3(author.toUtf8().constData(), 0, y, ALIGN_TOP, DTF_ONLY_SHADOW);
    }

    DGL_Disable(DGL_TEXTURE_2D);
}
Example #2
0
void WI_DrawPatch(patchid_t patchId, de::String const &replacement, de::Vector2i const &origin,
    int alignFlags, int patchFlags, short textFlags)
{
    if(!replacement.isEmpty())
    {
        // Use the replacement string.
        Point2Raw const originAsPoint2Raw(origin.x, origin.y);
        FR_DrawText3(replacement.toUtf8().constData(), &originAsPoint2Raw, alignFlags, textFlags);
        return;
    }
    // Use the original patch.
    GL_DrawPatch(patchId, origin, alignFlags, patchFlags);
}
Example #3
0
static void NetSv_CycleToMapNum(de::Uri const &mapUri)
{
    de::String const warpCommand = de::String("warp ") + mapUri.compose(de::Uri::DecodePath);
    DD_Execute(false, warpCommand.toUtf8().constData());

    // In a couple of seconds, send everyone the rules of this map.
    for(int i = 0; i < MAXPLAYERS; ++i)
    {
        cycleRulesCounter[i] = 3 * TICSPERSEC;
    }

    cycleMode    = CYCLE_IDLE;
    cycleCounter = 0;
}
Example #4
0
static void readUri(Uri* uri, Reader* reader, de::String defaultScheme = "")
{
    Uri_Clear(uri);

    ddstring_t scheme;
    Str_InitStd(&scheme);
    Str_Read(&scheme, reader);

    ddstring_t path;
    Str_InitStd(&path);
    Str_Read(&path, reader);

    if(Str_IsEmpty(&scheme) && !defaultScheme.isEmpty())
    {
        Str_Set(&scheme, defaultScheme.toUtf8().constData());
    }

    Uri_SetScheme(uri, Str_Text(&scheme));
    Uri_SetPath  (uri, Str_Text(&path  ));
}