already_AddRefed<nsISVGPoint> DOMSVGPoint::MatrixTransform(dom::SVGMatrix& matrix) { float x = HasOwner() ? InternalItem().mX : mPt.mX; float y = HasOwner() ? InternalItem().mY : mPt.mY; gfxPoint pt = matrix.Matrix().Transform(gfxPoint(x, y)); nsCOMPtr<nsISVGPoint> newPoint = new DOMSVGPoint(pt); return newPoint.forget(); }
already_AddRefed<SVGTransform> DOMSVGTransformList::CreateSVGTransformFromMatrix(dom::SVGMatrix& matrix) { nsRefPtr<SVGTransform> result = new SVGTransform(matrix.GetMatrix()); return result.forget(); }