void ConsoleHandler::draw_all() { Ego::Core::Console *console = egolib_console_top; if (!console) { return; } draw_begin(); console->draw(); draw_end(); }
void egolib_console_handler_t::draw_all() { Ego::Core::Console *console = egolib_console_top; if (!console) { return; } egolib_console_handler_t::draw_begin(); console->draw(); egolib_console_handler_t::draw_end(); }