#includeEigen::Vector3d vec(1.0, 2.0, 3.0);
#includeEigen::Vector3d vec1(1.0, 2.0, 3.0); Eigen::Vector3d vec2(4.0, 5.0, 6.0); double dotProduct = vec1.dot(vec2);
#includeThis calculates the cross product of vec1 and vec2, which is (-3.0, 6.0, -3.0). The package library for Eigen is Eigen itself, as it is a standalone library that does not depend on any other external libraries.Eigen::Vector3d vec1(1.0, 2.0, 3.0); Eigen::Vector3d vec2(4.0, 5.0, 6.0); Eigen::Vector3d crossProduct = vec1.cross(vec2);