Example #1
0
void EventsListSerialization::UpdateInstructionsFromGD31x(gd::Project & project, std::vector < gd::Instruction > & list, bool instructionsAreActions)
{
    for (unsigned int i = 0;i<list.size();++i)
    {
        gd::Instruction & instr = list[i];

        const gd::InstructionMetadata & metadata = instructionsAreActions ?
                                             MetadataProvider::GetActionMetadata(project.GetCurrentPlatform(), instr.GetType()) :
                                             MetadataProvider::GetConditionMetadata(project.GetCurrentPlatform(), instr.GetType());

        if (instr.GetType() == "VarScene" ||
            instr.GetType() == "VarSceneTxt" ||
            instr.GetType() == "VarGlobal" ||
            instr.GetType() == "VarGlobalTxt" ||
            instr.GetType() == "ModVarScene" ||
            instr.GetType() == "ModVarSceneTxt" ||
            instr.GetType() == "ModVarGlobal" ||
            instr.GetType() == "ModVarGlobalTxt" )
        {
            std::vector< gd::Expression > parameters = instr.GetParameters();
            if ( parameters.size() >= 1 ) parameters.erase(parameters.begin()+0);
            instr.SetParameters(parameters);
        }

        if (instr.GetType() == "VarSceneDef" ||
            instr.GetType() == "VarGlobalDef" ||
            instr.GetType() == "VarObjetDef" )
        {
            instr.SetParameter(1, gd::Expression("\""+instr.GetParameter(1).GetPlainString()+"\""));
        }

        //UpdateInstructionsFromGD31x(project, instr.GetSubInstructions(), instructionsAreActions);
    }
}
bool ChooseBehaviorTypeDialog::ChooseAndAddBehaviorToObject(wxWindow * parent, gd::Project & project, gd::Object * object, gd::Layout * layout, bool isGlobalObject)
{
    gd::ChooseBehaviorTypeDialog dialog(parent, project);
    if ( dialog.ShowModal() == 1)
    {
        //Find behavior metadata
        std::shared_ptr<gd::PlatformExtension> extension = std::shared_ptr<gd::PlatformExtension> ();
        std::vector < std::shared_ptr<gd::PlatformExtension> > extensions = project.GetCurrentPlatform().GetAllPlatformExtensions();
        for (std::size_t i = 0;i<extensions.size();++i)
        {
            std::vector<gd::String> behaviorsTypes = extensions[i]->GetBehaviorsTypes();
            if ( find(behaviorsTypes.begin(), behaviorsTypes.end(), dialog.GetSelectedBehaviorType()) != behaviorsTypes.end() )
                extension = extensions[i];
        }
        gd::BehaviorMetadata metadata = extension->GetBehaviorMetadata(dialog.GetSelectedBehaviorType());

        //Add behavior to object
        gd::String autoName = metadata.GetDefaultName();
        for (std::size_t j = 2;object->HasBehaviorNamed(autoName);++j)
            autoName = metadata.GetDefaultName()+gd::String::From(j);

        object->AddNewBehavior(project, dialog.GetSelectedBehaviorType(), autoName);

        //Let the scene know about the new behavior
        if ( isGlobalObject && layout )
            layout->UpdateBehaviorsSharedData(project);
        else //Scene pointer is NULL: Update shared data of all layouts
        {
            for (std::size_t i = 0;i<project.GetLayoutsCount();++i)
                project.GetLayout(i).UpdateBehaviorsSharedData(project);
        }

        for (std::size_t j = 0; j < project.GetUsedPlatforms().size();++j)
            project.GetUsedPlatforms()[j]->GetChangesNotifier().OnBehaviorAdded(project, isGlobalObject ? NULL : layout, *object, object->GetBehavior(autoName));

        return true;
    }

    return false;
}
Example #3
0
void EventsListSerialization::UpdateInstructionsFromGD2x(gd::Project & project, std::vector < gd::Instruction > & list, bool instructionsAreActions)
{
    for (unsigned int i = 0;i<list.size();++i)
    {
        gd::Instruction & instr = list[i];

        const gd::InstructionMetadata & metadata = instructionsAreActions ?
                                             MetadataProvider::GetActionMetadata(project.GetCurrentPlatform(), instr.GetType()) :
                                             MetadataProvider::GetConditionMetadata(project.GetCurrentPlatform(), instr.GetType());

        //Specific updates for some instructions
        if ( instr.GetType() == "LinkedObjects::LinkObjects" || instr.GetType() == "LinkedObjects::RemoveLinkBetween" )
        {
            instr.SetParameter(1, instr.GetParameter(3));
            instr.SetParameter(2, instr.GetParameter(4));
        }
        else if (instr.GetType() == "LinkedObjects::RemoveAllLinksOf")
        {
            instr.SetParameter(1, instr.GetParameter(2));
        }
        else if (instr.GetType() == "LinkedObjects::PickObjectsLinkedTo")
        {
            instr.SetParameter(1, instr.GetParameter(5));
            instr.SetParameter(2, instr.GetParameter(3));
        }
        else if (instr.GetType() == "PhysicsAutomatism::AddRevoluteJointBetweenObjects")
        {
            instr.SetParameter(4, instr.GetParameter(5));
            instr.SetParameter(5, instr.GetParameter(6));
        }
        else if (instr.GetType() == "PhysicsAutomatism::AddRevoluteJointBetweenObjects")
        {
            instr.SetParameter(4, instr.GetParameter(5));
            instr.SetParameter(5, instr.GetParameter(6));
        }
        else if (instr.GetType() == "FixCamera" || instr.GetType() == "CentreCamera")
        {
            std::vector< gd::Expression > parameters = instr.GetParameters();
            if ( parameters.size() >= 3 ) parameters.erase(parameters.begin()+2);
            instr.SetParameters(parameters);
        }
        else if (instr.GetType() == "AjoutObjConcern" || instr.GetType() == "AjoutHasard")
        {
            instr.SetParameter(1, instr.GetParameter(3));
        }
        else if (instr.GetType() == "SeDirige" || instr.GetType() == "EstTourne" )
        {
            std::vector< gd::Expression > parameters = instr.GetParameters();
            if ( parameters.size() >= 3 ) parameters.erase(parameters.begin()+2);
            if ( parameters.size() >= 3 ) parameters.erase(parameters.begin()+2);
            instr.SetParameters(parameters);
        }
        else if (instr.GetType() == "Create")
        {
            std::vector< gd::Expression > parameters = instr.GetParameters();
            if ( parameters.size() >= 2 ) parameters.erase(parameters.begin()+1);
            if ( parameters.size() >= 2 ) parameters.erase(parameters.begin()+1);
            instr.SetParameters(parameters);
        }
        else if (instr.GetType() == "CreateByName")
        {
            std::vector< gd::Expression > parameters = instr.GetParameters();
            if ( parameters.size() >= 2 ) parameters.erase(parameters.begin()+1);
            instr.SetParameters(parameters);
        }
        else if (instr.GetType() == "NbObjet")
        {
            std::vector< gd::Expression > parameters = instr.GetParameters();
            if ( parameters.size() >= 2 ) parameters.erase(parameters.begin()+1);
            instr.SetParameters(parameters);
        }
        else if (instr.GetType() == "Distance")
        {
            std::vector< gd::Expression > parameters = instr.GetParameters();
            if ( parameters.size() >= 3 ) parameters.erase(parameters.begin()+2);
            if ( parameters.size() >= 3 ) parameters.erase(parameters.begin()+2);
            if ( parameters.size() >= 4 && (parameters[3].GetPlainString() == ">=" || parameters[3].GetPlainString() == ">") )
            {
                instr.SetInverted(true);
            }
            else
            {
                instr.SetInverted(false);
            }
            instr.SetParameters(parameters);
        }

        //Common updates for some parameters
        const std::vector< gd::Expression > & parameters = instr.GetParameters();
        for (unsigned int j = 0;j<parameters.size() && j<metadata.parameters.size();++j)
        {
            if ( metadata.parameters[j].type == "relationalOperator" ||
                 metadata.parameters[j].type == "operator" )
            {
                if ( j == parameters.size()-1 )
                {
                    std::cout << "ERROR: No more parameters after a [relational]operator when trying to update an instruction from GD2.x";
                }
                else
                {
                    //Exchange parameters
                    std::string op = parameters[j+1].GetPlainString();
                    instr.SetParameter(j+1, parameters[j] );
                    instr.SetParameter(j, gd::Expression(op));
                }
            }
        }

        //UpdateInstructionsFromGD2x(project, instr.GetSubInstructions(), instructionsAreActions);
    }
}
Example #4
0
void LaunchResourceWorkerOnEvents(const gd::Project & project, gd::EventsList & events, gd::ArbitraryResourceWorker & worker)
{
    //Get all extensions used
    std::vector< std::shared_ptr<gd::PlatformExtension> > allGameExtensions;
    std::vector<gd::String> usedExtensions = project.GetUsedExtensions();
    for (std::size_t i = 0;i<usedExtensions.size();++i)
    {
        std::shared_ptr<gd::PlatformExtension> extension = project.GetCurrentPlatform().GetExtension(usedExtensions[i]);

        if ( extension != std::shared_ptr<gd::PlatformExtension>() )
            allGameExtensions.push_back(extension);
    }

    for ( std::size_t j = 0;j < events.size() ;j++ )
    {
        vector < gd::InstructionsList* > allActionsVectors = events[j].GetAllActionsVectors();
        for (std::size_t i = 0;i<allActionsVectors.size();++i)
        {
            for ( std::size_t k = 0;k < allActionsVectors[i]->size() ;k++ )
            {
                gd::String type = allActionsVectors[i]->Get( k ).GetType();
                for (std::size_t e = 0;e<allGameExtensions.size();++e)
                {
                    bool extensionHasAction = false;

                    const std::map<gd::String, gd::InstructionMetadata> & allActions = allGameExtensions[e]->GetAllActions();
                    if ( allActions.find(type) != allActions.end() )
                        extensionHasAction = true;

                    const vector < gd::String > & objects = allGameExtensions[e]->GetExtensionObjectsTypes();
                    for (std::size_t o = 0;o<objects.size();++o)
                    {
                        const std::map<gd::String, gd::InstructionMetadata> & allObjectsActions = allGameExtensions[e]->GetAllActionsForObject(objects[o]);
                        if ( allObjectsActions.find(type) != allObjectsActions.end() )
                            extensionHasAction = true;
                    }

                    const vector < gd::String > & autos = allGameExtensions[e]->GetBehaviorsTypes();
                    for (std::size_t a = 0;a<autos.size();++a)
                    {
                        const std::map<gd::String, gd::InstructionMetadata> & allAutosActions = allGameExtensions[e]->GetAllActionsForBehavior(autos[a]);
                        if ( allAutosActions.find(type) != allAutosActions.end() )
                            extensionHasAction = true;
                    }

                    if ( extensionHasAction )
                    {
                        allGameExtensions[e]->ExposeActionsResources(allActionsVectors[i]->Get( k ), worker);
                        break;
                    }
                }

            }
        }

        vector < gd::InstructionsList* > allConditionsVector = events[j].GetAllConditionsVectors();
        for (std::size_t i = 0;i<allConditionsVector.size();++i)
        {
            for ( std::size_t k = 0;k < allConditionsVector[i]->size() ;k++ )
            {
                gd::String type = allConditionsVector[i]->Get( k ).GetType();
                for (std::size_t e = 0;e<allGameExtensions.size();++e)
                {
                    bool extensionHasCondition = false;

                    const std::map<gd::String, gd::InstructionMetadata> & allConditions = allGameExtensions[e]->GetAllConditions();
                    if ( allConditions.find(type) != allConditions.end() )
                        extensionHasCondition = true;

                    const vector < gd::String > & objects = allGameExtensions[e]->GetExtensionObjectsTypes();
                    for (std::size_t j = 0;j<objects.size();++j)
                    {
                        const std::map<gd::String, gd::InstructionMetadata> & allObjectsConditions = allGameExtensions[e]->GetAllConditionsForObject(objects[j]);
                        if ( allObjectsConditions.find(type) != allObjectsConditions.end() )
                            extensionHasCondition = true;
                    }

                    const vector < gd::String > & autos = allGameExtensions[e]->GetBehaviorsTypes();
                    for (std::size_t j = 0;j<autos.size();++j)
                    {
                        const std::map<gd::String, gd::InstructionMetadata> & allAutosConditions = allGameExtensions[e]->GetAllConditionsForBehavior(autos[j]);
                        if ( allAutosConditions.find(type) != allAutosConditions.end() )
                            extensionHasCondition = true;
                    }

                    if ( extensionHasCondition ) allGameExtensions[e]->ExposeConditionsResources(allConditionsVector[i]->Get( k ), worker);
                }

            }
        }

        if ( events[j].CanHaveSubEvents() )
            LaunchResourceWorkerOnEvents(project, events[j].GetSubEvents(), worker);
    }

    return;
}
PhysicsBehaviorEditor::PhysicsBehaviorEditor(wxWindow* parent, gd::Project & game_, gd::Layout * scene_, PhysicsBehavior & behavior_, gd::MainFrameWrapper & mainFrameWrapper_ ) :
behavior(behavior_),
game(game_),
scene(scene_)
{
	//(*Initialize(PhysicsBehaviorEditor)
	wxStaticBoxSizer* StaticBoxSizer2;
	wxFlexGridSizer* FlexGridSizer4;
	wxFlexGridSizer* FlexGridSizer10;
	wxFlexGridSizer* FlexGridSizer3;
	wxFlexGridSizer* FlexGridSizer5;
	wxFlexGridSizer* FlexGridSizer9;
	wxFlexGridSizer* FlexGridSizer2;
	wxFlexGridSizer* FlexGridSizer7;
	wxFlexGridSizer* FlexGridSizer8;
	wxBoxSizer* BoxSizer1;
	wxFlexGridSizer* FlexGridSizer13;
	wxFlexGridSizer* FlexGridSizer12;
	wxFlexGridSizer* FlexGridSizer6;
	wxStaticBoxSizer* StaticBoxSizer1;
	wxFlexGridSizer* FlexGridSizer1;
	wxFlexGridSizer* FlexGridSizer11;

	Create(parent, wxID_ANY, _("Edit the behavior"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE, _T("wxID_ANY"));
	FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0);
	StaticBoxSizer1 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Initial parameters"));
	FlexGridSizer2 = new wxFlexGridSizer(0, 1, 0, 0);
	FlexGridSizer2->AddGrowableCol(0);
	FlexGridSizer5 = new wxFlexGridSizer(0, 1, 0, 0);
	FlexGridSizer5->AddGrowableCol(0);
	StaticText11 = new wxStaticText(this, ID_STATICTEXT11, _("Shape of the collision mask"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT11"));
	FlexGridSizer5->Add(StaticText11, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer13 = new wxFlexGridSizer(0, 4, 0, 0);
	rectCheck = new wxRadioButton(this, ID_RADIOBUTTON1, _("Rectangle"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP, wxDefaultValidator, _T("ID_RADIOBUTTON1"));
	rectCheck->SetValue(true);
	FlexGridSizer13->Add(rectCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	circleCheck = new wxRadioButton(this, ID_RADIOBUTTON2, _("Circle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_RADIOBUTTON2"));
	FlexGridSizer13->Add(circleCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	polygonCheck = new wxRadioButton(this, ID_RADIOBUTTON3, _("Custom polygon"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_RADIOBUTTON3"));
	FlexGridSizer13->Add(polygonCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	polygonBt = new wxButton(this, ID_BUTTON3, _("Setup the shape..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3"));
	FlexGridSizer13->Add(polygonBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer5->Add(FlexGridSizer13, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer2->Add(FlexGridSizer5, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	FlexGridSizer11 = new wxFlexGridSizer(0, 3, 0, 0);
	staticCheck = new wxCheckBox(this, ID_CHECKBOX1, _("Static object"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX1"));
	staticCheck->SetValue(false);
	FlexGridSizer11->Add(staticCheck, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
	fixedRotationCheck = new wxCheckBox(this, ID_CHECKBOX3, _("Fixed rotation"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX3"));
	fixedRotationCheck->SetValue(false);
	FlexGridSizer11->Add(fixedRotationCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer2->Add(FlexGridSizer11, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	bulletCheck = new wxCheckBox(this, ID_CHECKBOX2, _("Comparable to a projectile (better collision handling, but slower)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX2"));
	bulletCheck->SetValue(false);
	FlexGridSizer2->Add(bulletCheck, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer7 = new wxFlexGridSizer(0, 3, 0, 0);
	FlexGridSizer7->AddGrowableCol(1);
	StaticText1 = new wxStaticText(this, ID_STATICTEXT1, _("Mass density :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT1"));
	FlexGridSizer7->Add(StaticText1, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
	massDensityEdit = new wxTextCtrl(this, ID_TEXTCTRL1, _("1"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL1"));
	FlexGridSizer7->Add(massDensityEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer2->Add(FlexGridSizer7, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	FlexGridSizer8 = new wxFlexGridSizer(0, 3, 0, 0);
	FlexGridSizer8->AddGrowableCol(1);
	StaticText2 = new wxStaticText(this, ID_STATICTEXT2, _("Friction :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT2"));
	FlexGridSizer8->Add(StaticText2, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
	frictionEdit = new wxTextCtrl(this, ID_TEXTCTRL2, _("0.8"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL2"));
	FlexGridSizer8->Add(frictionEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer2->Add(FlexGridSizer8, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	FlexGridSizer12 = new wxFlexGridSizer(0, 3, 0, 0);
	FlexGridSizer12->AddGrowableCol(1);
	StaticText12 = new wxStaticText(this, ID_STATICTEXT12, _("Restitution ( Elasticity ) :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT12"));
	FlexGridSizer12->Add(StaticText12, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
	restitutionEdit = new wxTextCtrl(this, ID_TEXTCTRL9, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL9"));
	FlexGridSizer12->Add(restitutionEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer2->Add(FlexGridSizer12, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	FlexGridSizer9 = new wxFlexGridSizer(0, 3, 0, 0);
	FlexGridSizer9->AddGrowableCol(1);
	StaticText9 = new wxStaticText(this, ID_STATICTEXT9, _("Linear damping :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT9"));
	FlexGridSizer9->Add(StaticText9, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
	linearDampingEdit = new wxTextCtrl(this, ID_TEXTCTRL7, _("0.1"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL7"));
	FlexGridSizer9->Add(linearDampingEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer2->Add(FlexGridSizer9, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	FlexGridSizer10 = new wxFlexGridSizer(0, 3, 0, 0);
	FlexGridSizer10->AddGrowableCol(1);
	StaticText10 = new wxStaticText(this, ID_STATICTEXT10, _("Angular damping :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT10"));
	FlexGridSizer10->Add(StaticText10, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
	angularDampingEdit = new wxTextCtrl(this, ID_TEXTCTRL8, _("0.1"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL8"));
	FlexGridSizer10->Add(angularDampingEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer2->Add(FlexGridSizer10, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	StaticBoxSizer1->Add(FlexGridSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	FlexGridSizer1->Add(StaticBoxSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	StaticBoxSizer2 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Global parameters of physics engine"));
	FlexGridSizer4 = new wxFlexGridSizer(0, 1, 0, 0);
	FlexGridSizer4->AddGrowableCol(0);
	StaticText3 = new wxStaticText(this, ID_STATICTEXT3, _("Gravity coordinates :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT3"));
	FlexGridSizer4->Add(StaticText3, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
	BoxSizer1 = new wxBoxSizer(wxHORIZONTAL);
	gravityXEdit = new wxTextCtrl(this, ID_TEXTCTRL3, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL3"));
	BoxSizer1->Add(gravityXEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	StaticText4 = new wxStaticText(this, ID_STATICTEXT4, _(";"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT4"));
	BoxSizer1->Add(StaticText4, 0, wxTOP|wxBOTTOM|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	gravityYEdit = new wxTextCtrl(this, ID_TEXTCTRL4, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL4"));
	BoxSizer1->Add(gravityYEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer4->Add(BoxSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	StaticText5 = new wxStaticText(this, ID_STATICTEXT5, _("Scale of the virtual world :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT5"));
	FlexGridSizer4->Add(StaticText5, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer6 = new wxFlexGridSizer(0, 5, 0, 0);
	StaticText7 = new wxStaticText(this, ID_STATICTEXT7, _("1meter ="), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT7"));
	FlexGridSizer6->Add(StaticText7, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	scaleXEdit = new wxTextCtrl(this, ID_TEXTCTRL5, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL5"));
	FlexGridSizer6->Add(scaleXEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	StaticText6 = new wxStaticText(this, ID_STATICTEXT6, _("( X axis );"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT6"));
	FlexGridSizer6->Add(StaticText6, 1, wxTOP|wxBOTTOM|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	scaleYEdit = new wxTextCtrl(this, ID_TEXTCTRL6, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL6"));
	FlexGridSizer6->Add(scaleYEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	StaticText8 = new wxStaticText(this, ID_STATICTEXT8, _("( Y axis )"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT8"));
	FlexGridSizer6->Add(StaticText8, 1, wxTOP|wxBOTTOM|wxRIGHT|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer4->Add(FlexGridSizer6, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	StaticBoxSizer2->Add(FlexGridSizer4, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	FlexGridSizer1->Add(StaticBoxSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	StaticLine1 = new wxStaticLine(this, ID_STATICLINE1, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE1"));
	FlexGridSizer1->Add(StaticLine1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
	FlexGridSizer3 = new wxFlexGridSizer(0, 3, 0, 0);
	okBt = new wxButton(this, ID_BUTTON1, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1"));
	FlexGridSizer3->Add(okBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	cancelBt = new wxButton(this, ID_BUTTON2, _("Cancel"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON2"));
	FlexGridSizer3->Add(cancelBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
	FlexGridSizer1->Add(FlexGridSizer3, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0);
	SetSizer(FlexGridSizer1);
	FlexGridSizer1->Fit(this);
	FlexGridSizer1->SetSizeHints(this);

	Connect(ID_RADIOBUTTON1,wxEVT_COMMAND_RADIOBUTTON_SELECTED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OnrectCheckSelect);
	Connect(ID_RADIOBUTTON2,wxEVT_COMMAND_RADIOBUTTON_SELECTED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OncircleCheckSelect);
	Connect(ID_RADIOBUTTON3,wxEVT_COMMAND_RADIOBUTTON_SELECTED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OnpolygonCheckSelect);
	Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OnpolygonBtClick);
	Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OnokBtClick);
	Connect(ID_BUTTON2,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OncancelBtClick);
	//*)

    //Setup object datas
    rectCheck->SetValue(behavior.shapeType == PhysicsBehavior::Box);
    circleCheck->SetValue(behavior.shapeType == PhysicsBehavior::Circle);
    polygonCheck->SetValue(behavior.shapeType == PhysicsBehavior::CustomPolygon);
    polygonBt->Enable(polygonCheck->GetValue());

	coordsVector = behavior.GetPolygonCoords();
	positioning = behavior.polygonPositioning;

	polygonHeight = behavior.polygonHeight;
	polygonWidth = behavior.polygonWidth;
	automaticResizing = behavior.HasAutomaticResizing();

	staticCheck->SetValue(!behavior.dynamic);
	fixedRotationCheck->SetValue(behavior.fixedRotation);
	massDensityEdit->SetValue(gd::String::From(behavior.massDensity));
	bulletCheck->SetValue(behavior.isBullet);
	frictionEdit->SetValue(gd::String::From(behavior.averageFriction));
	restitutionEdit->SetValue(gd::String::From(behavior.averageRestitution));
	linearDampingEdit->SetValue(gd::String::From(behavior.linearDamping));
	angularDampingEdit->SetValue(gd::String::From(behavior.angularDamping));

	if ( game_.GetCurrentPlatform().GetName() == "GDevelop JS platform" )
    {
        polygonCheck->Hide();
        polygonBt->Hide();
    }

    //Setup shared datas
	if ( !scene || scene->behaviorsInitialSharedDatas.find(behavior.GetName()) == scene->behaviorsInitialSharedDatas.end())
	{
	    gd::LogError(_("Unable to access to shared datas."));
	    return;
	}

	sharedDatas = std::dynamic_pointer_cast<ScenePhysicsDatas>(scene->behaviorsInitialSharedDatas[behavior.GetName()]);

    if ( sharedDatas == std::shared_ptr<ScenePhysicsDatas>() )
    {
	    gd::LogError(_("Unable to access to shared datas : Bad data type."));
	    return;
    }

	gravityXEdit->SetValue(gd::String::From(sharedDatas->gravityX));
	gravityYEdit->SetValue(gd::String::From(sharedDatas->gravityY));
	scaleXEdit->SetValue(gd::String::From(sharedDatas->scaleX));
	scaleYEdit->SetValue(gd::String::From(sharedDatas->scaleY));
}