void DocumentProperties::onNewExtraField ()
{
	Gtk::Dialog dialog ("New Field", *dialog_, true, false);

	Gtk::VBox *vbox = dialog.get_vbox ();

	Gtk::HBox hbox;
	hbox.set_spacing (12);
	vbox->pack_start (hbox, true, true, 0);

	Gtk::Label label ("Field name:", false);
	hbox.pack_start (label, false, false, 0);

	Gtk::Entry entry;
	entry.set_activates_default (true);
	hbox.pack_start (entry, true, true, 0);

	dialog.add_button (Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL);
	dialog.add_button (Gtk::Stock::OK, Gtk::RESPONSE_ACCEPT);
	dialog.set_default_response (Gtk::RESPONSE_ACCEPT);

	dialog.show_all ();
	vbox->set_border_width (12);

	if (dialog.run () == Gtk::RESPONSE_ACCEPT) {

		Gtk::ListStore::iterator it = extrafieldsstore_->children().begin ();
		Gtk::ListStore::iterator const end = extrafieldsstore_->children().end ();
		bool key_isnew = true;
		for (; it != end; ++it)
			if (Utility::firstCap ((*it)[extrakeycol_]) == Utility::firstCap (entry.get_text ())) {
				key_isnew = false;
			}
		if ( key_isnew ) {
			Gtk::ListStore::iterator row = extrafieldsstore_->append ();
			(*row)[extrakeycol_] = Utility::firstCap (entry.get_text ());
			(*row)[extravalcol_] = "";
		} else {
			Glib::ustring message;
			message = String::ucompose (
			"<b><big>%1</big></b>",
			_("This key already exists.\n"));
			Gtk::MessageDialog dialog (

			message, true,
			Gtk::MESSAGE_ERROR, Gtk::BUTTONS_CLOSE, true);

			dialog.run ();

		}
	}
}
Example #2
0
void MenuWidget::OnConstantItemActivated(const Gtk::TreeModel::Path& path, Gtk::TreeViewColumn* /* column */)
{
	Gtk::TreeModel::iterator iter = m_ConstantTableTreeModel->get_iter(path);
	if (iter)
	{
		Gtk::TreeModel::Row row = *iter;

		if (!iter->parent()->get_stamp() || !iter->parent()->parent()->get_stamp())
			return; // Not good;

		std::cout << "Row activated: Name=" << row->get_value(m_TableColumn) << std::endl;

		for (unsigned int p = 0; p < m_arrShaderPassDesc.size(); p++)
		{
			if (m_arrShaderPassDesc[p].name == row->parent()->parent()->get_value(m_TableColumn))
			{
				for (unsigned int i = 0; i < m_arrShaderPassDesc[p].constants.size(); i++)
				{
					if (m_arrShaderPassDesc[p].constants[i].name == row->get_value(m_TableColumn))
					{
						switch (m_arrShaderPassDesc[p].constants[i].inputType)
						{
						case IT_BOOL:
						case IT_FLOAT:
						case IT_INT:
						{
							Gtk::Dialog matrixDialog;
							Gtk::VBox rowBox;
							Gtk::HBox colBox[4];
							Gtk::Entry entry[16];

							for (unsigned int j = 0; j < 16; j++)
							{
								char temp[32];
								sprintf_s(temp, "%f", m_arrShaderPassDesc[p].constants[i].valueFloat[j]);
								entry[j].set_text(temp);
							}

							unsigned int rows = m_arrShaderPassDesc[p].constants[i].rows;
							unsigned int cols = m_arrShaderPassDesc[p].constants[i].cols;
							unsigned int sizeOfArray = m_arrShaderPassDesc[p].constants[i].sizeOfArray;

							matrixDialog.get_vbox()->pack_start(rowBox);
							for (unsigned int r = 0; r < rows; r++)
							{
								rowBox.pack_start(colBox[r]);
								for (unsigned int c = 0; c < cols; c++)
								{
									colBox[r].pack_start(entry[r*cols + c]);
								}
							}

							matrixDialog.add_button(GTK_STOCK_OK, Gtk::RESPONSE_OK);
							matrixDialog.set_modal();
							matrixDialog.show_all();
							int ret = matrixDialog.run();
							if (ret == Gtk::RESPONSE_OK)
								for (unsigned int r = 0; r < rows; r++)
									for (unsigned int c = 0; c < cols; c++)
									{
										m_arrShaderPassDesc[p].constants[i].valueFloat[r*cols + c] = (float)atof(entry[r*cols + c].get_text().c_str());
									}

							break;
						}
						case IT_SAMPLER:
						case IT_SAMPLER1D:
						case IT_SAMPLER2D:
						case IT_SAMPLER3D:
						case IT_SAMPLERCUBE:
						{
							Gtk::FileChooserDialog textureDialog("Choose texture file");
							textureDialog.add_button("Select", Gtk::RESPONSE_OK);
							int ret = textureDialog.run();
							if (ret == Gtk::RESPONSE_OK)
							{
								Renderer* render = Renderer::GetInstance();
								ResourceManager* resMan = render->GetResourceManager();
								const unsigned int texIdx = resMan->CreateTexture(textureDialog.get_filename().c_str());
								m_arrShaderPassDesc[p].constants[i].sampler.boundTexture = resMan->GetTexture(texIdx);
							}

							break;
						}
						default:
							return;
						}

						return;
					}
				}

				return;
			}
		}
	}
}