#includeIn this example, we first initialize the Ice communicator, and then create a new object adapter with the name "MyAdapter". We then create a new instance of our service implementation (which is defined in another file), and add it to the adapter under the name "MyService". Finally, we activate the adapter and wait for the program to be terminated. Overall, this example is using the Ice package/library to create an object adapter and register a service object with it.#include "MyServiceI.h" int main(int argc, char* argv[]) { try { Ice::CommunicatorPtr communicator = Ice::initialize(argc, argv); // Create a new object adapter with the name "MyAdapter" Ice::ObjectAdapterPtr adapter = communicator->createObjectAdapter("MyAdapter"); // Create a new instance of our service implementation MyServiceIPtr serviceImpl = new MyServiceI(); // Add our service implementation to the adapter under the name "MyService" adapter->add(serviceImpl, communicator->stringToIdentity("MyService")); // Activate the adapter adapter->activate(); // Wait for the program to be terminated communicator->waitForShutdown(); } catch (const Ice::Exception& ex) { cerr << ex << endl; } return 0; }