Result_t OpenReadFrame(const char* filename, FrameBuffer& FB)
  {
    ASDCP_TEST_NULL_STR(filename);
    m_File.Close();
    Result_t result = m_File.OpenRead(filename);

    if ( ASDCP_SUCCESS(result) )
    {
        Kumu::fsize_t file_size = m_File.Size();

        if ( FB.Capacity() < file_size )
        {
            DefaultLogSink().Error("FrameBuf.Capacity: %u frame length: %u\n", FB.Capacity(), (ui32_t)file_size);
            return RESULT_SMALLBUF;
        }
    }

    ui32_t read_count;

    if ( ASDCP_SUCCESS(result) )
        result = m_File.Read(FB.Data(), FB.Capacity(), &read_count);

    if ( ASDCP_SUCCESS(result) )
        FB.Size(read_count);

    return result;
  }