bool LevelDBDatabase::write(LevelDBWriteBatch& writeBatch) { leveldb::WriteOptions writeOptions; writeOptions.sync = true; const leveldb::Status s = m_db->Write(writeOptions, writeBatch.m_writeBatch.get()); if (s.ok()) return true; LOG_ERROR("LevelDB write failed: %s", s.ToString().c_str()); return false; }
void HandleError(const leveldb::Status &status) throw(leveldb_error) { if (status.ok()) return; if (status.IsCorruption()) throw leveldb_error("Database corrupted"); if (status.IsIOError()) throw leveldb_error("Database I/O error"); if (status.IsNotFound()) throw leveldb_error("Database entry missing"); throw leveldb_error("Unknown database error"); }
bool LevelDBDatabase::put(const LevelDBSlice& key, const Vector<char>& value) { leveldb::WriteOptions writeOptions; writeOptions.sync = true; const leveldb::Status s = m_db->Put(writeOptions, makeSlice(key), makeSlice(value)); if (s.ok()) return true; LOG_ERROR("LevelDB put failed: %s", s.ToString().c_str()); return false; }
bool LevelDBDatabase::write(LevelDBWriteBatch& writeBatch) { leveldb::WriteOptions writeOptions; writeOptions.sync = true; const leveldb::Status s = m_db->Write(writeOptions, writeBatch.m_writeBatch.get()); if (s.ok()) return true; histogramLevelDBError("WebCore.IndexedDB.LevelDBWriteErrors", s); LOG_ERROR("LevelDB write failed: %s", s.ToString().c_str()); return false; }
void HandleError(const leveldb::Status &status) noexcept(false) { if (status.ok()) return; LogPrintf("%s\n", status.ToString()); if (status.IsCorruption()) throw leveldb_error("Database corrupted"); if (status.IsIOError()) throw leveldb_error("Database I/O error"); if (status.IsNotFound()) throw leveldb_error("Database entry missing"); throw leveldb_error("Unknown database error"); }
bool LevelDBDatabase::remove(const LevelDBSlice& key) { leveldb::WriteOptions writeOptions; writeOptions.sync = true; const leveldb::Status s = m_db->Delete(writeOptions, makeSlice(key)); if (s.ok()) return true; if (s.IsNotFound()) return false; LOG_ERROR("LevelDB remove failed: %s", s.ToString().c_str()); return false; }
bool LevelDBDatabase::get(const LevelDBSlice& key, Vector<char>& value) { std::string result; leveldb::ReadOptions readOptions; readOptions.verify_checksums = true; // FIXME: Disable this if the performance impact is too great. const leveldb::Status s = m_db->Get(readOptions, makeSlice(key), &result); if (s.ok()) { value = makeVector(result); return true; } if (s.IsNotFound()) return false; LOG_ERROR("LevelDB get failed: %s", s.ToString().c_str()); return false; }
extern ERL_NIF_TERM make_status_tuple(ErlNifEnv* env, leveldb::Status status){ const char* type; if(status.IsNotFound()){ type = "not_found"; } else if(status.IsCorruption()){ type = "corruption"; } else if(status.IsIOError()){ type = "io_error"; } else{ type = "unspecified"; } const char* stString = status.ToString().c_str(); return enif_make_tuple2(env, enif_make_atom(env, "error"), enif_make_atom(env, type)); }
PassOwnPtr<LevelDBDatabase> LevelDBDatabase::open(const String& fileName, const LevelDBComparator* comparator) { OwnPtr<ComparatorAdapter> comparatorAdapter = adoptPtr(new ComparatorAdapter(comparator)); leveldb::DB* db; const leveldb::Status s = openDB(comparatorAdapter.get(), leveldb::IDBEnv(), fileName, &db); if (!s.ok()) { LOG_ERROR("Failed to open LevelDB database from %s: %s", fileName.ascii().data(), s.ToString().c_str()); return nullptr; } OwnPtr<LevelDBDatabase> result = adoptPtr(new LevelDBDatabase); result->m_db = adoptPtr(db); result->m_comparatorAdapter = comparatorAdapter.release(); result->m_comparator = comparator; return result.release(); }
static void histogramLevelDBError(const char* histogramName, const leveldb::Status& s) { ASSERT(!s.ok()); enum { LevelDBNotFound, LevelDBCorruption, LevelDBIOError, LevelDBOther, LevelDBMaxError }; int levelDBError = LevelDBOther; if (s.IsNotFound()) levelDBError = LevelDBNotFound; else if (s.IsCorruption()) levelDBError = LevelDBCorruption; else if (s.IsIOError()) levelDBError = LevelDBIOError; HistogramSupport::histogramEnumeration(histogramName, levelDBError, LevelDBMaxError); }
void LevelDB::checkDbError(leveldb::Status aStatus) throw(DbException) { if (aStatus.ok()) return; if (aStatus.IsNotFound()) return; string ret = Text::toUtf8(aStatus.ToString()); #ifdef _WIN32 if (aStatus.IsCorruption() || aStatus.IsIOError()) { if (ret.back() != '.') ret += "."; ret += " " + STRING_F(DB_ERROR_HINT, STRING(HASHING)); } #endif throw DbException(ret); }
bool LevelDBDatabase::safeGet(const LevelDBSlice& key, Vector<char>& value, bool& found, const LevelDBSnapshot* snapshot) { found = false; std::string result; leveldb::ReadOptions readOptions; readOptions.verify_checksums = true; // FIXME: Disable this if the performance impact is too great. readOptions.snapshot = snapshot ? snapshot->m_snapshot : 0; const leveldb::Status s = m_db->Get(readOptions, makeSlice(key), &result); if (s.ok()) { found = true; value.clear(); value.append(result.c_str(), result.length()); return true; } if (s.IsNotFound()) return true; LOG_ERROR("LevelDB get failed: %s", s.ToString().c_str()); return false; }
PassOwnPtr<LevelDBDatabase> LevelDBDatabase::openInMemory(const LevelDBComparator* comparator) { OwnPtr<ComparatorAdapter> comparatorAdapter = adoptPtr(new ComparatorAdapter(comparator)); OwnPtr<leveldb::Env> inMemoryEnv = adoptPtr(leveldb::NewMemEnv(leveldb::IDBEnv())); leveldb::DB* db; const leveldb::Status s = openDB(comparatorAdapter.get(), inMemoryEnv.get(), String(), &db); if (!s.ok()) { LOG_ERROR("Failed to open in-memory LevelDB database: %s", s.ToString().c_str()); return nullptr; } OwnPtr<LevelDBDatabase> result = adoptPtr(new LevelDBDatabase); result->m_env = inMemoryEnv.release(); result->m_db = adoptPtr(db); result->m_comparatorAdapter = comparatorAdapter.release(); result->m_comparator = comparator; return result.release(); }
PassOwnPtr<LevelDBDatabase> LevelDBDatabase::open(const String& fileName, const LevelDBComparator* comparator) { OwnPtr<ComparatorAdapter> comparatorAdapter = adoptPtr(new ComparatorAdapter(comparator)); leveldb::Options options; options.comparator = comparatorAdapter.get(); options.create_if_missing = true; options.paranoid_checks = true; leveldb::DB* db; const leveldb::Status s = leveldb::DB::Open(options, fileName.utf8().data(), &db); if (!s.ok()) { LOG_ERROR("Failed to open LevelDB database from %s: %s", fileName.ascii().data(), s.ToString().c_str()); return nullptr; } OwnPtr<LevelDBDatabase> result = adoptPtr(new LevelDBDatabase); result->m_db = adoptPtr(db); result->m_comparatorAdapter = comparatorAdapter.release(); result->m_comparator = comparator; return result.release(); }
PassOwnPtr<LevelDBDatabase> LevelDBDatabase::open(const String& fileName, const LevelDBComparator* comparator) { OwnPtr<ComparatorAdapter> comparatorAdapter = adoptPtr(new ComparatorAdapter(comparator)); leveldb::DB* db; const leveldb::Status s = openDB(comparatorAdapter.get(), leveldb::IDBEnv(), fileName, &db); if (!s.ok()) { histogramLevelDBError("WebCore.IndexedDB.LevelDBOpenErrors", s); histogramFreeSpace("Failure", fileName); LOG_ERROR("Failed to open LevelDB database from %s: %s", fileName.ascii().data(), s.ToString().c_str()); return nullptr; } histogramFreeSpace("Success", fileName); OwnPtr<LevelDBDatabase> result = adoptPtr(new LevelDBDatabase); result->m_db = adoptPtr(db); result->m_comparatorAdapter = comparatorAdapter.release(); result->m_comparator = comparator; return result.release(); }
bool KeyValueStorage::process_status(const leveldb::Status & status, bool reopen) { if (status.ok()) { return true; } std::lock_guard<Mutex> lock(mutex); error = status.ToString(); if (status.IsCorruption()) { if (++repairs > 2) return false; errorstream << "Trying to repair database [" << db_name << "] try=" << repairs << " [" << error << "]" << std::endl; leveldb::Options options; options.create_if_missing = true; leveldb::Status status_repair; try { status_repair = leveldb::RepairDB(fullpath, options); } catch (std::exception &e) { errorstream << "First repair [" << db_name << "] exception [" << e.what() << "]" << std::endl; auto options_repair = options; options_repair.paranoid_checks = true; try { status_repair = leveldb::RepairDB(fullpath, options_repair); } catch (std::exception &e) { errorstream << "Second repair [" << db_name << "] exception [" << e.what() << "]" << std::endl; } } if (!status.ok()) { error = status.ToString(); errorstream << "Repair [" << db_name << "] fail [" << error << "]" << std::endl; delete db; db = nullptr; return false; } if (reopen) { auto status_open = leveldb::DB::Open(options, fullpath, &db); if (!status_open.ok()) { error = status_open.ToString(); errorstream << "Trying to reopen database [" << db_name << "] fail [" << error << "]" << std::endl; delete db; db = nullptr; return false; } } } return status.ok(); }
void IteratorImpl::checkStatus() { const leveldb::Status s = m_iterator->status(); if (!s.ok()) LOG_ERROR("LevelDB iterator error: %s", s.ToString().c_str()); }
bool CheckStatus(leveldb::Status& status) { if (!status.ok()) { std::cerr << status.ToString() << std::endl; } return status.ok(); }