MWWorld::Ptr ptr = /* get a pointer to an object */; MWWorld::ClassType classType = ptr.getClass(); std::string className = classType.getTypeName(); std::cout << "Object is of class " << className << std::endl;This example gets a pointer to an object and uses getClass to get the ClassType object. Then it extracts the class name from the ClassType and outputs it to the console. This could be used, for example, to differentiate behavior based on the class of the object. Package Library: The MWWorld class is part of the OpenMW package library, an open source recreation of the game engine used in Morrowind.