void CVegetableEditor::init() { //H_AUTO2 nldebug("CVegetableEditor::init"); NL3D::CDriverUser *driver = dynamic_cast<NL3D::CDriverUser *>(Modules::objView().getDriver()); _Driver = driver->getDriver(); NL3D::CSceneUser *scene = dynamic_cast<NL3D::CSceneUser *>(Modules::objView().getScene()); _Scene = &scene->getScene(); }
void CParticleEditor::init() { NL3D::CDriverUser *driver = dynamic_cast<NL3D::CDriverUser*>(Modules::objView().getDriver()); _Driver = driver->getDriver(); NL3D::CSceneUser *scene = dynamic_cast<NL3D::CSceneUser*>(Modules::objView().getScene()); _Scene = &scene->getScene(); NL3D::CTextContextUser *textContext = dynamic_cast<NL3D::CTextContextUser*>(Modules::objView().getTextContext()); _FontManager = textContext->getTextContext().getFontManager(); _FontGen = textContext->getTextContext().getFontGenerator(); NL3D::CParticleSystem::setSerializeIdentifierFlag(true); }