void TextureChooser::onFileTxtRowChanged( int row ) { if( row < 0 ) return; QListWidgetItem *item = d_ptr->fileTextures->item( row ); QString fn = item->text(); std::string rfn = fn.toUtf8().constData(); rfn = NLMISC::CPath::lookup( rfn ); NLMISC::CIFile f; bool b = f.open( rfn ); if( !b ) { return; } NLMISC::CBitmap bm; uint8 depth = bm.load( f ); f.close(); b = bm.convertToType( NLMISC::CBitmap::RGBA ); if( !b ) { return; } setPreviewImage( bm ); }
// --------------------------------------------------------------------------- NLMISC::CBitmap *CDataBase::loadBitmap (const std::string &fileName) { NLMISC::CBitmap *pBitmap = new NLMISC::CBitmap(); try { CIFile fileIn; if (fileIn.open (fileName)) { pBitmap->load (fileIn); } else { pBitmap->makeDummy(); nlwarning ("Bitmap not found : %s", fileName.c_str()); } } catch (Exception& e) { pBitmap->makeDummy(); theApp.errorMessage ("Error while loading bitmap %s : %s", fileName.c_str(), e.what()); } return pBitmap; }
// *************************************************************************** void CMovieShooter::getFrameData(CFrameHeader *frame, NLMISC::CBitmap &bmp) { uint w= frame->Width; uint h= frame->Height; // resize if(bmp.getWidth()!=w || bmp.getHeight()!=h) bmp.resize(w, h); // unpack. uint16 *src= (uint16*)frame->Data; CRGBA *dst= (CRGBA*)&bmp.getPixels()[0]; for(uint npix= w*h; npix>0; npix--, src++, dst++) { dst->set565(*src); } }
void CIconWnd::modulateIcon(NLMISC::CBitmap &dst, const NLMISC::CRGBA &col) { // modulate an icon by a color CObjectVector<uint8> &data = dst.getPixels(); for (uint y=0 ; y<dst.getHeight() ; y++) { for (uint x=0 ; x<dst.getWidth() ; x++) { CRGBA c; c.modulateFromColor(col, dst.getPixelColor(x, y)); data[(x+y*dst.getWidth())*4] = c.R; data[(x+y*dst.getWidth())*4+1] = c.G; data[(x+y*dst.getWidth())*4+2] = c.B; data[(x+y*dst.getWidth())*4+3] = dst.getPixelColor(x, y).A; } } }
bool CIconWnd::loadIcon(const std::string &filename, NLMISC::CBitmap &bmp) { // Try to get the file path string filepath = CPath::lookup(filename, false, false); if (filepath == "") { bmp.makeDummy(); bmp.convertToType(NLMISC::CBitmap::RGBA); bmp.resample(40, 40); return false; } // load icon CIFile f; f.open(filepath); bmp.load(f); bmp.convertToType(NLMISC::CBitmap::RGBA); bmp.resample(40, 40); f.close(); return true; }
void Browse::OnImportBorder() { // Select a file CFileDialog sFile (true, NULL, NULL, OFN_ENABLESIZING, "Targa bitmap (*.tga)|*.tga|All files (*.*)|*.*||",NULL); if (sFile.DoModal()==IDOK) { // Get the border of the bank std::vector<NLMISC::CBGRA> array(128*128); // The bitmap NLMISC::CBitmap bitmap; // Read the bitmap bool error=false; CString pathName=sFile.GetPathName(); try { CIFile file; if (file.open ((const char*)pathName)) { // Export bitmap.load (file); } else error=true; } catch (Exception& e) { const char *toto=e.what (); error=true; } // Error during import ? if (error) { // Error message char tmp[512]; sprintf (tmp, "Can't read bitmap %s", (const char*)pathName); MessageBox (tmp, "Import border", MB_OK|MB_ICONEXCLAMATION); } // Get pixel CRGBA *pPixel=(CRGBA*)&bitmap.getPixels()[0]; // Good size if ((bitmap.getWidth()==128)&&(bitmap.getHeight()==128)) { // Make a copy for (int i=0; i<128*128; i++) { // Copy the pixel array[i].R=pPixel->R; array[i].G=pPixel->G; array[i].B=pPixel->B; array[i].A=pPixel->A; pPixel++; } } else { // Error message char tmp[512]; sprintf (tmp, "The bitmap must have a size of 128x128 (%s)", (const char*)pathName); MessageBox (tmp, "Import border", MB_OK|MB_ICONEXCLAMATION); } // 256 or 128 ? CTileBorder border; border.set (128, 128, array); tileBank2.getTileSet (land)->setBorder (m_ctrl.Texture==1?CTile::diffuse:CTile::additive, border); // Message MessageBox ("The border has been changed.", "Import border", MB_OK|MB_ICONINFORMATION); } }
void Browse::OnExportBorder() { // Select a file CFileDialog sFile (false, NULL, NULL, OFN_ENABLESIZING, "Targa bitmap (*.tga)|*.tga|All files (*.*)|*.*||",NULL); if (sFile.DoModal()==IDOK) { // Get the border of the bank std::vector<NLMISC::CBGRA> array; // 256 or 128 ? int width, height; tileBank2.getTileSet (land)->getBorder128 (m_ctrl.Texture==1?CTile::diffuse:CTile::additive)->get (width, height, array); // Make a bitmap if (width&&height) { NLMISC::CBitmap bitmap; bitmap.resize (width, height, NLMISC::CBitmap::RGBA); // Get pixel CRGBA *pPixel=(CRGBA*)&bitmap.getPixels()[0]; // Make a copy for (int i=0; i<width*height; i++) { // Copy the pixel pPixel->R=array[i].R; pPixel->G=array[i].G; pPixel->B=array[i].B; pPixel->A=array[i].A; pPixel++; } // Write the bitmap bool error=false; CString pathName=sFile.GetPathName(); try { COFile file; if (file.open ((const char*)pathName)) { // Export bitmap.writeTGA (file, 32); } else error=true; } catch (Exception& e) { const char *toto=e.what (); error=true; } // Error during export ? if (error) { // Error message char tmp[512]; sprintf (tmp, "Can't write bitmap %s", (const char*)pathName); MessageBox (tmp, "Export border", MB_OK|MB_ICONEXCLAMATION); } } } }
// --------------------------------------------------------------------------- void CBuilderZone::snapshotCustom (const char *fileName, uint width, uint height, bool keepRatio, uint sizeSource, bool grayscale) { if (_ZoneRegions.size() == 0) return; // Some bitmaps NLMISC::CBitmap bitmapTmp; NLMISC::CBitmap bitmapDest; const CZoneRegion *pBZR = &(getDocument ()->getZoneRegion (_ZoneRegionSelected)); sint32 nMinX = pBZR->getMinX(); sint32 nMaxX = pBZR->getMaxX(); sint32 nMinY = pBZR->getMinY(); sint32 nMaxY = pBZR->getMaxY(); uint nSizeX = (nMaxX - nMinX + 1)*sizeSource; uint nSizeY = (nMaxY - nMinY + 1)*sizeSource; sint x, y, j; // Keep ratio ? if (keepRatio) height = (width * nSizeY) / nSizeX; // Resize the bitmaps bitmapDest.resize (nSizeX, nSizeY, NLMISC::CBitmap::RGBA); // white all NLMISC::CObjectVector<uint8> &rPixels = bitmapDest.getPixels(); memset (&rPixels[0], 0xff, rPixels.size ()); // Copy ZoneBitmaps in the bitmap CUV uvMin, uvMax; ITexture *pTexture; CZoneBankElement *pZBE; uint8 nRot, nFlip; // For each tiles for (y = nMinY; y <= nMaxY; ++y) for (x = nMinX; x <= nMaxX; ++x) { const string &rsZoneName = pBZR->getName (x, y); if ((rsZoneName == STRING_OUT_OF_BOUND) && (rsZoneName == STRING_UNUSED)) continue; pZBE = _ZoneBank.getElementByZoneName (rsZoneName); if (pZBE == NULL) continue; // Get the texture pTexture = _DataBase.getTexture (rsZoneName, pBZR->getPosX(x, y), pBZR->getPosY(x, y), uvMin, uvMax); // Generate it pTexture->generate (); // Be sure it is tga pTexture->convertToType (NLMISC::CBitmap::RGBA); // Get rot nRot = pBZR->getRot(x, y); // Get flip nFlip = pBZR->getFlip(x, y); // Copy the texture // Dest bitmap size uint destWidth = 1+(uint)((float)pTexture->getWidth() * (uvMax.U - uvMin.U)); uint destHeight = 1+(uint)((float)pTexture->getHeight() * (uvMax.V - uvMin.V)); bitmapTmp.resize (destWidth, destHeight, NLMISC::CBitmap::RGBA); // Source bitmap size and position uint u = (uint)((float)pTexture->getWidth() * uvMin.U); uint v = (uint)((float)pTexture->getHeight() * uvMin.V); uint sourceWidth = pTexture->getWidth(); uint sourceHeight = pTexture->getHeight(); // Source pointer uint8 *srcPixels = &(pTexture->getPixels ()[0]); // Destination pointer uint8 *destPixels = &(bitmapTmp.getPixels ()[0]); // Copy the temp bitmap for (j = 0; j < (sint)destHeight; ++j) // Copy the line memcpy (destPixels+(4*j*destWidth), srcPixels + 4 * ( (v + j) * sourceWidth + u), destWidth*4); // Flip ? if (nFlip) bitmapTmp.flipH(); // Rot ? while (nRot) { bitmapTmp.rot90CW (); nRot--; } // Resize the bitmap to normal size if ( (bitmapTmp.getWidth () != sizeSource) || (bitmapTmp.getHeight () != sizeSource) ) bitmapTmp.resample (sizeSource, sizeSource); // Copy it in the map bitmapDest.blit (&bitmapTmp, (x-nMinX)*sizeSource, (y-nMinY)*sizeSource); pTexture->release (); } // Resample the final bitmap bitmapDest.resample (width, height); bitmapDest.flipV (); COFile f(fileName, false, false, true); if (grayscale) { bitmapDest.convertToType (NLMISC::CBitmap::Luminance); if (bitmapDest.writeTGA (f, 8)) f.close(); } else { if (bitmapDest.writeTGA (f, 32)) f.close(); } }
// --------------------------------------------------------------------------- bool CDataBase::init (const string &Path, CZoneBank &zb) { string sDirBackup = NLMISC::CPath::getCurrentPath(); // "Path" can be relative to the doc path so we have to be first in the doc path string s2 = NLMISC::CFile::getPath ((LPCTSTR)getMainFrame()->getDocument()->GetPathName()); NLMISC::CPath::setCurrentPath(s2.c_str()); string ss = NLMISC::CPath::getFullPath(Path); NLMISC::CPath::setCurrentPath (ss.c_str()); uint32 i, m, n, o, p; uint8 k, l; vector<string> ZoneNames; zb.getCategoryValues ("zone", ZoneNames); for (i = 0; i < ZoneNames.size(); ++i) { // Progress getMainFrame ()->progressLoadingDialog ((float)i / (float)ZoneNames.size()); SElement zdbTmp; CZoneBankElement *pZBE = zb.getElementByZoneName (ZoneNames[i]); // Read the texture file string zdbTmpName = ZoneNames[i]; zdbTmp.SizeX = pZBE->getSizeX (); zdbTmp.SizeY = pZBE->getSizeY (); const vector<bool> &rMask = pZBE->getMask(); NLMISC::CBitmap *pBitmap = loadBitmap (getTextureFile(zdbTmpName)); // Should not return NULL ! nlassert (pBitmap); // Wanted zone size uint width = _RefSizeX * zdbTmp.SizeX; uint height = _RefSizeY * zdbTmp.SizeY; // Good size ? if ((pBitmap->getWidth () != width) || (pBitmap->getHeight () != height)) { // Resize it pBitmap->resample (width, height); } zdbTmp.WinBitmap = convertToWin (pBitmap); pBitmap->flipV (); for (l = 0; l < zdbTmp.SizeY; ++l) for (k = 0; k < zdbTmp.SizeX; ++k) if (rMask[k+l*zdbTmp.SizeX]) { SCacheZone czTmp; czTmp.PosX = k; czTmp.PosY = l; // Found first non full texture cache for (m = 0; m < 64; ++m) if (_CacheTexture[m].Enabled == false) { // Create the texture _CacheTexture[m].FreePlace.resize (_RefCacheTextureNbEltX*_RefCacheTextureNbEltY, true); _CacheTexture[m].Texture = new CTextureMem(); _CacheTexture[m].Texture->setAllowDegradation (true); _CacheTexture[m].PtrMem.resize (4*_RefCacheTextureSizeX*_RefCacheTextureSizeY); _CacheTexture[m].Texture->resize (_RefCacheTextureSizeX, _RefCacheTextureSizeY); _CacheTexture[m].Texture->setPointer (&_CacheTexture[m].PtrMem[0], 4*_RefCacheTextureSizeX*_RefCacheTextureSizeY, false, false, _RefCacheTextureSizeX, _RefCacheTextureSizeY); _CacheTexture[m].Enabled = true; break; } else { if (!_CacheTexture[m].isFull()) break; } nlassert (m<64); // Found first place in this texture for (n = 0; n < _CacheTexture[m].FreePlace.size(); ++n) if (_CacheTexture[m].FreePlace[n]) { sint32 xSrc = k*_RefSizeX; sint32 ySrc = l*_RefSizeY; sint32 xDst = (n%_RefCacheTextureNbEltX)*_RefSizeX; sint32 yDst = (n/_RefCacheTextureNbEltX)*_RefSizeY; uint8 *pSrc = &pBitmap->getPixels()[(xSrc+ySrc*pBitmap->getWidth())*4]; uint8 *pDst = &_CacheTexture[m].PtrMem[(xDst+yDst*_RefCacheTextureSizeX)*4]; // Copy part of the bitmap into cache texture for (p = 0; p < _RefSizeY; ++p) for (o = 0; o < _RefSizeX; ++o) { pDst[(o+p*_RefCacheTextureSizeX)*4+0] = pSrc[(o+p*pBitmap->getWidth())*4+0]; pDst[(o+p*_RefCacheTextureSizeX)*4+1] = pSrc[(o+p*pBitmap->getWidth())*4+1]; pDst[(o+p*_RefCacheTextureSizeX)*4+2] = pSrc[(o+p*pBitmap->getWidth())*4+2]; pDst[(o+p*_RefCacheTextureSizeX)*4+3] = pSrc[(o+p*pBitmap->getWidth())*4+3]; } czTmp.PosUV.U = ((float)xDst) / ((float)_RefCacheTextureSizeX); czTmp.PosUV.V = ((float)yDst) / ((float)_RefCacheTextureSizeY); czTmp.CacheTexture = _CacheTexture[m].Texture; _CacheTexture[m].FreePlace[n] = false; break; } //nlassert (m<_CacheTexture[m].FreePlace.size()); zdbTmp.ZonePieces.push_back (czTmp); } // Add the entry in the DataBase _ZoneDBmap.insert (pair<string,SElement>(zdbTmpName, zdbTmp)); delete pBitmap; } // Upload all textures in VRAM for (m = 0; m < 64; ++m) if (_CacheTexture[m].Enabled) _CacheTexture[m].Texture->touch (); _UnusedTexture = loadTexture (getTextureFile("_UNUSED_")); NLMISC::CPath::setCurrentPath(sDirBackup); return true; }
void CIconWnd::blendIcons(NLMISC::CBitmap &dst, const NLMISC::CBitmap &src) { // blend between two icons nlassert(dst.getWidth() == src.getWidth()); nlassert(dst.getHeight() == src.getHeight()); CObjectVector<uint8> &data = dst.getPixels(); for (uint y=0 ; y<dst.getHeight() ; y++) { for (uint x=0 ; x<dst.getWidth() ; x++) { CRGBA c; c.blendFromui(dst.getPixelColor(x, y), src.getPixelColor(x, y), src.getPixelColor(x, y).A); data[(x+y*dst.getWidth())*4] = c.R; data[(x+y*dst.getWidth())*4+1] = c.G; data[(x+y*dst.getWidth())*4+2] = c.B; data[(x+y*dst.getWidth())*4+3] = c.A; } } }
// --------------------------------------------------------------------------- // main // --------------------------------------------------------------------------- int main(int nNbArg, char **ppArgs) { if (nNbArg <3 || nNbArg >5) { outString ("ERROR : Wrong number of arguments\n"); outString ("USAGE : lightmap_optimizer <path_lightmaps> <path_shapes> [path_tags] [path_flag8bit]\n"); return -1; } vector<string> AllShapeNames; vector<CMeshBase*> AllShapes; std::vector<std::string> tags; char sLMPDir[MAX_PATH]; char sSHPDir[MAX_PATH]; GetCurrentDirectory (MAX_PATH, sExeDir); // Get absolute directory for lightmaps if (!SetCurrentDirectory(ppArgs[1])) { outString (string("ERROR : directory ") + ppArgs[1] + " do not exists\n"); return -1; } GetCurrentDirectory (MAX_PATH, sLMPDir); SetCurrentDirectory (sExeDir); // Get absolute directory for shapes if (!SetCurrentDirectory(ppArgs[2])) { outString (string("ERROR : directory ") + ppArgs[2] + " do not exists\n"); return -1; } GetCurrentDirectory (MAX_PATH, sSHPDir); dir ("*.shape", AllShapeNames, false); registerSerial3d (); for (uint32 nShp = 0; nShp < AllShapeNames.size(); ++nShp) { try { CShapeStream mesh; NLMISC::CIFile meshfile (AllShapeNames[nShp]); meshfile.serial( mesh ); meshfile.close(); // Add the shape to the map. CMeshBase *pMB = dynamic_cast<CMeshBase*>(mesh.getShapePointer()); AllShapes.push_back (pMB); } catch (NLMISC::EPathNotFound &e) { outString(string("ERROR: shape not found ")+AllShapeNames[nShp]+" - "+e.what()); return -1; } } if (nNbArg > 3 && ppArgs[3] && strlen(ppArgs[3]) > 0) { SetCurrentDirectory (sExeDir); if (!SetCurrentDirectory(ppArgs[3])) { outString (string("ERROR : directory ") + ppArgs[3] + " do not exists\n"); return -1; } dir ("*.tag", tags, false); for(uint k = 0; k < tags.size(); ++k) { std::string::size_type pos = tags[k].find('.'); if (pos != std::string::npos) { tags[k] = tags[k].substr(0, pos); } } } // **** Parse all mesh loaded, to flag each lightmap if 8 bit or not (NB: all layers should be same mode) std::set<string> setLM8Bit; for(uint i=0;i<AllShapes.size();i++) { CMeshBase *pMB= AllShapes[i]; if(!pMB) continue; uint32 nbMat= pMB->getNbMaterial(); for (uint32 m = 0; m < nbMat; ++m) { CMaterial& rMat = const_cast<CMaterial&>(pMB->getMaterial (m)); if (rMat.getShader() == CMaterial::LightMap) { // Begin with stage 0 uint8 stage = 0; while (rMat.getLightMap(stage) != NULL) { ITexture *pIT = rMat.getLightMap (stage); CTextureFile *pTF = dynamic_cast<CTextureFile*>(pIT); if (pTF != NULL) { string sTexName = NLMISC::strlwr(pTF->getFileName()); if(pTF->getUploadFormat()==ITexture::Luminance) setLM8Bit.insert(sTexName); } ++stage; } } } } // **** Parse all lightmaps, sorted by layer, and 8 or 16 bit mode SetCurrentDirectory (sExeDir); for (uint32 lmc8bitMode = 0; lmc8bitMode < 2; ++lmc8bitMode) for (uint32 nNbLayer = 0; nNbLayer < 256; ++nNbLayer) { // Get all lightmaps with same number of layer == nNbLayer // merge lightmaps only if they are in same mode (8bits or 16 bits) vector<string> AllLightmapNames; vector<sint> AllLightmapTags; vector<NLMISC::CBitmap*> AllLightmaps; sint32 i, j, k, m, n; string sFilter; // **** Get All Lightmaps that have this number of layer, and this mode sFilter = "*_" + NLMISC::toString(nNbLayer) + ".tga"; SetCurrentDirectory (sLMPDir); dir (sFilter, AllLightmapNames, false); // filter by layer vector<string> tmpLMs; tmpLMs.reserve(AllLightmapNames.size()); for (i = 0; i < (sint32)AllLightmapNames.size(); ++i) { string sTmp2 = getBaseName (AllLightmapNames[i]); sTmp2 += NLMISC::toString(nNbLayer+1) + ".tga"; // if not More layer than expected, ok if (!fileExist(sTmp2)) { tmpLMs.push_back(AllLightmapNames[i]); } } AllLightmapNames= tmpLMs; // filter by 8bit or not mode. tmpLMs.clear(); for (i = 0; i < (sint32)AllLightmapNames.size(); ++i) { bool lm8Bit= setLM8Bit.find( NLMISC::strlwr(AllLightmapNames[i]) ) !=setLM8Bit.end(); // if same mode if( lm8Bit == (lmc8bitMode==1) ) { tmpLMs.push_back(AllLightmapNames[i]); } } AllLightmapNames= tmpLMs; // **** Build tag info /* for(uint k = 0; k < tags.size(); ++k) { nlinfo("tag %d = %s", (int) k, tags[k].c_str()); } */ AllLightmapTags.resize(AllLightmapNames.size()); for(uint k = 0; k < AllLightmapNames.size(); ++k) { nlinfo("k = %d", (int) k); AllLightmapTags[k] = -1; // search for longest tag that match uint bestLength = 0; for(uint l = 0; l < tags.size(); ++l) { if (AllLightmapNames[k].size() > tags[l].size()) { if (tags[l].size() > bestLength) { std::string start = AllLightmapNames[k].substr(0, tags[l].size()); if (NLMISC::nlstricmp(start, tags[l]) == 0) { bestLength = (uint)tags[l].size(); // the tag matchs AllLightmapTags[k] = l; } } } } if (AllLightmapTags[k] == -1) { nlinfo(NLMISC::toString("Lightmap %s has no tag", AllLightmapNames[k].c_str()).c_str()); } else { nlinfo(NLMISC::toString("Lightmap %s has tag %d : %s", AllLightmapNames[k].c_str(), (int) AllLightmapTags[k], tags[AllLightmapTags[k]].c_str()).c_str()); } } // Check if all layer of the same lightmap has the same size if (nNbLayer > 0) for (i = 0; i < (sint32)AllLightmapNames.size(); ++i) { string sTmp2; sTmp2 = getBaseName (AllLightmapNames[i]) + "0.tga"; uint32 wRef, hRef; try { NLMISC::CIFile inFile; inFile.open(sTmp2); CBitmap::loadSize(inFile, wRef, hRef); } catch (NLMISC::Exception &e) { outString (string("ERROR :") + e.what()); return -1; } bool bFound = false; for (k = 1; k <= (sint32)nNbLayer; ++k) { string sTmp3 = getBaseName (AllLightmapNames[i]) + NLMISC::toString(k) + ".tga"; uint32 wCur = wRef, hCur = hRef; try { NLMISC::CIFile inFile; inFile.open(sTmp3); CBitmap::loadSize(inFile, wCur, hCur); } catch (NLMISC::Exception &) { } if ((wCur != wRef) || (hCur != hRef)) { bFound = true; break; } } // Should delete all layers of this lightmap (in fact in lightmapnames list we have // only the name of the current layer) if (bFound) { sTmp2 = getBaseName (AllLightmapNames[i]); outString(string("ERROR: lightmaps ")+sTmp2+"*.tga not all the same size\n"); for (k = 0; k < (sint32)AllLightmapNames.size(); ++k) { if (strnicmp(AllLightmapNames[k].c_str(), sTmp2.c_str(), sTmp2.size()) == 0) { for (j = k+1; j < (sint32)AllLightmapNames.size(); ++j) { AllLightmapNames[j-1] = AllLightmapNames[j]; AllLightmapTags[j - 1] = AllLightmapTags[j]; } AllLightmapNames.resize (AllLightmapNames.size()-1); AllLightmapTags.resize(AllLightmapTags.size() - 1); k = -1; i = -1; } } } } if (AllLightmapNames.size() == 0) continue; // Load all the lightmaps AllLightmaps.resize (AllLightmapNames.size()); for (i = 0; i < (sint32)AllLightmaps.size(); ++i) { try { NLMISC::CBitmap *pBtmp = new NLMISC::CBitmap; NLMISC::CIFile inFile; inFile.open(AllLightmapNames[i]); pBtmp->load(inFile); AllLightmaps[i] = pBtmp; } catch (NLMISC::Exception &e) { outString (string("ERROR :") + e.what()); return -1; } } // Sort all lightmaps by decreasing size for (i = 0; i < (sint32)(AllLightmaps.size()-1); ++i) for (j = i+1; j < (sint32)AllLightmaps.size(); ++j) { NLMISC::CBitmap *pBI = AllLightmaps[i]; NLMISC::CBitmap *pBJ = AllLightmaps[j]; if ((pBI->getWidth()*pBI->getHeight()) < (pBJ->getWidth()*pBJ->getHeight())) { NLMISC::CBitmap *pBTmp = AllLightmaps[i]; AllLightmaps[i] = AllLightmaps[j]; AllLightmaps[j] = pBTmp; string sTmp = AllLightmapNames[i]; AllLightmapNames[i] = AllLightmapNames[j]; AllLightmapNames[j] = sTmp; sint tagTmp = AllLightmapTags[i]; AllLightmapTags[i] = AllLightmapTags[j]; AllLightmapTags[j] = tagTmp; } } nlassert(AllLightmapTags.size() == AllLightmapNames.size()); for (i = 0; i < (sint32)AllLightmapNames.size(); ++i) { outString(NLMISC::toString("%d / %d\n", (int) i, (int) AllLightmapNames.size())); bool bAssigned = false; for (j = 0; j < i; ++j) { // Tags of both textures must match. We don't want to spread lightmap chunk in bitmap whose other part aren't used by current ig lightmaps (this wastes vram for nothing) if (AllLightmapTags[i] != AllLightmapTags[j]) continue; // Try to place the texture i into the texture j // This can be done only if texture was exported from the same zone. To ensure that, check NLMISC::CBitmap *pBI = AllLightmaps[i]; NLMISC::CBitmap *pBJ = AllLightmaps[j]; sint32 x, y; if (tryAllPos (pBI, pBJ, x, y)) { bAssigned = true; if (!putIn (pBI, pBJ, x, y)) { outString (string("ERROR : cannot put reference lightmap ")+AllLightmapNames[i]+ " in "+AllLightmapNames[j]); return -1; } // Put texture i into texture j for all layers of the lightmap ! for (k = 0; k <= (sint32)nNbLayer; ++k) { string sTexNameI = getBaseName (AllLightmapNames[i]) + NLMISC::toString(k) + ".tga"; string sTexNameJ = getBaseName (AllLightmapNames[j]) + NLMISC::toString(k) + ".tga"; NLMISC::CBitmap BitmapI; NLMISC::CBitmap BitmapJ; NLMISC::CIFile inFile; outString (NLMISC::toString("INFO : Transfering %s (tag = %d) in %s (tag = %d)", sTexNameI.c_str(), (int) AllLightmapTags[i], sTexNameJ.c_str(), (int) AllLightmapTags[j]) + " at ("+NLMISC::toString(x)+","+NLMISC::toString(y)+")\n"); try { inFile.open (sTexNameI); BitmapI.load (inFile); inFile.close (); inFile.open (sTexNameJ); BitmapJ.load (inFile); inFile.close (); } catch (NLMISC::Exception &e) { outString (string("ERROR :") + e.what()); return -1; } if (!putIn (&BitmapI, &BitmapJ, x, y)) { outString (string("ERROR : cannot put lightmap ")+sTexNameI+" in "+sTexNameJ+"\n"); return -1; } // Delete File DeleteFile (sTexNameI.c_str()); outString (string("INFO : Deleting file ")+sTexNameI+"\n"); // Save destination image NLMISC::COFile outFile; outFile.open (sTexNameJ); BitmapJ.writeTGA (outFile, 32); outString (string("INFO : Saving file ")+sTexNameJ+"\n"); } // Change shapes uvs related and names to the lightmap // --------------------------------------------------- SetCurrentDirectory (sSHPDir); for (k = 0; k < (sint32)AllShapes.size(); ++k) { CMeshBase *pMB = AllShapes[k]; if (!pMB) continue; uint nNbMat = pMB->getNbMaterial (); vector< vector<bool> > VerticesNeedRemap; bool bMustSave = false; // Initialize all VerticesNeedRemap CMesh *pMesh = dynamic_cast<CMesh*>(pMB); CMeshMRM *pMeshMRM = dynamic_cast<CMeshMRM*>(pMB); CMeshMultiLod *pMeshML = dynamic_cast<CMeshMultiLod*>(pMB); if (pMesh != NULL) { VerticesNeedRemap.resize(1); // Only one meshgeom vector<bool> &rVNR = VerticesNeedRemap[0]; rVNR.resize (pMesh->getMeshGeom().getVertexBuffer().getNumVertices(), false); } else if (pMeshMRM != NULL) { VerticesNeedRemap.resize(1); // Only one meshmrmgeom vector<bool> &rVNR = VerticesNeedRemap[0]; rVNR.resize (pMeshMRM->getMeshGeom().getVertexBuffer().getNumVertices(), false); } else if (pMeshML != NULL) { sint32 nNumSlot = pMeshML->getNumSlotMesh(); VerticesNeedRemap.resize(nNumSlot); for (m = 0; m < nNumSlot; ++m) { vector<bool> &rVNR = VerticesNeedRemap[m]; const CMeshGeom *pMG = dynamic_cast<const CMeshGeom*>(&pMeshML->getMeshGeom(m)); if (pMG != NULL) rVNR.resize (pMG->getVertexBuffer().getNumVertices(), false); else rVNR.resize(0); } } else continue; // Next mesh // All materials must have the lightmap names changed for (m = 0; m < (sint32)nNbMat; ++m) { bool bMustRemapUV = false; CMaterial& rMat = const_cast<CMaterial&>(pMB->getMaterial (m)); if (rMat.getShader() == CMaterial::LightMap) { // Begin with stage 0 uint8 stage = 0; while (rMat.getLightMap(stage) != NULL) { ITexture *pIT = rMat.getLightMap (stage); CTextureFile *pTF = dynamic_cast<CTextureFile*>(pIT); if (pTF != NULL) { string sTexName = NLMISC::strlwr(getBaseName(pTF->getFileName())); string sTexNameMoved = NLMISC::strlwr(getBaseName(AllLightmapNames[i])); if (sTexName == sTexNameMoved) { // We must remap the name and indicate to remap uvs bMustRemapUV = true; //string sNewTexName = NLMISC::strlwr(getBaseName(AllLightmapNames[j])); //sNewTexName += NLMISC::toString(getLayerNb(pTF->getFileName())) + ".tga"; //pTF->setFileName (sNewTexName); } } ++stage; } } // We have to remap the uvs of this mesh for this material if (bMustRemapUV) // Flaggage of the vertices to remap { if (pMesh != NULL) { // Flag all vertices linked to face with material m FlagVertices (const_cast<CMeshGeom&>(pMesh->getMeshGeom()), m, VerticesNeedRemap[0]); } else if (pMeshMRM != NULL) { FlagVerticesMRM (const_cast<CMeshMRMGeom&>(pMeshMRM->getMeshGeom()), m, VerticesNeedRemap[0]); } else if (pMeshML != NULL) { sint32 nNumSlot = pMeshML->getNumSlotMesh(); for (n = 0; n < nNumSlot; ++n) { // Get the mesh geom CMeshGeom *pMG = const_cast<CMeshGeom*>(dynamic_cast<const CMeshGeom*>(&pMeshML->getMeshGeom(n))); if (pMG) { // Flag the vertices FlagVertices (*pMG, m, VerticesNeedRemap[n]); } else { // Get the mesh MRM geom CMeshMRMGeom *pMMRMG = const_cast<CMeshMRMGeom*>(dynamic_cast<const CMeshMRMGeom*>(&pMeshML->getMeshGeom(n))); if (pMMRMG) { // Flag the vertices FlagVerticesMRM (*pMMRMG, m, VerticesNeedRemap[n]); } } } } } } // Change lightmap names for (m = 0; m < (sint32)nNbMat; ++m) { CMaterial& rMat = const_cast<CMaterial&>(pMB->getMaterial (m)); if (rMat.getShader() == CMaterial::LightMap) { // Begin with stage 0 uint8 stage = 0; while (rMat.getLightMap(stage) != NULL) { ITexture *pIT = rMat.getLightMap (stage); CTextureFile *pTF = dynamic_cast<CTextureFile*>(pIT); if (pTF != NULL) { string sTexName = NLMISC::strlwr(getBaseName(pTF->getFileName())); string sTexNameMoved = NLMISC::strlwr(getBaseName(AllLightmapNames[i])); if (sTexName == sTexNameMoved) { string sNewTexName = NLMISC::strlwr(getBaseName(AllLightmapNames[j])); sNewTexName += NLMISC::toString(getLayerNb(pTF->getFileName())) + ".tga"; pTF->setFileName (sNewTexName); } } ++stage; } } } // We have now the list of vertices to remap for all material that have been changed // So parse this list and apply the transformation : (uv * TexSizeI + decalXY) / TexSizeJ for (m = 0; m < (sint32)VerticesNeedRemap.size(); ++m) { CVertexBuffer *pVB; if (pMesh != NULL) { pVB = const_cast<CVertexBuffer*>(&pMesh->getMeshGeom().getVertexBuffer()); } else if (pMeshMRM != NULL) { pVB = const_cast<CVertexBuffer*>(&pMeshMRM->getMeshGeom().getVertexBuffer()); } else if (pMeshML != NULL) { const CMeshGeom *pMG = dynamic_cast<const CMeshGeom*>(&pMeshML->getMeshGeom(m)); pVB = const_cast<CVertexBuffer*>(&pMG->getVertexBuffer()); } CVertexBufferReadWrite vba; pVB->lock (vba); vector<bool> &rVNR = VerticesNeedRemap[m]; for (n = 0; n < (sint32)rVNR.size(); ++n) if (rVNR[n]) { CUV *pUV = (CUV*)vba.getTexCoordPointer (n,1); pUV->U = (pUV->U*pBI->getWidth() + x) / pBJ->getWidth(); pUV->V = (pUV->V*pBI->getHeight() + y) / pBJ->getHeight(); bMustSave = true; } } if (bMustSave) { try { if (AllShapes[k]) { CShapeStream mesh; mesh.setShapePointer (AllShapes[k]); NLMISC::COFile meshfile (AllShapeNames[k]); meshfile.serial (mesh); meshfile.close (); } } catch (NLMISC::EPathNotFound &e) { outString(string("ERROR: cannot save shape ")+AllShapeNames[k]+" - "+e.what()); return -1; } } } SetCurrentDirectory (sLMPDir); // Get out of the j loop break; } } // if assigned to another bitmap -> delete the bitmap i if (bAssigned) { // Delete Names && tags for (j = i+1; j < (sint32)AllLightmapNames.size(); ++j) { AllLightmapNames[j-1] = AllLightmapNames[j]; AllLightmapTags[j-1] = AllLightmapTags[j]; } AllLightmapNames.resize (AllLightmapNames.size()-1); AllLightmapTags.resize (AllLightmapTags.size()-1); // Delete Lightmaps delete AllLightmaps[i]; for (j = i+1; j < (sint32)AllLightmaps.size(); ++j) AllLightmaps[j-1] = AllLightmaps[j]; AllLightmaps.resize (AllLightmaps.size()-1); i = i - 1; } } } // **** Additionally, output or clear a "flag file" in a dir to info if a 8bit lihgtmap or not if (nNbArg >=5 && ppArgs[4] && strlen(ppArgs[4]) > 0) { SetCurrentDirectory (sExeDir); // out a text file, with list of FILE *out= fopen(ppArgs[4], "wt"); if(!out) { outString(string("ERROR: cannot save ")+ppArgs[4]); } set<string>::iterator it(setLM8Bit.begin()), end(setLM8Bit.end()); for(;it!=end;it++) { string temp= (*it); temp+= "\n"; fputs(temp.c_str(), out); } fclose(out); } return 0; }
// ************************************************************************************* void CDriverD3D::addCursor(const std::string &name, const NLMISC::CBitmap &cursorBitmap) { if (!isAlphaBlendedCursorSupported()) return; nlassert(cursorBitmap.getWidth() != 0); nlassert(cursorBitmap.getHeight() != 0); // find used part base on alpha, to avoid too much shrinking const CRGBA *pixels = (const CRGBA *) &cursorBitmap.getPixels()[0]; uint minX, maxX, minY, maxY; uint width = cursorBitmap.getWidth(); uint height = cursorBitmap.getHeight(); // minX = 0; for (uint x = 0; x < width; ++x) { bool stop = false; minX = x; for (uint y = 0; y < height; ++y) { if(pixels[x + y * width].A != 0) { stop = true; break; } } if (stop) break; } // maxX = width - 1; for (sint x = width - 1; x >= 0; --x) { bool stop = false; maxX = (uint) x; for (uint y = 0; y < height; ++y) { if(pixels[x + y * width].A != 0) { stop = true; break; } } if (stop) break; } // minY = 0; for (uint y = 0; y < height; ++y) { bool stop = false; minY = y; for (uint x = 0; x < width; ++x) { if(pixels[x + y * width].A != 0) { stop = true; break; } } if (stop) break; } // maxY = height - 1; for (sint y = height - 1; y >= 0; --y) { bool stop = false; maxY = (uint) y; for (uint x = 0; x < width; ++x) { if(pixels[x + y * width].A != 0) { stop = true; break; } } if (stop) break; } // CCursor &curs = _Cursors[name]; curs = CCursor(); // erase possible previous cursor uint destWidth = GetSystemMetrics(SM_CXCURSOR); uint destHeight = GetSystemMetrics(SM_CYCURSOR); // build a square bitmap uint tmpSize = std::max(maxX - minX + 1, maxY - minY + 1); curs.Src.resize(tmpSize, tmpSize); // blit at top left corner curs.Src.blit(cursorBitmap, minX, minY, maxX - minX + 1, maxY - minY + 1, 0, 0); curs.OrigHeight = cursorBitmap.getHeight(); curs.HotspotOffsetX = minX; curs.HotspotOffsetY = minY; // curs.HotspotScale = _CursorScale; clamp(curs.HotspotScale, 0.f, 1.f); // first resampling, same for all cursors tmpSize = (uint) (tmpSize * curs.HotspotScale); if (tmpSize == 0) tmpSize = 1; if (curs.HotspotScale < 1.f) { curs.Src.resample(tmpSize, tmpSize); } // shrink if necessary if (tmpSize > destWidth || tmpSize > destHeight) // need to shrink ? { // constraint proportions curs.HotspotScale *= std::min(float(destWidth) / tmpSize, float(destHeight) / tmpSize); curs.Src.resample(destWidth, destHeight); } else { CBitmap final; final.resize(destWidth, destHeight); final.blit(&curs.Src, 0, 0);
//TODO titegus: What's the point in Importing a new border if there is no Pixel Compatibility check ? void CTile_browser_dlg::on_importBorderPushButton_clicked() { QFileDialog::Options options; QString selectedFilter; QString fileName = QFileDialog::getOpenFileName(this, tr("Choose Bitmap"), QString(tileBankBrowser.getAbsPath().c_str()) , "Targa Bitmap(*.tga);;All Files (*.*);;", &selectedFilter, options); if (!fileName.isEmpty()) { fileName = QDir::toNativeSeparators(fileName); // Get the border of the bank std::vector<NLMISC::CBGRA> array(128*128); // The bitmap NLMISC::CBitmap bitmap; // Read the bitmap bool error=false; try { CIFile file; if (file.open (fileName.toStdString().c_str())) { // Export bitmap.load (file); } else error=true; } catch (Exception& e) { const char *toto=e.what (); error=true; } // Error during import ? if (error) { // Error message QString s = tr("Can't read bitmap %1").arg(fileName); QMessageBox::information (this, tr("Import border"), s); } // Get pixel CRGBA *pPixel=(CRGBA*)&bitmap.getPixels()[0]; // Good size if ((bitmap.getWidth()==128)&&(bitmap.getHeight()==128)) { // Make a copy for (int i=0; i<128*128; i++) { // Copy the pixel array[i].R=pPixel->R; array[i].G=pPixel->G; array[i].B=pPixel->B; array[i].A=pPixel->A; pPixel++; } } else { // Error message QString s = tr("The bitmap must have a size of 128x128 (%1)").arg(fileName); QMessageBox::information (this, tr("Import border"), s); } // 256 or 128 ? CTileBorder border; border.set (128, 128, array); tileBankBrowser.getTileSet (tileSetIndex)->setBorder ((CTile::TBitmap) tileTextureButtonGroup->checkedId(), border); // Message QMessageBox::information (this, tr("Import border"), tr("The border has been changed.")); } }
//TODO titegus: replace that by 4 buttons Export128Diffuse, Export128Additive, Export256Diffuse, Export256Diffuse ? void CTile_browser_dlg::on_exportBorderPushButton_clicked() { // Select a file QFileDialog::Options options; QString selectedFilter; QString fileName = QFileDialog::getSaveFileName(this, tr("Choose Bitmap"), QString(tileBankBrowser.getAbsPath().c_str()) , "Targa Bitmap(*.tga);;All Files (*.*);;", &selectedFilter, options); if (!fileName.isEmpty()) { fileName = QDir::toNativeSeparators(fileName); // Get the border of the bank std::vector<NLMISC::CBGRA> array; // 256 or 128 ? int width, height; //TODO titegus: And So what if Alpha ??? and what about border256 ??? tileBankBrowser.getTileSet (tileSetIndex)->getBorder128 ((CTile::TBitmap)tileTextureButtonGroup->checkedId())->get (width, height, array); // Make a bitmap if (width&&height) { NLMISC::CBitmap bitmap; bitmap.resize (width, height, NLMISC::CBitmap::RGBA); // Get pixel CRGBA *pPixel=(CRGBA*)&bitmap.getPixels()[0]; // Make a copy for (int i=0; i<width*height; i++) { // Copy the pixel pPixel->R=array[i].R; pPixel->G=array[i].G; pPixel->B=array[i].B; pPixel->A=array[i].A; pPixel++; } // Write the bitmap bool error=false; try { COFile file; if (file.open (fileName.toStdString().c_str())) { // Export bitmap.writeTGA (file, 32); } else error=true; } catch (Exception& e) { const char *toto=e.what (); error=true; } // Error during export ? if (error) { // Error message QString s = tr("Can't write bitmap %1").arg(fileName); QMessageBox::information (this, tr("Export border"), s); } } } }