void updateCamera() { if (StereoHMD) { NLMISC::CQuat hmdOrient = StereoHMD->getOrientation(); NLMISC::CMatrix camMatrix = Camera.getMatrix(); NLMISC::CMatrix hmdMatrix; hmdMatrix.setRot(hmdOrient); NLMISC::CMatrix posMatrix; // minimal head modeling, will be changed in the future posMatrix.translate(StereoHMD->getEyePosition()); Camera.setMatrix((camMatrix * hmdMatrix) * posMatrix); } // Set the new position of the snow emitter CMatrix mat = CMatrix::Identity; mat.setPos (Camera.getMatrix().getPos()/*+CVector (0.0f, 0.0f, -10.0f)*/); Snow.setMatrix(mat); }
// *************************************************************************** void COutpost::initOutpost () { // remove the outpost from col, if any removeOutpost(); // Add collisions, if correclty setuped if (_OutpostId > -1) { // Register RZ_MAX_BUILDING_PER_OUTPOST observers for the RZ_MAX_BUILDING_PER_OUTPOST buildings uint i; for (i=0; i<RZ_MAX_BUILDING_PER_OUTPOST; i++) { // Put the ZC pacs_prim TPacsPrimMap::iterator pbIt = PacsPrims.find(NLMISC::strlwr(NLMISC::CFile::getFilenameWithoutExtension(ClientCfg.ZCPacsPrim))); if (pbIt != PacsPrims.end()) { // Build the building matrix NLMISC::CMatrix instanceMatrix; instanceMatrix.identity(); instanceMatrix.setRot(_Buildings[i].Rotation); instanceMatrix.setPos(_Buildings[i].Position); // Compute orientation and position NLMISC::CVector pos; float angle; NLPACS::UMoveContainer::getPACSCoordsFromMatrix(pos, angle, instanceMatrix); // insert the matching primitive block if (PACS) PACS->addCollisionnablePrimitiveBlock(pbIt->second, 0, 1, &_AddedPrims, angle, pos, true, CVector(1,1,1)); } } } // add 3D if needed if(_Village) _Village->initOutpost(); }
/** Load and compute the bbox of the models that are contained in a given instance group * \return true if the computed bbox is valid */ static void computeIGBBox(const NL3D::CInstanceGroup &ig, CLightingBBox &result, TShapeMap &shapeMap) { result = CLightingBBox(); // starts with void result bool firstBBox = true; /// now, compute the union of all bboxs for (CInstanceGroup::TInstanceArray::const_iterator it = ig._InstancesInfos.begin(); it != ig._InstancesInfos.end(); ++it) { CLightingBBox currBBox; bool validBBox = false; /// get the bbox from file or from map if (shapeMap.count(it->Name)) // already loaded ? { currBBox = shapeMap[it->Name]; validBBox = true; } else // must load the shape to get its bbox { std::string shapePathName; std::string toLoad = it->Name; if (getExt(toLoad).empty()) toLoad += ".shape"; shapePathName = NLMISC::CPath::lookup(toLoad, false, false); if (shapePathName.empty()) { nlwarning("Unable to find shape %s", it->Name.c_str()); } else { CIFile shapeInputFile; if (shapeInputFile.open (shapePathName.c_str())) { NL3D::CShapeStream shapeStream; try { shapeStream.serial (shapeInputFile); // NB Nico : // Deal with water shape -> their 'Receiving' box is set to 'void' // this prevent the case where a huge surface of water will cause the zone it is attached to (the 'Zone' // field in the villages sheets) to load all the zones that the water surface cover. (This caused // an 'out of memory error' in the zone lighter due to too many zone being loaded) // FIXME : test for water case hardcoded for now CWaterShape *ws = dynamic_cast<CWaterShape *>(shapeStream.getShapePointer()); if (ws) { CAABBox bbox; shapeStream.getShapePointer()->getAABBox(bbox); currBBox.OccludingBox = CPotentialBBox(bbox); // occluding box is used, though the water shape // doesn't cast shadow -> the tiles flag ('above', 'intersect', 'below water') // are updated inside the zone_lighter currBBox.ReceivingBox.IsVoid = true; // no lighted by the zone lighter !!! currBBox.removeVoid(); shapeMap[it->Name] = currBBox; } else { CAABBox bbox; shapeStream.getShapePointer()->getAABBox(bbox); currBBox.OccludingBox = CPotentialBBox(bbox); currBBox.ReceivingBox = CPotentialBBox(bbox); currBBox.removeVoid(); shapeMap[it->Name] = currBBox; } validBBox = true; } catch (NLMISC::Exception &e) { nlwarning("Error while loading shape %s. \n\t Reason : %s ", it->Name.c_str(), e.what()); } } else { nlwarning("Unable to open shape file %s to get its bbox", it->Name.c_str()); } } } if (validBBox) { /// build the model matrix NLMISC::CMatrix mat; mat.scale(it->Scale); NLMISC::CMatrix rotMat; rotMat.setRot(it->Rot); mat = rotMat * mat; mat.setPos(it->Pos); /// transform the bbox currBBox.transform(mat); currBBox.removeVoid(); if (firstBBox) { result = currBBox; firstBBox = false; } else // add to previous one { result.makeUnion(currBBox); } } } }
void CProgress::internalProgress (float value) { // Get croped value value = getCropedValue (value); // can't do anything if no driver if (Driver == NULL) return; if (Driver->AsyncListener.isKeyPushed (KeyDOWN)) selectTipsOfTheDay (TipsOfTheDayIndex-1); if (Driver->AsyncListener.isKeyPushed (KeyUP)) selectTipsOfTheDay (TipsOfTheDayIndex+1); // Create camera for stereo mode bool stereoHMD = StereoHMD && !MainCam.empty() && (MainCam.getTransformMode() == UCamera::RotQuat); CVector oldPos; CQuat oldQuat; if (stereoHMD) { MainCam.getPos(oldPos); MainCam.getRotQuat(oldQuat); StereoHMD->setInterfaceMatrix(CMatrix()); // identity NLMISC::CQuat hmdOrient = StereoHMD->getOrientation(); NLMISC::CMatrix camMatrix; camMatrix.identity(); NLMISC::CMatrix hmdMatrix; hmdMatrix.setRot(hmdOrient); NLMISC::CMatrix posMatrix; // minimal head modeling, will be changed in the future posMatrix.translate(StereoHMD->getEyePosition()); NLMISC::CMatrix mat = ((camMatrix * hmdMatrix) * posMatrix); MainCam.setPos(mat.getPos()); MainCam.setRotQuat(mat.getRot()); StereoDisplay->updateCamera(0, &MainCam); } uint i = 0; while ((!stereoHMD && i == 0) || (stereoHMD && StereoDisplay->nextPass())) { ++i; if (stereoHMD) { // modify cameras for stereo display const CViewport &vp = StereoDisplay->getCurrentViewport(); Driver->setViewport(vp); StereoDisplay->getCurrentMatrix(0, &MainCam); StereoDisplay->getCurrentFrustum(0, &MainCam); // begin current pass StereoDisplay->beginRenderTarget(); nldebug("Cam pos: %f, %f, %f", MainCam.getPos().x, MainCam.getPos().y, MainCam.getPos().z); } if (!stereoHMD || StereoDisplay->wantClear()) { Driver->clearBuffers(CRGBA(0, 0, 0, 0)); } if (stereoHMD && StereoDisplay->wantScene()) { Driver->setMatrixMode3D(MainCam); } if (!stereoHMD || StereoDisplay->wantInterface2D()) { // nldebug("Draw progress 2D"); // Font factor float fontFactor = 1; if (Driver->getWindowHeight() > 0) fontFactor = (float)Driver->getWindowHeight() / 600.f; fontFactor *= _FontFactor; // Set 2d view. Driver->setMatrixMode2D11(); // Display the loading background. drawLoadingBitmap(value); // temporary values for conversions float x, y, width, height; for(uint i = 0; i < ClientCfg.Logos.size(); i++) { std::vector<string> res; explode(ClientCfg.Logos[i], std::string(":"), res); if(res.size()==9 && i<LogoBitmaps.size() && LogoBitmaps[i]!=NULL) { fromString(res[1], x); fromString(res[2], y); fromString(res[3], width); fromString(res[4], height); Driver->drawBitmap(x/(float)ClientCfg.Width, y/(float)ClientCfg.Height, width/(float)ClientCfg.Width, height/(float)ClientCfg.Height, *LogoBitmaps[i]); } } if (TextContext != NULL) { // Init the Pen. TextContext->setKeep800x600Ratio(false); TextContext->setColor(CRGBA(255,255,255)); TextContext->setFontSize((uint)(12.f * fontFactor)); TextContext->setHotSpot(UTextContext::TopRight); #if !FINAL_VERSION // Display the Text. TextContext->printAt(1, 0.98f, _ProgressMessage); #else if( ClientCfg.LoadingStringCount > 0 ) { TextContext->printAt(1, 0.98f, _ProgressMessage); } #endif // FINAL_VERSION // Display the build version. TextContext->setFontSize((uint)(12.f * fontFactor)); TextContext->setHotSpot(UTextContext::TopRight); string str; #if FINAL_VERSION str = "FV "; #else str = "DEV "; #endif str += RYZOM_VERSION; TextContext->printfAt(1.0f,1.0f, str.c_str()); // Display the tips of the day. TextContext->setFontSize((uint)(16.f * fontFactor)); TextContext->setHotSpot(UTextContext::MiddleTop); ucstring::size_type index = 0; ucstring::size_type end = TipsOfTheDay.find((ucchar)'\n'); if (end == string::npos) end = TipsOfTheDay.size(); float fY = ClientCfg.TipsY; if (!TipsOfTheDay.empty()) { while (index < end) { // Get the line ucstring line = TipsOfTheDay.substr (index, end-index); // Draw the line TextContext->printAt(0.5f, fY, line); fY = nextLine (TextContext->getFontSize(), Driver->getWindowHeight(), fY); index=end+1; end = TipsOfTheDay.find((ucchar)'\n', index); if (end == ucstring::npos) end = TipsOfTheDay.size(); } // More help TextContext->setFontSize((uint)(12.f * fontFactor)); /* todo tips of the day uncomment ucstring ucstr = CI18N::get ("uiTipsEnd"); TextContext->printAt(0.5f, fY, ucstr); */ fY = nextLine (TextContext->getFontSize(), Driver->getWindowHeight(), fY); fY = nextLine (TextContext->getFontSize(), Driver->getWindowHeight(), fY); } if (!_TPReason.empty()) { TextContext->setHotSpot(UTextContext::MiddleMiddle); TextContext->setFontSize((uint)(14.f * fontFactor)); TextContext->printAt(0.5f, 0.5f, _TPReason); TextContext->setHotSpot(UTextContext::BottomLeft); TextContext->setColor(NLMISC::CRGBA::White); } if (!_TPCancelText.empty()) { if (ClientCfg.Width != 0 && ClientCfg.Height != 0) { TextContext->setFontSize((uint)(15.f * fontFactor)); TextContext->setHotSpot(UTextContext::BottomLeft); ucstring uc = CI18N::get("uiR2EDTPEscapeToInteruptLoading") + " (" + _TPCancelText + ") - " + CI18N::get("uiDelayedTPCancel"); UTextContext::CStringInfo info = TextContext->getStringInfo(uc); float stringX = 0.5f - info.StringWidth/(ClientCfg.Width*2); TextContext->printAt(stringX, 7.f / ClientCfg.Height, uc); } } // Teleport help //fY = ClientCfg.TeleportInfoY; if (!ApplyTextCommands && LoadingContinent && !LoadingContinent->Indoor) { TextContext->setFontSize((uint)(13.f * fontFactor)); // Print some more info uint32 day = RT.getRyzomDay(); str = toString (CI18N::get ("uiTipsTeleport").toUtf8().c_str(), CI18N::get (LoadingContinent->LocalizedName).toUtf8().c_str(), day, (uint)RT.getRyzomTime(), CI18N::get ("uiSeason"+toStringEnum(CRyzomTime::getSeasonByDay(day))).toUtf8().c_str(), CI18N::get (WeatherManager.getCurrWeatherState().LocalizedName).toUtf8().c_str()); ucstring ucstr; ucstr.fromUtf8 (str); TextContext->setHotSpot(UTextContext::MiddleBottom); TextContext->setColor(CRGBA(186, 179, 163, 255)); TextContext->printAt(0.5f, 25/768.f, ucstr); } // apply text commands if( ApplyTextCommands ) { std::vector<CClientConfig::SPrintfCommand> printfCommands = ClientCfg.PrintfCommands; if(FreeTrial) printfCommands = ClientCfg.PrintfCommandsFreeTrial; if( !printfCommands.empty() ) { TextContext->setHotSpot(UTextContext::MiddleBottom); vector<CClientConfig::SPrintfCommand>::iterator itpc; for( itpc = printfCommands.begin(); itpc != printfCommands.end(); ++itpc ) { float x = 0.5f;//((*itpc).X / 1024.f); float y = ((*itpc).Y / 768.f); TextContext->setColor( (*itpc).Color ); TextContext->setFontSize( (uint)(16.f * fontFactor)); // build the ucstr(s) ucstring ucstr = CI18N::get((*itpc).Text); vector<ucstring> vucstr; ucstring sep("\n"); splitUCString(ucstr,sep,vucstr); // Letter size UTextContext::CStringInfo si = TextContext->getStringInfo(ucstring("|")); uint fontHeight = (uint) si.StringHeight + 2; // we add 2 pixels for the gap uint i; float newy = y; for( i=0; i<vucstr.size(); ++i ) { TextContext->printAt(x,newy, vucstr[i]); newy = nextLine(fontHeight, Driver->getWindowHeight(), newy); } } } } } } if (stereoHMD) { StereoDisplay->endRenderTarget(); } } /* stereo loop */ if (stereoHMD) { MainCam.setPos(oldPos); MainCam.setRotQuat(oldQuat); } // Clamp clamp (value, 0.f, 1.f); // Set matrix Driver->setMatrixMode2D11 (); // want to receive the 'mouse down' event to deal with the 'cancel tp button' Driver->EventServer.addListener(EventMouseDownId, this); // Update messages CInputHandlerManager::getInstance()->pumpEventsNoIM(); Driver->EventServer.removeListener(EventMouseDownId, this); // Exit ? bool activeDriver = Driver->isActive(); if ((UseEscapeDuringLoading && Driver->AsyncListener.isKeyPushed (KeyESCAPE)) || !activeDriver) { // Release the application releaseMainLoop(true); release(); // Leave the application extern void quitCrashReport (); quitCrashReport (); exit(EXIT_SUCCESS); } if(!_TPCancelText.empty() && Driver->AsyncListener.isKeyPushed(KeySHIFT) && Driver->AsyncListener.isKeyPushed(KeyESCAPE)) { _TPCancelFlag = true; } CBGDownloaderAccess::getInstance().update(); // Display to screen. Driver->swapBuffers(); // \todo GUIGUI : Remove this when possible. NetMngr.update(); IngameDbMngr.flushObserverCalls(); NLGUI::CDBManager::getInstance()->flushObserverCalls(); // update system dependent progress bar static uint previousValue = 0; uint currentValue = (uint)(value*100.0f); if (currentValue != previousValue) { CSystemUtils::updateProgressBar(currentValue, 100); previousValue = currentValue; } }