void loadBackground(void) { OSG::ImageUnrecPtr imgFront = OSG::ImageFileHandler::the()->read("skyBoxFront.jpg"); OSG::TextureObjChunkUnrecPtr texFront = OSG::TextureObjChunk::create(); texFront->setImage(imgFront); OSG::ImageUnrecPtr imgBack = OSG::ImageFileHandler::the()->read("skyBoxBack.jpg"); OSG::TextureObjChunkUnrecPtr texBack = OSG::TextureObjChunk::create(); texBack->setImage(imgBack); OSG::ImageUnrecPtr imgLeft = OSG::ImageFileHandler::the()->read("skyBoxLeft.jpg"); OSG::TextureObjChunkUnrecPtr texLeft = OSG::TextureObjChunk::create(); texLeft->setImage(imgLeft); OSG::ImageUnrecPtr imgRight = OSG::ImageFileHandler::the()->read("skyBoxRight.jpg"); OSG::TextureObjChunkUnrecPtr texRight = OSG::TextureObjChunk::create(); texRight->setImage(imgRight); OSG::ImageUnrecPtr imgTop = OSG::ImageFileHandler::the()->read("skyBoxTop.jpg"); OSG::TextureObjChunkUnrecPtr texTop = OSG::TextureObjChunk::create(); texTop->setImage(imgTop); OSG::ImageUnrecPtr imgBottom = OSG::ImageFileHandler::the()->read("skyBoxBottom.jpg"); OSG::TextureObjChunkUnrecPtr texBottom = OSG::TextureObjChunk::create(); texBottom->setImage(imgBottom); OSG::SkyBackgroundUnrecPtr skyBG = OSG::SkyBackground::create(); skyBG->setFrontTexture (texFront); skyBG->setBackTexture (texBack ); skyBG->setLeftTexture (texLeft ); skyBG->setRightTexture (texRight); skyBG->setTopTexture (texTop ); skyBG->setBottomTexture(texBottom); g->mgr->setBackground(skyBG); }
int doMain (int argc, char **argv) { OSG::osgInit(argc,argv); // GLUT init glutInit(&argc, argv); glutInitDisplayMode( GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE); glutInitWindowSize(800, 800); int winid = glutCreateWindow("OpenSG"); glutKeyboardFunc(key); glutVisibilityFunc(vis); glutReshapeFunc(reshape); glutDisplayFunc(display); glutMouseFunc(mouse); glutMotionFunc(motion); glutIdleFunc(display); // OSG OSG::SceneFileHandler::the()->print(); // create the graph // beacon for camera and light OSG::NodeUnrecPtr b1n = OSG::Node::create(); OSG::GroupUnrecPtr b1 = OSG::Group::create(); fprintf(stderr, "Create b1n %p %d %d \n", b1n.get(), b1n->getRefCount(), b1n->getWeakRefCount()); b1n->setCore( b1 ); // transformation OSG::NodeUnrecPtr t1n = OSG::Node::create(); OSG::TransformUnrecPtr t1 = OSG::Transform::create(); t1n->setCore (t1 ); t1n->addChild(b1n); fprintf(stderr, "Create t1n %p %d %d \n", t1n.get(), t1n->getRefCount(), t1n->getWeakRefCount()); cam_trans = t1; // light OSG::NodeUnrecPtr dlight = OSG::Node::create(); OSG::DirectionalLightUnrecPtr dl = OSG::DirectionalLight::create(); { dlight->setCore(dl); dl->setAmbient( .3f, .3f, .3f, 1 ); dl->setDiffuse( .8f, .8f, .8f, .8f ); dl->setDirection(0,0,1); dl->setBeacon( b1n); } fprintf(stderr, "Create dlight %p %d %d \n", dlight.get(), dlight->getRefCount(), dlight->getWeakRefCount()); hdrroot = OSG::Node::create(); hdrroot->editVolume().setInfinite(); hdrroot->editVolume().setStatic (); createHDRCore(hdrroot); // root root = OSG::Node:: create(); OSG::GroupUnrecPtr gr1 = OSG::Group::create(); root->setCore(gr1); hdrroot->addChild(root); root->addChild(t1n ); root->addChild(dlight); fprintf(stderr, "Create root %p %d %d \n", root.get(), root->getRefCount(), root->getWeakRefCount()); // Load the file OSG::NodeUnrecPtr file = NULL; if(argc > 1) { file = OSG::SceneFileHandler::the()->read(argv[1], NULL); } if(file == NULL) { std::cerr << "Couldn't load file, ignoring" << std::endl; // file = makeBox(2.f, 2.f, 2.f, 2, 2, 2); file = OSG::makeSphere(4, 2.0); } OSG::NodeUnrecPtr pCubeRoot = OSG::Node::create(); OSG::CubeMapGeneratorUnrecPtr pCubeGen = OSG::CubeMapGenerator::create(); pCubeRoot->addChild(file); pCubeRoot->setCore(pCubeGen); // pCubeRoot->setCore(Group::create()); OSG::NodeUnrecPtr pCubeSceneRoot = OSG::Node::create(); OSG::VisitSubTreeUnrecPtr pCubeVisit = OSG::VisitSubTree::create(); pCubeSceneRoot->setCore(pCubeVisit); pCubeVisit->setSubTreeRoot(root); pCubeGen->setRoot (pCubeSceneRoot); pCubeGen->setTextureFormat(GL_RGB32F_ARB ); pCubeGen->setSize (512, 512 ); pCubeGen->setTexUnit (3); OSG::NodeUnrecPtr pAnimRoot = setupAnim(); scene_trans = OSG::Transform::create(); OSG::NodeUnrecPtr sceneTrN = OSG::Node::create(); scene_trans->editMatrix()[3][2] = -50.f; sceneTrN->setCore (scene_trans); sceneTrN->addChild(pCubeRoot ); sceneTrN->addChild(pAnimRoot ); OSG::Thread::getCurrentChangeList()->commitChanges(); OSG::Vec3f min,max; sceneTrN->updateVolume(); sceneTrN->getVolume().getBounds(min, max); std::cout << "Volume: from " << min << " to " << max << std::endl; dlight->addChild(sceneTrN); // Camera cam = OSG::PerspectiveCamera::create(); { cam->setBeacon( b1n ); cam->setFov( OSG::osgDegree2Rad( 90 ) ); cam->setNear( 0.1f ); cam->setFar( 100000 ); } // Background OSG::SkyBackgroundUnrecPtr bkgnd = OSG::SkyBackground::create(); { OSG::ImageUnrecPtr pBackImg = OSG::ImageFileHandler::the()->read("data/grace_cross.chdr"); OSG::TextureObjChunkUnrecPtr pBackTex = OSG::TextureObjChunk::create(); pBackTex->setImage (pBackImg ); pBackTex->setInternalFormat(GL_RGB32F_ARB ); pBackTex->setWrapS (GL_CLAMP_TO_EDGE); pBackTex->setWrapT (GL_CLAMP_TO_EDGE); bkgnd->setBackTexture (pBackTex); bkgnd->setFrontTexture (pBackTex); bkgnd->setLeftTexture (pBackTex); bkgnd->setRightTexture (pBackTex); bkgnd->setTopTexture (pBackTex); bkgnd->setBottomTexture(pBackTex); } // Viewport vp = OSG::Viewport::create(); { vp->setCamera( cam ); vp->setBackground( bkgnd ); vp->setRoot( hdrroot ); // vp->setRoot( root ); vp->setSize( 0,0, 1,1 ); } // Window OSG::GLUTWindowUnrecPtr gwin; GLint glvp[4]; glGetIntegerv(GL_VIEWPORT, glvp); gwin = OSG::GLUTWindow::create(); { gwin->setGlutId(winid); gwin->setSize( glvp[2], glvp[3] ); win = gwin; win->addPort( vp ); win->init(); } // Action rentravact = OSG::RenderAction::create(); rentravact->setVolumeDrawing(true); // rentravact->setFrustumCulling(false); // tball OSG::Vec3f pos; pos.setValues(min[0] + ((max[0] - min[0]) * 0.5), min[1] + ((max[1] - min[1]) * 0.5), max[2] + ( max[2] - min[2] ) * 1.5 ); float scale = (max[2] - min[2] + max[1] - min[1] + max[0] - min[0]) / 6; OSG::Pnt3f tCenter(min[0] + (max[0] - min[0]) / 2, min[1] + (max[1] - min[1]) / 2, min[2] + (max[2] - min[2]) / 2); fprintf(stderr, "Startpos : %f %f %f\n", pos[0], pos[1], pos[2]); tball.setMode (OSG::Trackball::OSGObject); tball.setStartPosition (pos, true ); tball.setSum (true ); tball.setTranslationMode (OSG::Trackball::OSGFree ); tball.setTranslationScale(scale ); tball.setRotationCenter (tCenter ); fprintf(stderr, "Create b1n %p %d %d \n", b1n.get(), b1n->getRefCount(), b1n->getWeakRefCount()); fprintf(stderr, "Create t1n %p %d %d \n", t1n.get(), t1n->getRefCount(), t1n->getWeakRefCount()); fprintf(stderr, "Create dlight %p %d %d \n", dlight.get(), dlight->getRefCount(), dlight->getWeakRefCount()); fprintf(stderr, "Create hdrroot %p %d %d \n", hdrroot.get(), hdrroot->getRefCount(), hdrroot->getWeakRefCount()); fprintf(stderr, "Create root %p %d %d \n", root.get(), root->getRefCount(), root->getWeakRefCount()); return 0; }