Example #1
0
/* ************************************************************************* */
TEST( testPath, startFrom3 ) {

	Geometry2d::Point p0, p1(1.0, 0.0), p2(2.0, 0.0), p3(3.0, 0.0);

	Planning::Path path;
	path.points.push_back(p0);
	path.points.push_back(p1);
	path.points.push_back(p2);
	path.points.push_back(p3);

	Point pt(0.5,-0.01);
	Planning::Path act;
	path.startFrom(pt, act);

	// verify
	ASSERT_EQ(5, act.size());
	EXPECT_TRUE(pt == act.points[0]);
//	EXPECT_TRUE(p1 == act.points[1]); // fails
}
Example #2
0
/* ************************************************************************* */
TEST( testPath, startFrom1 ) {

	Geometry2d::Point p0, p1(1.0, 0.0), p2(2.0, 0.0), p3(3.0, 0.0);

	Planning::Path path;
	path.points.push_back(p0);
	path.points.push_back(p1);
	path.points.push_back(p2);
	path.points.push_back(p3);

	// simple case - on same axis as path
	Planning::Path act;
	path.startFrom(Point(-1.0, 0.0), act);

	// verify
	ASSERT_EQ(4, act.size());
	EXPECT_FLOAT_EQ(-1.0, act.points[0].x);
	EXPECT_FLOAT_EQ(0.0, act.points[0].y);
	EXPECT_TRUE(act.points[1] == p1);
}