void PS3EYECaptureApp::shutdown() { // You should stop before exiting // otherwise the app will keep working if (eye) eye->stop(); // delete[] frame_bgr; delete gui; }
void PS3EyeSlowMoApp::shutdown() { mShouldQuit = true; mThread.join(); // You should stop before exiting // otherwise the app will keep working eye->stop(); // delete[] frame_bgra; //delete gui; }