Example #1
0
void AddTextElement(pugi::xml_node node, const char* name, int64_t value, bool overwrite)
{
	if (overwrite) {
		node.remove_child(name);
	}
	auto child = node.append_child(name);
	child.text().set(static_cast<long long>(value));
}
Example #2
0
void CServerItem::SaveItem(pugi::xml_node& element) const
{
    auto server = element.append_child("Server");
    SetServer(server, m_server);

    for (auto iter = m_children.cbegin() + m_removed_at_front; iter != m_children.cend(); ++iter)
        (*iter)->SaveItem(server);
}
Example #3
0
pugi::xml_node
NameValues::Write(pugi::xml_node out) const
{
    pugi::xml_node root = out.append_child("NameValues");
    for (const_iterator i=begin(), endi=end(); i != endi; ++i)
        append_data(root, *i);
    return root;
}
Example #4
0
pugi::xml_node
Bytecode::Fixup::Write(pugi::xml_node out) const
{
    pugi::xml_node root = out.append_child("Fixup");
    root.append_attribute("offset") = m_off;
    Value::Write(root);
    return root;
}
Example #5
0
void obj_DamageArea::WriteSerializedData(pugi::xml_node& node)
{
	GameObject::WriteSerializedData(node);
	pugi::xml_node damageAreaNode = node.append_child();
	damageAreaNode.set_name("damageArea");
	damageAreaNode.append_attribute("radius") = m_Radius;
	damageAreaNode.append_attribute("damage") = m_Damage;
}
Example #6
0
void CArenaMapNode::serialize(pugi::xml_node &parent)
{
	pugi::xml_node node = parent.append_child("arena");

	CNode::serialize(node);
//	node.append_attribute("id").set_value(getId());
	node.append_attribute("path").set_value(m_filePath.c_str());
}
Example #7
0
void DR::EMHandler::getDynamicRecording(pugi::xml_node &frame)
{
	int	errorCode;

	if (!m_connected)
		return;

	
	pugi::xml_node trackSTAR = frame.append_child("TrackSTAR");
	trackSTAR.append_attribute("Unit").set_value("millimeter");
	m_lock.lock();

	// Collect data from all birds
	// Loop through all sensors and get a data record if the sensor is attached.
	// Print result to screen
	// Note: The default data format is DOUBLE_POSITION_ANGLES. We can use this
	// format without first setting it.
	//
	//
	DOUBLE_POSITION_QUATERNION_RECORD record, *pRecord = &record;

	// scan the sensors and request a record
	for (int sensorID = 0; sensorID < ATC3DG.m_config.numberSensors; sensorID++)
	{
		// sensor attached so get record
		errorCode = GetAsynchronousRecord(sensorID, pRecord, sizeof(record));
		if (errorCode != BIRD_ERROR_SUCCESS) {
			errorHandler(errorCode);
			return;
		}

		// get the status of the last data record
		// only report the data if everything is okay
		unsigned int status = GetSensorStatus(sensorID);

		if (status == VALID_STATUS)
		{
			pugi::xml_node bird_node = trackSTAR.append_child("BIRD");

			pugi::xml_attribute id = bird_node.append_attribute("id");
			id.set_value(sensorID);

			pugi::xml_node position_node = bird_node.append_child();
			position_node.set_name("Position");
			position_node.append_attribute("X").set_value(record.x*1000.0f);
			position_node.append_attribute("Y").set_value(record.y*1000.0f);
			position_node.append_attribute("Z").set_value(record.z*1000.0f);

			pugi::xml_node rotation_node = bird_node.append_child();
			rotation_node.set_name("Rotation");
			rotation_node.append_attribute("W").set_value(record.q[0]);
			rotation_node.append_attribute("X").set_value(record.q[1]);
			rotation_node.append_attribute("Y").set_value(record.q[2]);
			rotation_node.append_attribute("Z").set_value(record.q[3]);
		}
	}
	m_lock.unlock();
}
// Save Game State
bool j1Render::Save(pugi::xml_node& data) const
{
	pugi::xml_node cam = data.append_child("camera");

	cam.append_attribute("x") = camera.x;
	cam.append_attribute("y") = camera.y;

	return true;
}
Example #9
0
	void ImageExportSerializer::writeFrame(pugi::xml_node _parent, DataPtr _data)
	{
		pugi::xml_node node = _parent.append_child("Frame");
		node.append_attribute("point").set_value(_data->getPropertyValue("Point").c_str());

		size_t count = MyGUI::utility::parseValue<size_t>(_data->getPropertyValue("Count"));
		if (count > 1)
			node.append_attribute("count").set_value(MyGUI::utility::toString(count).c_str());
	}
Example #10
0
pugi::xml_node
ElfSymbol::Write(pugi::xml_node out) const
{
    pugi::xml_node root = out.append_child("ElfSymbol");
    root.append_attribute("key") = key;
    if (m_sect)
        root.append_attribute("sect") = m_sect->getName().str().c_str();
    append_child(root, "Value", m_value);
    if (!m_size.isEmpty())
        append_child(root, "Size", m_size).append_attribute("source") =
            m_size_source.getRawEncoding();
    switch (m_index)
    {
        case SHN_UNDEF:     append_child(root, "Index", "UNDEF"); break;
        case SHN_ABS:       append_child(root, "Index", "ABS"); break;
        case SHN_COMMON:    append_child(root, "Index", "COMMON"); break;
        default:            append_child(root, "Index", m_index); break;
    }

    switch (m_bind)
    {
        case STB_LOCAL:     append_child(root, "Bind", "local"); break;
        case STB_GLOBAL:    append_child(root, "Bind", "global"); break;
        case STB_WEAK:      append_child(root, "Bind", "weak"); break;
        default:
            append_child(root, "Bind", static_cast<int>(m_bind));
            break;
    }

    switch (m_type)
    {
        case STT_NOTYPE:    append_child(root, "SymType", "notype"); break;
        case STT_OBJECT:    append_child(root, "SymType", "object"); break;
        case STT_FUNC:      append_child(root, "SymType", "func"); break;
        case STT_SECTION:   append_child(root, "SymType", "section"); break;
        case STT_FILE:      append_child(root, "SymType", "file"); break;
        case STT_COMMON:    append_child(root, "SymType", "common"); break;
        case STT_TLS:       append_child(root, "SymType", "tls"); break;
        default:
            append_child(root, "SymType", static_cast<int>(m_type));
            break;
    }

    switch (m_vis)
    {
        case STV_DEFAULT:   append_child(root, "Vis", "default"); break;
        case STV_INTERNAL:  append_child(root, "Vis", "internal"); break;
        case STV_HIDDEN:    append_child(root, "Vis", "hidden"); break;
        case STV_PROTECTED: append_child(root, "Vis", "protected"); break;
        default:
            append_child(root, "Vis", static_cast<int>(m_vis));
            break;
    }

    append_child(root, "SymIndex", m_symindex);
    return root;
}
Example #11
0
void PathEditor::saveRoute(const std::vector<Point> & array, pugi::xml_node & node)
{
	for ( auto i : array )
	{
		auto child = node.append_child("point");
		child.append_attribute("x").set_value( intToStr(i.x).c_str() );
		child.append_attribute("y").set_value( intToStr(i.y).c_str() );
	}
}
Example #12
0
bool Render::save(pugi::xml_node &node) const
{
	pugi::xml_node cam = node.append_child("camera");

	cam.append_attribute("x") = camera.x;
	cam.append_attribute("y") = camera.y;

	return true;
}
Example #13
0
void obj_ReverbZone::WriteSerializedData(pugi::xml_node& node)
{
	GameObject::WriteSerializedData(node);
	pugi::xml_node reverbNode = node.append_child();
	reverbNode.set_name("reverbZone");
	reverbNode.append_attribute("preset") = ReverbName;
	reverbNode.append_attribute("min") = m_minDist;
	reverbNode.append_attribute("max") = m_maxDist;
}
Example #14
0
static void add_node(pugi::xml_node& graph, int id, std::string label)
{
    auto node = graph.append_child("node");
    node.append_attribute("id") = std::to_string(id).c_str();

    auto data = node.append_child("data");
    data.append_attribute("key") = "label";
    data.text()                  = label.c_str();
}
Example #15
0
	void ImageExportSerializer::writeImage(pugi::xml_node _parent, DataPtr _data)
	{
		pugi::xml_node node = _parent.append_child("Resource");
		node.append_attribute("type").set_value("ResourceImageSet");
		node.append_attribute("name").set_value(_data->getPropertyValue("Name").c_str());

		for (Data::VectorData::const_iterator child = _data->getChilds().begin(); child != _data->getChilds().end(); child ++)
			writeGroup(node, (*child));
	}
void VCProjectConfiguration::writeSummary(pugi::xml_node& parent) const
{
  for (auto platform : m_platforms) {
    std::string configPlatform = getVSConfigurationPlatform(m_name, platform.first);
    pugi::xml_node configDesc = parent.append_child("ProjectConfiguration");
    configDesc.append_attribute("Include") = configPlatform.c_str();
    appendNodeWithText(configDesc, "Configuration", m_name);
    appendNodeWithText(configDesc, "Platform", platform.first);
  }
}
Example #17
0
	void ImageExportSerializer::writeGroup(pugi::xml_node _parent, DataPtr _data)
	{
		pugi::xml_node node = _parent.append_child("Group");
		node.append_attribute("name").set_value(_data->getPropertyValue("Name").c_str());
		node.append_attribute("texture").set_value(_data->getPropertyValue("Texture").c_str());
		node.append_attribute("size").set_value(MyGUI::IntCoord::parse(_data->getPropertyValue("Size")).size().print().c_str());

		for (Data::VectorData::const_iterator child = _data->getChilds().begin(); child != _data->getChilds().end(); child ++)
			writeIndex(node, (*child));
	}
Example #18
0
void Polyline::saveToNode(pugi::xml_node& object)
{
    ObjectBase::saveToNode(object);
    std::string points;
    for (std::size_t i = 0; i < mPoints.size(); i++)
    {
        points += detail::toString(mPoints[i]) + " ";
    }
    object.append_child("polyline").append_attribute("points") = points.c_str();
}
Example #19
0
void obj_ZombieDummy::WriteSerializedData(pugi::xml_node& node)
{
	GameObject::WriteSerializedData(node);
	pugi::xml_node zombiedummy = node.append_child();
	zombiedummy.set_name("zombiedummy");
	zombiedummy.append_attribute("part0") = partIds[0];
	zombiedummy.append_attribute("part1") = partIds[1];
	zombiedummy.append_attribute("part2") = partIds[2];
	zombiedummy.append_attribute("anim") = sAnimSelected;
}
Example #20
0
void obj_MusicTriggerArea::WriteSerializedData(pugi::xml_node& node)
{
	GameObject::WriteSerializedData(node);
	pugi::xml_node musicTriggerNode = node.append_child();
	musicTriggerNode.set_name("musicTrigger");
	musicTriggerNode.append_attribute("Sound") = SoundFilename;
	musicTriggerNode.append_attribute("triggerRadius") = triggerRadius;
	musicTriggerNode.append_attribute("cooldownTime") = cooldownTime;
	musicTriggerNode.append_attribute("volume") = masterVolume;
}
pugi::xml_node
FillBytecode::Write(pugi::xml_node out) const
{
    pugi::xml_node root = out.append_child("Fill");
    append_data(root, m_multiple);
    append_data(root, m_value);
    if (m_skip)
        root.append_attribute("skip") = true;
    return root;
}
Example #22
0
pugi::xml_node
MachReloc::DoWrite(pugi::xml_node out) const
{
    pugi::xml_node root = out.append_child("MachReloc");
    append_child(root, "Type", getTypeName());
    append_child(root, "PcRel", m_pcrel);
    append_child(root, "Length", m_length);
    append_child(root, "Ext", m_ext);
    return root;
}
Example #23
0
void CQueueViewBase::WriteToFile(pugi::xml_node element) const
{
    auto queue = element.child("Queue");
    if (!queue) {
        queue = element.append_child("Queue");
    }

    for (std::vector<CServerItem*>::const_iterator iter = m_serverList.begin(); iter != m_serverList.end(); ++iter)
        (*iter)->SaveItem(queue);
}
Example #24
0
void SvgPrinter::drawEdges(pugi::xml_node xmlNode)
{
	if (m_attr.has(GraphAttributes::edgeGraphics)) {
		xmlNode = xmlNode.append_child("g");

		for(edge e : m_attr.constGraph().edges) {
			drawEdge(xmlNode, e);
		}
	}
}
Example #25
0
pugi::xml_node appendNodeWithText(pugi::xml_node& parent, const String& nodeName, const String& nodeText, const String& nodeCond)
{
  pugi::xml_node node = parent.append_child(nodeName.c_str());
  node.append_child(pugi::node_pcdata).set_value(nodeText.c_str());
  if (!nodeCond.empty()) {
    node.append_attribute("Condition") = nodeCond.c_str();
  }
  
  return node;
}
bool j1Render::Save(pugi::xml_node& state)const
{
	LOG("SAVING RENDER");
	pugi::xml_node cam = state.append_child("camera");

	cam.append_attribute("width") = camera.x;
	cam.append_attribute("height") = camera.y;

	
	return true;
}
Example #27
0
	pugi::xml_node SkinExportSerializer::writeState(pugi::xml_node _parent, DataPtr _data, const MyGUI::IntCoord& _value)
	{
		MyGUI::IntPoint point = MyGUI::IntPoint::parse(_data->getPropertyValue("Point"));
		MyGUI::IntCoord coord = _value + point;

		pugi::xml_node node = _parent.append_child("State");
		node.append_attribute("name").set_value(convertEditorToExportStateName(_data->getPropertyValue("Name")).c_str());
		node.append_attribute("offset").set_value(coord.print().c_str());

		return node;
	}
Example #28
0
bool ShortcutsManager::save(pugi::xml_node &node) const
{ 
	pugi::xml_node shorts = node.append_child("shortcuts");
	for (map<string, ACTIONS>::const_iterator it = key_to_action.begin(); it != key_to_action.end(); ++it)
	{
		pugi::xml_node s = shorts.append_child("shortcut");
		s.append_attribute("key_associated") = it->first.c_str();
		s.append_attribute("action") = it->second;
	}

	return true;
}
Example #29
0
pugi::xml_node Message::AppendCharStringNode(pugi::xml_node node, const char * name, const char * value)
{
	pugi::xml_node charNode = node.append_child(name);
	if (charNode)
	{
		if (value != NULL && value[0] != '\0')
		{
			charNode.append_child(pugi::node_pcdata).set_value(value);
		}
	}
	return charNode;
}
Example #30
0
pugi::xml_node Message::AppendIntegerNode(pugi::xml_node node, const char *name,
		int value, const char *format)
{
	char valueStr[30];
	sprintf(valueStr, format, value);
	pugi::xml_node intNode = node.append_child(name);
	if (intNode)
	{
		intNode.append_child(pugi::node_pcdata).set_value(valueStr);
	}
	return intNode;
}