Example #1
0
		void set_path(const Raul::Path& path) {
			remove();
			const char* text = (path.is_root()) ? "/" : path.symbol();
			Gtk::Label* lab = manage(new Gtk::Label(text));
			lab->set_padding(0, 0);
			lab->show();
			add(*lab);

			if (_view && _view->graph()->path() != path)
				_view.reset();
		}
Example #2
0
void
ObjectModel::set_path(const Raul::Path& p)
{
	_path   = p;
	_symbol = p.symbol();
	INGEN_EMIT_THIS(moved);
}
Example #3
0
ObjectModel::ObjectModel(Shared::LV2URIMap& uris, const Raul::Path& path)
	: ResourceImpl(uris, path)
	, _meta(uris, Raul::URI("http://example.org/FIXME"))
	, _path(path)
	, _symbol((path == Path::root()) ? "root" : path.symbol())
{
}
Example #4
0
unsigned
Store::child_name_offset(const Raul::Path&   parent,
                         const Raul::Symbol& symbol,
                         bool                allow_zero) const
{
	unsigned offset = 0;

	while (true) {
		std::stringstream ss;
		ss << symbol;
		if (offset > 0) {
			ss << "_" << offset;
		}
		if (find(parent.child(Raul::Symbol(ss.str()))) == end() &&
		    (allow_zero || offset > 0)) {
			break;
		} else if (offset == 0) {
			offset = 2;
		} else {
			++offset;
		}
	}

	return offset;
}
Example #5
0
	/** Rename */
	virtual void set_path(const Raul::Path& new_path) {
		_path = new_path;
		const char* const new_sym = new_path.symbol();
		if (new_sym[0] != '\0') {
			_symbol = Raul::Symbol(new_sym);
		}
		set_uri(Node::path_to_uri(new_path));
	}
Example #6
0
void
JackDriver::rename_port(const Raul::Path& old_path,
                        const Raul::Path& new_path)
{
	EnginePort* eport = get_port(old_path);
	if (eport) {
		jack_port_set_name((jack_port_t*)eport->handle(),
		                   new_path.substr(1).c_str());
	}
}
Example #7
0
void
Store::rename(const iterator top, const Raul::Path& new_path)
{
	const Raul::Path old_path = top->first;

	// Remove the object and all its descendants
	Objects removed;
	remove(top, removed);

	// Rename all the removed objects
	for (Objects::const_iterator i = removed.begin(); i != removed.end(); ++i) {
		const Raul::Path path = (i->first == old_path)
			? new_path
			: new_path.child(
				Raul::Path(i->first.substr(old_path.base().length() - 1)));

		i->second->set_path(path);
		assert(find(path) == end());  // Shouldn't be dropping objects!
		insert(make_pair(path, i->second));
	}
}
Example #8
0
unsigned
Store::child_name_offset(const Raul::Path&   parent,
                         const Raul::Symbol& symbol,
                         bool                allow_zero)
{
	unsigned offset = 0;

	while (true) {
		std::stringstream ss;
		ss << symbol;
		if (offset > 0)
			ss << "_" << offset;
		if (find(parent.base() + ss.str()) == end() && (allow_zero || offset > 0))
			break;
		else if (offset == 0)
			offset = 2;
		else
			++offset;
	}

	return offset;
}
Example #9
0
const Raul::Path
ClashAvoider::map_path(const Raul::Path& in)
{
    unsigned offset = 0;
    bool has_offset = false;
    const size_t pos = in.find_last_of('_');
    if (pos != string::npos && pos != (in.length()-1)) {
        const std::string trailing = in.substr(pos + 1);
        has_offset = (sscanf(trailing.c_str(), "%u", &offset) > 0);
    }

    // Path without _n suffix
    std::string base_path_str = in;
    if (has_offset) {
        base_path_str = base_path_str.substr(0, base_path_str.find_last_of('_'));
    }

    Raul::Path base_path(base_path_str);

    SymbolMap::iterator m = _symbol_map.find(in);
    if (m != _symbol_map.end()) {
        return m->second;
    } else {
        typedef std::pair<SymbolMap::iterator, bool> InsertRecord;

        // See if parent is mapped
        Raul::Path parent = in.parent();
        do {
            SymbolMap::iterator p = _symbol_map.find(parent);
            if (p != _symbol_map.end()) {
                const Raul::Path mapped = Raul::Path(
                                              p->second.base() + in.substr(parent.base().length()));
                InsertRecord i = _symbol_map.insert(make_pair(in, mapped));
                return i.first->second;
            }
            parent = parent.parent();
        } while (!parent.is_root());

        if (!exists(in) && _symbol_map.find(in) == _symbol_map.end()) {
            // No clash, use symbol unmodified
            InsertRecord i = _symbol_map.insert(make_pair(in, in));
            assert(i.second);
            return i.first->second;

        } else {
            // Append _2 _3 etc until an unused symbol is found
            while (true) {
                Offsets::iterator o = _offsets.find(base_path);
                if (o != _offsets.end()) {
                    offset = ++o->second;
                } else {
                    string parent_str = in.parent().base();
                    parent_str = parent_str.substr(0, parent_str.find_last_of("/"));
                    if (parent_str.empty())
                        parent_str = "/";
                }

                if (offset == 0)
                    offset = 2;

                std::stringstream ss;
                ss << base_path << "_" << offset;
                if (!exists(Raul::Path(ss.str()))) {
                    std::string name = base_path.symbol();
                    if (name == "")
                        name = "_";
                    Raul::Symbol sym(name);
                    string str = ss.str();
                    InsertRecord i = _symbol_map.insert(
                                         make_pair(in, Raul::Path(str)));
                    offset = _store.child_name_offset(in.parent(), sym, false);
                    _offsets.insert(make_pair(base_path, offset));
                    return i.first->second;
                } else {
                    if (o != _offsets.end())
                        offset = ++o->second;
                    else
                        ++offset;
                }
            }
        }
    }
}
Example #10
0
File: Node.hpp Project: EQ4/lad
	static Raul::URI path_to_uri(const Raul::Path& path) {
		return Raul::URI(root_uri() + path.c_str());
	}