Example #1
0
void myEncodeFun()
{
	sgct::SharedData::instance()->writeDouble(&curr_time);
    sharedSpeed.setVal(speed);
    sgct::SharedData::instance()->writeFloat(&sharedSpeed);
    sharedTextureOnOff.setVal(use_texture);
    sgct::SharedData::instance()->writeBool(&sharedTextureOnOff);
    sharedClearColor.setVal(glm::vec3(clear_color.x, clear_color.y, clear_color.z));
    sgct::SharedData::instance()->writeObj(&sharedClearColor);
}