Example #1
0
FutureReturnCode
spin_node_until_future_complete(
  rclcpp::executor::Executor & executor, rclcpp::node::Node::SharedPtr node_ptr,
  std::shared_future<ResponseT> & future,
  std::chrono::duration<int64_t, TimeT> timeout = std::chrono::duration<int64_t, TimeT>(-1))
{
  // TODO(wjwwood): does not work recursively right, can't call spin_node_until_future_complete
  // inside a callback executed by an executor.

  // Check the future before entering the while loop.
  // If the future is already complete, don't try to spin.
  std::future_status status = future.wait_for(std::chrono::seconds(0));

  auto start_time = std::chrono::system_clock::now();

  while (status != std::future_status::ready && rclcpp::utilities::ok()) {
    executor.spin_node_once(node_ptr, timeout);
    if (timeout.count() >= 0) {
      if (start_time + timeout < std::chrono::system_clock::now()) {
        return TIMEOUT;
      }
    }
    status = future.wait_for(std::chrono::seconds(0));
  }

  // If the future completed, and we weren't interrupted by ctrl-C, return the response
  if (status == std::future_status::ready) {
    return FutureReturnCode::SUCCESS;
  }
  return FutureReturnCode::INTERRUPTED;
}
Example #2
0
	~shared_fence() noexcept {
		if (is_valid()) {
			// Destroying while the vk_fence might still be in use will cause race conditions
			assert(is_future_signalled());
			future.wait();
		}
	}
Example #3
0
  FutureReturnCode
  spin_until_future_complete(
    std::shared_future<ResponseT> & future,
    std::chrono::duration<int64_t, TimeT> timeout = std::chrono::duration<int64_t, TimeT>(-1))
  {
    // TODO(wjwwood): does not work recursively; can't call spin_node_until_future_complete
    // inside a callback executed by an executor.

    // Check the future before entering the while loop.
    // If the future is already complete, don't try to spin.
    std::future_status status = future.wait_for(std::chrono::seconds(0));
    if (status == std::future_status::ready) {
      return FutureReturnCode::SUCCESS;
    }

    auto end_time = std::chrono::steady_clock::now();
    std::chrono::nanoseconds timeout_ns = std::chrono::duration_cast<std::chrono::nanoseconds>(
      timeout);
    if (timeout_ns > std::chrono::nanoseconds::zero()) {
      end_time += timeout_ns;
    }
    std::chrono::nanoseconds timeout_left = timeout_ns;

    while (rclcpp::utilities::ok()) {
      // Do one item of work.
      spin_once(timeout_left);
      // Check if the future is set, return SUCCESS if it is.
      status = future.wait_for(std::chrono::seconds(0));
      if (status == std::future_status::ready) {
        return FutureReturnCode::SUCCESS;
      }
      // If the original timeout is < 0, then this is blocking, never TIMEOUT.
      if (timeout_ns < std::chrono::nanoseconds::zero()) {
        continue;
      }
      // Otherwise check if we still have time to wait, return TIMEOUT if not.
      auto now = std::chrono::steady_clock::now();
      if (now >= end_time) {
        return FutureReturnCode::TIMEOUT;
      }
      // Subtract the elapsed time from the original timeout.
      timeout_left = std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - now);
    }

    // The future did not complete before ok() returned false, return INTERRUPTED.
    return FutureReturnCode::INTERRUPTED;
  }
Example #4
0
 void dual_spin_until_future_complete(std::shared_future<FutureT> & future)
 {
   std::future_status status;
   do {
     server_executor.spin_some();
     client_executor.spin_some();
     status = future.wait_for(std::chrono::seconds(0));
   } while (std::future_status::ready != status);
 }
    static void run(std::shared_ptr<queue_type> const& queue,
                    std::shared_ptr<boost::asynchronous::lockfree_queue<boost::asynchronous::any_callable> > const& private_queue,
                    std::shared_ptr<diag_type> diagnostics,
                    std::shared_future<boost::thread*> self,
                    std::weak_ptr<this_type> this_,
                    size_t index)
    {
        boost::thread* t = self.get();
        boost::asynchronous::detail::single_queue_scheduler_policy<Q>::m_self_thread.reset(new thread_ptr_wrapper(t));
        // thread scheduler => tss
        boost::asynchronous::any_weak_scheduler<job_type> self_as_weak = boost::asynchronous::detail::lockable_weak_scheduler<this_type>(this_);
        boost::asynchronous::get_thread_scheduler<job_type>(self_as_weak,true);

        std::list<boost::asynchronous::any_continuation>& waiting =
                boost::asynchronous::get_continuations(std::list<boost::asynchronous::any_continuation>(),true);

        CPULoad cpu_load;
        while(true)
        {
            try
            {
                {
                    bool popped = execute_one_job(queue,cpu_load,diagnostics,waiting,index);
                    if (!popped)
                    {
                        cpu_load.loop_done_no_job();
                        // nothing for us to do, give up our time slice
                        boost::this_thread::yield();
                    }
                    // check for shutdown
                    boost::asynchronous::any_callable djob;
                    popped = private_queue->try_pop(djob);
                    if (popped)
                    {
                        djob();
                    }
                } // job destroyed (for destruction useful)
                // check if we got an interruption job
                boost::this_thread::interruption_point();
            }
            catch(boost::asynchronous::detail::shutdown_exception&)
            {
                // we are done, execute jobs posted short before to the end, then shutdown
                while(execute_one_job(queue,cpu_load,diagnostics,waiting,index));
                delete boost::asynchronous::detail::single_queue_scheduler_policy<Q>::m_self_thread.release();
                return;
            }
            catch(boost::thread_interrupted&)
            {
                // task interrupted, no problem, just continue
            }
            catch(std::exception&)
            {
                // TODO, user-defined error
            }
        }
    }
Example #6
0
int factorial2(std::shared_future<int> f)
{
    int n = f.get();
    int result = 1;
    for (int i = 1; i <= n; ++i)
        result *= i;

    return result;
}
Example #7
0
	bool wait_for(const std::chrono::duration<Rep, Period>& timeout_duration) const {
		const auto start = std::chrono::high_resolution_clock::now();
		if (future.wait_for(timeout_duration) == std::future_status::ready) {
			const auto end = std::chrono::high_resolution_clock::now();
			auto elapsed = std::chrono::duration_cast<decltype(timeout_duration)>(end - start);

			auto timeout_duration_left = timeout_duration - elapsed;
			return f.wait_idle(timeout_duration_left);
		}
		return false;
	}
 //Get value and sync
 const T& get() {
     return _future.get();
 };
Example #9
0
	/**
	*	@brief	Checks if the fence future is valid
	*/
	auto is_valid() const {
		return future.valid();
	}
Example #10
0
	bool is_future_signalled() const {
		return future.wait_for(std::chrono::nanoseconds(0)) == std::future_status::ready;
	}
Example #11
0
	/**
	*	@brief	Wait for the fence to be signaled
	*/
	void wait_idle() const {
		future.wait();
		f.wait_idle();
	}
Example #12
0
	void get_wait(typename std::enable_if<std::is_void<S>::value>::type* = nullptr) const {
		future.get();
		f.wait_idle();
	}
Example #13
0
	decltype(auto) get_wait(typename std::enable_if<!std::is_void<S>::value>::type* = nullptr) const {
		auto& val = future.get();
		f.wait_idle();
		return val;
	}