bool TileMap::load(const std::string& tmx_path) { Tmx::Map map; map.ParseFile(tmx_path); if (map.HasError()) { return false; } int width = map.GetWidth(); int height = map.GetHeight(); m_mapSize = sf::Vector2u(width, height); m_tileSize = sf::Vector2u(map.GetTileWidth(), map.GetTileHeight()); std::string basepath = map.GetFilepath(); for (int i = 0; i < map.GetNumTilesets(); i++) { const Tmx::Tileset *tileset = map.GetTileset(i); m_tilesets.emplace_back(); if (!m_tilesets.back().load(*tileset, basepath)) return false; } for (int j = 0; j < map.GetNumTileLayers(); j++) { const Tmx::TileLayer *tileLayer = map.GetTileLayer(j); m_tilelayers.emplace_back(); if (!m_tilelayers.back().load(*tileLayer, m_tilesets, width, height)) return false; } return true; }
void TileMap::parseTmx(Tmx::Map &tmxMap) { this->width = tmxMap.GetWidth(); this->height = tmxMap.GetHeight(); this->tileWidth = tmxMap.GetTileWidth(); this->tileHeight = tmxMap.GetTileHeight(); LOG(INFO) << "Number of tilesets: " + std::to_string(tmxMap.GetNumTilesets()); std::vector<Tileset> tilesets; for (int i = 0; i < tmxMap.GetNumTilesets(); ++i) { const Tmx::Tileset *tmxTileset = tmxMap.GetTileset(i); Tileset tileset; tileset.imageSource = tmxTileset->GetImage()->GetSource(); tileset.imageWidth = tmxTileset->GetImage()->GetWidth(); tileset.imageHeight = tmxTileset->GetImage()->GetHeight(); tileset.tileWidth = tmxTileset->GetTileWidth(); tileset.tileHeight = tmxTileset->GetTileHeight(); tilesets.push_back(tileset); } for (int i = 0; i < tmxMap.GetNumTileLayers(); ++i) { const Tmx::TileLayer *tmxTileLayer = tmxMap.GetTileLayer(i); parseTileLayer(tilesets, tmxTileLayer); } }
void ParserMap::LoadMap(ServerMap *drawmap, const std::string &name) { // загрузка карты Tmx::Map *map = new Tmx::Map(); map->ParseFile(Config::Get()["dir.maps"] + name); if ( map->HasError() ) { Log::Error("error code: " + std::to_string(map->GetErrorCode())); Log::Error("error text: " + map->GetErrorText()); throw (std::runtime_error("map->GetErrorCode()")); } for ( int i = 0; i < map->GetNumTileLayers(); ++i ) { const Tmx::TileLayer *tileLayer = map->GetTileLayer(i); const std::string tileLayerName = tileLayer->GetName(); for ( int y = 0; y < tileLayer->GetHeight(); ++y ) { for ( int x = 0; x < tileLayer->GetWidth(); ++x ) { if ( tileLayer->GetTileTilesetIndex(x, y) == -1 ) { } else { if ( tileLayerName == "Collision" ) { if ( tileLayer->GetTileGid(x, y) == 50 ) drawmap->m_tile[0][x][y].SetCollision(1); } else if ( tileLayerName == "enemy" ) { if ( tileLayer->GetTileGid(x, y) == 52 ) drawmap->m_tile[0][x][y].SetEnemy(1); } else { drawmap->m_tile[i][x][y].SetTileId(tileLayer->GetTileGid(x, y) - 1); } } } } } delete map; map = nullptr; }
int main(int argc, char * argv[]) { Tmx::Map *map = new Tmx::Map(); std::string fileName = (argc > 1) ? argv[1] : "./example/example.tmx"; map->ParseFile(fileName); if (map->HasError()) { printf("error code: %d\n", map->GetErrorCode()); printf("error text: %s\n", map->GetErrorText().c_str()); return map->GetErrorCode(); } printf("====================================\n"); printf("Map\n"); printf("====================================\n"); printf("Version: %1.1f\n", map->GetVersion()); printf("Orientation: %d\n", map->GetOrientation()); if (!map->GetBackgroundColor().IsTransparent()) printf("Background Color (hex): %s\n", map->GetBackgroundColor().ToString().c_str()); printf("Render Order: %d\n", map->GetRenderOrder()); if (map->GetStaggerAxis()) printf("Stagger Axis: %d\n", map->GetStaggerAxis()); if (map->GetStaggerIndex()) printf("Stagger Index: %d\n", map->GetStaggerIndex()); printf("Width: %d\n", map->GetWidth()); printf("Height: %d\n", map->GetHeight()); printf("Tile Width: %d\n", map->GetTileWidth()); printf("Tile Height: %d\n", map->GetTileHeight()); // Iterate through map properties and print the type, name and value of each property. const std::unordered_map<std::string, Tmx::Property> &mapProperties = map->GetProperties().GetPropertyMap(); for (auto &pair : mapProperties) { const Tmx::Property &property = pair.second; std::string type; if (property.GetType() == Tmx::TMX_PROPERTY_STRING) { type = "String"; } else if (property.GetType() == Tmx::TMX_PROPERTY_FLOAT) { type = "Float"; } else if (property.GetType() == Tmx::TMX_PROPERTY_INT) { type = "Integer"; } else if (property.GetType() == Tmx::TMX_PROPERTY_BOOL) { type = "Boolean"; } else if (property.GetType() == Tmx::TMX_PROPERTY_COLOR) { type = "Color"; } else if (property.GetType() == Tmx::TMX_PROPERTY_FILE) { type = "File"; } else { type = "Unknown"; } printf("Map property %s (%s) = %s\n", pair.first.c_str(), type.c_str(), property.GetValue().c_str()); } // Make sure property parsing works correctly across the library. assert(mapProperties.at("StringProperty").GetValue() == map->GetProperties().GetStringProperty("StringProperty")); assert(mapProperties.at("IntProperty").GetIntValue() == map->GetProperties().GetIntProperty("IntProperty")); assert(mapProperties.at("NegativeIntProperty").GetIntValue() == map->GetProperties().GetIntProperty("NegativeIntProperty")); assert(mapProperties.at("FloatProperty").GetFloatValue() == map->GetProperties().GetFloatProperty("FloatProperty")); assert(mapProperties.at("NegativeFloatProperty").GetFloatValue() == map->GetProperties().GetFloatProperty("NegativeFloatProperty")); assert(mapProperties.at("BigInteger").GetIntValue() == map->GetProperties().GetIntProperty("BigInteger")); assert(mapProperties.at("FalseProperty").GetBoolValue() == map->GetProperties().GetBoolProperty("FalseProperty")); assert(mapProperties.at("TrueProperty").GetBoolValue() == map->GetProperties().GetBoolProperty("TrueProperty")); assert(mapProperties.at("YellowProperty").GetColorValue() == map->GetProperties().GetColorProperty("YellowProperty")); assert(mapProperties.at("FileProperty").GetBoolValue() == map->GetProperties().GetBoolProperty("FileProperty")); // Make sure color can be converted from and to string assert(map->GetProperties().GetColorProperty("YellowProperty").ToString() == map->GetProperties().GetStringProperty("YellowProperty")); assert(Tmx::Color("#ffffff") == Tmx::Color("#ffffffff")); // Iterate through the tilesets. for (int i = 0; i < map->GetNumTilesets(); ++i) { printf(" \n"); printf("====================================\n"); printf("Tileset : %02d\n", i); printf("====================================\n"); // Get a tileset. const Tmx::Tileset *tileset = map->GetTileset(i); // Print tileset information. printf("Name: %s\n", tileset->GetName().c_str()); printf("Margin: %d\n", tileset->GetMargin()); printf("Spacing: %d\n", tileset->GetSpacing()); printf("First gid: %d\n", tileset->GetFirstGid()); printf("Image Width: %d\n", tileset->GetImage()->GetWidth()); printf("Image Height: %d\n", tileset->GetImage()->GetHeight()); printf("Image Source: %s\n", tileset->GetImage()->GetSource().c_str()); if (!tileset->GetImage()->GetTransparentColor().IsTransparent()) printf("Transparent Color (hex): %s\n", tileset->GetImage()->GetTransparentColor().ToString().c_str()); if (tileset->GetTiles().size() > 0) { // Get a tile from the tileset. const Tmx::Tile *tile = *(tileset->GetTiles().begin()); // Print the properties of a tile. std::map<std::string, std::string> list = tile->GetProperties().GetList(); std::map<std::string, std::string>::iterator iter; for (iter = list.begin(); iter != list.end(); ++iter) { printf("%s = %s\n", iter->first.c_str(), iter->second.c_str()); } if (tile->IsAnimated()) { printf( "Tile is animated: %d frames with total duration of %dms.\n", tile->GetFrameCount(), tile->GetTotalDuration()); const std::vector<Tmx::AnimationFrame> &frames = tile->GetFrames(); int i = 0; for (std::vector<Tmx::AnimationFrame>::const_iterator it = frames.begin(); it != frames.end(); it++, i++) { printf("\tFrame %d: Tile ID = %d, Duration = %dms\n", i, it->GetTileID(), it->GetDuration()); } } if(tile->HasObjects()) { printf( "Tile has objects.\n"); if(tile->GetType() != "") printf("Tile has type: %s\n", tile->GetType().c_str()); // Iterate through all Collision objects in the tile. for (int j = 0; j < tile->GetNumObjects(); ++j) { // Get an object. const Tmx::Object *object = tile->GetObject(j); // Print information about the object. printf("Object Name: %s\n", object->GetName().c_str()); printf("Object Position: (%03d, %03d)\n", object->GetX(), object->GetY()); printf("Object Size: (%03d, %03d)\n", object->GetWidth(), object->GetHeight()); // Print Polygon points. const Tmx::Polygon *polygon = object->GetPolygon(); if (polygon != 0) { for (int i = 0; i < polygon->GetNumPoints(); i++) { const Tmx::Point &point = polygon->GetPoint(i); printf("Object Polygon: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Polyline points. const Tmx::Polyline *polyline = object->GetPolyline(); if (polyline != 0) { for (int i = 0; i < polyline->GetNumPoints(); i++) { const Tmx::Point &point = polyline->GetPoint(i); printf("Object Polyline: Point %d: (%f, %f)\n", i, point.x, point.y); } } } } } } // Iterate through the tile layers. for (int i = 0; i < map->GetNumTileLayers(); ++i) { printf(" \n"); printf("====================================\n"); printf("Layer : %02d/%s \n", i, map->GetTileLayer(i)->GetName().c_str()); printf("====================================\n"); // Get a layer. const Tmx::TileLayer *tileLayer = map->GetTileLayer(i); for (int y = 0; y < tileLayer->GetHeight(); ++y) { for (int x = 0; x < tileLayer->GetWidth(); ++x) { if (tileLayer->GetTileTilesetIndex(x, y) == -1) { printf("........ "); } else { // Get the tile's id and gid. printf("%03d(%03d)", tileLayer->GetTileId(x, y), tileLayer->GetTileGid(x, y)); // Find a tileset for that id. //const Tmx::Tileset *tileset = map->FindTileset(layer->GetTileId(x, y)); if (tileLayer->IsTileFlippedHorizontally(x, y)) { printf("h"); } else { printf(" "); } if (tileLayer->IsTileFlippedVertically(x, y)) { printf("v"); } else { printf(" "); } if (tileLayer->IsTileFlippedDiagonally(x, y)) { printf("d "); } else { printf(" "); } } } printf("\n"); } } printf("\n\n"); // Iterate through all of the object groups. for (int i = 0; i < map->GetNumObjectGroups(); ++i) { printf(" \n"); printf("====================================\n"); printf("Object group : %02d\n", i); printf("====================================\n"); // Get an object group. const Tmx::ObjectGroup *objectGroup = map->GetObjectGroup(i); // Iterate through all objects in the object group. for (int j = 0; j < objectGroup->GetNumObjects(); ++j) { // Get an object. const Tmx::Object *object = objectGroup->GetObject(j); // Print information about the object. printf("Object Name: %s\n", object->GetName().c_str()); printf("Object Position: (%03d, %03d)\n", object->GetX(), object->GetY()); printf("Object Size: (%03d, %03d)\n", object->GetWidth(), object->GetHeight()); if(object->GetGid() != 0) { printf("Object(tile) gid: %d\n", object->GetGid()); printf("Object(tile) type: %s\n", object->GetType().c_str()); } // Print Polygon points. const Tmx::Polygon *polygon = object->GetPolygon(); if (polygon != 0) { for (int i = 0; i < polygon->GetNumPoints(); i++) { const Tmx::Point &point = polygon->GetPoint(i); printf("Object Polygon: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Polyline points. const Tmx::Polyline *polyline = object->GetPolyline(); if (polyline != 0) { for (int i = 0; i < polyline->GetNumPoints(); i++) { const Tmx::Point &point = polyline->GetPoint(i); printf("Object Polyline: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Text information const Tmx::Text *text = object->GetText(); if(text != 0) { printf("--Object Text--\n"); printf("Font family: %s\n", text->GetFontFamily().c_str()); printf("Pixel size: %d\n", text->GetPixelSize()); printf("Wraps: %d\n", text->Wraps()); printf("Bold: %d, Italic: %d, Underline: %d, Strikeout: %d\n", text->IsBold(), text->IsItalic(), text->IsUnderline(), text->IsStrikeout()); printf("Kerning: %d\n", text->UseKerning()); printf("Horizontal ALignment: %d\n", text->GetHorizontalAlignment()); printf("Vertical Alignment: %d\n", text->GetVerticalAlignment()); printf("Color: %d, %d, %d, %d", text->GetColor()->GetRed(), text->GetColor()->GetGreen(), text->GetColor()->GetBlue(), text->GetColor()->GetAlpha()); } } } // Iterate through all of the group layers. for(int i = 0; i < map->GetNumGroupLayers(); ++i) { printf(" \n"); printf("====================================\n"); printf("Group Layer : %02d/%s \n", i, map->GetGroupLayer(i)->GetName().c_str()); printf("====================================\n"); // Get a group layer. const Tmx::GroupLayer *groupLayer = map->GetGroupLayer(i); printf("Offset X: %d", groupLayer->GetOffsetX()); printf("Offset Y: %d", groupLayer->GetOffsetY()); printf("Number of Children: %d", groupLayer->GetNumChildren()); for(int j = 0; j < groupLayer->GetNumChildren(); j++) { const Tmx::Layer *childLayer = groupLayer->GetChild(j); printf("Child Layer Name: %s\n", childLayer->GetName().c_str()); printf("Child Layer Type: %02d\n", childLayer->GetLayerType()); if(childLayer->GetLayerType() == Tmx::TMX_LAYERTYPE_GROUP_LAYER) { const Tmx::GroupLayer *childGroupLayer = static_cast<const Tmx::GroupLayer*>(childLayer); printf(" Child group layer number of children: %d\n", childGroupLayer->GetNumChildren()); printf(" Child group layer first child name: %s\n", childGroupLayer->GetChild(0)->GetName().c_str()); printf(" Child group layer first child type: %d\n", childGroupLayer->GetChild(0)->GetLayerType()); } } } delete map; return 0; }
int main(int argc, char * argv[]) { Tmx::Map *map = new Tmx::Map(); //std::string fileName = (argc > 1) ? argv[1] : "./example/example.tmx"; std::string fileName = (argc > 1) ? argv[1] : "1.tmx"; map->ParseFile(fileName); if (map->HasError()) { printf("error code: %d\n", map->GetErrorCode()); printf("error text: %s\n", map->GetErrorText().c_str()); return map->GetErrorCode(); } printf("====================================\n"); printf("Map\n"); printf("====================================\n"); printf("Version: %1.1f\n", map->GetVersion()); printf("Orientation: %d\n", map->GetOrientation()); if (!map->GetBackgroundColor().empty()) printf("Background Color (hex): %s\n", map->GetBackgroundColor().c_str()); printf("Render Order: %d\n", map->GetRenderOrder()); if (map->GetStaggerAxis()) printf("Stagger Axis: %d\n", map->GetStaggerAxis()); if (map->GetStaggerIndex()) printf("Stagger Index: %d\n", map->GetStaggerIndex()); printf("Width: %d\n", map->GetWidth()); printf("Height: %d\n", map->GetHeight()); printf("Tile Width: %d\n", map->GetTileWidth()); printf("Tile Height: %d\n", map->GetTileHeight()); // Iterate through the tilesets. for (int i = 0; i < map->GetNumTilesets(); ++i) { printf(" \n"); printf("====================================\n"); printf("Tileset : %02d\n", i); printf("====================================\n"); // Get a tileset. const Tmx::Tileset *tileset = map->GetTileset(i); // Print tileset information. printf("Name: %s\n", tileset->GetName().c_str()); printf("Margin: %d\n", tileset->GetMargin()); printf("Spacing: %d\n", tileset->GetSpacing()); printf("First gid: %d\n", tileset->GetFirstGid()); printf("Image Width: %d\n", tileset->GetImage()->GetWidth()); printf("Image Height: %d\n", tileset->GetImage()->GetHeight()); printf("Image Source: %s\n", tileset->GetImage()->GetSource().c_str()); if (!tileset->GetImage()->GetTransparentColor().empty()) printf("Transparent Color (hex): %s\n", tileset->GetImage()->GetTransparentColor().c_str()); if (tileset->GetTiles().size() > 0) { // Get a tile from the tileset. const Tmx::Tile *tile = *(tileset->GetTiles().begin()); // Print the properties of a tile. std::map<std::string, std::string> list = tile->GetProperties().GetList(); std::map<std::string, std::string>::iterator iter; for (iter = list.begin(); iter != list.end(); ++iter) { printf("%s = %s\n", iter->first.c_str(), iter->second.c_str()); } if (tile->IsAnimated()) { printf( "Tile is animated: %d frames with total duration of %dms.\n", tile->GetFrameCount(), tile->GetTotalDuration()); const std::vector<Tmx::AnimationFrame> &frames = tile->GetFrames(); int i = 0; for (std::vector<Tmx::AnimationFrame>::const_iterator it = frames.begin(); it != frames.end(); it++, i++) { printf("\tFrame %d: Tile ID = %d, Duration = %dms\n", i, it->GetTileID(), it->GetDuration()); } } if (tile->HasObjects()) { printf( "Tile has objects.\n"); // Iterate through all Collision objects in the tile. for (int j = 0; j < tile->GetNumObjects(); ++j) { // Get an object. const Tmx::Object *object = tile->GetObject(j); // Print information about the object. printf("Object Name: %s\n", object->GetName().c_str()); printf("Object Position: (%03d, %03d)\n", object->GetX(), object->GetY()); printf("Object Size: (%03d, %03d)\n", object->GetWidth(), object->GetHeight()); // Print Polygon points. const Tmx::Polygon *polygon = object->GetPolygon(); if (polygon != 0) { for (int i = 0; i < polygon->GetNumPoints(); i++) { const Tmx::Point &point = polygon->GetPoint(i); printf("Object Polygon: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Polyline points. const Tmx::Polyline *polyline = object->GetPolyline(); if (polyline != 0) { for (int i = 0; i < polyline->GetNumPoints(); i++) { const Tmx::Point &point = polyline->GetPoint(i); printf("Object Polyline: Point %d: (%f, %f)\n", i, point.x, point.y); } } } } } } // Iterate through the tile layers. for (int i = 0; i < map->GetNumTileLayers(); ++i) { printf(" \n"); printf("====================================\n"); printf("Layer : %02d/%s \n", i, map->GetTileLayer(i)->GetName().c_str()); printf("====================================\n"); // Get a layer. const Tmx::TileLayer *tileLayer = map->GetTileLayer(i); for (int y = 0; y < tileLayer->GetHeight(); ++y) { for (int x = 0; x < tileLayer->GetWidth(); ++x) { if (tileLayer->GetTileTilesetIndex(x, y) == -1) { printf("........ "); } else { // Get the tile's id and gid. printf("%03d(%03d)", tileLayer->GetTileId(x, y), tileLayer->GetTileGid(x, y)); // Find a tileset for that id. //const Tmx::Tileset *tileset = map->FindTileset(layer->GetTileId(x, y)); if (tileLayer->IsTileFlippedHorizontally(x, y)) { printf("h"); } else { printf(" "); } if (tileLayer->IsTileFlippedVertically(x, y)) { printf("v"); } else { printf(" "); } if (tileLayer->IsTileFlippedDiagonally(x, y)) { printf("d "); } else { printf(" "); } } } printf("\n"); } } printf("\n\n"); // Iterate through all of the object groups. for (int i = 0; i < map->GetNumObjectGroups(); ++i) { printf(" \n"); printf("====================================\n"); printf("Object group : %02d\n", i); printf("====================================\n"); // Get an object group. const Tmx::ObjectGroup *objectGroup = map->GetObjectGroup(i); // Iterate through all objects in the object group. for (int j = 0; j < objectGroup->GetNumObjects(); ++j) { // Get an object. const Tmx::Object *object = objectGroup->GetObject(j); // Print information about the object. printf("Object Name: %s\n", object->GetName().c_str()); printf("Object Position: (%03d, %03d)\n", object->GetX(), object->GetY()); printf("Object Size: (%03d, %03d)\n", object->GetWidth(), object->GetHeight()); // Print Polygon points. const Tmx::Polygon *polygon = object->GetPolygon(); if (polygon != 0) { for (int i = 0; i < polygon->GetNumPoints(); i++) { const Tmx::Point &point = polygon->GetPoint(i); printf("Object Polygon: Point %d: (%f, %f)\n", i, point.x, point.y); } } // Print Polyline points. const Tmx::Polyline *polyline = object->GetPolyline(); if (polyline != 0) { for (int i = 0; i < polyline->GetNumPoints(); i++) { const Tmx::Point &point = polyline->GetPoint(i); printf("Object Polyline: Point %d: (%f, %f)\n", i, point.x, point.y); } } } } delete map; return 0; }
std::unique_ptr<Map> MapLoader::Load(const std::string& path) { Tmx::Map* map = new Tmx::Map(); map->ParseFile(RESOURCE_FOLDER + path); auto ThrowError = [&]() { Logger::Log("Unable to load map: \"" + path + "\"", licesium::Logger::Error); throw map->GetErrorCode(); }; if (map->HasError() || map->GetOrientation() != Tmx::TMX_MO_ISOMETRIC) { ThrowError(); } auto resultMap = std::unique_ptr<Map>(new Map(map->GetFilename())); size_t tileWidth = static_cast<size_t>(map->GetTileWidth()); size_t tileHeight = static_cast<size_t>(map->GetTileHeight()); float tileRatio = static_cast<float>(tileWidth) / static_cast<float>(tileHeight); resultMap->m_mapSize = sf::Vector2u(map->GetWidth(), map->GetHeight()); resultMap->m_tileSize = sf::Vector2u(tileWidth, tileHeight); resultMap->m_tileRatio = tileRatio; resultMap->m_renderOrder = map->GetRenderOrder(); for (int i = 0; i < map->GetNumTilesets(); ++i) { const Tmx::Tileset* tileset = map->GetTileset(i); std::unique_ptr<sf::Texture> tilesetTexture(new sf::Texture); if (!tilesetTexture->loadFromFile(RESOURCE_FOLDER + tileset->GetImage()->GetSource())) { ThrowError(); } int spacing = tileset->GetSpacing(); int margin = tileset->GetMargin(); int columns = (tilesetTexture->getSize().x - 2u * margin + spacing) / (tileWidth + spacing); int rows = (tilesetTexture->getSize().y - 2u * margin + spacing) / (tileHeight + spacing); for (int y = 0; y < rows; y++) { for (int x = 0; x < columns; x++) { sf::IntRect rect; rect.top = y * (tileHeight + spacing); rect.top += margin; rect.height = tileHeight; rect.left = x * (tileWidth + spacing); rect.left += margin; rect.width = tileWidth; int id = resultMap->m_tileInfo.size(); resultMap->m_tileInfo.push_back(licesium::Map::TileInfo(rect, sf::Vector2f(static_cast<float>(rect.width), static_cast<float>(rect.height)), static_cast<sf::Uint16>(resultMap->m_tilesetTextures.size() - 1u))); const Tmx::Tile* tile = tileset->GetTile(id); if (tile->IsAnimated()) { auto& resultTile = resultMap->m_tileInfo.back(); resultTile.animated = true; resultTile.animationDuration = static_cast<float>(tile->GetTotalDuration()); const auto& frames = tile->GetFrames(); for (const auto& frame : frames) { resultTile.frames.push_back(std::make_pair(frame.GetTileID(), static_cast<float>(frame.GetDuration()))); } } } } resultMap->m_tilesetTextures.push_back(std::move(tilesetTexture)); } for (int i = 0; i < map->GetNumTileLayers(); ++i) { const Tmx::TileLayer* tileLayer = map->GetTileLayer(i); MapLayer mapLayer; mapLayer.m_name = tileLayer->GetName(); mapLayer.m_opacity = tileLayer->GetOpacity(); mapLayer.m_visible = tileLayer->IsVisible(); for (int y = 0; y < tileLayer->GetHeight(); ++y) { for (int x = 0; x < tileLayer->GetWidth(); ++x) { if (tileLayer->GetTileTilesetIndex(x, y) != -1) { sf::Uint8 opacity = static_cast<sf::Uint8>(255.f * tileLayer->GetOpacity()); sf::Color color = sf::Color(255u, 255u, 255u, opacity); sf::Vertex v0, v1, v2, v3; unsigned int gid = tileLayer->GetTileGid(x, y) - 1; Map::TileInfo tileInfo = resultMap->m_tileInfo[gid]; v0.texCoords = tileInfo.coords[0] + sf::Vector2f( 0.5f, 0.5f); v1.texCoords = tileInfo.coords[1] + sf::Vector2f(-0.5f, 0.5f); v2.texCoords = tileInfo.coords[2] + sf::Vector2f(-0.5f,-0.5f); v3.texCoords = tileInfo.coords[3] + sf::Vector2f( 0.5f,-0.5f); v0.position = sf::Vector2f(static_cast<float>(tileWidth * x), static_cast<float>(tileHeight * y)); v1.position = sf::Vector2f(static_cast<float>(tileWidth * x) + tileInfo.size.x, static_cast<float>(tileHeight * y)); v2.position = sf::Vector2f(static_cast<float>(tileWidth * x) + tileInfo.size.x, static_cast<float>(tileHeight * y) + tileInfo.size.y); v3.position = sf::Vector2f(static_cast<float>(tileWidth * x), static_cast<float>(tileHeight * y) + tileInfo.size.y); sf::Uint16 thisTileHeight = static_cast<sf::Uint16>(tileInfo.size.y); if (thisTileHeight != tileHeight) { float diff = static_cast<float>(tileHeight - thisTileHeight); v0.position.y += diff; v1.position.y += diff; v2.position.y += diff; v3.position.y += diff; } sf::Vector2f isoOffset(-static_cast<float>(x * (tileWidth / 2u)), static_cast<float>(x * (tileHeight / 2u))); isoOffset.x -= static_cast<float>(y * (tileWidth / 2u)); isoOffset.y -= static_cast<float>(y * (tileHeight / 2u)); isoOffset.x -= static_cast<float>(tileWidth / 2u); isoOffset.y += static_cast<float>(tileHeight / 2u); v0.position += isoOffset; v1.position += isoOffset; v2.position += isoOffset; v3.position += isoOffset; v0.color = color; v1.color = color; v2.color = color; v3.color = color; size_t id = tileInfo.tilesetID; if (mapLayer.m_layerSets.find(id) == mapLayer.m_layerSets.end()) { mapLayer.m_layerSets.insert(std::make_pair(id, std::make_shared<LayerSet>(*resultMap->m_tilesetTextures[id], sf::Vector2u(map->GetWidth(), map->GetHeight()), sf::Vector2u(tileWidth, tileHeight)))); } mapLayer.m_layerSets[id]->AddTile(v0, v1, v2, v3, x, y, tileInfo.animated, gid); } } } resultMap->m_layers.push_back(mapLayer); } for (int i = 0; i < map->GetNumObjectGroups(); ++i) { const Tmx::ObjectGroup* objectgroup = map->GetObjectGroup(i); MapLayer objectLayer; objectLayer.m_name = objectgroup->GetName(); objectLayer.m_opacity = objectgroup->GetOpacity(); objectLayer.m_visible = objectgroup->IsVisible(); for (int j = 0; j < objectgroup->GetNumObjects(); ++j) { const Tmx::Object* object = objectgroup->GetObject(j); MapObject resultObject; sf::Vector2f offset(0.0f, tileHeight / 2.0f); resultObject.m_position = resultMap->IsoToOrtho(static_cast<float>(object->GetX()), static_cast<float>(object->GetY())) + offset; if (object->GetWidth() && object->GetHeight()) { float width = static_cast<float>(object->GetWidth()); float height = static_cast<float>(object->GetHeight()); sf::Vector2f size = sf::Vector2f(width, height); resultObject.m_size = size; const Tmx::Ellipse* ellipse = object->GetEllipse(); if (ellipse) { const float x = size.x / 2.0f; const float y = size.y / 2.0f; const float tau = 6.283185f; const float step = tau / 16.0f; //number of points to make up ellipse for (float angle = 0.0f; angle < tau; angle += step) { sf::Vector2f point(x + x * cos(angle), y + y * sin(angle)); resultObject.m_polypoints.push_back(resultMap->IsoToOrtho(point)); } resultObject.m_shapeType = MapObject::Ellipse; } else if (object->GetGid()) { sf::Color color = sf::Color(255u, 255u, 255u, 255u); sf::Vertex v0, v1, v2, v3; unsigned int gid = object->GetGid() - 1; Map::TileInfo tileInfo = resultMap->m_tileInfo[gid]; v0.texCoords = tileInfo.coords[0] + sf::Vector2f(0.5f, 0.5f); v1.texCoords = tileInfo.coords[1] + sf::Vector2f(-0.5f, 0.5f); v2.texCoords = tileInfo.coords[2] + sf::Vector2f(-0.5f, -0.5f); v3.texCoords = tileInfo.coords[3] + sf::Vector2f(0.5f, -0.5f); v0.position = sf::Vector2f(); v1.position = sf::Vector2f(size.x, 0.0f); v2.position = sf::Vector2f(size.x, size.y); v3.position = sf::Vector2f(0.0f, size.y); resultObject.m_position += sf::Vector2f((tileWidth - size.x) / 2, (tileHeight - size.y)) - resultMap->IsoToOrtho(tileWidth / 2.0f, 0.0f) - offset; sf::Vector2f position = resultObject.m_position; v0.position += position; v1.position += position; v2.position += position; v3.position += position; v0.color = color; v1.color = color; v2.color = color; v3.color = color; size_t id = tileInfo.tilesetID; if (objectLayer.m_layerSets.find(id) == objectLayer.m_layerSets.end()) { objectLayer.m_layerSets.insert(std::make_pair(id, std::make_shared<LayerSet>(*resultMap->m_tilesetTextures[id], sf::Vector2u(map->GetWidth(), map->GetHeight()), sf::Vector2u(tileWidth, tileHeight)))); } const int x = static_cast<int>(object->GetX() / tileWidth); const int y = static_cast<int>(object->GetY() / tileHeight); objectLayer.m_layerSets[id]->AddTile(v0, v1, v2, v3, x, y, tileInfo.animated, gid); resultObject.m_polypoints.push_back((sf::Vector2f(0.0f, size.y / 2.0f))); resultObject.m_polypoints.push_back((sf::Vector2f(size.x / 2.0f, 0.0f))); resultObject.m_polypoints.push_back((sf::Vector2f(size.x, size.y / 2.0f))); resultObject.m_polypoints.push_back((sf::Vector2f(size.x / 2.0f, size.y))); resultObject.m_shapeType = MapObject::Tile; } else { resultObject.m_polypoints.push_back(resultMap->IsoToOrtho(sf::Vector2f())); resultObject.m_polypoints.push_back(resultMap->IsoToOrtho(sf::Vector2f(size.x, 0.0f))); resultObject.m_polypoints.push_back(resultMap->IsoToOrtho(sf::Vector2f(size.x, size.y))); resultObject.m_polypoints.push_back(resultMap->IsoToOrtho(sf::Vector2f(0.0f, size.y))); resultObject.m_shapeType = MapObject::Rectangle; } } else if (object->GetPolygon()) { const Tmx::Polygon* polygon = object->GetPolygon(); for (int k = 0; k < polygon->GetNumPoints(); k++) { const Tmx::Point &point = polygon->GetPoint(k); resultObject.m_polypoints.push_back(resultMap->IsoToOrtho(static_cast<float>(point.x), static_cast<float>(point.y))); } resultObject.m_shapeType = MapObject::Polygon; } else if (object->GetPolyline()) { //TODO: load polyline resultObject.m_shapeType = MapObject::Polyline; } resultObject.m_name = object->GetName(); resultObject.m_type = object->GetType(); resultObject.m_visible = object->IsVisible(); resultObject.CreateDebugShape(sf::Color::Red); resultObject.m_tileRatio = tileRatio; resultObject.m_properties = object->GetProperties().GetList(); objectLayer.m_objects.push_back(std::make_shared<MapObject>(resultObject)); } resultMap->m_layers.push_back(objectLayer); } delete map; return resultMap; }