Example #1
0
void OgreApp::setupDemoScene()
{
        globals.initPaths();
    globals.VendorID = getVendorID();
    globals.initGlobalSettingsPath();
    globals.saveGlobalSettings(globals.globalPath);
#if defined(OGRE_IS_IOS) && defined(NETWORKING)
    //syncConfig();
#endif
    
    seed = time(0);
    srand(seed);
    std::cout << "SEED: " << seed << std::endl;
    
    // create font resources
    ResourcePtr resourceText1 = OgreFramework::getSingletonPtr()->m_pFontMgr->create("MainSmall", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
    resourceText1->setParameter("type", "truetype");
    //resourceText1->setParameter("source", "C64_User_Mono_v1.0-STYLE.ttf");
    resourceText1->setParameter("source", "NEUROPOLX.ttf");
    resourceText1->setParameter("size", "16");
    resourceText1->setParameter("resolution", "96");
    resourceText1->load();
    
    ResourcePtr resourceText2 = OgreFramework::getSingletonPtr()->m_pFontMgr->create("MainBig", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
    resourceText2->setParameter("type", "truetype");
    resourceText2->setParameter("source", "Philosopher-Bold.ttf");
    resourceText2->setParameter("size", "16");
    resourceText2->setParameter("resolution", "256");
    resourceText2->load();
    
    Util::createDefaultSegments(OgreFramework::getSingletonPtr()->m_pSceneMgrMain);
    
	OgreFramework::getSingletonPtr()->m_pCameraMain->setPosition(Vector3::ZERO);
	OgreFramework::getSingletonPtr()->m_pCameraMain->lookAt(Vector3::ZERO);
	player = new Player(
                        globals.playerName,
                        OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition(),
                        OgreFramework::getSingletonPtr()->m_pCameraMain->getOrientation(),
                        globals.initCamSpeed,
                        globals.vineTOffset,
                        seed,
                        "vinezors" + Util::toStringInt(seed) + ".csv");
    player->setSounds();
    if (!player->loadProgress(globals.savePath))
        std::cout << "WARNING: Save File could not be loaded correctly" << std::endl;
    player->feedLevelRequestFromSchedule();
    
    engineStateMgr = new EngineStateManager();
    engineStateMgr->requestPushEngine(ENGINE_MAIN_MENU, player);
    
#if defined(OGRE_IS_IOS) && defined(NETWORKING)
    if (globals.syncDataToServer) syncLogs();
#endif
}