Example #1
0
XnStatus ConfigureGenerators(const RecConfiguration& config, xn::Context& context, xn::DepthGenerator& depthGenerator, xn::ImageGenerator& imageGenerator)
{
	XnStatus nRetVal = XN_STATUS_OK;
	xn::EnumerationErrors errors;

	// Configure the depth, if needed
	if (config.bRecordDepth)
	{
		nRetVal = context.CreateAnyProductionTree(XN_NODE_TYPE_DEPTH, NULL, depthGenerator, &errors);
		CHECK_RC_ERR(nRetVal, "Create Depth", errors);
		nRetVal = depthGenerator.SetMapOutputMode(*config.pDepthMode);
		CHECK_RC(nRetVal, "Set Mode");
		if (config.bMirrorIndicated && depthGenerator.IsCapabilitySupported(XN_CAPABILITY_MIRROR))
		{
			depthGenerator.GetMirrorCap().SetMirror(config.bMirror);
		}

		// Set Hole Filter
		depthGenerator.SetIntProperty("HoleFilter", TRUE);
	}
	// Configure the image, if needed
	if (config.bRecordImage)
	{
		nRetVal = context.CreateAnyProductionTree(XN_NODE_TYPE_IMAGE, NULL, imageGenerator, &errors);
		CHECK_RC_ERR(nRetVal, "Create Image", errors);
		nRetVal = imageGenerator.SetMapOutputMode(*config.pImageMode);
		CHECK_RC(nRetVal, "Set Mode");

		if (config.bMirrorIndicated && imageGenerator.IsCapabilitySupported(XN_CAPABILITY_MIRROR))
		{
			imageGenerator.GetMirrorCap().SetMirror(config.bMirror);
		}
	}

	// Configuration for when there are both streams
	if (config.bRecordDepth && config.bRecordImage)
	{
		// Registration
		if (config.bRegister && depthGenerator.IsCapabilitySupported(XN_CAPABILITY_ALTERNATIVE_VIEW_POINT))
		{
			nRetVal = depthGenerator.GetAlternativeViewPointCap().SetViewPoint(imageGenerator);
			CHECK_RC(nRetVal, "Registration");
		}
		// Frame Sync
		if (config.bFrameSync && depthGenerator.IsCapabilitySupported(XN_CAPABILITY_FRAME_SYNC))
		{
			if (depthGenerator.GetFrameSyncCap().CanFrameSyncWith(imageGenerator))
			{
				nRetVal = depthGenerator.GetFrameSyncCap().FrameSyncWith(imageGenerator);
				CHECK_RC(nRetVal, "Frame sync");
			}
		}
	}

	return XN_STATUS_OK;
}
Example #2
0
bool OpenNIVideo::init() {

	//open the video 
	//if you are using a device, you can open the device
	//if you are using video streaming, you can initialize the connection
	//if you are using video files, you can read the configuration, cache the data, etc.

	xn::EnumerationErrors errors;

	int resolutionX = 640;
	int resolutionY = 480;
	unsigned int FPS = 30;

	XnStatus nRetVal = XN_STATUS_OK;

	nRetVal = context.Init();
	CHECK_RC(nRetVal, "context global init");

	//xn::NodeInfoList list;
	//nRetVal = context.EnumerateProductionTrees(XN_NODE_TYPE_DEVICE, NULL, list, &errors);
	//CHECK_RC(nRetVal, "enumerate production tree");
	
	// HandsGenerator hands;
	//UserGenerator user;
	//GestureGenerator gesture;
	//SceneAnalyzer scene;

	nRetVal = depth_generator.Create(context);
	CHECK_RC(nRetVal, "creating depth generator");

	nRetVal = image_generator.Create(context);
	CHECK_RC(nRetVal, "creating image generator");

	
	if(depth_generator.IsCapabilitySupported(XN_CAPABILITY_ALTERNATIVE_VIEW_POINT))
	{
		nRetVal = depth_generator.GetAlternativeViewPointCap().SetViewPoint(image_generator);
		CHECK_RC(nRetVal, "creating registered image/depth generator");
	}
	else
	{
		printf("WARNING: XN_CAPABILITY_ALTERNATIVE_VIEW_POINT not supported");
	}

	if (depth_generator.IsCapabilitySupported(XN_CAPABILITY_FRAME_SYNC))
	{
		if( depth_generator.GetFrameSyncCap().CanFrameSyncWith(image_generator)) {
			//nRetVal=depth.GetFrameSyncCap().FrameSyncWith(image);
			//CHECK_RC(nRetVal, "creating frame sync image/depth generator");
		}
	}
	else
	{
		printf("WARNING: XN_CAPABILITY_FRAME_SYNC not supported");
	}

	XnMapOutputMode mode = {resolutionX,resolutionY,FPS};

	nRetVal = depth_generator.SetMapOutputMode(mode);
	CHECK_RC(nRetVal, "set output mode");

	//NOT NEEDED IF SYNCHRO
	nRetVal = image_generator.SetMapOutputMode(mode);
	CHECK_RC(nRetVal, "set output mode");
	
	_depthBufferShort=new unsigned short[resolutionX*resolutionY];
	_depthBufferByte=new unsigned char[resolutionX*resolutionY];
	
	//we need to create one video stream
	_videoStreamList.push_back(new osgART::VideoStream());
	
	_videoStreamList[0]->allocateImage(resolutionX,resolutionY, 1, GL_RGB, GL_UNSIGNED_BYTE);

	//we need to create one video stream
	_videoStreamList.push_back(new osgART::VideoStream());
	
//	_videoStreamList[1]->allocateImage(resolutionX,resolutionY, 1, GL_LUMINANCE, GL_FLOAT);
	_videoStreamList[1]->allocateImage(resolutionX,resolutionY, 1, GL_LUMINANCE, GL_UNSIGNED_BYTE);
	//_videoStreamList[1]->allocateImage(resolutionX,resolutionY, 1, GL_LUMINANCE, GL_UNSIGNED_SHORT);
	//_videoStreamList[1]->allocateImage(w, h, 1, GL_DEPTHCOMPONENT16, GL_UNSIGNED_BYTE);
	
	if (m_flip_vertical) 
	{
		_videoStreamList[0]->flipVertical();
		_videoStreamList[1]->flipVertical();
	}
	if (m_flip_horizontal) 
	{
		_videoStreamList[0]->flipHorizontal();
		_videoStreamList[1]->flipHorizontal();
	}
	return true;

}