Exemple #1
0
/**
 * @brief Run actions on finishing production of one item/aircraft/UGV..
 * @param base The base to produce in
 * @param prod The production that is running
 */
static void PR_FinishProduction (base_t* base, production_t* prod)
{
	const char* name = PR_GetName(&prod->data);
	technology_t* tech = PR_GetTech(&prod->data);

	prod->frame = 0;
	prod->amount--;

	if (PR_IsItem(prod)) {
		CP_UpdateCredits(ccs.credits - PR_GetPrice(prod->data.data.item));
		/* Now add it to equipment and update capacity. */
		B_AddToStorage(base, prod->data.data.item, 1);
	} else if (PR_IsAircraft(prod)) {
		CP_UpdateCredits(ccs.credits - PR_GetPrice(prod->data.data.aircraft));
		/* Now add new aircraft. */
		AIR_NewAircraft(base, prod->data.data.aircraft);
	}

	if (prod->amount > 0)
		return;

	Com_sprintf(cp_messageBuffer, sizeof(cp_messageBuffer), _("Work on %s at %s has finished."), name, base->name);
	MSO_CheckAddNewMessage(NT_PRODUCTION_FINISHED, _("Production finished"), cp_messageBuffer, MSG_PRODUCTION, tech);
	/* queue the next production */
	PR_QueueNext(base);
}
Exemple #2
0
/**
 * @brief Buys an aircraft
 * @param[in] aircraftTemplate The aircraft template to buy
 * @param[out] base Base to buy at
 * @return @c true if the aircraft could get bought, @c false otherwise
 */
bool BS_BuyAircraft (const aircraft_t* aircraftTemplate, base_t* base)
{
	if (!base)
		cgi->Com_Error(ERR_DROP, "BS_BuyAircraft: No base given.");
	if (!aircraftTemplate)
		cgi->Com_Error(ERR_DROP, "BS_BuyAircraft: No aircraft template given.");

	int price = BS_GetAircraftBuyingPrice(aircraftTemplate);
	if (ccs.credits < price)
		return false;

	/* Hangar capacities are being updated in AIR_NewAircraft().*/
	BS_RemoveAircraftFromMarket(aircraftTemplate, 1);
	CP_UpdateCredits(ccs.credits - price);
	AIR_NewAircraft(base, aircraftTemplate);

	return true;
}
TEST_F(CampaignTest, testAircraftHandling)
{
	const vec2_t destination = { 10, 10 };
	base_t* base;
	aircraft_t* aircraft;
	aircraft_t* newAircraft;
	aircraft_t* aircraftTemplate;
	int firstIdx;
	int initialCount;
	int count;
	int newFound;

	base = CreateBase("unittestaircraft", destination);
	ASSERT_TRUE(nullptr != base);

	/** @todo we should not assume that initial base has aircraft. It's a campaign parameter */
	aircraft = AIR_GetFirstFromBase(base);
	ASSERT_TRUE(nullptr != aircraft);

	/* aircraft should have a template */
	aircraftTemplate = aircraft->tpl;
	ASSERT_TRUE(nullptr != aircraftTemplate);

	firstIdx = aircraft->idx;
	initialCount = AIR_BaseCountAircraft(base);

	/* test deletion (part 1) */
	AIR_DeleteAircraft(aircraft);
	count = AIR_BaseCountAircraft(base);
	ASSERT_EQ(count, initialCount - 1);

	/* test addition (part 1) */
	newAircraft = AIR_NewAircraft(base, aircraftTemplate);
	ASSERT_TRUE(nullptr != newAircraft);
	count = AIR_BaseCountAircraft(base);
	ASSERT_EQ(count, initialCount);

	/* new aircraft assigned to the right base */
	ASSERT_EQ(newAircraft->homebase, base);

	newFound = 0;
	AIR_Foreach(a) {
		/* test deletion (part 2) */
		ASSERT_NE(firstIdx, a->idx);
		/* for test addition (part 2) */
		if (a->idx == newAircraft->idx)
			newFound++;
	}
	/* test addition (part 2) */
	ASSERT_EQ(newFound, 1);

	/* check if AIR_Foreach iterates through all aircraft */
	AIR_Foreach(a) {
		AIR_DeleteAircraft(a);
	}
	aircraft = AIR_GetFirstFromBase(base);
	ASSERT_TRUE(nullptr == aircraft);
	count = AIR_BaseCountAircraft(base);
	ASSERT_EQ(count, 0);

	/* cleanup for the following tests */
	E_DeleteAllEmployees(nullptr);

	base->founded = false;
}
/**
 * @brief Buys aircraft or craftitem.
 * @sa BS_SellAircraft_f
 */
static void BS_BuyAircraft_f (void)
{
	int num;
	const aircraft_t *aircraftTemplate;
	base_t *base = B_GetCurrentSelectedBase();

	if (Cmd_Argc() < 2) {
		Com_Printf("Usage: %s <num>\n", Cmd_Argv(0));
		return;
	}

	if (!base)
		return;

	num = atoi(Cmd_Argv(1));
	if (num < 0 || num >= buyList.length)
		return;

	if (buyCat == FILTER_AIRCRAFT) {
		int freeSpace;
		if (!B_GetBuildingStatus(base, B_COMMAND)) {
			CP_Popup(_("Note"), _("No command centre in this base.\nHangars are not functional.\n"));
			return;
		}
		/* We cannot buy aircraft if there is no power in our base. */
		if (!B_GetBuildingStatus(base, B_POWER)) {
			CP_Popup(_("Note"), _("No power supplies in this base.\nHangars are not functional."));
			return;
		}
		/* We cannot buy aircraft without any hangar. */
		if (!AIR_AircraftAllowed(base)) {
			CP_Popup(_("Note"), _("Build a hangar first."));
			return;
		}
		aircraftTemplate = buyList.l[num].aircraft;
		freeSpace = AIR_CalculateHangarStorage(aircraftTemplate, base, 0);

		/* Check free space in hangars. */
		if (freeSpace < 0) {
			Com_Printf("BS_BuyAircraft_f: something bad happened, AIR_CalculateHangarStorage returned -1!\n");
			return;
		}

		if (freeSpace == 0) {
			CP_Popup(_("Notice"), _("You cannot buy this aircraft.\nNot enough space in hangars.\n"));
			return;
		} else {
			const int price = BS_GetAircraftBuyingPrice(aircraftTemplate);
			if (ccs.credits < price) {
				CP_Popup(_("Notice"), _("You cannot buy this aircraft.\nNot enough credits.\n"));
				return;
			} else {
				/* Hangar capacities are being updated in AIR_NewAircraft().*/
				BS_RemoveAircraftFromMarket(aircraftTemplate, 1);
				CP_UpdateCredits(ccs.credits - price);
				AIR_NewAircraft(base, aircraftTemplate);
				Cmd_ExecuteString(va("buy_type %s", INV_GetFilterType(FILTER_AIRCRAFT)));
			}
		}
	}
}
Exemple #5
0
static void testAircraftHandling (void)
{
	const vec2_t destination = { 10, 10 };
	campaign_t *campaign;
	base_t *base;
	aircraft_t *aircraft;
	aircraft_t *newAircraft;
	aircraft_t *aircraftTemplate;
	int firstIdx;
	int initialCount;
	int count;
	int newFound;

	ResetCampaignData();

	campaign = GetCampaign();

	base = CreateBase("unittestaircraft", destination);
	CU_ASSERT_PTR_NOT_NULL_FATAL(base);

	/** @todo we should not assume that initial base has aircraft. It's a campaign parameter */
	aircraft = AIR_GetFirstFromBase(base);
	CU_ASSERT_PTR_NOT_NULL_FATAL(aircraft);

	/* aircraft should have a template */
	aircraftTemplate = aircraft->tpl;
	CU_ASSERT_PTR_NOT_NULL_FATAL(aircraftTemplate);

	firstIdx = aircraft->idx;
	initialCount = AIR_BaseCountAircraft(base);

	/* test deletion (part 1) */
	AIR_DeleteAircraft(aircraft);
	count = AIR_BaseCountAircraft(base);
	CU_ASSERT_EQUAL(count, initialCount - 1);

	/* test addition (part 1) */
	newAircraft = AIR_NewAircraft(base, aircraftTemplate);
	CU_ASSERT_PTR_NOT_NULL_FATAL(newAircraft);
	count = AIR_BaseCountAircraft(base);
	CU_ASSERT_EQUAL(count, initialCount);

	/* new aircraft assigned to the right base */
	CU_ASSERT_EQUAL(newAircraft->homebase, base);

	newFound = 0;
	AIR_Foreach(aircraft) {
		/* test deletion (part 2) */
		CU_ASSERT_NOT_EQUAL(firstIdx, aircraft->idx);
		/* for test addition (part 2) */
		if (aircraft->idx == newAircraft->idx)
			newFound++;
	}
	/* test addition (part 2) */
	CU_ASSERT_EQUAL(newFound, 1);

	/* check if AIR_Foreach iterates through all aircraft */
	AIR_Foreach(aircraft) {
		AIR_DeleteAircraft(aircraft);
	}
	aircraft = AIR_GetFirstFromBase(base);
	CU_ASSERT_PTR_NULL_FATAL(aircraft);
	count = AIR_BaseCountAircraft(base);
	CU_ASSERT_EQUAL(count, 0);

	/* cleanup for the following tests */
	E_DeleteAllEmployees(NULL);

	base->founded = qfalse;
}