ANKI_TEST(Gr, Buffer) { COMMON_BEGIN() BufferPtr a = gr->newInstance<Buffer>(512, BufferUsageBit::UNIFORM_ALL, BufferMapAccessBit::NONE); BufferPtr b = gr->newInstance<Buffer>(64, BufferUsageBit::STORAGE_ALL, BufferMapAccessBit::WRITE | BufferMapAccessBit::READ); void* ptr = b->map(0, 64, BufferMapAccessBit::WRITE); ANKI_TEST_EXPECT_NEQ(ptr, nullptr); U8 ptr2[64]; memset(ptr, 0xCC, 64); memset(ptr2, 0xCC, 64); b->unmap(); ptr = b->map(0, 64, BufferMapAccessBit::READ); ANKI_TEST_EXPECT_NEQ(ptr, nullptr); ANKI_TEST_EXPECT_EQ(memcmp(ptr, ptr2, 64), 0); b->unmap(); COMMON_END() }
ANKI_TEST(Memory, ChainMemoryPool) { // Basic test { const U size = 8; ChainMemoryPool pool; Error error = pool.create( allocAligned, nullptr, size, size + 1, ChainMemoryPool::ChunkGrowMethod::MULTIPLY, 2, 1); ANKI_TEST_EXPECT_EQ(error, ErrorCode::NONE); void* mem = pool.allocate(5, 1); ANKI_TEST_EXPECT_NEQ(mem, nullptr); void* mem1 = pool.allocate(5, 1); ANKI_TEST_EXPECT_NEQ(mem1, nullptr); pool.free(mem1); pool.free(mem); ANKI_TEST_EXPECT_EQ(pool.getChunksCount(), 0); } // Basic test 2 { const U size = sizeof(PtrSize) + 10; ChainMemoryPool pool; Error error = pool.create( allocAligned, nullptr, size, size * 2, ChainMemoryPool::ChunkGrowMethod::MULTIPLY, 2, 1); ANKI_TEST_EXPECT_EQ(error, ErrorCode::NONE); void* mem = pool.allocate(size, 1); ANKI_TEST_EXPECT_NEQ(mem, nullptr); void* mem1 = pool.allocate(size, 1); ANKI_TEST_EXPECT_NEQ(mem1, nullptr); void* mem3 = pool.allocate(size, 1); ANKI_TEST_EXPECT_NEQ(mem1, nullptr); pool.free(mem1); mem1 = pool.allocate(size, 1); ANKI_TEST_EXPECT_NEQ(mem1, nullptr); pool.free(mem3); pool.free(mem1); pool.free(mem); ANKI_TEST_EXPECT_EQ(pool.getChunksCount(), 0); } }
ANKI_TEST(Gr, DrawWithUniforms) { COMMON_BEGIN() // A non-uploaded buffer BufferPtr b = gr->newInstance<Buffer>(sizeof(Vec4) * 3, BufferUsageBit::UNIFORM_ALL, BufferMapAccessBit::WRITE); Vec4* ptr = static_cast<Vec4*>(b->map(0, sizeof(Vec4) * 3, BufferMapAccessBit::WRITE)); ANKI_TEST_EXPECT_NEQ(ptr, nullptr); ptr[0] = Vec4(1.0, 0.0, 0.0, 0.0); ptr[1] = Vec4(0.0, 1.0, 0.0, 0.0); ptr[2] = Vec4(0.0, 0.0, 1.0, 0.0); b->unmap(); // Resource group ResourceGroupInitInfo rcinit; rcinit.m_uniformBuffers[0].m_buffer = b; rcinit.m_uniformBuffers[0].m_usage = BufferUsageBit::UNIFORM_ALL_GRAPHICS; rcinit.m_uniformBuffers[1].m_uploadedMemory = true; rcinit.m_uniformBuffers[1].m_usage = BufferUsageBit::UNIFORM_ALL_GRAPHICS; ResourceGroupPtr rc = gr->newInstance<ResourceGroup>(rcinit); // Ppline PipelinePtr ppline = createSimplePpline(VERT_UBO_SRC, FRAG_UBO_SRC, *gr); // FB FramebufferPtr fb = createDefaultFb(*gr); const U ITERATION_COUNT = 100; U iterations = ITERATION_COUNT; while(iterations--) { HighRezTimer timer; timer.start(); gr->beginFrame(); // Uploaded buffer TransientMemoryInfo transientInfo; Vec4* rotMat = static_cast<Vec4*>(gr->allocateFrameTransientMemory( sizeof(Vec4), BufferUsageBit::UNIFORM_ALL, transientInfo.m_uniformBuffers[1])); F32 angle = toRad(360.0f / ITERATION_COUNT * iterations); (*rotMat)[0] = cos(angle); (*rotMat)[1] = -sin(angle); (*rotMat)[2] = sin(angle); (*rotMat)[3] = cos(angle); CommandBufferInitInfo cinit; CommandBufferPtr cmdb = gr->newInstance<CommandBuffer>(cinit); cmdb->setViewport(0, 0, WIDTH, HEIGHT); cmdb->setPolygonOffset(0.0, 0.0); cmdb->bindPipeline(ppline); cmdb->beginRenderPass(fb); cmdb->bindResourceGroup(rc, 0, &transientInfo); cmdb->drawArrays(3); cmdb->endRenderPass(); cmdb->flush(); gr->swapBuffers(); timer.stop(); const F32 TICK = 1.0 / 30.0; if(timer.getElapsedTime() < TICK) { HighRezTimer::sleep(TICK - timer.getElapsedTime()); } } COMMON_END() }