UINT32 AcpiEvFixedEventDetect ( void) { UINT32 IntStatus = ACPI_INTERRUPT_NOT_HANDLED; UINT32 FixedStatus; UINT32 FixedEnable; UINT32 i; ACPI_STATUS Status; ACPI_FUNCTION_NAME (EvFixedEventDetect); /* * Read the fixed feature status and enable registers, as all the cases * depend on their values. Ignore errors here. */ Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_STATUS, &FixedStatus); Status |= AcpiHwRegisterRead (ACPI_REGISTER_PM1_ENABLE, &FixedEnable); if (ACPI_FAILURE (Status)) { return (IntStatus); } ACPI_DEBUG_PRINT ((ACPI_DB_INTERRUPTS, "Fixed Event Block: Enable %08X Status %08X\n", FixedEnable, FixedStatus)); /* * Check for all possible Fixed Events and dispatch those that are active */ for (i = 0; i < ACPI_NUM_FIXED_EVENTS; i++) { /* Both the status and enable bits must be on for this event */ if ((FixedStatus & AcpiGbl_FixedEventInfo[i].StatusBitMask) && (FixedEnable & AcpiGbl_FixedEventInfo[i].EnableBitMask)) { /* * Found an active (signalled) event. Invoke global event * handler if present. */ AcpiFixedEventCount[i]++; if (AcpiGbl_GlobalEventHandler) { AcpiGbl_GlobalEventHandler (ACPI_EVENT_TYPE_FIXED, NULL, i, AcpiGbl_GlobalEventHandlerContext); } IntStatus |= AcpiEvFixedEventDispatch (i); } } return (IntStatus); }
UINT32 AcpiEvFixedEventDetect ( void) { UINT32 IntStatus = ACPI_INTERRUPT_NOT_HANDLED; UINT32 FixedStatus; UINT32 FixedEnable; ACPI_NATIVE_UINT i; ACPI_FUNCTION_NAME (EvFixedEventDetect); /* * Read the fixed feature status and enable registers, as all the cases * depend on their values. Ignore errors here. */ (void) AcpiHwRegisterRead (ACPI_MTX_DO_NOT_LOCK, ACPI_REGISTER_PM1_STATUS, &FixedStatus); (void) AcpiHwRegisterRead (ACPI_MTX_DO_NOT_LOCK, ACPI_REGISTER_PM1_ENABLE, &FixedEnable); ACPI_DEBUG_PRINT ((ACPI_DB_INTERRUPTS, "Fixed Event Block: Enable %08X Status %08X\n", FixedEnable, FixedStatus)); /* * Check for all possible Fixed Events and dispatch those that are active */ for (i = 0; i < ACPI_NUM_FIXED_EVENTS; i++) { /* Both the status and enable bits must be on for this event */ if ((FixedStatus & AcpiGbl_FixedEventInfo[i].StatusBitMask) && (FixedEnable & AcpiGbl_FixedEventInfo[i].EnableBitMask)) { /* Found an active (signalled) event */ AcpiFixedEventCount[i]++; IntStatus |= AcpiEvFixedEventDispatch ((UINT32) i); } } return (IntStatus); }
ACPI_STATUS AcpiHwLegacyWakePrep ( UINT8 SleepState) { ACPI_STATUS Status; ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo; ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo; UINT32 Pm1aControl; UINT32 Pm1bControl; ACPI_FUNCTION_TRACE (HwLegacyWakePrep); /* * Set SLP_TYPE and SLP_EN to state S0. * This is unclear from the ACPI Spec, but it is required * by some machines. */ Status = AcpiGetSleepTypeData (ACPI_STATE_S0, &AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB); if (ACPI_SUCCESS (Status)) { SleepTypeRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE); SleepEnableRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE); /* Get current value of PM1A control */ Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL, &Pm1aControl); if (ACPI_SUCCESS (Status)) { /* Clear the SLP_EN and SLP_TYP fields */ Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask | SleepEnableRegInfo->AccessBitMask); Pm1bControl = Pm1aControl; /* Insert the SLP_TYP bits */ Pm1aControl |= (AcpiGbl_SleepTypeA << SleepTypeRegInfo->BitPosition); Pm1bControl |= (AcpiGbl_SleepTypeB << SleepTypeRegInfo->BitPosition); /* Write the control registers and ignore any errors */ (void) AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); } } AcpiHwExecuteSleepMethod (METHOD_NAME__BFS, SleepState); return_ACPI_STATUS (Status); }
ACPI_STATUS AcpiHwLegacySleep ( UINT8 SleepState) { ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo; ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo; UINT32 Pm1aControl; UINT32 Pm1bControl; UINT32 InValue; ACPI_STATUS Status; ACPI_FUNCTION_TRACE (HwLegacySleep); SleepTypeRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE); SleepEnableRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE); /* Clear wake status */ Status = AcpiWriteBitRegister (ACPI_BITREG_WAKE_STATUS, ACPI_CLEAR_STATUS); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Clear all fixed and general purpose status bits */ Status = AcpiHwClearAcpiStatus (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* * 1) Disable/Clear all GPEs * 2) Enable all wakeup GPEs */ Status = AcpiHwDisableAllGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } AcpiGbl_SystemAwakeAndRunning = FALSE; Status = AcpiHwEnableAllWakeupGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Get current value of PM1A control */ Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL, &Pm1aControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_DEBUG_PRINT ((ACPI_DB_INIT, "Entering sleep state [S%u]\n", SleepState)); /* Clear the SLP_EN and SLP_TYP fields */ Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask | SleepEnableRegInfo->AccessBitMask); Pm1bControl = Pm1aControl; /* Insert the SLP_TYP bits */ Pm1aControl |= (AcpiGbl_SleepTypeA << SleepTypeRegInfo->BitPosition); Pm1bControl |= (AcpiGbl_SleepTypeB << SleepTypeRegInfo->BitPosition); /* * We split the writes of SLP_TYP and SLP_EN to workaround * poorly implemented hardware. */ /* Write #1: write the SLP_TYP data to the PM1 Control registers */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Insert the sleep enable (SLP_EN) bit */ Pm1aControl |= SleepEnableRegInfo->AccessBitMask; Pm1bControl |= SleepEnableRegInfo->AccessBitMask; /* Flush caches, as per ACPI specification */ ACPI_FLUSH_CPU_CACHE (); /* Write #2: Write both SLP_TYP + SLP_EN */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState > ACPI_STATE_S3) { /* * We wanted to sleep > S3, but it didn't happen (by virtue of the * fact that we are still executing!) * * Wait ten seconds, then try again. This is to get S4/S5 to work on * all machines. * * We wait so long to allow chipsets that poll this reg very slowly * to still read the right value. Ideally, this block would go * away entirely. */ AcpiOsStall (10 * ACPI_USEC_PER_SEC); Status = AcpiHwRegisterWrite (ACPI_REGISTER_PM1_CONTROL, SleepEnableRegInfo->AccessBitMask); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } /* Wait for transition back to Working State */ do { Status = AcpiReadBitRegister (ACPI_BITREG_WAKE_STATUS, &InValue); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } while (!InValue); return_ACPI_STATUS (AE_OK); }
ACPI_STATUS AcpiLeaveSleepState ( UINT8 SleepState) { ACPI_OBJECT_LIST ArgList; ACPI_OBJECT Arg; ACPI_STATUS Status; ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo; ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo; UINT32 Pm1aControl; UINT32 Pm1bControl; ACPI_FUNCTION_TRACE (AcpiLeaveSleepState); /* * Set SLP_TYPE and SLP_EN to state S0. * This is unclear from the ACPI Spec, but it is required * by some machines. */ Status = AcpiGetSleepTypeData (ACPI_STATE_S0, &AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB); if (ACPI_SUCCESS (Status)) { SleepTypeRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE); SleepEnableRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE); /* Get current value of PM1A control */ Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL, &Pm1aControl); if (ACPI_SUCCESS (Status)) { /* Clear the SLP_EN and SLP_TYP fields */ Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask | SleepEnableRegInfo->AccessBitMask); Pm1bControl = Pm1aControl; /* Insert the SLP_TYP bits */ Pm1aControl |= (AcpiGbl_SleepTypeA << SleepTypeRegInfo->BitPosition); Pm1bControl |= (AcpiGbl_SleepTypeB << SleepTypeRegInfo->BitPosition); /* Write the control registers and ignore any errors */ (void) AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); } } /* Ensure EnterSleepStatePrep -> EnterSleepState ordering */ AcpiGbl_SleepTypeA = ACPI_SLEEP_TYPE_INVALID; /* Setup parameter object */ ArgList.Count = 1; ArgList.Pointer = &Arg; Arg.Type = ACPI_TYPE_INTEGER; /* Ignore any errors from these methods */ Arg.Integer.Value = ACPI_SST_WAKING; Status = AcpiEvaluateObject (NULL, METHOD_NAME__SST, &ArgList, NULL); if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND) { ACPI_EXCEPTION ((AE_INFO, Status, "During Method _SST")); } Arg.Integer.Value = SleepState; Status = AcpiEvaluateObject (NULL, METHOD_NAME__BFS, &ArgList, NULL); if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND) { ACPI_EXCEPTION ((AE_INFO, Status, "During Method _BFS")); } Status = AcpiEvaluateObject (NULL, METHOD_NAME__WAK, &ArgList, NULL); if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND) { ACPI_EXCEPTION ((AE_INFO, Status, "During Method _WAK")); } /* TBD: _WAK "sometimes" returns stuff - do we want to look at it? */ /* * Restore the GPEs: * 1) Disable/Clear all GPEs * 2) Enable all runtime GPEs */ Status = AcpiHwDisableAllGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } AcpiGbl_SystemAwakeAndRunning = TRUE; Status = AcpiHwEnableAllRuntimeGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Enable power button */ (void) AcpiWriteBitRegister( AcpiGbl_FixedEventInfo[ACPI_EVENT_POWER_BUTTON].EnableRegisterId, ACPI_ENABLE_EVENT); (void) AcpiWriteBitRegister( AcpiGbl_FixedEventInfo[ACPI_EVENT_POWER_BUTTON].StatusRegisterId, ACPI_CLEAR_STATUS); /* * Enable BM arbitration. This feature is contained within an * optional register (PM2 Control), so ignore a BAD_ADDRESS * exception. */ Status = AcpiWriteBitRegister (ACPI_BITREG_ARB_DISABLE, 0); if (ACPI_FAILURE (Status) && (Status != AE_BAD_ADDRESS)) { return_ACPI_STATUS (Status); } Arg.Integer.Value = ACPI_SST_WORKING; Status = AcpiEvaluateObject (NULL, METHOD_NAME__SST, &ArgList, NULL); if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND) { ACPI_EXCEPTION ((AE_INFO, Status, "During Method _SST")); } return_ACPI_STATUS (Status); }
ACPI_STATUS AcpiEnterSleepState ( UINT8 SleepState) { UINT32 Pm1aControl; UINT32 Pm1bControl; ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo; ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo; UINT32 InValue; ACPI_OBJECT_LIST ArgList; ACPI_OBJECT Arg; ACPI_STATUS Status; ACPI_FUNCTION_TRACE (AcpiEnterSleepState); if ((AcpiGbl_SleepTypeA > ACPI_SLEEP_TYPE_MAX) || (AcpiGbl_SleepTypeB > ACPI_SLEEP_TYPE_MAX)) { ACPI_ERROR ((AE_INFO, "Sleep values out of range: A=%X B=%X", AcpiGbl_SleepTypeA, AcpiGbl_SleepTypeB)); return_ACPI_STATUS (AE_AML_OPERAND_VALUE); } SleepTypeRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE); SleepEnableRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE); /* Clear wake status */ Status = AcpiWriteBitRegister (ACPI_BITREG_WAKE_STATUS, ACPI_CLEAR_STATUS); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Clear all fixed and general purpose status bits */ Status = AcpiHwClearAcpiStatus (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState != ACPI_STATE_S5) { /* * Disable BM arbitration. This feature is contained within an * optional register (PM2 Control), so ignore a BAD_ADDRESS * exception. */ Status = AcpiWriteBitRegister (ACPI_BITREG_ARB_DISABLE, 1); if (ACPI_FAILURE (Status) && (Status != AE_BAD_ADDRESS)) { return_ACPI_STATUS (Status); } } /* * 1) Disable/Clear all GPEs * 2) Enable all wakeup GPEs */ Status = AcpiHwDisableAllGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } AcpiGbl_SystemAwakeAndRunning = FALSE; Status = AcpiHwEnableAllWakeupGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Execute the _GTS method (Going To Sleep) */ ArgList.Count = 1; ArgList.Pointer = &Arg; Arg.Type = ACPI_TYPE_INTEGER; Arg.Integer.Value = SleepState; Status = AcpiEvaluateObject (NULL, METHOD_NAME__GTS, &ArgList, NULL); if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND) { return_ACPI_STATUS (Status); } /* Get current value of PM1A control */ Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL, &Pm1aControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_DEBUG_PRINT ((ACPI_DB_INIT, "Entering sleep state [S%d]\n", SleepState)); /* Clear the SLP_EN and SLP_TYP fields */ Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask | SleepEnableRegInfo->AccessBitMask); Pm1bControl = Pm1aControl; /* Insert the SLP_TYP bits */ Pm1aControl |= (AcpiGbl_SleepTypeA << SleepTypeRegInfo->BitPosition); Pm1bControl |= (AcpiGbl_SleepTypeB << SleepTypeRegInfo->BitPosition); /* * We split the writes of SLP_TYP and SLP_EN to workaround * poorly implemented hardware. */ /* Write #1: write the SLP_TYP data to the PM1 Control registers */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Insert the sleep enable (SLP_EN) bit */ Pm1aControl |= SleepEnableRegInfo->AccessBitMask; Pm1bControl |= SleepEnableRegInfo->AccessBitMask; /* Flush caches, as per ACPI specification */ ACPI_FLUSH_CPU_CACHE (); /* Write #2: Write both SLP_TYP + SLP_EN */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState > ACPI_STATE_S3) { /* * We wanted to sleep > S3, but it didn't happen (by virtue of the * fact that we are still executing!) * * Wait ten seconds, then try again. This is to get S4/S5 to work on * all machines. * * We wait so long to allow chipsets that poll this reg very slowly * to still read the right value. Ideally, this block would go * away entirely. */ AcpiOsStall (10000000); Status = AcpiHwRegisterWrite (ACPI_REGISTER_PM1_CONTROL, SleepEnableRegInfo->AccessBitMask); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } /* Wait until we enter sleep state */ do { Status = AcpiReadBitRegister (ACPI_BITREG_WAKE_STATUS, &InValue); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Spin until we wake */ } while (!InValue); return_ACPI_STATUS (AE_OK); }
ACPI_STATUS AcpiHwLegacySleep ( UINT8 SleepState, UINT8 Flags) { ACPI_BIT_REGISTER_INFO *SleepTypeRegInfo; ACPI_BIT_REGISTER_INFO *SleepEnableRegInfo; UINT32 Pm1aControl; UINT32 Pm1bControl; UINT32 InValue; UINT32 Retry; ACPI_STATUS Status; ACPI_FUNCTION_TRACE (HwLegacySleep); SleepTypeRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE); SleepEnableRegInfo = AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE); /* Clear wake status */ Status = AcpiWriteBitRegister (ACPI_BITREG_WAKE_STATUS, ACPI_CLEAR_STATUS); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Clear all fixed and general purpose status bits */ Status = AcpiHwClearAcpiStatus (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState != ACPI_STATE_S5) { /* * Disable BM arbitration. This feature is contained within an * optional register (PM2 Control), so ignore a BAD_ADDRESS * exception. */ Status = AcpiWriteBitRegister (ACPI_BITREG_ARB_DISABLE, 1); if (ACPI_FAILURE (Status) && (Status != AE_BAD_ADDRESS)) { return_ACPI_STATUS (Status); } } /* * 1) Disable/Clear all GPEs * 2) Enable all wakeup GPEs */ Status = AcpiHwDisableAllGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } AcpiGbl_SystemAwakeAndRunning = FALSE; Status = AcpiHwEnableAllWakeupGpes (); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Optionally execute _GTS (Going To Sleep) */ if (Flags & ACPI_EXECUTE_GTS) { AcpiHwExecuteSleepMethod (METHOD_PATHNAME__GTS, SleepState); } /* Get current value of PM1A control */ Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL, &Pm1aControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_DEBUG_PRINT ((ACPI_DB_INIT, "Entering sleep state [S%u]\n", SleepState)); /* Clear the SLP_EN and SLP_TYP fields */ Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask | SleepEnableRegInfo->AccessBitMask); Pm1bControl = Pm1aControl; /* Insert the SLP_TYP bits */ Pm1aControl |= (AcpiGbl_SleepTypeA << SleepTypeRegInfo->BitPosition); Pm1bControl |= (AcpiGbl_SleepTypeB << SleepTypeRegInfo->BitPosition); /* * We split the writes of SLP_TYP and SLP_EN to workaround * poorly implemented hardware. */ /* Write #1: write the SLP_TYP data to the PM1 Control registers */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Insert the sleep enable (SLP_EN) bit */ Pm1aControl |= SleepEnableRegInfo->AccessBitMask; Pm1bControl |= SleepEnableRegInfo->AccessBitMask; /* Flush caches, as per ACPI specification */ ACPI_FLUSH_CPU_CACHE (); /* Write #2: Write both SLP_TYP + SLP_EN */ Status = AcpiHwWritePm1Control (Pm1aControl, Pm1bControl); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (SleepState > ACPI_STATE_S3) { /* * We wanted to sleep > S3, but it didn't happen (by virtue of the * fact that we are still executing!) * * Wait ten seconds, then try again. This is to get S4/S5 to work on * all machines. * * We wait so long to allow chipsets that poll this reg very slowly * to still read the right value. Ideally, this block would go * away entirely. */ AcpiOsStall (10000000); Status = AcpiHwRegisterWrite (ACPI_REGISTER_PM1_CONTROL, SleepEnableRegInfo->AccessBitMask); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } /* Wait for transition back to Working State */ Retry = 1000; do { Status = AcpiReadBitRegister (ACPI_BITREG_WAKE_STATUS, &InValue); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (AcpiGbl_EnableInterpreterSlack) { /* * Some BIOSs don't set WAK_STS at all. Give up waiting after * 1000 retries if it still isn't set. */ if (Retry-- == 0) { break; } } } while (!InValue); return_ACPI_STATUS (AE_OK); }