void Socket::BurstPush() { if(AcquireSendLock()) PostEvent(EVFILT_WRITE, true); }
void Socket::BurstPush() { if(AcquireSendLock()) PostEvent(EPOLLOUT); }
void Socket::BurstPush() { if(AcquireSendLock()) WriteCallback(); }
void Socket::BurstPush() { if(AcquireSendLock()) sSocketMgr.WantWrite(GetFd()); }