void cNBTChunkSerializer::AddJukeboxEntity(cJukeboxEntity * a_Jukebox) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_Jukebox, "RecordPlayer"); m_Writer.AddInt("Record", a_Jukebox->GetRecord()); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddNoteEntity(cNoteEntity * a_Note) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_Note, "Music"); m_Writer.AddByte("note", static_cast<Byte>(a_Note->GetPitch())); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddFlowerPotEntity(cFlowerPotEntity * a_FlowerPot) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_FlowerPot, "FlowerPot"); m_Writer.AddInt ("Item", static_cast<Int32>(a_FlowerPot->GetItem().m_ItemType)); m_Writer.AddInt ("Data", static_cast<Int32>(a_FlowerPot->GetItem().m_ItemDamage)); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddMobHeadEntity(cMobHeadEntity * a_MobHead) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_MobHead, "Skull"); m_Writer.AddByte ("SkullType", a_MobHead->GetType() & 0xFF); m_Writer.AddByte ("Rot", a_MobHead->GetRotation() & 0xFF); m_Writer.AddString("ExtraType", a_MobHead->GetOwner()); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddMobSpawnerEntity(cMobSpawnerEntity * a_MobSpawner) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_MobSpawner, "MobSpawner"); m_Writer.AddShort("Entity", static_cast<short>(a_MobSpawner->GetEntity())); m_Writer.AddString("EntityId", cMonster::MobTypeToVanillaName(a_MobSpawner->GetEntity())); m_Writer.AddShort("Delay", a_MobSpawner->GetSpawnDelay()); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddHopperEntity(cHopperEntity * a_Entity) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_Entity, "Hopper"); m_Writer.BeginList("Items", TAG_Compound); AddItemGrid(a_Entity->GetContents()); m_Writer.EndList(); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddChestEntity(cChestEntity * a_Entity, BLOCKTYPE a_ChestType) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_Entity, (a_ChestType == E_BLOCK_CHEST) ? "Chest" : "TrappedChest"); m_Writer.BeginList("Items", TAG_Compound); AddItemGrid(a_Entity->GetContents()); m_Writer.EndList(); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddSignEntity(cSignEntity * a_Sign) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_Sign, "Sign"); m_Writer.AddString("Text1", a_Sign->GetLine(0)); m_Writer.AddString("Text2", a_Sign->GetLine(1)); m_Writer.AddString("Text3", a_Sign->GetLine(2)); m_Writer.AddString("Text4", a_Sign->GetLine(3)); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_CmdBlock, "Control"); m_Writer.AddString("Command", a_CmdBlock->GetCommand()); m_Writer.AddInt ("SuccessCount", a_CmdBlock->GetResult()); m_Writer.AddString("LastOutput", a_CmdBlock->GetLastOutput()); m_Writer.AddByte ("TrackOutput", 1); // TODO 2014-01-18 xdot: Figure out what TrackOutput is and save it. m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddBrewingstandEntity(cBrewingstandEntity * a_Brewingstand) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_Brewingstand, "Brewingstand"); m_Writer.BeginList("Items", TAG_Compound); AddItemGrid(a_Brewingstand->GetContents()); m_Writer.EndList(); m_Writer.AddShort("BrewTime", a_Brewingstand->GetTimeBrewed()); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddFurnaceEntity(cFurnaceEntity * a_Furnace) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_Furnace, "Furnace"); m_Writer.BeginList("Items", TAG_Compound); AddItemGrid(a_Furnace->GetContents()); m_Writer.EndList(); m_Writer.AddShort("BurnTime", static_cast<Int16>(a_Furnace->GetFuelBurnTimeLeft())); m_Writer.AddShort("CookTime", static_cast<Int16>(a_Furnace->GetTimeCooked())); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddBeaconEntity(cBeaconEntity * a_Entity) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_Entity, "Beacon"); m_Writer.AddInt("Levels", a_Entity->GetBeaconLevel()); m_Writer.AddInt("Primary", static_cast<int>(a_Entity->GetPrimaryEffect())); m_Writer.AddInt("Secondary", static_cast<int>(a_Entity->GetSecondaryEffect())); m_Writer.BeginList("Items", TAG_Compound); AddItemGrid(a_Entity->GetContents()); m_Writer.EndList(); m_Writer.EndCompound(); }
void cNBTChunkSerializer::AddMobHeadEntity(cMobHeadEntity * a_MobHead) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_MobHead, "Skull"); m_Writer.AddByte ("SkullType", a_MobHead->GetType() & 0xFF); m_Writer.AddByte ("Rot", a_MobHead->GetRotation() & 0xFF); // The new Block Entity format for a Mob Head. See: http://minecraft.gamepedia.com/Head#Block_entity m_Writer.BeginCompound("Owner"); m_Writer.AddString("Id", a_MobHead->GetOwnerUUID()); m_Writer.AddString("Name", a_MobHead->GetOwnerName()); m_Writer.BeginCompound("Properties"); m_Writer.BeginList("textures", TAG_Compound); m_Writer.BeginCompound(""); m_Writer.AddString("Signature", a_MobHead->GetOwnerTextureSignature()); m_Writer.AddString("Value", a_MobHead->GetOwnerTexture()); m_Writer.EndCompound(); m_Writer.EndList(); m_Writer.EndCompound(); m_Writer.EndCompound(); m_Writer.EndCompound(); }