UAsyncTaskDownloadImage::UAsyncTaskDownloadImage(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { if ( HasAnyFlags(RF_ClassDefaultObject) == false ) { AddToRoot(); } }
UBPDownloader::UBPDownloader(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { if (HasAnyFlags(RF_ClassDefaultObject) == false) { AddToRoot(); } }
int32 UKismetUpdateCommandlet::InitializeResaveParameters(const TArray<FString>& Tokens, const TArray<FString>& Switches, TArray<FString>& MapPathNames) { // Do the inherited setup int32 Result = Super::InitializeResaveParameters(Tokens, Switches, MapPathNames); // Limit resaving to packages that contain a blueprint for (TObjectIterator<UClass> ClassIt; ClassIt; ++ClassIt) { UClass* TestClass = *ClassIt; if (TestClass->IsChildOf(UBlueprint::StaticClass())) { ResaveClasses.AddUnique(TestClass->GetFName()); } } // Filter out a lot of un-needed debugging information Verbosity = INFORMATIVE; //@TODO: Should not be required! AddToRoot(); return Result; }