Exemple #1
0
void* SubAllocator::ExpandUnits(void* OldPtr,int OldNU)
{
  int i0=Units2Indx[OldNU-1], i1=Units2Indx[OldNU-1+1];
  if (i0 == i1)
    return OldPtr;
  void* ptr=AllocUnits(OldNU+1);
  if ( ptr ) 
  {
    memcpy(ptr,OldPtr,U2B(OldNU));
    InsertNode(OldPtr,i0);
  }
  return ptr;
}
Exemple #2
0
static void _FASTCALL StartModelRare(int MaxOrder)
{
    int i, k, m, Step;
    ::MaxOrder=OrderFall=MaxOrder;          InitSubAllocator();
    MinContext = MaxContext = (PPM_CONTEXT*) AllocContext();
    MinContext->Suffix=NULL;                MinContext->NumStats=255;
    FoundState = MinContext->Stats = (PPM_CONTEXT::STATE*) AllocUnits(256/2);
    for (i=MinContext->SummFreq=MinContext->EscFreq=0;i < 256;i++) {
        MinContext->Stats[i].Symbol=i;      MinContext->Stats[i].Freq=0;
        MinContext->Stats[i].Successor=NULL;
    }
    for (i=0;i < UP_FREQ;i++)               QTable[i]=i;
    for (m=i=UP_FREQ, k=Step=1;i < 260;i++) {
        QTable[i]=m;
        if ( !--k ) { k = ++Step;           m++; }
    }
}
Exemple #3
0
static void RestartModel(PPMdModelVariantI *self)
{
	InitSubAllocator(self->core.alloc);

	memset(self->core.CharMask,0,sizeof(self->core.CharMask));

	self->core.PrevSuccess=0;
	self->core.OrderFall=self->MaxOrder;
	self->core.RunLength=self->core.InitRL=-((self->MaxOrder<12)?self->MaxOrder:12)-1;

	self->MaxContext=NewPPMdContext(&self->core);
	self->MaxContext->LastStateIndex=255;
	self->MaxContext->SummFreq=257;
	self->MaxContext->States=AllocUnits(self->core.alloc,256/2);

	PPMdState *maxstates=PPMdContextStates(self->MaxContext,&self->core);
	for(int i=0;i<256;i++)
	{
		maxstates[i].Symbol=i;
		maxstates[i].Freq=1;
		maxstates[i].Successor=0;
	}

	static const uint16_t InitBinEsc[8]={0x3cdd,0x1f3f,0x59bf,0x48f3,0x64a1,0x5abc,0x6632,0x6051};

	int i=0;
	for(int m=0;m<25;m++)
	{
		while(self->QTable[i]==m) i++;
		for(int k=0;k<8;k++) self->BinSumm[m][k]=BIN_SCALE-InitBinEsc[k]/(i+1);
		for(int k=8;k<64;k+=8) memcpy(&self->BinSumm[m][k],&self->BinSumm[m][0],8*sizeof(uint16_t));
	}

	i=0;
	for(int m=0;m<24;m++)
	{
		while(self->QTable[i+3]==m+3) i++;
        for(int k=0;k<32;k++) self->SEE2Cont[m][k]=MakeSEE2(2*i+5,7);
    }
}
Exemple #4
0
	for(;currcontext!=mincontext;currcontext=PPMdContextSuffix(currcontext,&self->core))
	{
		int currnum=currcontext->LastStateIndex+1;
		if(currnum!=1)
		{
			if((currnum&1)==0)
			{
				uint32_t states=ExpandUnits(self->core.alloc,currcontext->States,currnum>>1);
				if(!states) goto RESTART_MODEL;
				currcontext->States=states;
			}
			if(3*currnum-1<minnum) currcontext->SummFreq++;
		}
		else
		{
			PPMdState *states=OffsetToPointer(self->core.alloc,AllocUnits(self->core.alloc,1));
			if(!states) goto RESTART_MODEL;
			states[0]=*(PPMdContextOneState(currcontext));
			SetPPMdContextStatesPointer(currcontext,states,&self->core);

			if(states[0].Freq<MAX_FREQ/4-1) states[0].Freq*=2;
			else states[0].Freq=MAX_FREQ-4;

			currcontext->SummFreq=states[0].Freq+self->core.InitEsc+(minnum>3?1:0);
		}

		unsigned int cf=2*fs.Freq*(currcontext->SummFreq+6);
		unsigned int sf=s0+currcontext->SummFreq;
		unsigned int freq;

		if(cf<6*sf)
Exemple #5
0
                (fs.Successor=CreateSuccessors(FALSE,p)) == NULL)
                        goto RESTART_MODEL;
        if ( !--OrderFall ) {
            Successor=fs.Successor;         pText -= (MaxContext != MinContext);
        }
    } else {
        FoundState->Successor=Successor;    fs.Successor=MinContext;
    }
    for (pc=MaxContext;pc != MinContext;pc=pc->Suffix) {
        if ((ns1=pc->NumStats) != 0) {
            if ((ns1 & 1) != 0) {
                pc->Stats=(PPM_CONTEXT::STATE*) ExpandUnits(pc->Stats,(ns1+1) >> 1);
                if ( !pc->Stats )           goto RESTART_MODEL;
            }
        } else {
            p=(PPM_CONTEXT::STATE*) AllocUnits(1);
            if ( !p )                       goto RESTART_MODEL;
            *p=pc->oneState();              pc->Stats=p;
            pc->SummFreq=p->Freq;           pc->Dummy=0;
        }
        p=pc->Stats+(++pc->NumStats);       p->Successor=Successor;
        p->Symbol = fs.Symbol;              p->Freq = p->Flag = 0;
    }
    MaxContext=MinContext=fs.Successor;
    return;
RESTART_MODEL:
    printf("Out of memory!");               exit(-1);
}
inline void PPM_CONTEXT::encodeBinSymbol(int symbol)
{
    STATE& rs=oneState();