SDL_GLContext
Android_GL_CreateContext(_THIS, SDL_Window * window)
{
    if (!Android_JNI_CreateContext(_this->gl_config.major_version,
                                   _this->gl_config.minor_version,
                                   _this->gl_config.red_size,
                                   _this->gl_config.green_size,
                                   _this->gl_config.blue_size,
                                   _this->gl_config.alpha_size,
                                   _this->gl_config.buffer_size,
                                   _this->gl_config.depth_size,
                                   _this->gl_config.stencil_size,
                                   _this->gl_config.multisamplebuffers,
                                   _this->gl_config.multisamplesamples)) {
        SDL_SetError("Couldn't create OpenGL context - see Android log for details");
        return NULL;
    }
    return (SDL_GLContext)1;
}
SDL_GLContext
Android_GL_CreateContext(_THIS, SDL_Window * window)
{
    Android_JNI_CreateContext();
    return 1;
}