Exemple #1
0
void BKE_displist_make_mball(EvaluationContext *eval_ctx, Scene *scene, Object *ob)
{
	if (!ob || ob->type != OB_MBALL)
		return;

	if (ob == BKE_mball_basis_find(scene, ob)) {
		if (ob->curve_cache) {
			BKE_displist_free(&(ob->curve_cache->disp));
		}
		else {
			ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for MBall");
		}

		BKE_mball_polygonize(eval_ctx, scene, ob, &ob->curve_cache->disp);
		BKE_mball_texspace_calc(ob);

		object_deform_mball(ob, &ob->curve_cache->disp);

		/* NOP for MBALLs anyway... */
		boundbox_displist_object(ob);
	}
}
Exemple #2
0
/* settings: 1 - preview, 2 - render
 *
 * The convention goes as following:
 *
 * - Passing original object with apply_modifiers=false will give a
 *   non-modified non-deformed mesh.
 *   The result mesh will point to datablocks from the original "domain". For
 *   example, materials will be original.
 *
 * - Passing original object with apply_modifiers=true will give a mesh which
 *   has all modifiers applied.
 *   The result mesh will point to datablocks from the original "domain". For
 *   example, materials will be original.
 *
 * - Passing evaluated object will ignore apply_modifiers argument, and the
 *   result always contains all modifiers applied.
 *   The result mesh will point to an evaluated datablocks. For example,
 *   materials will be an evaluated IDs from the dependency graph.
 */
Mesh *BKE_mesh_new_from_object(Depsgraph *depsgraph,
                               Main *bmain,
                               Scene *sce,
                               Object *ob,
                               const bool apply_modifiers,
                               const bool calc_undeformed)
{
  Mesh *tmpmesh;
  Curve *tmpcu = NULL, *copycu;
  int i;
  const bool render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
  bool effective_apply_modifiers = apply_modifiers;
  bool do_mat_id_data_us = true;

  Object *object_input = ob;
  Object *object_eval = DEG_get_evaluated_object(depsgraph, object_input);
  Object object_for_eval;

  if (object_eval == object_input) {
    /* Evaluated mesh contains all modifiers applied already.
     * The other types of object has them applied, but are stored in other
     * data structures than a mesh. So need to apply modifiers again on a
     * temporary copy before converting result to mesh. */
    if (object_input->type == OB_MESH) {
      effective_apply_modifiers = false;
    }
    else {
      effective_apply_modifiers = true;
    }
    object_for_eval = *object_eval;
  }
  else {
    if (apply_modifiers) {
      object_for_eval = *object_eval;
      if (object_for_eval.runtime.mesh_orig != NULL) {
        object_for_eval.data = object_for_eval.runtime.mesh_orig;
      }
    }
    else {
      object_for_eval = *object_input;
    }
  }

  const bool cage = !effective_apply_modifiers;

  /* perform the mesh extraction based on type */
  switch (object_for_eval.type) {
    case OB_FONT:
    case OB_CURVE:
    case OB_SURF: {
      ListBase dispbase = {NULL, NULL};
      Mesh *me_eval_final = NULL;
      int uv_from_orco;

      /* copies object and modifiers (but not the data) */
      Object *tmpobj;
      BKE_id_copy_ex(NULL, &object_for_eval.id, (ID **)&tmpobj, LIB_ID_COPY_LOCALIZE);
      tmpcu = (Curve *)tmpobj->data;

      /* Copy cached display list, it might be needed by the stack evaluation.
       * Ideally stack should be able to use render-time display list, but doing
       * so is quite tricky and not safe so close to the release.
       *
       * TODO(sergey): Look into more proper solution.
       */
      if (object_for_eval.runtime.curve_cache != NULL) {
        if (tmpobj->runtime.curve_cache == NULL) {
          tmpobj->runtime.curve_cache = MEM_callocN(sizeof(CurveCache),
                                                    "CurveCache for curve types");
        }
        BKE_displist_copy(&tmpobj->runtime.curve_cache->disp,
                          &object_for_eval.runtime.curve_cache->disp);
      }

      /* if getting the original caged mesh, delete object modifiers */
      if (cage) {
        BKE_object_free_modifiers(tmpobj, LIB_ID_CREATE_NO_USER_REFCOUNT);
      }

      /* copies the data, but *not* the shapekeys. */
      BKE_id_copy_ex(NULL, object_for_eval.data, (ID **)&copycu, LIB_ID_COPY_LOCALIZE);
      tmpobj->data = copycu;

      /* make sure texture space is calculated for a copy of curve,
       * it will be used for the final result.
       */
      BKE_curve_texspace_calc(copycu);

      /* temporarily set edit so we get updates from edit mode, but
       * also because for text datablocks copying it while in edit
       * mode gives invalid data structures */
      copycu->editfont = tmpcu->editfont;
      copycu->editnurb = tmpcu->editnurb;

      /* get updated display list, and convert to a mesh */
      BKE_displist_make_curveTypes_forRender(
          depsgraph, sce, tmpobj, &dispbase, &me_eval_final, false, NULL);

      copycu->editfont = NULL;
      copycu->editnurb = NULL;

      tmpobj->runtime.mesh_eval = me_eval_final;

      /* convert object type to mesh */
      uv_from_orco = (tmpcu->flag & CU_UV_ORCO) != 0;
      BKE_mesh_from_nurbs_displist(
          bmain, tmpobj, &dispbase, uv_from_orco, tmpcu->id.name + 2, true);
      /* Function above also frees copycu (aka tmpobj->data), make this obvious here. */
      copycu = NULL;

      tmpmesh = tmpobj->data;
      id_us_min(
          &tmpmesh->id); /* Gets one user from its creation in BKE_mesh_from_nurbs_displist(). */

      BKE_displist_free(&dispbase);

      /* BKE_mesh_from_nurbs changes the type to a mesh, check it worked.
       * if it didn't the curve did not have any segments or otherwise
       * would have generated an empty mesh */
      if (tmpobj->type != OB_MESH) {
        BKE_id_free(NULL, tmpobj);
        return NULL;
      }

      BKE_id_free(NULL, tmpobj);

      /* XXX The curve to mesh conversion is convoluted...
       *     But essentially, BKE_mesh_from_nurbs_displist()
       *     already transfers the ownership of materials from the temp copy of the Curve ID to the
       *     new Mesh ID, so we do not want to increase materials' usercount later. */
      do_mat_id_data_us = false;

      break;
    }

    case OB_MBALL: {
      /* metaballs don't have modifiers, so just convert to mesh */
      Object *basis_ob = BKE_mball_basis_find(sce, object_input);
      /* todo, re-generatre for render-res */
      /* metaball_polygonize(scene, ob) */

      if (basis_ob != object_input) {
        /* Only do basis metaball. */
        return NULL;
      }

      tmpmesh = BKE_mesh_add(bmain, ((ID *)object_for_eval.data)->name + 2);
      /* BKE_mesh_add gives us a user count we don't need */
      id_us_min(&tmpmesh->id);

      if (render) {
        ListBase disp = {NULL, NULL};
        BKE_displist_make_mball_forRender(depsgraph, sce, &object_for_eval, &disp);
        BKE_mesh_from_metaball(&disp, tmpmesh);
        BKE_displist_free(&disp);
      }
      else {
        ListBase disp = {NULL, NULL};
        if (object_for_eval.runtime.curve_cache) {
          disp = object_for_eval.runtime.curve_cache->disp;
        }
        BKE_mesh_from_metaball(&disp, tmpmesh);
      }

      BKE_mesh_texspace_copy_from_object(tmpmesh, &object_for_eval);

      break;
    }
    case OB_MESH:
      /* copies object and modifiers (but not the data) */
      if (cage) {
        /* copies the data (but *not* the shapekeys). */
        Mesh *mesh = object_for_eval.data;
        BKE_id_copy_ex(bmain, &mesh->id, (ID **)&tmpmesh, 0);
        /* XXX BKE_mesh_copy() already handles materials usercount. */
        do_mat_id_data_us = false;
      }
      /* if not getting the original caged mesh, get final derived mesh */
      else {
        /* Make a dummy mesh, saves copying */
        Mesh *me_eval;
        CustomData_MeshMasks mask = CD_MASK_MESH; /* this seems more suitable, exporter,
                                                   * for example, needs CD_MASK_MDEFORMVERT */

        if (calc_undeformed) {
          mask.vmask |= CD_MASK_ORCO;
        }

        if (render) {
          me_eval = mesh_create_eval_final_render(depsgraph, sce, &object_for_eval, &mask);
        }
        else {
          me_eval = mesh_create_eval_final_view(depsgraph, sce, &object_for_eval, &mask);
        }

        tmpmesh = BKE_mesh_add(bmain, ((ID *)object_for_eval.data)->name + 2);
        BKE_mesh_nomain_to_mesh(me_eval, tmpmesh, &object_for_eval, &mask, true);

        /* Copy autosmooth settings from original mesh. */
        Mesh *me = (Mesh *)object_for_eval.data;
        tmpmesh->flag |= (me->flag & ME_AUTOSMOOTH);
        tmpmesh->smoothresh = me->smoothresh;
      }

      /* BKE_mesh_add/copy gives us a user count we don't need */
      id_us_min(&tmpmesh->id);

      break;
    default:
      /* "Object does not have geometry data") */
      return NULL;
  }

  /* Copy materials to new mesh */
  switch (object_for_eval.type) {
    case OB_SURF:
    case OB_FONT:
    case OB_CURVE:
      tmpmesh->totcol = tmpcu->totcol;

      /* free old material list (if it exists) and adjust user counts */
      if (tmpcu->mat) {
        for (i = tmpcu->totcol; i-- > 0;) {
          /* are we an object material or data based? */
          tmpmesh->mat[i] = give_current_material(object_input, i + 1);

          if (((object_for_eval.matbits && object_for_eval.matbits[i]) || do_mat_id_data_us) &&
              tmpmesh->mat[i]) {
            id_us_plus(&tmpmesh->mat[i]->id);
          }
        }
      }
      break;

    case OB_MBALL: {
      MetaBall *tmpmb = (MetaBall *)object_for_eval.data;
      tmpmesh->mat = MEM_dupallocN(tmpmb->mat);
      tmpmesh->totcol = tmpmb->totcol;

      /* free old material list (if it exists) and adjust user counts */
      if (tmpmb->mat) {
        for (i = tmpmb->totcol; i-- > 0;) {
          /* are we an object material or data based? */
          tmpmesh->mat[i] = give_current_material(object_input, i + 1);

          if (((object_for_eval.matbits && object_for_eval.matbits[i]) || do_mat_id_data_us) &&
              tmpmesh->mat[i]) {
            id_us_plus(&tmpmesh->mat[i]->id);
          }
        }
      }
      break;
    }

    case OB_MESH:
      if (!cage) {
        Mesh *origmesh = object_for_eval.data;
        tmpmesh->flag = origmesh->flag;
        tmpmesh->mat = MEM_dupallocN(origmesh->mat);
        tmpmesh->totcol = origmesh->totcol;
        tmpmesh->smoothresh = origmesh->smoothresh;
        if (origmesh->mat) {
          for (i = origmesh->totcol; i-- > 0;) {
            /* are we an object material or data based? */
            tmpmesh->mat[i] = give_current_material(object_input, i + 1);

            if (((object_for_eval.matbits && object_for_eval.matbits[i]) || do_mat_id_data_us) &&
                tmpmesh->mat[i]) {
              id_us_plus(&tmpmesh->mat[i]->id);
            }
          }
        }
      }
      break;
  } /* end copy materials */

  return tmpmesh;
}